Add max fuse tick & explosion radius methods to Creeper

This commit is contained in:
Parker Hawke 2017-11-07 20:06:16 -05:00 committed by md_5
parent 11f70ddb47
commit 100ab9f2dc

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@ -18,4 +18,36 @@ public interface Creeper extends Monster {
* @param value New Powered status
*/
public void setPowered(boolean value);
/**
* Set the maximum fuse ticks for this Creeper, where the maximum ticks
* is the amount of time in which a creeper is allowed to be in the
* primed state before exploding.
*
* @param ticks the new maximum fuse ticks
*/
public void setMaxFuseTicks(int ticks);
/**
* Get the maximum fuse ticks for this Creeper, where the maximum ticks
* is the amount of time in which a creeper is allowed to be in the
* primed state before exploding.
*
* @return the maximum fuse ticks
*/
public int getMaxFuseTicks();
/**
* Set the explosion radius in which this Creeper's explosion will affect.
*
* @param radius the new explosion radius
*/
public void setExplosionRadius(int radius);
/**
* Get the explosion radius in which this Creeper's explosion will affect.
*
* @return the explosion radius
*/
public int getExplosionRadius();
}