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SPIGOT-3641: Remove ambiguous entity effects & restore behaviour of DEATH
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1 changed files with 5 additions and 9 deletions
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@ -41,11 +41,9 @@ public enum EntityEffect {
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* <p>
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* <p>
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* <b>This will cause client-glitches!</b>
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* <b>This will cause client-glitches!</b>
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*/
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*/
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DEATH(3, LivingEntity.class),
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DEATH(3, Entity.class),
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/**
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// PAIL - SPIGOT-3641 duplicate
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* Iron golem attacking.
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// GOLEM_ATTACK(4, IronGolem.class),
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*/
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GOLEM_ATTACK(4, IronGolem.class),
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// 5 - unused
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// 5 - unused
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/**
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/**
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* The smoke when taming a wolf fails.
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* The smoke when taming a wolf fails.
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@ -60,10 +58,8 @@ public enum EntityEffect {
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*/
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*/
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WOLF_SHAKE(8, Wolf.class),
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WOLF_SHAKE(8, Wolf.class),
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// 9 - unused
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// 9 - unused
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/**
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// PAIL - SPIGOT-3641 duplicate
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* When an entity eats a LONG_GRASS block.
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// SHEEP_EAT(10, LivingEntity.class),
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*/
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SHEEP_EAT(10, LivingEntity.class),
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/**
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/**
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* When an Iron Golem gives a rose.
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* When an Iron Golem gives a rose.
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*/
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*/
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