# (c) 2016 SpigotMC Pty. Ltd. AttributeInstance a ()LIAttribute; getAttribute AttributeInstance a (D)V setValue AttributeInstance e ()D getValue AttributeMapServer b ()Ljava/util/Set; getAttributes AxisAlignedBB b (DDD)LAxisAlignedBB; grow AxisAlignedBB h (D)LAxisAlignedBB; shrink BaseBlockPosition e ZERO BaseBlockPosition f (DDD)D distanceSquared BaseBlockPosition p ()I getX BaseBlockPosition q ()I getY BaseBlockPosition r ()I getZ BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs BiomeBase b (I)LBiomeBase; getBiome BiomeBase k ()F getHumidity BiomeBase n ()F getTemperature BiomeBase q REGISTRY_ID BiomeBase$EnumTemperature a OCEAN BiomeBase$EnumTemperature b COLD BiomeBase$EnumTemperature c MEDIUM BiomeBase$EnumTemperature d WARM BiomeBigHills$Type a NORMAL BiomeBigHills$Type b EXTRA_TREES BiomeBigHills$Type c MUTATED BiomeForest$Type a NORMAL BiomeForest$Type b FLOWER BiomeForest$Type c BIRCH BiomeForest$Type d ROOFED BiomeTaiga$Type a NORMAL BiomeTaiga$Type b MEGA BiomeTaiga$Type c MEGA_SPRUCE Block A blockStateList Block a (I)LIBlockData; fromLegacyData Block a (ILjava/util/Random;)I getDropCount Block a (LBlock;)I getId Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType Block a (LItem;)LBlock; asBlock Block a (LWorld;LBlockPosition;)Z canPlace Block a (LWorld;LBlockPosition;LEntity;)V stepOn Block a (LWorld;LBlockPosition;LEntity;F)V fallOn Block a (LWorld;LBlockPosition;LEntityHuman;)V attack Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LItemStack;LEnumDirection;FFF)Z interact Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace Block b ()LBlockStateList; getStateList Block b (I)LBlock; getById Block b (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState Block b (LWorld;LBlockPosition;I)V dropExperience Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace Block b (LWorld;LBlockPosition;LIBlockData;)V remove Block b (Ljava/lang/String;)LBlock; getByName Block b creativeTab Block c ()Ljava/lang/String; getName Block c (I)LIBlockData; getByCombinedId Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace Block c blockData Block d (LIBlockData;)I getDropData Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak Block d name Block e (LIBlockData;)I toLegacyData Block g (LIBlockData;)Z isPowerSource Block h REGISTRY Block i REGISTRY_ID Block j (LIBlockData;)I getCombinedId Block l ()Z isTicking Block m ()Z isTileEntity Block q strength Block r durability Block t (LIBlockData;)Z isOccluding Block u ()LIBlockData; getBlockData Block u isTileEntity Block v (LIBlockData;)Z isComplexRedstone Block v stepSound Block x material Block z frictionFactor BlockAnvil a FACING BlockAnvil b DAMAGE BlockBanner a FACING BlockBanner b ROTATION BlockBed a PART BlockBed b OCCUPIED BlockBed$EnumBedPart a HEAD BlockBed$EnumBedPart b FOOT BlockBrewingStand a HAS_BOTTLE BlockButtonAbstract a POWERED BlockCactus a AGE BlockCake a BITES BlockCarpet a COLOR BlockCauldron a LEVEL BlockChest a FACING BlockChest$Type a BASIC BlockChest$Type b TRAP BlockChorusFlower a AGE BlockCloth a COLOR BlockCobbleWall a UP BlockCobbleWall b NORTH BlockCobbleWall c EAST BlockCobbleWall d SOUTH BlockCobbleWall e WEST BlockCobbleWall f VARIANT BlockCobbleWall$EnumCobbleVariant a NORMAL BlockCobbleWall$EnumCobbleVariant b MOSSY BlockCocoa a AGE BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally BlockCrops c AGE BlockCrops e (I)LIBlockData; setAge BlockDaylightDetector a POWER BlockDiodeAbstract B (LIBlockData;)Z isDiode BlockDirectional H FACING BlockDirt a VARIANT BlockDirt b SNOWY BlockDirt$EnumDirtVariant a DIRT BlockDirt$EnumDirtVariant b COARSE_DIRT BlockDirt$EnumDirtVariant c PODZOL BlockDispenser a FACING BlockDispenser b TRIGGERED BlockDispenser c (LWorld;LBlockPosition;)V dispense BlockDispenser c REGISTRY BlockDoor a (LWorld;LBlockPosition;Z)V setDoor BlockDoor a FACING BlockDoor b OPEN BlockDoor c HINGE BlockDoor d POWERED BlockDoor e HALF BlockDoor$EnumDoorHalf a UPPER BlockDoor$EnumDoorHalf b LOWER BlockDoor$EnumDoorHinge a LEFT BlockDoor$EnumDoorHinge b RIGHT BlockDoubleStepAbstract d SEAMLESS BlockDoubleStepAbstract e VARIANT BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ BlockDoubleStoneStepAbstract d SEAMLESS BlockDoubleStoneStepAbstract e VARIANT BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE BlockEnderChest a FACING BlockEnderPortalFrame a FACING BlockEnderPortalFrame b EYE BlockFacingHorizontal D FACING BlockFalling f instaFall BlockFence a NORTH BlockFence b EAST BlockFence c SOUTH BlockFence d WEST BlockFenceGate a OPEN BlockFenceGate b POWERED BlockFenceGate c IN_WALL BlockFire a AGE BlockFire b NORTH BlockFire c EAST BlockFire d SOUTH BlockFire e WEST BlockFire f UPPER BlockFire g flameChances BlockFloorSign b ROTATION BlockFlowerPot a LEGACY_DATA BlockFlowerPot b CONTENTS BlockFlowerPot$EnumFlowerPotContents a EMPTY BlockFlowerPot$EnumFlowerPotContents b POPPY BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID BlockFlowerPot$EnumFlowerPotContents d ALLIUM BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA BlockFlowerPot$EnumFlowerPotContents f RED_TULIP BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY BlockFlowerPot$EnumFlowerPotContents k DANDELION BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH BlockFlowerPot$EnumFlowerPotContents u FERN BlockFlowerPot$EnumFlowerPotContents v CACTUS BlockFlowers a TYPE BlockFlowers$EnumFlowerType a YELLOW BlockFlowers$EnumFlowerType b RED BlockFlowers$EnumFlowerVarient a DANDELION BlockFlowers$EnumFlowerVarient b POPPY BlockFlowers$EnumFlowerVarient c BLUE_ORCHID BlockFlowers$EnumFlowerVarient d ALLIUM BlockFlowers$EnumFlowerVarient e HOUSTONIA BlockFlowers$EnumFlowerVarient f RED_TULIP BlockFlowers$EnumFlowerVarient g ORANGE_TULIP BlockFlowers$EnumFlowerVarient h WHITE_TULIP BlockFlowers$EnumFlowerVarient i PINK_TULIP BlockFlowers$EnumFlowerVarient j OXEYE_DAISY BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow BlockFluids b (LWorld;LBlockPosition;)V fizz BlockFluids b LEVEL BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockFurnace a FACING BlockGrass a SNOWY BlockHopper a FACING BlockHopper b ENABLED BlockHugeMushroom a VARIANT BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant b NORTH BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant d WEST BlockHugeMushroom$EnumHugeMushroomVariant e CENTER BlockHugeMushroom$EnumHugeMushroomVariant f EAST BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST BlockHugeMushroom$EnumHugeMushroomVariant j STEM BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM BlockJukeBox a HAS_RECORD BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord BlockJukeBox$TileEntityRecordPlayer a record BlockLadder a FACING BlockLeaves a DECAYABLE BlockLeaves b CHECK_DECAY BlockLeaves1 e VARIANT BlockLeaves2 e VARIANT BlockLever a FACING BlockLever b POWERED BlockLever$EnumLeverPosition a DOWN_X BlockLever$EnumLeverPosition b EAST BlockLever$EnumLeverPosition c WEST BlockLever$EnumLeverPosition d SOUTH BlockLever$EnumLeverPosition e NORTH BlockLever$EnumLeverPosition f UP_Z BlockLever$EnumLeverPosition g UP_X BlockLever$EnumLeverPosition h DOWN_Z BlockLog1 b VARIANT BlockLog2 b VARIANT BlockLogAbstract a AXIS BlockLogAbstract$EnumLogRotation a X BlockLogAbstract$EnumLogRotation b Y BlockLogAbstract$EnumLogRotation c Z BlockLogAbstract$EnumLogRotation d NONE BlockLongGrass a TYPE BlockLongGrass$EnumTallGrassType a DEAD_BUSH BlockLongGrass$EnumTallGrassType b GRASS BlockLongGrass$EnumTallGrassType c FERN BlockMinecartDetector c SHAPE BlockMinecartDetector d POWERED BlockMinecartTrack c SHAPE BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST BlockMonsterEggs a VARIANT BlockMonsterEggs$EnumMonsterEggVarient a STONE BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK BlockMycel a SNOWY BlockNetherWart a AGE BlockPiston B sticky BlockPiston a EXTENDED BlockPistonExtension a TYPE BlockPistonExtension b SHORT BlockPistonExtension$EnumPistonType a DEFAULT BlockPistonExtension$EnumPistonType b STICKY BlockPistonMoving a FACING BlockPistonMoving b TYPE BlockPlant a (LWorld;LBlockPosition;)Z canPlace BlockPortal a AXIS BlockPortal$Shape e ()V createPortal BlockPortal$Shape f position BlockPortal$Shape g height BlockPortal$Shape h width BlockPosition a ()LBlockPosition; up BlockPosition a (J)LBlockPosition; fromLong BlockPosition a (LEnumDirection;)LBlockPosition; shift BlockPosition a (LEnumDirection;I)LBlockPosition; shift BlockPosition a ZERO BlockPosition b ()LBlockPosition; down BlockPosition b (I)LBlockPosition; up BlockPosition c ()LBlockPosition; north BlockPosition c (I)LBlockPosition; down BlockPosition d ()LBlockPosition; south BlockPosition d (I)LBlockPosition; north BlockPosition e ()LBlockPosition; west BlockPosition e (I)LBlockPosition; south BlockPosition f ()LBlockPosition; east BlockPosition f (I)LBlockPosition; west BlockPosition g ()J asLong BlockPosition g (I)LBlockPosition; east BlockPoweredRail c SHAPE BlockPoweredRail d POWERED BlockPressurePlateAbstract i (LIBlockData;)I getPower BlockPressurePlateBinary d POWERED BlockPressurePlateBinary$EnumMobType a EVERYTHING BlockPressurePlateBinary$EnumMobType b MOBS BlockPressurePlateWeighted d POWER BlockPressurePlateWeighted e weight BlockPrismarine a VARIANT BlockPrismarine$EnumPrismarineVariant a ROUGH BlockPrismarine$EnumPrismarineVariant b BRICKS BlockPrismarine$EnumPrismarineVariant c DARK BlockPumpkin a snowGolemPart BlockPumpkin b snowGolem BlockPumpkin c ironGolemPart BlockPumpkin d ironGolem BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart BlockPumpkin i ()LShapeDetector; getDetectorIronGolem BlockPurpurSlab$Type a DEFAULT BlockQuartz a VARIANT BlockQuartz$EnumQuartzVariant a DEFAULT BlockQuartz$EnumQuartzVariant b CHISELED BlockQuartz$EnumQuartzVariant c LINES_Y BlockQuartz$EnumQuartzVariant d LINES_X BlockQuartz$EnumQuartzVariant e LINES_Z BlockRedSandstone a TYPE BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT BlockRedSandstone$EnumRedSandstoneVariant b CHISELED BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH BlockRedstoneComparator a POWERED BlockRedstoneComparator b MODE BlockRedstoneComparator$EnumComparatorMode a COMPARE BlockRedstoneComparator$EnumComparatorMode b SUBTRACT BlockRedstoneOre b (LWorld;LBlockPosition;)V interact BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect BlockRedstoneTorch B isOn BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower BlockRedstoneWire a NORTH BlockRedstoneWire b EAST BlockRedstoneWire c SOUTH BlockRedstoneWire d WEST BlockRedstoneWire e POWER BlockRedstoneWire$EnumRedstoneWireConnection a UP BlockRedstoneWire$EnumRedstoneWireConnection b SIDE BlockRedstoneWire$EnumRedstoneWireConnection c NONE BlockReed a AGE BlockRepeater a LOCKED BlockRepeater b DELAY BlockRotatable c AXIS BlockSand a VARIANT BlockSand$EnumSandVariant a SAND BlockSand$EnumSandVariant b RED_SAND BlockSandStone a TYPE BlockSandStone$EnumSandstoneVariant a DEFAULT BlockSandStone$EnumSandstoneVariant b CHISELED BlockSandStone$EnumSandstoneVariant c SMOOTH BlockSapling a TYPE BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow BlockSapling c STAGE BlockSkull a FACING BlockSkull b NODROP BlockSmoothBrick a VARIANT BlockSmoothBrick$EnumStonebrickType a DEFAULT BlockSmoothBrick$EnumStonebrickType b MOSSY BlockSmoothBrick$EnumStonebrickType c CRACKED BlockSmoothBrick$EnumStonebrickType d CHISELED BlockSnow a LAYERS BlockSoil a MOISTURE BlockSponge a WET BlockStainedGlass a COLOR BlockStainedGlassPane a COLOR BlockStairs a FACING BlockStairs b HALF BlockStairs c SHAPE BlockStairs$EnumHalf a TOP BlockStairs$EnumHalf b BOTTOM BlockStairs$EnumStairShape a STRAIGHT BlockStairs$EnumStairShape b INNER_LEFT BlockStairs$EnumStairShape c INNER_RIGHT BlockStairs$EnumStairShape d OUTER_LEFT BlockStairs$EnumStairShape e OUTER_RIGHT BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of BlockStateList b ()LIBlockData; getBlockData BlockStateList c ()LBlock; getBlock BlockStem a AGE BlockStem c FACING BlockStem e blockFruit BlockStepAbstract a HALF BlockStepAbstract$EnumSlabHalf a TOP BlockStepAbstract$EnumSlabHalf b BOTTOM BlockStone a VARIANT BlockStone$EnumStoneVariant a STONE BlockStone$EnumStoneVariant b GRANITE BlockStone$EnumStoneVariant c GRANITE_SMOOTH BlockStone$EnumStoneVariant d DIORITE BlockStone$EnumStoneVariant e DIORITE_SMOOTH BlockStone$EnumStoneVariant f ANDESITE BlockStone$EnumStoneVariant g ANDESITE_SMOOTH BlockTNT a EXPLODE BlockTallPlant a VARIANT BlockTallPlant c HALF BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER BlockTallPlant$EnumTallFlowerVariants b SYRINGA BlockTallPlant$EnumTallFlowerVariants c GRASS BlockTallPlant$EnumTallFlowerVariants d FERN BlockTallPlant$EnumTallFlowerVariants e ROSE BlockTallPlant$EnumTallFlowerVariants f PAEONIA BlockTallPlant$EnumTallPlantHalf a UPPER BlockTallPlant$EnumTallPlantHalf b LOWER BlockThin b NORTH BlockThin c EAST BlockThin d SOUTH BlockThin e WEST BlockTorch a FACING BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace BlockTrapdoor a FACING BlockTrapdoor b OPEN BlockTrapdoor c HALF BlockTrapdoor$EnumTrapdoorHalf a TOP BlockTrapdoor$EnumTrapdoorHalf b BOTTOM BlockTripwire a POWERED BlockTripwire b ATTACHED BlockTripwire c DISARMED BlockTripwire d NORTH BlockTripwire e EAST BlockTripwire f SOUTH BlockTripwire g WEST BlockTripwireHook a FACING BlockTripwireHook b POWERED BlockTripwireHook c ATTACHED BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection BlockVine a UP BlockVine b NORTH BlockVine c EAST BlockVine d SOUTH BlockVine e WEST BlockWallSign b FACING BlockWood a VARIANT BlockWood$EnumLogVariant a OAK BlockWood$EnumLogVariant b SPRUCE BlockWood$EnumLogVariant c BIRCH BlockWood$EnumLogVariant d JUNGLE BlockWood$EnumLogVariant e ACACIA BlockWood$EnumLogVariant f DARK_OAK BlockWoodenStep d VARIANT Blocks A SANDSTONE Blocks B NOTEBLOCK Blocks C BED Blocks D GOLDEN_RAIL Blocks E DETECTOR_RAIL Blocks F STICKY_PISTON Blocks G WEB Blocks H TALLGRASS Blocks I DEADBUSH Blocks J PISTON Blocks K PISTON_HEAD Blocks L WOOL Blocks M PISTON_EXTENSION Blocks N YELLOW_FLOWER Blocks O RED_FLOWER Blocks P BROWN_MUSHROOM Blocks Q RED_MUSHROOM Blocks R GOLD_BLOCK Blocks S IRON_BLOCK Blocks T DOUBLE_STONE_SLAB Blocks U STONE_SLAB Blocks V BRICK_BLOCK Blocks W TNT Blocks X BOOKSHELF Blocks Y MOSSY_COBBLESTONE Blocks Z OBSIDIAN Blocks a (Ljava/lang/String;)LBlock; get Blocks a AIR Blocks aA IRON_DOOR Blocks aB WOODEN_PRESSURE_PLATE Blocks aC REDSTONE_ORE Blocks aD LIT_REDSTONE_ORE Blocks aE UNLIT_REDSTONE_TORCH Blocks aF REDSTONE_TORCH Blocks aG STONE_BUTTON Blocks aH SNOW_LAYER Blocks aI ICE Blocks aJ SNOW Blocks aK CACTUS Blocks aL CLAY Blocks aM REEDS Blocks aN JUKEBOX Blocks aO FENCE Blocks aP SPRUCE_FENCE Blocks aQ BIRCH_FENCE Blocks aR JUNGLE_FENCE Blocks aS DARK_OAK_FENCE Blocks aT ACACIA_FENCE Blocks aU PUMPKIN Blocks aV NETHERRACK Blocks aW SOUL_SAND Blocks aX GLOWSTONE Blocks aY PORTAL Blocks aZ LIT_PUMPKIN Blocks aa TORCH Blocks ab FIRE Blocks ac MOB_SPAWNER Blocks ad OAK_STAIRS Blocks ae CHEST Blocks af REDSTONE_WIRE Blocks ag DIAMOND_ORE Blocks ah DIAMOND_BLOCK Blocks ai CRAFTING_TABLE Blocks aj WHEAT Blocks ak FARMLAND Blocks al FURNACE Blocks am LIT_FURNACE Blocks an STANDING_SIGN Blocks ao WOODEN_DOOR Blocks ap SPRUCE_DOOR Blocks aq BIRCH_DOOR Blocks ar JUNGLE_DOOR Blocks as ACACIA_DOOR Blocks at DARK_OAK_DOOR Blocks au LADDER Blocks av RAIL Blocks aw STONE_STAIRS Blocks ax WALL_SIGN Blocks ay LEVER Blocks az STONE_PRESSURE_PLATE Blocks b STONE Blocks bA NETHER_BRICK_STAIRS Blocks bB NETHER_WART Blocks bC ENCHANTING_TABLE Blocks bD BREWING_STAND Blocks bE cauldron Blocks bF END_PORTAL Blocks bG END_PORTAL_FRAME Blocks bH END_STONE Blocks bI DRAGON_EGG Blocks bJ REDSTONE_LAMP Blocks bK LIT_REDSTONE_LAMP Blocks bL DOUBLE_WOODEN_SLAB Blocks bM WOODEN_SLAB Blocks bN COCOA Blocks bO SANDSTONE_STAIRS Blocks bP EMERALD_ORE Blocks bQ ENDER_CHEST Blocks bR TRIPWIRE_HOOK Blocks bS TRIPWIRE Blocks bT EMERALD_BLOCK Blocks bU SPRUCE_STAIRS Blocks bV BIRCH_STAIRS Blocks bW JUNGLE_STAIRS Blocks bX COMMAND_BLOCK Blocks bY BEACON Blocks bZ COBBLESTONE_WALL Blocks ba CAKE Blocks bb UNPOWERED_REPEATER Blocks bc POWERED_REPEATER Blocks bd TRAPDOOR Blocks be MONSTER_EGG Blocks bf STONEBRICK Blocks bg BROWN_MUSHROOM_BLOCK Blocks bh RED_MUSHROOM_BLOCK Blocks bi IRON_BARS Blocks bj GLASS_PANE Blocks bk MELON_BLOCK Blocks bl PUMPKIN_STEM Blocks bm MELON_STEM Blocks bn VINE Blocks bo FENCE_GATE Blocks bp SPRUCE_FENCE_GATE Blocks bq BIRCH_FENCE_GATE Blocks br JUNGLE_FENCE_GATE Blocks bs DARK_OAK_FENCE_GATE Blocks bt ACACIA_FENCE_GATE Blocks bu BRICK_STAIRS Blocks bv STONE_BRICK_STAIRS Blocks bw MYCELIUM Blocks bx WATERLILY Blocks by NETHER_BRICK Blocks bz NETHER_BRICK_FENCE Blocks c GRASS Blocks cA COAL_BLOCK Blocks cB PACKED_ICE Blocks cC ACACIA_STAIRS Blocks cD DARK_OAK_STAIRS Blocks cE SLIME Blocks cF DOUBLE_PLANT Blocks cG STAINED_GLASS Blocks cH STAINED_GLASS_PANE Blocks cI PRISMARINE Blocks cJ SEA_LANTERN Blocks cK STANDING_BANNER Blocks cL WALL_BANNER Blocks cM RED_SANDSTONE Blocks cN RED_SANDSTONE_STAIRS Blocks cO DOUBLE_STONE_SLAB2 Blocks cP STONE_SLAB2 Blocks cQ END_ROD Blocks cR CHORUS_PLANT Blocks cS CHORUS_FLOWER Blocks cT PURPUR_BLOCK Blocks cU PURPUR_PILLAR Blocks cV PURPUR_STAIRS Blocks cW PURPUR_DOUBLE_SLAB Blocks cX PURPUR_SLAB Blocks cY END_BRICKS Blocks cZ BEETROOT Blocks ca FLOWER_POT Blocks cb CARROTS Blocks cc POTATOES Blocks cd WOODEN_BUTTON Blocks ce SKULL Blocks cf ANVIL Blocks cg TRAPPED_CHEST Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE Blocks cj UNPOWERED_COMPARATOR Blocks ck POWERED_COMPARATOR Blocks cl DAYLIGHT_DETECTOR Blocks cm DAYLIGHT_DETECTOR_INVERTED Blocks cn REDSTONE_BLOCK Blocks co QUARTZ_ORE Blocks cp HOPPER Blocks cq QUARTZ_BLOCK Blocks cr QUARTZ_STAIRS Blocks cs ACTIVATOR_RAIL Blocks ct DROPPER Blocks cu STAINED_HARDENED_CLAY Blocks cv BARRIER Blocks cw IRON_TRAPDOOR Blocks cx HAY_BLOCK Blocks cy CARPET Blocks cz HARDENED_CLAY Blocks d DIRT Blocks da GRASS_PATH Blocks db END_GATEWAY Blocks de FROSTED_ICE Blocks dk STRUCTURE_BLOCK Blocks e COBBLESTONE Blocks f PLANKS Blocks g SAPLING Blocks h BEDROCK Blocks i FLOWING_WATER Blocks j WATER Blocks k FLOWING_LAVA Blocks l LAVA Blocks m SAND Blocks n GRAVEL Blocks o GOLD_ORE Blocks p IRON_ORE Blocks q COAL_ORE Blocks r LOG Blocks s LOG2 Blocks t LEAVES Blocks u LEAVES2 Blocks v SPONGE Blocks w GLASS Blocks x LAPIS_ORE Blocks y LAPIS_BLOCK Blocks z DISPENSER BossBattle a title BossBattle c color BossBattle d style BossBattle f ()F getProgress BossBattle$BarColor a PINK BossBattle$BarColor b BLUE BossBattle$BarColor c RED BossBattle$BarColor d GREEN BossBattle$BarColor e YELLOW BossBattle$BarColor f PURPLE BossBattle$BarColor g WHITE BossBattle$BarStyle a PROGRESS BossBattle$BarStyle b NOTCHED_6 BossBattle$BarStyle c NOTCHED_10 BossBattle$BarStyle d NOTCHED_12 BossBattle$BarStyle e NOTCHED_20 BossBattleServer a (F)V setProgress BossBattleServer a (LEntityPlayer;)V addPlayer BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate BossBattleServer a (Z)LBossBattle; setDarkenSky BossBattleServer b (LEntityPlayer;)V removePlayer BossBattleServer b (Z)LBossBattle; setPlayMusic BossBattleServer c ()Ljava/util/Collection; getPlayers BossBattleServer c (Z)LBossBattle; setCreateFog BossBattleServer d (Z)V setVisible BossBattleServer j visible CancelledPacketHandleException a INSTANCE ChatClickable$EnumClickAction a OPEN_URL ChatClickable$EnumClickAction b OPEN_FILE ChatClickable$EnumClickAction c RUN_COMMAND ChatClickable$EnumClickAction d SUGGEST_COMMAND ChatClickable$EnumClickAction e CHANGE_PAGE ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay ChatHoverable$EnumHoverAction a SHOW_TEXT ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT ChatHoverable$EnumHoverAction c SHOW_ITEM ChatHoverable$EnumHoverAction d SHOW_ENTITY ChatModifier a ()LEnumChatFormat; getColor ChatModifier a (LChatClickable;)LChatModifier; setChatClickable ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable ChatModifier a (LChatModifier;)LChatModifier; setChatModifier ChatModifier a (LEnumChatFormat;)LChatModifier; setColor ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion ChatModifier b ()Z isBold ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic ChatModifier c ()Z isItalic ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough ChatModifier d ()Z isStrikethrough ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline ChatModifier e ()Z isUnderlined ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom ChatModifier f ()Z isRandom ChatModifier m ()LChatModifier; clone Chunk a (LBlockPosition;)LIBlockData; getBlockData Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby Chunk b ()V initLighting Chunk b (J)V setLastSaved Chunk b locX Chunk c ()V addEntities Chunk c locZ Chunk d ()V removeEntities Chunk f ()Z isEmpty Chunk f sections Chunk h ()[LChunkSection; getSections Chunk i ()Z isReady Chunk k world Chunk l ()[B getBiomeIndex Chunk l heightMap Chunk n tileEntities Chunk o entitySlices Chunk p done Chunk q ()LWorld; getWorld Chunk q lit Chunk s ()Ljava/util/Map; getTileEntities Chunk t ()[LEntitySlice; getEntitySlices Chunk u ()Z isDone Chunk u lastSaved Chunk$EnumTileEntityState a IMMEDIATE Chunk$EnumTileEntityState b QUEUED Chunk$EnumTileEntityState c CHECK ChunkCoordIntPair a x ChunkCoordIntPair b z ChunkGenerator a (II)LChunk; getOrCreateChunk ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature ChunkGenerator b (II)V recreateStructures ChunkGenerator b (LChunk;II)V recreateStructures ChunkProviderServer a (LChunk;)V unload ChunkProviderServer b (II)LChunk; getOrLoadChunkAt ChunkProviderServer b (LChunk;)V saveChunkNOP ChunkProviderServer b unloadQueue ChunkProviderServer c (LChunk;)V saveChunk ChunkProviderServer c chunkGenerator ChunkProviderServer d (II)Z isLoaded ChunkProviderServer d chunkLoader ChunkProviderServer e (II)LChunk; loadChunk ChunkProviderServer e chunks ChunkProviderServer f world ChunkSection a (III)LIBlockData; getType ChunkSection a (IIILIBlockData;)V setType ChunkSection a yPos ChunkSection b ()Z shouldTick ChunkSection b nonEmptyBlockCount ChunkSection c tickingBlockCount ChunkSection d ()I getYPosition ChunkSection d blockIds ChunkSection e ()V recalcBlockCounts ChunkSection e emittedLight ChunkSection f skyLight ChunkSection g ()LDataPaletteBlock; getBlocks ChunkSection h ()LNibbleArray; getEmittedLightArray ChunkSection i ()LNibbleArray; getSkyLightArray CombatTracker a (LDamageSource;FF)V trackDamage CombatTracker b ()LIChatBaseComponent; getDeathMessage CommandAbstract b ([Ljava/lang/String;I)Z isListStart CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand CommandBlockListenerAbstract b (Ljava/lang/String;)V setName CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand CommandException a ()[Ljava/lang/Object; getArgs CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage CommandGamemode c ()Ljava/lang/String; getCommand CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT Container a (I)LSlot; getSlot Container a (ILItemStack;)V setItem Container a (LICrafting;)V addSlotListener Container a (LIInventory;I)LSlot; getSlot Container d windowId Container e listeners Container f dragType ContainerBeacon a beacon ContainerBrewingStand a brewingStand ContainerChest a container ContainerDispenser a items ContainerEnchantTable a enchantSlots ContainerEnchantTable g costs ContainerEnchantTable j world ContainerEnchantTable k position ContainerFurnace a furnace ContainerHopper a hopper ContainerMerchant a merchant ContainerPlayer a craftInventory ContainerPlayer f resultInventory ContainerPlayer i owner ContainerWorkbench a craftInventory ContainerWorkbench f resultInventory ControllerMove$Operation a WAIT ControllerMove$Operation b MOVE_TO ControllerMove$Operation c STRAFE Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert Convertable b (Ljava/lang/String;)Z isConvertable CraftingManager a ()LCraftingManager; getInstance CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe CraftingManager b ()Ljava/util/List; getRecipes CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe CraftingManager b recipes DamageSource a (LEntity;LEntity;)LDamageSource; projectile DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball DamageSource a (LEntityHuman;)LDamageSource; playerAttack DamageSource a (LEntityLiving;)LDamageSource; mobAttack DamageSource a (LExplosion;)LDamageSource; explosion DamageSource a FIRE DamageSource b LIGHTNING DamageSource c ()Z isExplosion DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage DamageSource c BURN DamageSource d LAVA DamageSource e ()Z ignoresArmor DamageSource e HOT_FLOOR DamageSource f ()F getExhaustionCost DamageSource f STUCK DamageSource g ()Z ignoresInvulnerability DamageSource g DROWN DamageSource h ()Z isStarvation DamageSource h STARVE DamageSource i CACTUS DamageSource j ()LEntity; getEntity DamageSource j FALL DamageSource k ()LDamageSource; setIgnoreArmor DamageSource k FLY_INTO_WALL DamageSource l OUT_OF_WORLD DamageSource m GENERIC DamageSource n ()LDamageSource; setExplosion DamageSource n MAGIC DamageSource o WITHER DamageSource p ANVIL DamageSource q FALLING_BLOCK DamageSource r DRAGON_BREATH DamageSource s ()Z isMagic DamageSource s translationIndex DamageSource t ()LDamageSource; setMagic DataConverterTypes a LEVEL DataConverterTypes b PLAYER DataConverterTypes c CHUNK DataConverterTypes d BLOCK_ENTITY DataConverterTypes e ENTITY DataConverterTypes f ITEM_INSTANCE DataConverterTypes g OPTIONS DataPaletteBlock a (IIILIBlockData;)V setBlock DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData DataPaletteBlock b (ILIBlockData;)V setBlockIndex DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register DataWatcher b (LDataWatcherObject;)V markDirty DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject DedicatedPlayerList b ()LDedicatedServer; getServer DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand DedicatedServer k LOGGER DedicatedServer m serverCommandQueue DedicatedServer o remoteControlCommandListener DedicatedServer q propertyManager DedicatedServer s generateStructures DimensionManager a ()I getDimensionID DimensionManager a OVERWORLD DimensionManager b NETHER DimensionManager c THE_END DispenseBehaviorProjectile b ()F getPower DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase DragonControllerManager b enderDragon DragonControllerManager c dragonControllers DragonControllerManager d currentDragonController DragonControllerPhase a (I)LDragonControllerPhase; getById Enchantment a (LItemStack;)Z canEnchant Enchantment b ()I getMaxLevel Enchantment b (LEnchantment;)I getId Enchantment b enchantments Enchantment c itemTarget Enchantment d ()I getStartLevel Enchantment$Rarity a COMMON Enchantment$Rarity b UNCOMMON Enchantment$Rarity c RARE Enchantment$Rarity d VERY_RARE EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel EnchantmentManager c (LEntityLiving;)I getOxygenEnchantmentLevel EnchantmentManager e (LEntityLiving;)I getDigSpeedEnchantmentLevel EnchantmentProtection$DamageType a ALL EnchantmentProtection$DamageType b FIRE EnchantmentProtection$DamageType c FALL EnchantmentProtection$DamageType d EXPLOSION EnchantmentProtection$DamageType e PROJECTILE EnchantmentSlotType a (LItem;)Z canEnchant EnchantmentSlotType a ALL EnchantmentSlotType b ARMOR EnchantmentSlotType c ARMOR_FEET EnchantmentSlotType d ARMOR_LEGS EnchantmentSlotType e ARMOR_CHEST EnchantmentSlotType f ARMOR_HEAD EnchantmentSlotType g WEAPON EnchantmentSlotType h DIGGER EnchantmentSlotType i FISHING_ROD EnchantmentSlotType j BREAKABLE EnchantmentSlotType k BOW Enchantments a PROTECTION_ENVIRONMENTAL Enchantments b PROTECTION_FIRE Enchantments c PROTECTION_FALL Enchantments d PROTECTION_EXPLOSIONS Enchantments e PROTECTION_PROJECTILE Enchantments f OXYGEN Enchantments g WATER_WORKER Enchantments h THORNS Enchantments i DEPTH_STRIDER Enchantments k DAMAGE_ALL Enchantments l DAMAGE_UNDEAD Enchantments m DAMAGE_ARTHROPODS Enchantments n KNOCKBACK Enchantments o FIRE_ASPECT Enchantments p LOOT_BONUS_MOBS Enchantments q DIG_SPEED Enchantments r SILK_TOUCH Enchantments s DURABILITY Enchantments t LOOT_BONUS_BLOCKS Enchantments u ARROW_DAMAGE Enchantments v ARROW_KNOCKBACK Enchantments w ARROW_FIRE Enchantments x ARROW_INFINITE Enchantments y LUCK Enchantments z LURE Entity A positionChanged Entity D velocityChanged Entity F dead Entity G width Entity H length Entity L fallDistance Entity O ()I getId Entity Q noclip Entity R ()LDataWatcher; getDataWatcher Entity S random Entity T ()V die Entity T ticksLived Entity U maxFireTicks Entity V inWater Entity W ()V burnFromLava Entity W noDamageTicks Entity X ()V extinguish Entity X justCreated Entity Y fireProof Entity Z ()V recalcPosition Entity Z datawatcher Entity a (DDD)V enderTeleportTo Entity a (DDDFF)V setLocation Entity a (FF)V setSize Entity a (LBlockPosition;FF)V setPositionRotation Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails Entity a (LDamageSource;F)Z damageEntity Entity a (LEntityLightning;)V onLightningStrike Entity a (LEnumItemSlot;LItemStack;)V setEquipment Entity a (LWorld;)V spawnIn Entity aE invulnerable Entity aH ()Ljava/lang/Iterable; getArmorItems Entity aJ ()Z isBurning Entity aK ()Z isPassenger Entity aL ()Z isVehicle Entity aM ()Z isSneaking Entity aN ()Z isSprinting Entity aP ()Z isInvisible Entity aR ()I getAirTicks Entity aU ()F getHeadRotation Entity ac ()V checkBlockCollisions Entity ad ()Z isSilent Entity ae ()Z isNoGravity Entity af ()Z playStepSound Entity ah ()Z isFireProof Entity aj ()Z isInWater Entity aj impulse Entity ak portalCooldown Entity an dimension Entity aq ()Z isInteractable Entity ar ()Z isCollidable Entity ar uniqueID Entity at glowing Entity au ()Z isAlive Entity av ()Z inBlock Entity av boundingBox Entity ay fireTicks Entity b (DDD)V setPosition Entity b (DDDFF)V setPositionRotation Entity b (FF)V setYawPitch Entity b (IZ)V setFlag Entity b (LDamageSource;)Z isInvulnerable Entity ba ()LVec3D; getPortalOffset Entity bb ()LEnumDirection; getPortalDirection Entity bc ()Z isIgnoreBlockTrigger Entity be ()Ljava/util/UUID; getUniqueID Entity bi ()Ljava/lang/String; getCustomName Entity bj ()Z getCustomNameVisible Entity bl ()LEnumDirection; getDirection Entity bo ()LAxisAlignedBB; getBoundingBox Entity bq ()F getHeadHeight Entity bz ()LEntity; getVehicle Entity c (Ljava/lang/String;)V setCustomName Entity c (Z)V setSilent Entity d (DDD)V move Entity d (Z)V setNoGravity Entity e (Z)V setSneaking Entity f (Z)V setSprinting Entity f entityCount Entity g id Entity h (Z)V setInvisible Entity h passengers Entity h_ ()Ljava/lang/String; getName Entity i (I)V setOnFire Entity i (LEntity;)V collide Entity i (Z)V setInvulnerable Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName Entity j (I)V burn Entity j (Z)V setCustomNameVisible Entity k (I)Z getFlag Entity k attachedToPlayer Entity l (I)V setAirTicks Entity l world Entity m (LEntity;)Z startRiding Entity m lastX Entity n lastY Entity n_ ()Z hasCustomName Entity o lastZ Entity p ()V stopRiding Entity p locX Entity q locY Entity r locZ Entity s motX Entity t motY Entity u motZ Entity v yaw Entity w pitch Entity x lastYaw Entity y lastPitch Entity z onGround Entity z_ ()Z getSendCommandFeedback EntityAgeable a (I)V setAge EntityAgeable a (IZ)V setAge EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild EntityAgeable b_ (I)V setAgeRaw EntityAgeable l ()I getAge EntityAnimal K ()Z isTypeNotPersistent EntityAnimal a (LDamageSource;F)Z damageEntity EntityAnimal a (LEntityAnimal;)Z mate EntityAnimal b (LEntityHuman;)I getExpValue EntityAnimal dj ()LEntityHuman; getBreedCause EntityAnimal dk ()Z isInLove EntityAnimal dl ()V resetLove EntityAreaEffectCloud a (F)V setRadius EntityAreaEffectCloud a (I)V setColor EntityAreaEffectCloud a (LEntityLiving;)V setSource EntityAreaEffectCloud a (LEnumParticle;)V setParticle EntityAreaEffectCloud aA radiusOnUse EntityAreaEffectCloud aB radiusPerTick EntityAreaEffectCloud aw waitTime EntityAreaEffectCloud ax reapplicationDelay EntityAreaEffectCloud ay hasColor EntityAreaEffectCloud az durationOnUse EntityAreaEffectCloud b (F)V setRadiusOnUse EntityAreaEffectCloud c (F)V setRadiusPerTick EntityAreaEffectCloud e (I)V setDuration EntityAreaEffectCloud g (I)V setWaitTime EntityAreaEffectCloud g potionRegistry EntityAreaEffectCloud h effects EntityAreaEffectCloud j ()F getRadius EntityAreaEffectCloud k ()I getColor EntityAreaEffectCloud l ()LEnumParticle; getParticle EntityAreaEffectCloud r ()I getDuration EntityArmorStand a (LVector3f;)V setHeadPose EntityArmorStand b (LVector3f;)V setBodyPose EntityArmorStand bD headPose EntityArmorStand bE bodyPose EntityArmorStand bF leftArmPose EntityArmorStand bG rightArmPose EntityArmorStand bH leftLegPose EntityArmorStand bI rightLegPose EntityArmorStand c (LVector3f;)V setLeftArmPose EntityArmorStand d (LVector3f;)V setRightArmPose EntityArmorStand e (LVector3f;)V setLeftLegPose EntityArmorStand f (LVector3f;)V setRightLegPose EntityArmorStand m (Z)V setSmall EntityArmorStand n (Z)V setArms EntityArmorStand o ()Z isSmall EntityArmorStand o (Z)V setBasePlate EntityArmorStand p (Z)V setMarker EntityArmorStand r ()Z hasArms EntityArmorStand s ()Z hasBasePlate EntityArmorStand t ()Z isMarker EntityArrow a (I)V setKnockbackStrength EntityArrow a (Z)V setCritical EntityArrow a inGround EntityArrow aA damage EntityArrow aB knockbackStrength EntityArrow c fromPlayer EntityArrow d shake EntityArrow e shooter EntityArrow l ()Z isCritical EntityArrow$PickupStatus a DISALLOWED EntityArrow$PickupStatus b ALLOWED EntityArrow$PickupStatus c CREATIVE_ONLY EntityBat a (Z)V setAsleep EntityBat o ()Z isAsleep EntityBoat a (F)V setDamage EntityBoat a (LEntityBoat$EnumBoatType;)V setType EntityBoat r ()LEntityBoat$EnumBoatType; getType EntityBoat$EnumBoatType a OAK EntityBoat$EnumBoatType b SPRUCE EntityBoat$EnumBoatType c BIRCH EntityBoat$EnumBoatType d JUNGLE EntityBoat$EnumBoatType e ACACIA EntityBoat$EnumBoatType f DARK_OAK EntityBoat$EnumStatus a IN_WATER EntityBoat$EnumStatus b UNDER_WATER EntityBoat$EnumStatus c UNDER_FLOWING_WATER EntityBoat$EnumStatus d ON_LAND EntityBoat$EnumStatus e IN_AIR EntityChicken de ()Z isChickenJockey EntityComplexPart a owner EntityCow a (LEntityAgeable;)LEntityAgeable; createChild EntityCreeper bA explosionRadius EntityCreeper by fuseTicks EntityCreeper bz maxFuseTicks EntityCreeper dg ()Z isIgnited EntityCreeper di ()Z canCauseHeadDrop EntityCreeper dj ()V setCausedHeadDrop EntityCreeper o ()Z isPowered EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage EntityDamageSource j ()LEntity; getEntity EntityDamageSourceIndirect u owner EntityEnderCrystal a (LBlockPosition;)V setBeamTarget EntityEnderCrystal a (Z)V setShowingBottom EntityEnderCrystal j ()LBlockPosition; getBeamTarget EntityEnderCrystal k ()Z isShowingBottom EntityEnderDragon a PHASE EntityEnderDragon bI currentEnderCrystal EntityEnderDragon bv children EntityEnderDragon cY ()LDragonControllerManager; getDragonControllerManager EntityEnderDragon e (LDamageSource;F)Z dealDamage EntityEnderman a (LIBlockData;)V setCarried EntityEnderman dg ()LIBlockData; getCarried EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman EntityExperienceOrb a (I)I getOrbValue EntityExperienceOrb e value EntityExperienceOrb f targetPlayer EntityExperienceOrb g targetTime EntityFallingBlock a ticksLived EntityFallingBlock au fallHurtAmount EntityFallingBlock b dropItem EntityFallingBlock c tileEntityData EntityFallingBlock e block EntityFallingBlock g hurtEntities EntityFallingBlock h fallHurtMax EntityFallingBlock l ()LIBlockData; getBlock EntityFireball a (LDamageSource;F)Z damageEntity EntityFireball a shooter EntityFireball b dirX EntityFireball c dirY EntityFireball d dirZ EntityFireworks a FIREWORK_ITEM EntityFireworks b ticksFlown EntityFireworks c expectedLifespan EntityFishingHook a owner EntityFishingHook b hooked EntityFishingHook f isInGround EntityGhast cY ()I getPower EntityGhast$PathfinderGoalGhastAttackTarget b ghast EntityGuardian a (Z)V setElder EntityGuardian bE goalRandomStroll EntityGuardian dg ()Z isElder EntityHanging a (LDamageSource;F)Z damageEntity EntityHanging a (LEnumDirection;)V setDirection EntityHanging a blockPosition EntityHanging b direction EntityHanging j ()V updateBoundingBox EntityHanging k ()Z survives EntityHanging l ()I getWidth EntityHanging n ()I getHeight EntityHanging q ()LBlockPosition; getBlockPosition EntityHorse a (LEnumHorseType;)V setType EntityHorse b (Ljava/util/UUID;)V setOwnerUUID EntityHorse bC jumpPower EntityHorse bE attributeJumpStrength EntityHorse bT inventoryChest EntityHorse bV canSlide EntityHorse dB ()I getMaxDomestication EntityHorse dK ()V dropChest EntityHorse dO ()V loadChest EntityHorse dV ()V setStanding EntityHorse de ()LEnumHorseType; getType EntityHorse df ()I getVariant EntityHorse dh ()Z isTamed EntityHorse dm ()Ljava/util/UUID; getOwnerUUID EntityHorse do ()Z do_ EntityHorse dp ()Z hasChest EntityHorse du ()Z hasReproduced EntityHorse dv ()I getTemper EntityHorse dy ()D getJumpStrength EntityHorse g (I)V setVariant EntityHorse m (I)V setTemper EntityHorse p (Z)V setTame EntityHorse s (Z)V setHasChest EntityHuman a (F)V applyExhaustion EntityHuman a (I)V levelDown EntityHuman a (LBlockPosition;Z)V setRespawnPosition EntityHuman a (LEntityHuman;Z)V copyTo EntityHuman a (LIInventory;)V openContainer EntityHuman a (LIMerchant;)V openTrade EntityHuman a (LITileEntityContainer;)V openTileEntity EntityHuman a (LItemStack;Z)LEntityItem; drop EntityHuman a (LTileEntitySign;)V openSign EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed EntityHuman b (I)V enchantDone EntityHuman b (LIBlockData;)Z hasBlock EntityHuman bH sleeping EntityHuman bI bedPosition EntityHuman bL abilities EntityHuman bM expLevel EntityHuman bN expTotal EntityHuman bO exp EntityHuman bR hookedFish EntityHuman bt inventory EntityHuman bu defaultContainer EntityHuman bv activeContainer EntityHuman bw foodData EntityHuman c enderChest EntityHuman cK ()I getScore EntityHuman cP ()Lcom/mojang/authlib/GameProfile; getProfile EntityHuman cR ()Z isDeeplySleeping EntityHuman cT ()LBlockPosition; getBed EntityHuman cU ()Z isRespawnForced EntityHuman cW ()I getExpToLevel EntityHuman cX ()LFoodMetaData; getFoodData EntityHuman d sleepTicks EntityHuman da ()LInventoryEnderChest; getEnderChest EntityHuman db ()LScoreboard; getScoreboard EntityHuman f (LEntity;)V attack EntityHuman g (I)V setScore EntityHuman l (DDD)V checkMovement EntityHuman m (I)V addScore EntityHuman n (I)V giveExp EntityHuman q ()V closeInventory EntityHuman w ()V updateAbilities EntityHuman y ()Z isSpectator EntityHuman$EnumBedResult a OK EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW EntityHuman$EnumBedResult d TOO_FAR_AWAY EntityHuman$EnumBedResult e OTHER_PROBLEM EntityHuman$EnumBedResult f NOT_SAFE EntityHuman$EnumChatVisibility a FULL EntityHuman$EnumChatVisibility b SYSTEM EntityHuman$EnumChatVisibility c HIDDEN EntityInsentient E ()V doSpawnEffect EntityInsentient I ()LItem; getLoot EntityInsentient K ()Z isTypeNotPersistent EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityInsentient a (ZZ)V unleash EntityInsentient b (LEntity;Z)V setLeashHolder EntityInsentient b (LEntityHuman;)I getExpValue EntityInsentient b (ZI)V dropDeathLoot EntityInsentient b lookController EntityInsentient bA persistent EntityInsentient bF leashHolder EntityInsentient br goalSelector EntityInsentient bs targetSelector EntityInsentient bt dropChanceHand EntityInsentient bu dropChanceArmor EntityInsentient bv goalTarget EntityInsentient bz canPickUpLoot EntityInsentient c (LEntityLiving;)V setGoalTarget EntityInsentient cL ()Z canSpawn EntityInsentient cS ()Z isPersistent EntityInsentient cU ()Z isLeashed EntityInsentient cV ()LEntity; getLeashHolder EntityInsentient cW ()Z hasAI EntityInsentient f moveController EntityInsentient h navigation EntityInsentient n (Z)V setAI EntityInsentient t ()LControllerLook; getControllerLook EntityInsentient u ()LControllerMove; getControllerMove EntityInsentient w ()LControllerJump; getControllerJump EntityInsentient x ()LNavigationAbstract; getNavigation EntityInsentient y ()LEntitySenses; getEntitySenses EntityInsentient z ()LEntityLiving; getGoalTarget EntityInsentient$EnumEntityPositionType a ON_GROUND EntityInsentient$EnumEntityPositionType b IN_AIR EntityInsentient$EnumEntityPositionType c IN_WATER EntityIronGolem dg ()Z isPlayerCreated EntityIronGolem p (Z)V setPlayerCreated EntityItem a (LItemStack;)V setItemStack EntityItem d age EntityItem e pickupDelay EntityItem k ()LItemStack; getItemStack EntityItemFrame a (I)V setRotation EntityItemFrame a (IZ)V setRotation EntityItemFrame a (LItemStack;)V setItem EntityItemFrame a (LItemStack;Z)V setItem EntityItemFrame r ()LItemStack; getItem EntityItemFrame s ()I getRotation EntityLargeFireball e yield EntityLightning b lifeTicks EntityLiving D (LEntity;)Z hasLineOfSight EntityLiving a (LDamageSource;)V die EntityLiving a (LDamageSource;F)Z damageEntity EntityLiving a (LEntity;I)V receive EntityLiving a (LEnumItemSlot;)LItemStack; getEquipment EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance EntityLiving a (LMobEffectList;)Z hasEffect EntityLiving a (ZI)V dropEquipment EntityLiving aC deathTicks EntityLiving aJ maxNoDamageTicks EntityLiving aT killer EntityLiving aU lastDamageByPlayerTime EntityLiving aW ticksFarFromPlayer EntityLiving az hurtTicks EntityLiving b (F)V heal EntityLiving b (LDamageSource;F)F applyArmorModifier EntityLiving b (LEntityHuman;)I getExpValue EntityLiving b (LMobEffectList;)LMobEffect; getEffect EntityLiving b (ZI)V dropDeathLoot EntityLiving bD ()V initAttributes EntityLiving bG ()Z isDropExperience EntityLiving bH ()Z alwaysGivesExp EntityLiving bI ()Ljava/util/Random; getRandom EntityLiving bJ ()LEntityLiving; getLastDamager EntityLiving bO ()V tickPotionEffects EntityLiving bQ ()V removeAllEffects EntityLiving bR ()Ljava/util/Collection; getEffects EntityLiving bT ()F getHealth EntityLiving bX ()I getArmorStrength EntityLiving bY ()LCombatTracker; getCombatTracker EntityLiving bd lastDamage EntityLiving bs combatTracker EntityLiving bt effects EntityLiving bw updateEffects EntityLiving bx lastDamager EntityLiving by hurtTimestamp EntityLiving c (F)V setHealth EntityLiving c (LDamageSource;F)F applyMagicModifier EntityLiving c (LMobEffect;)V addEffect EntityLiving c HEALTH EntityLiving cD ()V clearActiveItem EntityLiving cF ()Z isBlocking EntityLiving ca ()F getMaxHealth EntityLiving cd ()LAttributeMapBase; getAttributeMap EntityLiving ce ()LEnumMonsterType; getMonsterType EntityLiving cf ()LItemStack; getItemInMainHand EntityLiving cg ()LItemStack; getItemInOffHand EntityLiving cq ()Z isSleeping EntityLiving cr ()V doTick EntityLiving cu ()F getAbsorptionHearts EntityLiving cw ()LEnumMainHand; getMainHand EntityLiving d (LDamageSource;F)V damageEntity0 EntityLiving d (LMobEffectList;)V removeEffect EntityLiving j ()V enterCombat EntityLiving j (F)V damageArmor EntityLiving k ()V exitCombat EntityLiving l_ ()Z isBaby EntityLiving n (F)V setAbsorptionHearts EntityMinecartAbstract a (F)V setDamage EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock EntityMinecartAbstract f (I)V setDisplayBlockOffset EntityMinecartAbstract s ()F getDamage EntityMinecartAbstract t ()I getType EntityMinecartAbstract w ()LIBlockData; getDisplayBlock EntityMinecartAbstract y ()I getDisplayBlockOffset EntityMinecartAbstract$EnumMinecartType a RIDEABLE EntityMinecartAbstract$EnumMinecartType b CHEST EntityMinecartAbstract$EnumMinecartType c FURNACE EntityMinecartAbstract$EnumMinecartType d TNT EntityMinecartAbstract$EnumMinecartType e SPAWNER EntityMinecartAbstract$EnumMinecartType f HOPPER EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock EntityMinecartContainer a items EntityMinecartHopper C ()Z isEnabled EntityMinecartHopper g (I)V setCooldown EntityMinecartHopper l (Z)V setEnabled EntityMonster a (LDamageSource;F)Z damageEntity EntityOcelot dm ()I getCatType EntityOcelot g (I)V setCatType EntityOwnable b ()Ljava/util/UUID; getOwnerUUID EntityOwnable p_ ()LEntity; getOwner EntityPainting c art EntityPainting$EnumArt a KEBAB EntityPainting$EnumArt b AZTEC EntityPainting$EnumArt c ALBAN EntityPainting$EnumArt d AZTEC_2 EntityPainting$EnumArt e BOMB EntityPainting$EnumArt f PLANT EntityPainting$EnumArt g WASTELAND EntityPainting$EnumArt h POOL EntityPainting$EnumArt i COURBET EntityPainting$EnumArt j SEA EntityPainting$EnumArt k SUNSET EntityPainting$EnumArt l CREEBET EntityPainting$EnumArt m WANDERER EntityPainting$EnumArt n GRAHAM EntityPainting$EnumArt o MATCH EntityPainting$EnumArt p BUST EntityPainting$EnumArt q STAGE EntityPainting$EnumArt r VOID EntityPainting$EnumArt s SKULL_AND_ROSES EntityPainting$EnumArt t WITHER EntityPainting$EnumArt u FIGHTERS EntityPainting$EnumArt v POINTER EntityPainting$EnumArt w PIGSCENE EntityPainting$EnumArt x BURNING_SKULL EntityPainting$EnumArt y SKELETON EntityPainting$EnumArt z DONKEY_KONG EntityPig de ()Z hasSaddle EntityPig p (Z)V setSaddle EntityPigZombie bx angerLevel EntityPigZombie by soundDelay EntityPigZombie bz hurtBy EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags EntityPlayer D ()V resetIdleTimer EntityPlayer E ()LServerStatisticManager; getStatisticManager EntityPlayer G ()LEntity; getSpecatorTarget EntityPlayer J ()LIChatBaseComponent; getPlayerListName EntityPlayer a (LContainer;)V updateInventory EntityPlayer a (LEntityHorse;LIInventory;)V openHorseInventory EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack EntityPlayer a playerConnection EntityPlayer b server EntityPlayer bT locale EntityPlayer bU removeQueue EntityPlayer c playerInteractManager EntityPlayer cc lastHealthSent EntityPlayer cf lastSentExp EntityPlayer cg invulnerableTicks EntityPlayer cl worldChangeInvuln EntityPlayer cm containerCounter EntityPlayer di ()Z canPvP EntityPlayer dj ()V nextContainerCounter EntityPlayer e (LEntity;)V setSpectatorTarget EntityPlayer g ping EntityPlayer h viewingCredits EntityPlayer j_ ()V syncInventory EntityPlayer r ()V broadcastCarriedItem EntityPlayer u ()V triggerHealthUpdate EntityPotion a (LItemStack;)V setItem EntityPotion l ()LItemStack; getItem EntityPotion n ()Z isLingering EntityProjectile a inGround EntityProjectile au shooterName EntityProjectile b shake EntityProjectile d blockX EntityProjectile e blockY EntityProjectile f blockZ EntityProjectile g inBlockId EntityProjectile h shooter EntityProjectile k ()LEntityLiving; getShooter EntityRabbit dg ()I getRabbitType EntityRabbit do ()V do_ EntityRabbit g (I)V setRabbitType EntitySheep b (LEnumColor;)V setColor EntitySheep by container EntitySheep de ()LEnumColor; getColor EntitySheep df ()Z isSheared EntitySheep p (Z)V setSheared EntityShulkerBullet a shooter EntityShulkerBullet b target EntitySilverfish$PathfinderGoalSilverfishHideInBlock a silverfish EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish EntitySkeleton a (LEnumSkeletonType;)V setSkeletonType EntitySkeleton df ()LEnumSkeletonType; getSkeletonType EntitySlime I ()LItem; getLoot EntitySlime a (I)V setSize EntitySlime df ()I getSize EntitySnowman a (Z)V setDerp EntitySnowman o ()Z isDerp EntitySpectralArrow f duration EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntitySpider bq ()F getHeadHeight EntityTNTPrimed a (I)V setFuseTicks EntityTNTPrimed a FUSE_TICKS EntityTNTPrimed b source EntityTNTPrimed j ()LEntityLiving; getSource EntityTNTPrimed l ()I getFuseTicks EntityTNTPrimed n ()V explode EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID EntityTameableAnimal bz goalSit EntityTameableAnimal de ()Z isTamed EntityTameableAnimal dg ()Z isSitting EntityTameableAnimal dh ()LEntityLiving; getOwner EntityTameableAnimal di ()LPathfinderGoalSit; getGoalSit EntityTameableAnimal q (Z)V setTamed EntityTameableAnimal r (Z)V setSitting EntityTippedArrow g potionRegistry EntityTippedArrow h effects EntityTracker a ()V updatePlayers EntityTracker a (LEntity;)V track EntityTracker a (LEntity;II)V addEntity EntityTracker a (LEntity;IIZ)V addEntity EntityTracker b (LEntity;)V untrackEntity EntityTracker b (LEntity;LPacket;)V sendPacketToEntity EntityTracker b (LEntityPlayer;)V untrackPlayer EntityTracker b world EntityTracker d trackedEntities EntityTrackerEntry a (LPacket;)V broadcast EntityTrackerEntry a (Ljava/util/List;)V track EntityTrackerEntry b (LEntityPlayer;)V updatePlayer EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf EntityTrackerEntry b (Ljava/util/List;)V scanPlayers EntityTrackerEntry d (LEntityPlayer;)V clear EntityTrackerEntry d tracker EntityTrackerEntry h xLoc EntityTrackerEntry i yLoc EntityTrackerEntry j zLoc EntityTrackerEntry k yRot EntityTrackerEntry l xRot EntityTrackerEntry m headYaw EntityTrackerEntry t isMoving EntityTrackerEntry z trackedPlayers EntityTypes a (Ljava/lang/Class;)Ljava/lang/String; getName EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName EntityTypes a eggInfo EntityTypes$MonsterEggInfo d killEntityStatistic EntityTypes$MonsterEggInfo e killedByEntityStatistic EntityVillager bC tradingPlayer EntityVillager bD trades EntityVillager bH riches EntityVillager bN inventory EntityVillager bx village EntityVillager bz profession EntityVillager de ()I getProfession EntityVillager do ()V do_ EntityVillager g (I)V setProfession EntityWitherSkull a (Z)V setCharged EntityWitherSkull n ()Z isCharged EntityWolf a (LEnumColor;)V setCollarColor EntityWolf bB DATA_HEALTH EntityWolf do ()Z isAngry EntityWolf dp ()LEnumColor; getCollarColor EntityWolf s (Z)V setAngry EntityZombie a (LDamageSource;F)Z damageEntity EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare EntityZombie a (LEnumZombieType;)V setVillagerType EntityZombie di ()LEnumZombieType; getVillagerType EntityZombie dj ()Z isVillager EntityZombie dl ()Z isConverting EntityZombie dn ()I getConversionTime EntityZombie q (Z)V setBaby EnumAnimation a NONE EnumAnimation b EAT EnumAnimation c DRINK EnumAnimation d BLOCK EnumAnimation e BOW EnumBlockMirror a NONE EnumBlockMirror b LEFT_RIGHT EnumBlockMirror c FRONT_BACK EnumBlockRotation a NONE EnumBlockRotation b CLOCKWISE_90 EnumBlockRotation c CLOCKWISE_180 EnumBlockRotation d COUNTERCLOCKWISE_90 EnumChatFormat a BLACK EnumChatFormat b DARK_BLUE EnumChatFormat c ()Z isFormat EnumChatFormat c DARK_GREEN EnumChatFormat d DARK_AQUA EnumChatFormat e DARK_RED EnumChatFormat f DARK_PURPLE EnumChatFormat g GOLD EnumChatFormat h GRAY EnumChatFormat i DARK_GRAY EnumChatFormat j BLUE EnumChatFormat k GREEN EnumChatFormat l AQUA EnumChatFormat m RED EnumChatFormat n LIGHT_PURPLE EnumChatFormat o YELLOW EnumChatFormat p WHITE EnumChatFormat q OBFUSCATED EnumChatFormat r BOLD EnumChatFormat s STRIKETHROUGH EnumChatFormat t UNDERLINE EnumChatFormat u ITALIC EnumChatFormat v RESET EnumColor a ()I getColorIndex EnumColor a (I)LEnumColor; fromInvColorIndex EnumColor a WHITE EnumColor b ()I getInvColorIndex EnumColor b (I)LEnumColor; fromColorIndex EnumColor b ORANGE EnumColor c MAGENTA EnumColor d LIGHT_BLUE EnumColor e YELLOW EnumColor f LIME EnumColor g PINK EnumColor h GRAY EnumColor i SILVER EnumColor j CYAN EnumColor k PURPLE EnumColor l BLUE EnumColor m BROWN EnumColor n GREEN EnumColor o RED EnumColor p BLACK EnumCreatureType a MONSTER EnumCreatureType b CREATURE EnumCreatureType c AMBIENT EnumCreatureType d WATER_CREATURE EnumDifficulty a (I)LEnumDifficulty; getById EnumDifficulty a PEACEFUL EnumDifficulty b EASY EnumDifficulty c NORMAL EnumDifficulty d HARD EnumDirection a (D)LEnumDirection; fromAngle EnumDirection a (I)LEnumDirection; fromType1 EnumDirection a DOWN EnumDirection b ()I get2DRotationValue EnumDirection b (I)LEnumDirection; fromType2 EnumDirection b UP EnumDirection c NORTH EnumDirection d ()LEnumDirection; opposite EnumDirection d SOUTH EnumDirection e WEST EnumDirection f EAST EnumDirection g ()I getAdjacentX EnumDirection h ()I getAdjacentY EnumDirection i ()I getAdjacentZ EnumDirection$EnumAxis a X EnumDirection$EnumAxis b Y EnumDirection$EnumAxis c Z EnumDirection$EnumAxisDirection a POSITIVE EnumDirection$EnumAxisDirection b NEGATIVE EnumDirection$EnumDirectionLimit a HORIZONTAL EnumDirection$EnumDirectionLimit b VERTICAL EnumDragonRespawn a START EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS EnumDragonRespawn c SUMMONING_PILLARS EnumDragonRespawn d SUMMONING_DRAGON EnumDragonRespawn e END EnumGamemode a ()I getId EnumGamemode a (I)LEnumGamemode; getById EnumGamemode a NOT_SET EnumGamemode b SURVIVAL EnumGamemode c CREATIVE EnumGamemode d ()Z isCreative EnumGamemode d ADVENTURE EnumGamemode e SPECTATOR EnumHand a MAIN_HAND EnumHand b OFF_HAND EnumHorseArmor a NONE EnumHorseArmor b IRON EnumHorseArmor c GOLD EnumHorseArmor d DIAMOND EnumHorseType a HORSE EnumHorseType b DONKEY EnumHorseType c MULE EnumHorseType d ZOMBIE EnumHorseType e SKELETON EnumInteractionResult a SUCCESS EnumInteractionResult b PASS EnumInteractionResult c FAIL EnumItemRarity a COMMON EnumItemRarity b UNCOMMON EnumItemRarity c RARE EnumItemRarity d EPIC EnumItemSlot a MAINHAND EnumItemSlot b OFFHAND EnumItemSlot c FEET EnumItemSlot d LEGS EnumItemSlot e CHEST EnumItemSlot f HEAD EnumItemSlot$Function a HAND EnumItemSlot$Function b ARMOR EnumMainHand a LEFT EnumMainHand b RIGHT EnumMonsterType a UNDEFINED EnumMonsterType b UNDEAD EnumMonsterType c ARTHROPOD EnumParticle A FLAME EnumParticle B LAVA EnumParticle C FOOTSTEP EnumParticle D CLOUD EnumParticle E REDSTONE EnumParticle F SNOWBALL EnumParticle G SNOW_SHOVEL EnumParticle H SLIME EnumParticle I HEART EnumParticle J BARRIER EnumParticle K ITEM_CRACK EnumParticle L BLOCK_CRACK EnumParticle M BLOCK_DUST EnumParticle N WATER_DROP EnumParticle O ITEM_TAKE EnumParticle P MOB_APPEARANCE EnumParticle Q DRAGON_BREATH EnumParticle R END_ROD EnumParticle S DAMAGE_INDICATOR EnumParticle T SWEEP_ATTACK EnumParticle U FALLING_DUST EnumParticle a EXPLOSION_NORMAL EnumParticle b EXPLOSION_LARGE EnumParticle c EXPLOSION_HUGE EnumParticle d FIREWORKS_SPARK EnumParticle e WATER_BUBBLE EnumParticle f WATER_SPLASH EnumParticle g WATER_WAKE EnumParticle h SUSPENDED EnumParticle i SUSPENDED_DEPTH EnumParticle j CRIT EnumParticle k CRIT_MAGIC EnumParticle l SMOKE_NORMAL EnumParticle m SMOKE_LARGE EnumParticle n SPELL EnumParticle o SPELL_INSTANT EnumParticle p SPELL_MOB EnumParticle q SPELL_MOB_AMBIENT EnumParticle r SPELL_WITCH EnumParticle s DRIP_WATER EnumParticle t DRIP_LAVA EnumParticle u VILLAGER_ANGRY EnumParticle v VILLAGER_HAPPY EnumParticle w TOWN_AURA EnumParticle x NOTE EnumParticle y PORTAL EnumParticle z ENCHANTMENT_TABLE EnumPistonReaction a NORMAL EnumPistonReaction b DESTROY EnumPistonReaction c BLOCK EnumPistonReaction d IGNORE EnumProtocol a HANDSHAKING EnumProtocol b PLAY EnumProtocol c STATUS EnumProtocol d LOGIN EnumProtocolDirection a SERVERBOUND EnumProtocolDirection b CLIENTBOUND EnumRenderType a INVISIBLE EnumRenderType b LIQUID EnumRenderType c ENTITYBLOCK_ANIMATED EnumRenderType d MODEL EnumSkeletonType a NORMAL EnumSkeletonType b WITHER EnumSkeletonType c STRAY EnumSkyBlock a SKY EnumSkyBlock b BLOCK EnumWorldBorderState a GROWING EnumWorldBorderState b SHRINKING EnumWorldBorderState c STATIONARY EnumZombieType a NORMAL EnumZombieType b VILLAGER_FARMER EnumZombieType c VILLAGER_LIBRARIAN EnumZombieType d VILLAGER_PRIEST EnumZombieType e VILLAGER_SMITH EnumZombieType f VILLAGER_BUTCHER EnumZombieType g HUSK ExpirableListEntry c ()Ljava/util/Date; getExpires ExpirableListEntry d ()Ljava/lang/String; getReason Explosion c ()LEntityLiving; getSource Explosion d ()V clearBlocks Explosion d world Explosion e ()Ljava/util/List; getBlocks Explosion e posX Explosion f posY Explosion g posZ Explosion h source Explosion i size Explosion j blocks FoodMetaData a ()I getFoodLevel FoodMetaData a (IF)V eat FoodMetaData a foodLevel FoodMetaData b saturationLevel FoodMetaData c exhaustionLevel FoodMetaData d foodTickTimer FoodMetaData e ()F getSaturationLevel GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize GameRules a (Ljava/lang/String;)Ljava/lang/String; get GameRules a (Ljava/lang/String;Ljava/lang/String;)V set GameRules b ()[Ljava/lang/String; getGameRules GameRules b (Ljava/lang/String;)Z getBoolean GameRules e (Ljava/lang/String;)Z contains GameRules$EnumGameRuleType a ANY_VALUE GameRules$EnumGameRuleType b BOOLEAN_VALUE GameRules$EnumGameRuleType c NUMERICAL_VALUE GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE GenLayerSpecial$EnumGenLayerSpecial c SPECIAL GenericAttributes a maxHealth GenericAttributes b FOLLOW_RANGE GenericAttributes d MOVEMENT_SPEED GenericAttributes e ATTACK_DAMAGE IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread IAsyncTaskHandler aE ()Z isMainThread IAttribute a ()Ljava/lang/String; getName IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower IBlockAccess d (LBlockPosition;)Z isEmpty IBlockAccess o (LBlockPosition;)LIBlockData; getType IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set IBlockData c (LIBlockState;)Ljava/lang/Comparable; get IBlockData t ()LBlock; getBlock IBlockPhysics a (LWorld;LBlockPosition;LBlock;)V doPhysics IBlockProperties a ()LMaterial; getMaterial IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling IChatBaseComponent b ()LChatModifier; getChatModifier IChatBaseComponent c ()Ljava/lang/String; toPlainText IChatBaseComponent e ()Ljava/lang/String; getText IChunkProvider a (II)LChunk; getLoadedChunkAt IChunkProvider c (II)LChunk; getChunkAt IChunkProvider d ()Z unloadChunks IChunkProvider f ()Ljava/lang/String; getName ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete ICommand b (LICommandListener;)Ljava/lang/String; getUsage ICommand b ([Ljava/lang/String;I)Z isListStart ICommand c ()Ljava/lang/String; getCommand ICommandHandler b ()Ljava/util/Map; getCommands ICommandListener a (LIChatBaseComponent;)V sendMessage ICommandListener c ()LBlockPosition; getChunkCoordinates ICommandListener e ()LWorld; getWorld ICommandListener h_ ()Ljava/lang/String; getName ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName ICommandListener z_ ()Z getSendCommandFeedback ICrafting a (LContainer;II)V setContainerData ICrafting a (LContainer;LIInventory;)V setContainerData IDataManager a (LWorldData;)V saveWorldData IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile IDataManager b ()Ljava/io/File; getDirectory IDataManager c ()V checkSession IDataManager d ()LWorldData; getWorldData IDataManager e ()LIPlayerFileData; getPlayerFileData IDispenseBehavior a NONE IDragonController i ()LDragonControllerPhase; getControllerPhase IHopper D ()LWorld; getWorld IInventory a (I)LItemStack; getItem IInventory a (II)LItemStack; splitStack IInventory a (ILItemStack;)V setItem IInventory b (I)LItemStack; splitWithoutUpdate IInventory b (II)V setProperty IInventory b (LEntityHuman;)V startOpen IInventory c (LEntityHuman;)V closeContainer IInventory c_ (I)I getProperty IInventory u_ ()I getSize IInventory v_ ()V update IInventory w_ ()I getMaxStackSize IMerchant a_ (LEntityHuman;)V setTradingPlayer IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName IMerchant t_ ()LEntityHuman; getTrader IMinecraftServer G ()Ljava/lang/String; getVersion IMinecraftServer J ()[Ljava/lang/String; getPlayers IMinecraftServer L ()Z isDebugging IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand IMinecraftServer e (Ljava/lang/String;)V info IMinecraftServer f (Ljava/lang/String;)V warning IMinecraftServer g_ ()Ljava/lang/String; getPlugins IMojangStatistics Z ()Z getSnooperEnabled INamable m ()Ljava/lang/String; getName INamableTileEntity h_ ()Ljava/lang/String; getName INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName INamableTileEntity n_ ()Z hasCustomName IPlayerFileData a (LEntityHuman;)V save IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers IPosition a ()D getX IPosition b ()D getY IPosition c ()D getZ IProjectile c (DDDFF)V shoot IRecipe a (LInventoryCrafting;)LItemStack; craftItem IScoreboardCriteria a ()Ljava/lang/String; getName IScoreboardCriteria a criteria IScoreboardCriteria b ()Z isReadOnly IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS ISource h ()LWorld; getWorld ISourceBlock d ()LBlockPosition; getBlockPosition ISourceBlock g ()LTileEntity; getTileEntity ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer ITileEntityContainer k ()Ljava/lang/String; getContainerName IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace IWorldInventory a (LEnumDirection;)[I getSlotsForFace IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace IntHashMap a (I)Ljava/lang/Object; get InventoryClickType a PICKUP InventoryClickType b QUICK_MOVE InventoryClickType c SWAP InventoryClickType d CLONE InventoryClickType e THROW InventoryClickType f QUICK_CRAFT InventoryClickType g PICKUP_ALL InventoryCraftResult a items InventoryCrafting a items InventoryLargeChest b left InventoryLargeChest c right InventoryMerchant a merchant InventoryMerchant b itemsInSlots InventoryMerchant c player InventoryMerchant d recipe InventoryMerchant e selectedIndex InventoryMerchant i ()LMerchantRecipe; getRecipe InventorySubcontainer c items InventorySubcontainer v_ ()V update InventorySubcontainer w_ ()I getMaxStackSize InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory InventoryUtils a (LWorld;DDDLItemStack;)V dropItem InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity IpBanList a (Ljava/net/SocketAddress;)Z isBanned IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get Item a ()Ljava/lang/String; getName Item a (I)I filterData Item a (LBlock;)LItem; getItemOf Item a (LIBlockData;)Z canDestroySpecialBlock Item a (LItem;)I getId Item a (LItemStack;LIBlockData;)F getDestroySpeed Item c (I)LItem; getById Item e (I)LItem; setMaxDurability Item g REGISTRY Item j ()I getMaxStackSize Item k maxStackSize Item l ()I getMaxDurability Item m ()Z usesDurability Item o durability Item p craftingResult Item q name Item$EnumToolMaterial a WOOD Item$EnumToolMaterial b STONE Item$EnumToolMaterial c IRON Item$EnumToolMaterial d DIAMOND Item$EnumToolMaterial e GOLD ItemArmor$EnumArmorMaterial a LEATHER ItemArmor$EnumArmorMaterial b CHAIN ItemArmor$EnumArmorMaterial c IRON ItemArmor$EnumArmorMaterial d GOLD ItemArmor$EnumArmorMaterial e DIAMOND ItemFish$EnumFish a COD ItemFish$EnumFish b SALMON ItemFish$EnumFish c CLOWNFISH ItemFish$EnumFish d PUFFERFISH ItemFood h (LItemStack;)I getNutrition ItemFood i (LItemStack;)F getSaturationModifier ItemMultiTexture a (I)I filterData ItemStack A ()I getRepairCost ItemStack a (I)LItemStack; cloneAndSubtract ItemStack a (ILEntityLiving;)V damage ItemStack a (ILjava/util/Random;)Z isDamaged ItemStack a (LEnchantment;I)V addEnchantment ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem ItemStack a (LItem;)V setItem ItemStack a (LItemStack;)Z doMaterialsMatch ItemStack a (LItemStack;LItemStack;)Z equals ItemStack a (LNBTTagCompound;)LItemStack; createStack ItemStack b ()LItem; getItem ItemStack b (I)V setData ItemStack b (LItemStack;LItemStack;)Z matches ItemStack b (LNBTTagCompound;)LNBTTagCompound; save ItemStack b count ItemStack c ()I getMaxStackSize ItemStack c (I)V setRepairCost ItemStack d ()Z isStackable ItemStack d (LNBTTagCompound;)V setTag ItemStack d item ItemStack e tag ItemStack f ()Z usesData ItemStack f damage ItemStack i ()I getData ItemStack k ()LItemStack; cloneItemStack ItemStack n ()Z hasTag ItemStack o ()LNBTTagCompound; getTag ItemStack p ()LNBTTagList; getEnchantments ItemStack q ()Ljava/lang/String; getName ItemStack s ()Z hasName ItemStack w ()Z hasEnchantments ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap Items A STICK Items B BOWL Items C MUSHROOM_STEW Items D GOLDEN_SWORD Items E GOLDEN_SHOVEL Items F GOLDEN_PICKAXE Items G GOLDEN_AXE Items H STRING Items I FEATHER Items J GUNPOWDER Items K WOODEN_HOE Items L STONE_HOE Items M IRON_HOE Items N DIAMOND_HOE Items O GOLDEN_HOE Items P WHEAT_SEEDS Items Q WHEAT Items R BREAD Items S LEATHER_HELMET Items T LEATHER_CHESTPLATE Items U LEATHER_LEGGINGS Items V LEATHER_BOOTS Items W CHAINMAIL_HELMET Items X CHAINMAIL_CHESTPLATE Items Y CHAINMAIL_LEGGINGS Items Z CHAINMAIL_BOOTS Items a (Ljava/lang/String;)LItem; get Items a IRON_SHOVEL Items aA LAVA_BUCKET Items aB MINECART Items aC SADDLE Items aD IRON_DOOR Items aE REDSTONE Items aF SNOWBALL Items aM LEATHER Items aN MILK_BUCKET Items aO BRICK Items aP CLAY_BALL Items aQ REEDS Items aR PAPER Items aS BOOK Items aT SLIME Items aU CHEST_MINECART Items aV FURNACE_MINECART Items aW EGG Items aX COMPASS Items aY FISHING_ROD Items aZ CLOCK Items aa IRON_HELMET Items ab IRON_CHESTPLATE Items ac IRON_LEGGINGS Items ad IRON_BOOTS Items ae DIAMOND_HELMET Items af DIAMOND_CHESTPLATE Items ag DIAMOND_LEGGINGS Items ah DIAMOND_BOOTS Items ai GOLDEN_HELMET Items aj GOLDEN_CHESTPLATE Items ak GOLDEN_LEGGINGS Items al GOLDEN_BOOTS Items am FLINT Items an PORKCHOP Items ao COOKED_PORKCHOP Items ap PAINTING Items aq GOLDEN_APPLE Items ar SIGN Items as WOODEN_DOOR Items at SPRUCE_DOOR Items au BIRCH_DOOR Items av JUNGLE_DOOR Items aw ACACIA_DOOR Items ax DARK_OAK_DOOR Items ay BUCKET Items az WATER_BUCKET Items b IRON_PICKAXE Items bA ROTTEN_FLESH Items bB ENDER_PEARL Items bC BLAZE_ROD Items bD GHAST_TEAR Items bE GOLD_NUGGET Items bF NETHER_WART Items bG POTION Items bH SPLASH_POTION Items bI LINGERING_POTION Items bJ GLASS_BOTTLE Items bK DRAGON_BREATH Items bL SPIDER_EYE Items bM FERMENTED_SPIDER_EYE Items bN BLAZE_POWDER Items bO MAGMA_CREAM Items bP BREWING_STAND Items bQ CAULDRON Items bR ENDER_EYE Items bS SPECKLED_MELON Items bT SPAWN_EGG Items bU EXPERIENCE_BOTTLE Items bV FIRE_CHARGE Items bW WRITABLE_BOOK Items bX WRITTEN_BOOK Items bY EMERALD Items bZ ITEM_FRAME Items ba GLOWSTONE_DUST Items bb FISH Items bc COOKED_FISH Items bd DYE Items be BONE Items bf SUGAR Items bg CAKE Items bh BED Items bi REPEATER Items bj COOKIE Items bk FILLED_MAP Items bl SHEARS Items bm MELON Items bn PUMPKIN_SEEDS Items bo MELON_SEEDS Items bp BEEF Items bq COOKED_BEEF Items br CHICKEN Items bs COOKED_CHICKEN Items bt MUTTON Items bu COOKED_MUTTON Items bv RABBIT Items bw COOKED_RABBIT Items bx RABBIT_STEW Items by RABBIT_FOOT Items bz RABBIT_HIDE Items c IRON_AXE Items cA RECORD_13 Items cB RECORD_CAT Items cC RECORD_BLOCKS Items cD RECORD_CHIRP Items cE RECORD_FAR Items cF RECORD_MALL Items cG RECORD_MELLOHI Items cH RECORD_STAL Items cI RECORD_STRAD Items cJ RECORD_WARD Items cK RECORD_11 Items cL RECORD_WAIT Items cM PRISMARINE_SHARD Items cN PRISMARINE_CRYSTALS Items cO BANNER Items cQ SHIELD Items cS CHORUS_FRUIT Items cT CHORUS_FRUIT_POPPED Items cU BEETROOT_SEEDS Items cV BEETROOT Items cW BEETROOT_SOUP Items ca FLOWER_POT Items cb CARROT Items cc POTATO Items cd BAKED_POTATO Items ce POISONOUS_POTATO Items cf MAP Items cg GOLDEN_CARROT Items ch SKULL Items ci CARROT_ON_A_STICK Items cj NETHER_STAR Items ck PUMPKIN_PIE Items cl FIREWORKS Items cm FIREWORK_CHARGE Items cn ENCHANTED_BOOK Items co COMPARATOR Items cp NETHERBRICK Items cq QUARTZ Items cr TNT_MINECART Items cs HOPPER_MINECART Items ct ARMOR_STAND Items cu IRON_HORSE_ARMOR Items cv GOLDEN_HORSE_ARMOR Items cw DIAMOND_HORSE_ARMOR Items cx LEAD Items cy NAME_TAG Items cz COMMAND_BLOCK_MINECART Items d FLINT_AND_STEEL Items e APPLE Items f BOW Items g ARROW Items h SPECTRAL_ARROW Items i TIPPED_ARROW Items j COAL Items k DIAMOND Items l IRON_INGOT Items m GOLD_INGOT Items n IRON_SWORD Items o WOODEN_SWORD Items p WOODEN_SHOVEL Items q WOODEN_PICKAXE Items r WOODEN_AXE Items s STONE_SWORD Items t STONE_SHOVEL Items u STONE_PICKAXE Items v STONE_AXE Items w DIAMOND_SWORD Items x DIAMOND_SHOVEL Items y DIAMOND_PICKAXE Items z DIAMOND_AXE JsonList a ()[Ljava/lang/String; getEntries JsonList a (LJsonListEntry;)V add JsonList b ()Z isEnabled JsonList b (Ljava/lang/Object;)LJsonListEntry; get JsonList c (Ljava/lang/Object;)V remove JsonList d ()Z isEmpty JsonList f ()V save JsonList g ()V load JsonListEntry e ()Z hasExpired JsonListEntry f ()Ljava/lang/Object; getKey LazyInitVar b ()Ljava/lang/Object; init LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get LoginListener a (Ljava/lang/String;)V disconnect LoginListener a networkManager LoginListener d random LoginListener f server LoginListener k loginKey LoginListener$EnumProtocolState a HELLO LoginListener$EnumProtocolState b KEY LoginListener$EnumProtocolState c AUTHENTICATING LoginListener$EnumProtocolState d READY_TO_ACCEPT LoginListener$EnumProtocolState e DELAY_ACCEPT LoginListener$EnumProtocolState f ACCEPTED LootTableInfo$EntityTarget a THIS LootTableInfo$EntityTarget b KILLER LootTableInfo$EntityTarget c KILLER_PLAYER MapIcon a ()B getType MapIcon a type MapIcon b ()B getX MapIcon b x MapIcon c ()B getY MapIcon c y MapIcon d ()B getRotation MapIcon d rotation Material A CACTUS Material B CLAY Material C PUMPKIN Material D DRAGON_EGG Material E PORTAL Material F CAKE Material G WEB Material H PISTON Material I BANNER Material K canBurn Material a ()Z isBuildable Material a AIR Material b ()Z blocksLight Material b GRASS Material c ()Z isSolid Material c EARTH Material d ()Z isLiquid Material d WOOD Material e STONE Material f ORE Material g HEAVY Material h ()Z isBurnable Material h WATER Material i LAVA Material j ()Z isReplaceable Material j LEAVES Material k PLANT Material l ()Z isAlwaysDestroyable Material l REPLACEABLE_PLANT Material m ()LEnumPistonReaction; getPushReaction Material m SPONGE Material n CLOTH Material o FIRE Material p SAND Material q ORIENTABLE Material r WOOL Material s SHATTERABLE Material t BUILDABLE_GLASS Material u TNT Material v CORAL Material w ICE Material x SNOW_LAYER Material y PACKED_ICE Material z SNOW_BLOCK MathHelper a (D)F sqrt MathHelper a (F)F sin MathHelper a (III)I clamp MathHelper a (Ljava/util/Random;II)I nextInt MathHelper b (F)F cos MathHelper c (D)I floor MerchantRecipe a ()LItemStack; getBuyItem1 MerchantRecipe a buyingItem1 MerchantRecipe b ()LItemStack; getBuyItem2 MerchantRecipe b buyingItem2 MerchantRecipe c ()Z hasSecondItem MerchantRecipe c sellingItem MerchantRecipe d ()LItemStack; getBuyItem3 MerchantRecipe d uses MerchantRecipe e maxUses MerchantRecipe f rewardExp MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a MobEffect a ()LMobEffectList; getMobEffect MobEffect a (LEntityLiving;)Z tick MobEffect b ()I getDuration MobEffect c ()I getAmplifier MobEffect c duration MobEffect d ()Z isAmbient MobEffect d amplification MobEffect e ()Z isShowParticles MobEffect e splash MobEffect f ambient MobEffectList a (I)LMobEffectList; fromId MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect MobEffectList a (LEntityLiving;I)V tick MobEffectList a (LMobEffectList;)I getId MobEffectList b ()Z isInstant MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName MobEffectList b REGISTRY MobEffectList g ()I getColor MobEffectList g durationModifier MobEffects a FASTER_MOVEMENT MobEffects b SLOWER_MOVEMENT MobEffects c FASTER_DIG MobEffects d SLOWER_DIG MobEffects e INCREASE_DAMAGE MobEffects f HEAL MobEffects g HARM MobEffects h JUMP MobEffects i CONFUSION MobEffects j REGENERATION MobEffects k RESISTANCE MobEffects l FIRE_RESISTANCE MobEffects m WATER_BREATHING MobEffects n INVISIBILITY MobEffects o BLINDNESS MobEffects p NIGHT_VISION MobEffects q HUNGER MobEffects r WEAKNESS MobEffects s POISON MobEffects t WITHER MobEffects u HEALTH_BOOST MobEffects v ABSORBTION MobEffects w SATURATION MobEffects x GLOWING MobEffects y LEVITATION MobSpawnerAbstract a (Ljava/lang/String;)V setMobName MobSpawnerAbstract a spawnDelay MobSpawnerAbstract b mobs MobSpawnerAbstract c spawnData MobSpawnerAbstract f minSpawnDelay MobSpawnerAbstract g ()Ljava/lang/String; getMobName MobSpawnerAbstract g maxSpawnDelay MobSpawnerAbstract h spawnCount MobSpawnerAbstract j maxNearbyEntities MobSpawnerAbstract k requiredPlayerRange MobSpawnerAbstract l spawnRange MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse MovingObjectPosition a type MovingObjectPosition b direction MovingObjectPosition c pos MovingObjectPosition d entity MovingObjectPosition$EnumMovingObjectType a MISS MovingObjectPosition$EnumMovingObjectType b BLOCK MovingObjectPosition$EnumMovingObjectType c ENTITY NBTBase a ()B getTypeId NBTBase a (B)LNBTBase; createTag NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load NBTBase a (Ljava/io/DataOutput;)V write NBTBase b ()LNBTBase; clone NBTBase b_ ()Z isEmpty NBTTagByte b data NBTTagByteArray b data NBTTagCompound a (Ljava/lang/String;B)V setByte NBTTagCompound a (Ljava/lang/String;D)V setDouble NBTTagCompound a (Ljava/lang/String;F)V setFloat NBTTagCompound a (Ljava/lang/String;I)V setInt NBTTagCompound a (Ljava/lang/String;J)V setLong NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString NBTTagCompound a (Ljava/lang/String;S)V setShort NBTTagCompound a (Ljava/lang/String;Z)V setBoolean NBTTagCompound a (Ljava/lang/String;[B)V setByteArray NBTTagCompound a (Ljava/lang/String;[I)V setIntArray NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType NBTTagCompound b map NBTTagCompound c (Ljava/lang/String;)LNBTBase; get NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList NBTTagCompound e (Ljava/lang/String;)Z hasKey NBTTagCompound f (Ljava/lang/String;)B getByte NBTTagCompound g (Ljava/lang/String;)S getShort NBTTagCompound h (Ljava/lang/String;)I getInt NBTTagCompound i (Ljava/lang/String;)J getLong NBTTagCompound j (Ljava/lang/String;)F getFloat NBTTagCompound k (Ljava/lang/String;)D getDouble NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString NBTTagCompound m (Ljava/lang/String;)[B getByteArray NBTTagCompound n (Ljava/lang/String;)[I getIntArray NBTTagCompound o (Ljava/lang/String;)LNBTTagCompound; getCompound NBTTagCompound p (Ljava/lang/String;)Z getBoolean NBTTagCompound q (Ljava/lang/String;)V remove NBTTagDouble b data NBTTagFloat b data NBTTagInt b data NBTTagIntArray b data NBTTagList a (I)LNBTBase; remove NBTTagList a (LNBTBase;)V add NBTTagList b (I)LNBTTagCompound; get NBTTagList c ()I size NBTTagList c list NBTTagList d type NBTTagList g (I)Ljava/lang/String; getString NBTTagLong b data NBTTagShort b data NBTTagString b data NetworkManager a (I)V setCompressionLevel NetworkManager a (LEnumProtocol;)V setProtocol NetworkManager a (LIChatBaseComponent;)V close NetworkManager a (LPacket;)V sendPacket NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket NetworkManager a (LPacketListener;)V setPacketListener NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress NetworkManager c ()Z isLocal NetworkManager g ()Z isConnected NetworkManager k ()V stopReading NetworkManager k channel NetworkManager l ()V handleDisconnection NibbleArray a ()[B asBytes PacketHandshakingInSetProtocol b hostname PacketHandshakingInSetProtocol c port PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a PacketPlayInAbilities b ()Z isFlying PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT PacketPlayInCloseWindow a id PacketPlayInEntityAction b animation PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING PacketPlayInFlying a x PacketPlayInFlying b y PacketPlayInFlying c z PacketPlayInFlying d yaw PacketPlayInFlying e pitch PacketPlayInFlying g hasPos PacketPlayInFlying h hasLook PacketPlayInHeldItemSlot a itemInHandIndex PacketPlayInResourcePackStatus a status PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED PacketPlayInSetCreativeSlot a slot PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack PacketPlayInSettings f ()LEnumMainHand; getMainHand PacketPlayInUseEntity b action PacketPlayInUseEntity$EnumEntityUseAction a INTERACT PacketPlayInUseEntity$EnumEntityUseAction b ATTACK PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT PacketPlayInVehicleMove a ()D getX PacketPlayInVehicleMove b ()D getY PacketPlayInVehicleMove c ()D getZ PacketPlayInVehicleMove d ()F getYaw PacketPlayInVehicleMove e ()F getPitch PacketPlayInWindowClick b slot PacketPlayInWindowClick c button PacketPlayInWindowClick e item PacketPlayInWindowClick f shift PacketPlayOutBlockChange b block PacketPlayOutBoss$Action a ADD PacketPlayOutBoss$Action b REMOVE PacketPlayOutBoss$Action c UPDATE_PCT PacketPlayOutBoss$Action d UPDATE_NAME PacketPlayOutBoss$Action e UPDATE_STYLE PacketPlayOutBoss$Action f UPDATE_PROPERTIES PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER PacketPlayOutPosition$EnumPlayerTeleportFlags a X PacketPlayOutPosition$EnumPlayerTeleportFlags b Y PacketPlayOutPosition$EnumPlayerTeleportFlags c Z PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE PacketPlayOutSpawnPosition a position PacketPlayOutTitle$EnumTitleAction a TITLE PacketPlayOutTitle$EnumTitleAction b SUBTITLE PacketPlayOutTitle$EnumTitleAction c TIMES PacketPlayOutTitle$EnumTitleAction d CLEAR PacketPlayOutTitle$EnumTitleAction e RESET PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS PacketStatusListener b minecraftServer PacketStatusListener c networkManager PathType a BLOCKED PathType b OPEN PathType c WALKABLE PathType d TRAPDOOR PathType e FENCE PathType f LAVA PathType g WATER PathType h RAIL PathType i DANGER_FIRE PathType j DAMAGE_FIRE PathType k DANGER_CACTUS PathType l DAMAGE_CACTUS PathType m DANGER_OTHER PathType n DAMAGE_OTHER PathType o DOOR_OPEN PathType p DOOR_WOOD_CLOSED PathType q DOOR_IRON_CLOSED PathfinderGoalBreed d animal PathfinderGoalBreed e partner PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement PathfinderGoalSit a (Z)V setSitting PathfinderGoalSit a entity PathfinderGoalSit b willSit PathfinderGoalTame a entity PersistentBase a id PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get PersistentVillage a ()V tick PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage PersistentVillage b ()Ljava/util/List; getVillages PersistentVillage b world PersistentVillage e villages PersistentVillage f time PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks PlayerAbilities a isInvulnerable PlayerAbilities b isFlying PlayerAbilities c canFly PlayerAbilities d canInstantlyBuild PlayerAbilities e mayBuild PlayerAbilities f flySpeed PlayerAbilities g walkSpeed PlayerChunk b playerChunkMap PlayerChunk c (LEntityPlayer;)V sendChunk PlayerChunk d location PlayerChunk e dirtyBlocks PlayerChunk f chunk PlayerChunk g dirtyCount PlayerChunk j done PlayerChunkMap a ()LWorldServer; getWorld PlayerChunkMap a (LBlockPosition;)V flagDirty PlayerChunkMap a (LEntityPlayer;)V addPlayer PlayerChunkMap b (I)I getFurthestViewableBlock PlayerChunkMap b (II)LPlayerChunk; getChunk PlayerChunkMap b (LEntityPlayer;)V removePlayer PlayerChunkMap c ()V flush PlayerChunkMap c (LEntityPlayer;)V movePlayer PlayerChunkMap c world PlayerChunkMap d managedPlayers PlayerConnection a (LPacket;)V sendPacket PlayerConnection a networkManager PlayerConnection b player PlayerConnection c (Ljava/lang/String;)V disconnect PlayerConnection c LOGGER PlayerConnection d (Ljava/lang/String;)V handleCommand PlayerConnection d minecraftServer PlayerConnection i chatThrottle PlayerConnection y teleportPos PlayerConnection z teleportAwait PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread PlayerInteractManager a (LEnumGamemode;)V setGameMode PlayerInteractManager a world PlayerInteractManager b ()LEnumGamemode; PlayerInteractManager b ()LEnumGamemode; getGameMode PlayerInteractManager b (LBlockPosition;)Z breakBlock PlayerInteractManager b player PlayerInteractManager c gamemode PlayerInteractManager d ()Z isCreative PlayerInteractManager e lastDigTick PlayerInteractManager g currentTick PlayerInventory a items PlayerInventory b armor PlayerInventory c (LItemStack;)Z pickup PlayerInventory c extraSlots PlayerInventory d itemInHandIndex PlayerInventory e (LItemStack;)V setCarried PlayerInventory e player PlayerInventory h ()LItemStack; getItemInHand PlayerInventory h (LItemStack;)I firstPartial PlayerInventory h carried PlayerInventory i ()I getHotbarSize PlayerInventory j ()I getFirstEmptySlotIndex PlayerInventory o ()LItemStack; getCarried PlayerList a ()V reloadWhitelist PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld PlayerList a (LIChatBaseComponent;)V sendMessage PlayerList a (LIChatBaseComponent;Z)V sendMessage PlayerList a (LPacket;)V sendAll PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin PlayerList a (Z)V setHasWhitelist PlayerList a ([LWorldServer;)V setPlayerFileData PlayerList b (LEntityPlayer;)V savePlayerFile PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer PlayerList c (LEntityPlayer;)V onPlayerJoin PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist PlayerList e ()V tick PlayerList e (LEntityPlayer;)V disconnect PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted PlayerList e maxPlayers PlayerList g (LEntityPlayer;)V updateClient PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin PlayerList h ()LGameProfileBanList; getProfileBans PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp PlayerList h server PlayerList i ()LIpBanList; getIPBans PlayerList i players PlayerList j ()V savePlayers PlayerList k ()LWhiteList; getWhitelist PlayerList l ()[Ljava/lang/String; getWhitelisted PlayerList m ()LOpList; getOPs PlayerList m operators PlayerList n whitelist PlayerList o ()I getPlayerCount PlayerList p ()I getMaxPlayers PlayerList p playerFileData PlayerList q ()[Ljava/lang/String; getSeenPlayers PlayerList q hasWhitelist PlayerList r ()Z getHasWhitelist PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity PlayerSelector a (Ljava/lang/String;)Z isList PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers PlayerSelector b (Ljava/lang/String;)Z isPattern PortalTravelAgent a world PotionUtil a (LItemStack;)Ljava/util/List; getEffects PropertyManager a (Ljava/lang/String;I)I getInt PropertyManager a (Ljava/lang/String;J)J getLong PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString PropertyManager a (Ljava/lang/String;Z)Z getBoolean PropertyManager b ()V savePropertiesFile PropertyManager b properties PropertyManager c file RecipesFurnace a ()LRecipesFurnace; getInstance RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe RecipesFurnace a (LItemStack;)LItemStack; getResult RecipesFurnace b ()Ljava/util/Map; getRecipes RecipesFurnace b recipes RecipesFurnace c experience RegistryBlockID a (I)Ljava/lang/Object; fromId RegistryBlockID a (Ljava/lang/Object;)I getId RegistryID a (I)Ljava/lang/Object; fromId RegistryID a (Ljava/lang/Object;)I getId RegistryMaterials a (I)Ljava/lang/Object; getId RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get RegistrySimple c ()Ljava/util/Set; keySet RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get RemoteControlCommandListener i ()V clearMessages RemoteControlCommandListener j ()Ljava/lang/String; getMessages RemoteStatusListener$RemoteStatusChallenge b time RemoteStatusListener$RemoteStatusChallenge c token RemoteStatusListener$RemoteStatusChallenge d identity RemoteStatusListener$RemoteStatusChallenge e response Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot Scoreboard a (ILScoreboardObjective;)V setDisplaySlot Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded Scoreboard a (LScoreboardScore;)V handleScoreChanged Scoreboard a (LScoreboardTeam;)V handleTeamAdded Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam Scoreboard a objectivesByName Scoreboard b (I)Ljava/lang/String; getSlotName Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged Scoreboard b (LScoreboardTeam;)V handleTeamChanged Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective Scoreboard b objectivesByCriteria Scoreboard c ()Ljava/util/Collection; getObjectives Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved Scoreboard c (LScoreboardTeam;)V handleTeamRemoved Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective Scoreboard c playerScores Scoreboard d ()Ljava/util/Collection; getPlayers Scoreboard d (LScoreboardTeam;)V removeTeam Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores Scoreboard d displaySlots Scoreboard e ()Ljava/util/Collection; getScores Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam Scoreboard e teamsByName Scoreboard f ()Ljava/util/Collection; getTeamNames Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam Scoreboard f teamsByPlayer Scoreboard g ()Ljava/util/Collection; getTeams Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam Scoreboard h (Ljava/lang/String;)I getSlotForName Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective Scoreboard k (LScoreboardObjective;)V unregisterObjective ScoreboardBaseCriteria b ()Z isReadOnly ScoreboardObjective a (Ljava/lang/String;)V setDisplayName ScoreboardObjective b ()Ljava/lang/String; getName ScoreboardObjective c ()LIScoreboardCriteria; getCriteria ScoreboardObjective d ()Ljava/lang/String; getDisplayName ScoreboardScore a ()V incrementScore ScoreboardScore a (I)V addScore ScoreboardScore b (I)V removeScore ScoreboardScore c ()I getScore ScoreboardScore c (I)V setScore ScoreboardScore d ()LScoreboardObjective; getObjective ScoreboardScore d playerName ScoreboardScore e ()Ljava/lang/String; getPlayerName ScoreboardScore e score ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName ScoreboardTeam a (Ljava/lang/String;)V setDisplayName ScoreboardTeam a (Z)V setAllowFriendlyFire ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility ScoreboardTeam b (Ljava/lang/String;)V setPrefix ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles ScoreboardTeam c ()Ljava/lang/String; getDisplayName ScoreboardTeam c (Ljava/lang/String;)V setSuffix ScoreboardTeam e ()Ljava/lang/String; getPrefix ScoreboardTeam f ()Ljava/lang/String; getSuffix ScoreboardTeam h ()Z canSeeFriendlyInvisibles ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility ScoreboardTeam l ()I packOptionData ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly ScoreboardTeamBase b ()Ljava/lang/String; getName ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName ScoreboardTeamBase g ()Z allowFriendlyFire ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS ScoreboardTeamBase$EnumNameTagVisibility b NEVER ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM ScoreboardTeamBase$EnumTeamPush a ALWAYS ScoreboardTeamBase$EnumTeamPush b NEVER ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM ServerCommand a command ServerCommand b source ServerGUI a ()Ljavax/swing/JComponent; a ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a ServerGUI b ()Ljavax/swing/JComponent; b ServerGUI c ()Ljavax/swing/JComponent; c ServerPing a (LIChatBaseComponent;)V setMOTD ServerPing a (LServerPing$ServerData;)V setServerInfo ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample ServerPing a (Ljava/lang/String;)V setFavicon ServerPing c ()LServerPing$ServerData; getServerData ServerPing$ServerData b ()I getProtocolVersion ServerStatisticManager b (LEntityPlayer;)V updateStatistics ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing ShapeDetectorBlock d ()LBlockPosition; getPosition ShapedRecipes a width ShapedRecipes b height ShapedRecipes c items ShapedRecipes d result ShapelessRecipes a result ShapelessRecipes b ingredients SharedConstants a (C)Z isAllowedChatCharacter SharedConstants c allowedCharacters Slot a ()I getMaxStackSize Slot a (LEntityHuman;)Z isAllowed Slot a (LItemStack;)Z isAllowed Slot a index Slot b (LItemStack;)I getMaxStackSize Slot d ()LItemStack; getItem Slot d (LItemStack;)V set Slot d inventory Slot e ()Z hasItem Slot e rawSlotIndex SoundCategory a MASTER SoundCategory b MUSIC SoundCategory c RECORDS SoundCategory d WEATHER SoundCategory e BLOCKS SoundCategory f HOSTILE SoundCategory g NEUTRAL SoundCategory h PLAYERS SoundCategory i AMBIENT SoundCategory j VOICE SoundEffects dx BLOCK_METAL_PRESSUREPLATE_CLICK_OFF SoundEffects ec ENTITY_PLAYER_ATTACK_CRIT SoundEffects em ENTITY_PLAYER_HURT SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition Statistic e name StatisticList a (Ljava/lang/String;)LStatistic; getStatistic StatisticList b stats StatisticManager a (LAchievement;)Z hasAchievement StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic StatisticManager a (LStatistic;)I getStatisticValue StructureGenerator a (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature TileEntity A ()V invalidateBlockCache TileEntity B ()Z isFilteredNBT TileEntity D ()LWorld; getWorld TileEntity D_ ()LPacketPlayOutTileEntityData; getUpdatePacket TileEntity a (LBlockPosition;)V setPosition TileEntity b (LNBTTagCompound;)LNBTTagCompound; save TileEntity b world TileEntity c position TileEntity v ()LBlockPosition; getPosition TileEntity v_ ()V update TileEntity w ()LBlock; getBlock TileEntityBanner a color TileEntityBanner f patterns TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR TileEntityBanner$EnumBannerPatternType E BORDER TileEntityBanner$EnumBannerPatternType F CURLY_BORDER TileEntityBanner$EnumBannerPatternType G CREEPER TileEntityBanner$EnumBannerPatternType H GRADIENT TileEntityBanner$EnumBannerPatternType I GRADIENT_UP TileEntityBanner$EnumBannerPatternType J BRICKS TileEntityBanner$EnumBannerPatternType K SKULL TileEntityBanner$EnumBannerPatternType L FLOWER TileEntityBanner$EnumBannerPatternType M MOJANG TileEntityBanner$EnumBannerPatternType a BASE TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM TileEntityBanner$EnumBannerPatternType g STRIPE_TOP TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL TileEntityBanner$EnumBannerPatternType o CROSS TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE TileEntityBeacon n inventorySlot TileEntityBrewingStand h items TileEntityBrewingStand i brewTime TileEntityChest o items TileEntityCommand d ()LCommandBlockListenerAbstract; getCommandBlock TileEntityCommand$Type a SEQUENCE TileEntityCommand$Type b AUTO TileEntityCommand$Type c REDSTONE TileEntityDispenser a (LItemStack;)I addItem TileEntityDispenser g items TileEntityDispenser h_ ()Ljava/lang/String; getName TileEntityDispenser k ()Ljava/lang/String; getContainerName TileEntityEndGateway h exitPortal TileEntityEndGateway i exactTeleport TileEntityFlowerPot e ()LItem; getItem TileEntityFlowerPot g ()I getData TileEntityFurnace b (LItemStack;)I fuelTime TileEntityFurnace c (LItemStack;)Z isFuel TileEntityFurnace h items TileEntityFurnace i burnTime TileEntityFurnace j ticksForCurrentFuel TileEntityFurnace k cookTime TileEntityFurnace l cookTimeTotal TileEntityFurnace m ()Z isBurning TileEntityFurnace n ()V burn TileEntityFurnace o ()Z canBurn TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem TileEntityHopper a items TileEntityHopper d (I)V setCooldown TileEntityMobSpawner d ()LMobSpawnerAbstract; getSpawner TileEntityNote a (LWorld;LBlockPosition;)V play TileEntityNote a note TileEntitySign a lines TileEntitySign g isEditable TileEntitySkull a (I)V setSkullType TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile TileEntitySkull b (I)V setRotation TileEntitySkull d ()Lcom/mojang/authlib/GameProfile; getGameProfile TileEntitySkull e ()I getSkullType TileEntitySkull f rotation TileEntityStructure$UsageMode a SAVE TileEntityStructure$UsageMode b LOAD TileEntityStructure$UsageMode c CORNER TileEntityStructure$UsageMode d DATA UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile Vec3D b (DDD)LVec3D; add Vec3D b x Vec3D c y Vec3D d z Vec3D g (LVec3D;)D distanceSquared Vector3f a x Vector3f b ()F getX Vector3f b y Vector3f c ()F getY Vector3f c z Vector3f d ()F getZ WeightedRandomEnchant b enchantment WeightedRandomEnchant c level WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted World A ()LWorldChunkManager; getWorldChunkManager World A villages World B (LBlockPosition;)Z isRainingAt World C methodProfiler World D scoreboard World E isClientSide World F allowMonsters World G allowAnimals World N ()V checkSession World O ()J getSeed World P ()J getTime World Q ()J getDayTime World R ()LBlockPosition; getSpawn World S ()LIDataManager; getDataManager World T ()LWorldData; getWorldData World U ()LGameRules; getGameRules World Y ()I getHeight World a (DDDD)Z isPlayerNearby World a (I)LEntity; getEntity World a (II)LChunk; getChunkAt World a (IIIIIIZ)Z isAreaLoaded World a (IIZ)Z isChunkLoaded World a (LBlockPosition;)Z isValidLocation World a (LBlockPosition;I)Z areChunksLoaded World a (LBlockPosition;IZ)Z areChunksLoaded World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween World a (LBlockPosition;LIBlockData;)Z setTypeUpdate World a (LBlockPosition;LIBlockData;I)Z setTypeAndData World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify World a (LBlockPosition;LTileEntity;)V setTileEntity World a (LEntity;)Z addEntity World a (LEntity;B)V broadcastEntityEffect World a (LEntity;D)LEntityHuman; findNearbyPlayer World a (LEntity;DDDFZ)LExplosion; explode World a (LEntity;DDDFZZ)LExplosion; createExplosion World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities World a (LEntity;Z)V entityJoinedWorld World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire World a (LEnumParticle;DDDDDD[I)V addParticle World a (LIWorldAccess;)V addIWorldAccess World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace World a (ZZ)V setSpawnFlags World ad ()LScoreboard; getScoreboard World ae ()LEnumDifficulty; getDifficulty World aj ()LWorldBorder; getWorldBorder World b (ILBlockPosition;I)V triggerEffect World b (J)V setDayTime World b (LBlockPosition;)LBiomeBase; getBiome World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered World b (LBlockPosition;Z)Z setAir World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities World c (LBlockPosition;LBlock;)V update World c (LBlockPosition;LBlock;II)V playBlockAction World c (LBlockPosition;LEnumDirection;)I getBlockFacePower World c tileEntityListUnload World d ()V doTick World d (LBlockPosition;LBlock;)V applyPhysics World d (LEntity;)Z strikeLightning World e ()V everyoneSleeping World e (LAxisAlignedBB;)Z containsLiquid World e (LBlockPosition;)Z isLoaded World e (LEntity;)V kill World e entityList World f (LBlockPosition;)LChunk; getChunkAtWorldCoords World f (LBlockPosition;LBlock;)V updateAdjacentComparators World f (LEntity;)V removeEntity World g (LBlockPosition;)Z setAir World g tileEntityList World h tileEntityListTick World i players World k ()V tickEntities World k (LBlockPosition;)I getLightLevel World k entitiesById World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt World r random World s worldProvider World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer World v chunkProvider World w dataManager World x (LBlockPosition;)I getBlockPower World x worldData World y (LBlockPosition;)Z isBlockIndirectlyPowered World y isLoading World z ()LIChunkProvider; getChunkProvider World z worldMaps WorldBorder a ()LEnumWorldBorderState; getState WorldBorder a (D)V setSize WorldBorder a (DDJ)V transitionSizeBetween WorldBorder a (LChunkCoordIntPair;)Z isInBounds WorldBorder b (D)V setDamageBuffer WorldBorder b (I)V setWarningTime WorldBorder c (D)V setDamageAmount WorldBorder c (DD)V setCenter WorldBorder c (I)V setWarningDistance WorldBorder f ()D getCenterX WorldBorder g ()D getCenterZ WorldBorder h ()D getSize WorldBorder m ()D getDamageBuffer WorldBorder n ()D getDamageAmount WorldBorder p ()I getWarningTime WorldBorder q ()I getWarningDistance WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock WorldData A ()Ljava/lang/String; getGeneratorOptions WorldData a ()J getSeed WorldData a (LBlockPosition;)V setSpawn WorldData a (LEnumDifficulty;)V setDifficulty WorldData a (LEnumGamemode;)V setGameType WorldData a (Z)V setThundering WorldData b (J)V setTime WorldData b (Z)V setStorm WorldData c (J)V setDayTime WorldData e ()J getTime WorldData f ()J getDayTime WorldData f (I)V setThunderDuration WorldData g (I)V setWeatherDuration WorldData j ()Ljava/lang/String; getName WorldData m ()Z isThundering WorldData n ()I getThunderDuration WorldData o ()Z hasStorm WorldData p ()I getWeatherDuration WorldData q ()LEnumGamemode; getGameType WorldData q levelName WorldData r ()Z shouldGenerateMapFeatures WorldData s ()Z isHardcore WorldData t ()LWorldType; getType WorldData x ()LEnumDifficulty; getDifficulty WorldData y ()Z isDifficultyLocked WorldGenFlatInfo a layers WorldGenFlatInfo b structures WorldGenMineshaft$Type a NORMAL WorldGenMineshaft$Type b MESA WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate WorldManager b world WorldMap a (II)V flagDirty WorldMap b centerX WorldMap c centerZ WorldMap d map WorldMap e track WorldMap f scale WorldMap g colors WorldMap i decorations WorldMap$WorldMapHumanTracker a trackee WorldMap$WorldMapHumanTracker c worldMap WorldNBTStorage c baseDir WorldNBTStorage d playerDir WorldNBTStorage e dataDir WorldNBTStorage f sessionId WorldProvider a (II)Z canSpawn WorldProvider c ()LChunkGenerator; getChunkGenerator WorldProvider g type WorldProvider i ()I getSeaLevel WorldProvider o ()LWorldBorder; getWorldBorder WorldProvider p ()LDimensionManager; getDimensionManager WorldServer I server WorldServer J tracker WorldServer K manager WorldServer L nextTickListHash WorldServer M nextTickList WorldServer N entitiesByUUID WorldServer P emptyTime WorldServer Q portalTravelAgent WorldServer R spawnerCreature WorldServer a (IIIIII)Ljava/util/List; getTileEntities WorldServer a (Ljava/util/UUID;)LEntity; getEntity WorldServer a (ZLIProgressUpdate;)V save WorldServer al ()Z getSpawnNPCs WorldServer am ()Z getSpawnAnimals WorldServer b savingDisabled WorldServer c siegeManager WorldServer g ()Z everyoneDeeplySleeping WorldServer p ()LBlockPosition; getDimensionSpawn WorldServer q ()V flushSave WorldServer r ()LChunkProviderServer; getChunkProviderServer WorldServer s ()V saveLevel WorldServer v ()LEntityTracker; getTracker WorldServer w ()LPlayerChunkMap; getPlayerChunkMap WorldServer x ()LPortalTravelAgent; getTravelAgent WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings WorldType a ()Ljava/lang/String; name WorldType a (Ljava/lang/String;)LWorldType; getType WorldType a types WorldType b NORMAL WorldType c FLAT WorldType d ()I getVersion WorldType d LARGE_BIOMES WorldType e AMPLIFIED WorldType f CUSTOMIZED WorldType g DEBUG_ALL_BLOCK_STATES WorldType h NORMAL_1_1 WorldType j name WorldType k version net/minecraft/server/MinecraftServer A spawnAnimals net/minecraft/server/MinecraftServer B spawnNPCs net/minecraft/server/MinecraftServer C pvpMode net/minecraft/server/MinecraftServer D allowFlight net/minecraft/server/MinecraftServer E ()Z getAllowNether net/minecraft/server/MinecraftServer E motd net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers net/minecraft/server/MinecraftServer L ()Z isDebugging net/minecraft/server/MinecraftServer L demoMode net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled net/minecraft/server/MinecraftServer Z serverThread net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand net/minecraft/server/MinecraftServer a (Z)V saveChunks net/minecraft/server/MinecraftServer aA ()LUserCache; getUserCache net/minecraft/server/MinecraftServer aB ()LServerPing; getServerPing net/minecraft/server/MinecraftServer aI ()LDataConverterManager; getDataConverterManager net/minecraft/server/MinecraftServer aJ ()Lorg/apache/logging/log4j/Logger; getLogger net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack net/minecraft/server/MinecraftServer ab ()Z getOnlineMode net/minecraft/server/MinecraftServer ac ()Z getSpawnAnimals net/minecraft/server/MinecraftServer ad ()Z getSpawnNPCs net/minecraft/server/MinecraftServer af ()Z getPVP net/minecraft/server/MinecraftServer ag ()Z getAllowFlight net/minecraft/server/MinecraftServer ah ()Z getEnableCommandBlock net/minecraft/server/MinecraftServer ai ()Ljava/lang/String; getMotd net/minecraft/server/MinecraftServer aj ()I getMaxBuildHeight net/minecraft/server/MinecraftServer ak ()Z isStopped net/minecraft/server/MinecraftServer al ()LPlayerList; getPlayerList net/minecraft/server/MinecraftServer as ()I getSpawnProtection net/minecraft/server/MinecraftServer at ()Z getForceGamemode net/minecraft/server/MinecraftServer aw ()I getIdleTimeout net/minecraft/server/MinecraftServer az ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository net/minecraft/server/MinecraftServer b (I)V setPort net/minecraft/server/MinecraftServer c methodProfiler net/minecraft/server/MinecraftServer d (I)V setIdleTimeout net/minecraft/server/MinecraftServer d (Z)V setOnlineMode net/minecraft/server/MinecraftServer d worldServer net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info net/minecraft/server/MinecraftServer e (Z)V setSpawnAnimals net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning net/minecraft/server/MinecraftServer f (Z)V setSpawnNPCs net/minecraft/server/MinecraftServer g (Z)V setPVP net/minecraft/server/MinecraftServer h (Z)V setAllowFlight net/minecraft/server/MinecraftServer i (Z)V setForceGamemode net/minecraft/server/MinecraftServer j ()Z init net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld net/minecraft/server/MinecraftServer k LOGGER net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd net/minecraft/server/MinecraftServer l convertable net/minecraft/server/MinecraftServer m ()Z getGenerateStructures net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode net/minecraft/server/MinecraftServer n universe net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty net/minecraft/server/MinecraftServer p ()Z isHardcore net/minecraft/server/MinecraftServer s dataConverterManager net/minecraft/server/MinecraftServer t serverIp net/minecraft/server/MinecraftServer u ()V stop net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp net/minecraft/server/MinecraftServer w ()Z isRunning net/minecraft/server/MinecraftServer w isRunning net/minecraft/server/MinecraftServer x ()V safeShutdown net/minecraft/server/MinecraftServer x isStopped net/minecraft/server/MinecraftServer y ticks net/minecraft/server/MinecraftServer z onlineMode