linux/drivers/gpu/drm/vmwgfx/vmwgfx_stdu.c
Sinclair Yeh f89c6c321c drm/vmwgfx: Replace SurfaceDMA usage with SurfaceCopy in 2D VMs
This patch address the following underlying issues with SurfaceDMA

* SurfaceDMA command does not work in a 2D VM, but we can wrap a
  proxy surface around the same DMA buffer and use the SurfaceCopy
  command which does work in a 2D VM.

* Wrapping a DMA buffer with a proxy surface also gives us an
  added optimization path for the case when the DMA buf
  dimensions match the mode.  In this case, the DMA buf can
  be pinned as the display surface, saving an extra copy.
  This only works in a 2D VM because we won't be doing any
  rendering operations directly to the display surface.

v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review

Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
2015-08-05 14:01:08 +02:00

1493 lines
39 KiB
C

/******************************************************************************
*
* Copyright © 2014 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
******************************************************************************/
#include "vmwgfx_kms.h"
#include "svga3d_surfacedefs.h"
#include <drm/drm_plane_helper.h>
#define vmw_crtc_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.crtc)
#define vmw_encoder_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.encoder)
#define vmw_connector_to_stdu(x) \
container_of(x, struct vmw_screen_target_display_unit, base.connector)
enum stdu_content_type {
SAME_AS_DISPLAY = 0,
SEPARATE_SURFACE,
SEPARATE_DMA
};
/**
* struct vmw_screen_target_display_unit
*
* @base: VMW specific DU structure
* @display_srf: surface to be displayed. The dimension of this will always
* match the display mode. If the display mode matches
* content_vfbs dimensions, then this is a pointer into the
* corresponding field in content_vfbs. If not, then this
* is a separate buffer to which content_vfbs will blit to.
* @content_fb: holds the rendered content, can be a surface or DMA buffer
* @content_type: content_fb type
* @defined: true if the current display unit has been initialized
*/
struct vmw_screen_target_display_unit {
struct vmw_display_unit base;
struct vmw_surface *display_srf;
struct drm_framebuffer *content_fb;
enum stdu_content_type content_fb_type;
bool defined;
};
static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu);
/******************************************************************************
* Screen Target Display Unit helper Functions
*****************************************************************************/
/**
* vmw_stdu_pin_display - pins the resource associated with the display surface
*
* @stdu: contains the display surface
*
* Since the display surface can either be a private surface allocated by us,
* or it can point to the content surface, we use this function to not pin the
* same resource twice.
*/
static int vmw_stdu_pin_display(struct vmw_screen_target_display_unit *stdu)
{
return vmw_resource_pin(&stdu->display_srf->res);
}
/**
* vmw_stdu_unpin_display - unpins the resource associated with display surface
*
* @stdu: contains the display surface
*
* If the display surface was privatedly allocated by
* vmw_surface_gb_priv_define() and not registered as a framebuffer, then it
* won't be automatically cleaned up when all the framebuffers are freed. As
* such, we have to explicitly call vmw_resource_unreference() to get it freed.
*/
static void vmw_stdu_unpin_display(struct vmw_screen_target_display_unit *stdu)
{
if (stdu->display_srf) {
struct vmw_resource *res = &stdu->display_srf->res;
vmw_resource_unpin(res);
if (stdu->content_fb_type != SAME_AS_DISPLAY) {
vmw_resource_unreference(&res);
stdu->content_fb_type = SAME_AS_DISPLAY;
}
stdu->display_srf = NULL;
}
}
/******************************************************************************
* Screen Target Display Unit CRTC Functions
*****************************************************************************/
/**
* vmw_stdu_crtc_destroy - cleans up the STDU
*
* @crtc: used to get a reference to the containing STDU
*/
static void vmw_stdu_crtc_destroy(struct drm_crtc *crtc)
{
vmw_stdu_destroy(vmw_crtc_to_stdu(crtc));
}
/**
* vmw_stdu_dma_update - Update DMA buf dirty region on the SVGA device
*
* @dev_priv: VMW DRM device
* @file_priv: Pointer to a drm file private structure
* @vfbs: VMW framebuffer surface that may need a DMA buf update
* @x: top/left corner of the content area to blit from
* @y: top/left corner of the content area to blit from
* @width: width of the blit area
* @height: height of the blit area
*
* The SVGA device may have the DMA buf cached, so before letting the
* device use it as the source image for a subsequent operation, we
* update the cached copy.
*
* RETURNs:
* 0 on success, error code on failure
*/
static int vmw_stdu_dma_update(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_framebuffer_surface *vfbs,
uint32_t x, uint32_t y,
uint32_t width, uint32_t height)
{
size_t fifo_size;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdUpdateGBImage body;
} img_update_cmd;
/* Only need to do this if the surface is a DMA buf proxy */
if (!vfbs->is_dmabuf_proxy)
return 0;
fifo_size = sizeof(img_update_cmd);
memset(&img_update_cmd, 0, fifo_size);
img_update_cmd.header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
img_update_cmd.header.size = sizeof(img_update_cmd.body);
img_update_cmd.body.image.sid = vfbs->surface->res.id;
img_update_cmd.body.box.x = x;
img_update_cmd.body.box.y = y;
img_update_cmd.body.box.w = width;
img_update_cmd.body.box.h = height;
img_update_cmd.body.box.d = 1;
return vmw_execbuf_process(file_priv, dev_priv, NULL,
(void *) &img_update_cmd,
fifo_size, 0, VMW_QUIRK_SRC_SID_OK,
NULL, NULL);
}
/**
* vmw_stdu_content_copy - copies an area from the content to display surface
*
* @dev_priv: VMW DRM device
* @file_priv: Pointer to a drm file private structure
* @stdu: STDU whose display surface will be blitted to
* @content_x: top/left corner of the content area to blit from
* @content_y: top/left corner of the content area to blit from
* @width: width of the blit area
* @height: height of the blit area
* @display_x: top/left corner of the display area to blit to
* @display_y: top/left corner of the display area to blit to
*
* Copies an area from the content surface to the display surface.
*
* RETURNs:
* 0 on success, error code on failure
*/
static int vmw_stdu_content_copy(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_screen_target_display_unit *stdu,
uint32_t content_x, uint32_t content_y,
uint32_t width, uint32_t height,
uint32_t display_x, uint32_t display_y)
{
struct vmw_framebuffer_surface *content_vfbs;
size_t fifo_size;
int ret;
void *cmd;
u32 quirks = VMW_QUIRK_DST_SID_OK;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceDMA body;
SVGA3dCopyBox area;
SVGA3dCmdSurfaceDMASuffix suffix;
} surface_dma_cmd;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceCopy body;
SVGA3dCopyBox area;
} surface_cpy_cmd;
/*
* Can only copy if content and display surfaces exist and are not
* the same surface
*/
if (stdu->display_srf == NULL || stdu->content_fb == NULL ||
stdu->content_fb_type == SAME_AS_DISPLAY) {
return -EINVAL;
}
if (stdu->content_fb_type == SEPARATE_DMA) {
struct vmw_framebuffer *content_vfb;
struct drm_vmw_size cur_size = {0};
const struct svga3d_surface_desc *desc;
enum SVGA3dSurfaceFormat format;
SVGA3dCmdSurfaceDMASuffix *suffix;
SVGAGuestPtr ptr;
content_vfb = vmw_framebuffer_to_vfb(stdu->content_fb);
cur_size.width = width;
cur_size.height = height;
cur_size.depth = 1;
/* Derive a SVGA3dSurfaceFormat for the DMA buf */
switch (content_vfb->base.bits_per_pixel) {
case 32:
format = SVGA3D_A8R8G8B8;
break;
case 24:
format = SVGA3D_X8R8G8B8;
break;
case 16:
format = SVGA3D_R5G6B5;
break;
case 15:
format = SVGA3D_A1R5G5B5;
break;
default:
DRM_ERROR("Invalid color depth: %d\n",
content_vfb->base.depth);
return -EINVAL;
}
desc = svga3dsurface_get_desc(format);
fifo_size = sizeof(surface_dma_cmd);
memset(&surface_dma_cmd, 0, fifo_size);
ptr.gmrId = content_vfb->user_handle;
ptr.offset = 0;
surface_dma_cmd.header.id = SVGA_3D_CMD_SURFACE_DMA;
surface_dma_cmd.header.size = sizeof(surface_dma_cmd.body) +
sizeof(surface_dma_cmd.area) +
sizeof(surface_dma_cmd.suffix);
surface_dma_cmd.body.guest.ptr = ptr;
surface_dma_cmd.body.guest.pitch = stdu->content_fb->pitches[0];
surface_dma_cmd.body.host.sid = stdu->display_srf->res.id;
surface_dma_cmd.body.host.face = 0;
surface_dma_cmd.body.host.mipmap = 0;
surface_dma_cmd.body.transfer = SVGA3D_WRITE_HOST_VRAM;
surface_dma_cmd.area.srcx = content_x;
surface_dma_cmd.area.srcy = content_y;
surface_dma_cmd.area.x = display_x;
surface_dma_cmd.area.y = display_y;
surface_dma_cmd.area.d = 1;
surface_dma_cmd.area.w = width;
surface_dma_cmd.area.h = height;
suffix = &surface_dma_cmd.suffix;
suffix->suffixSize = sizeof(*suffix);
suffix->maximumOffset = svga3dsurface_get_image_buffer_size(
desc,
&cur_size,
stdu->content_fb->pitches[0]);
cmd = (void *) &surface_dma_cmd;
} else {
u32 src_id;
content_vfbs = vmw_framebuffer_to_vfbs(stdu->content_fb);
if (content_vfbs->is_dmabuf_proxy) {
ret = vmw_stdu_dma_update(dev_priv, file_priv,
content_vfbs,
content_x, content_y,
width, height);
if (ret != 0) {
DRM_ERROR("Failed to update cached DMA buf\n");
return ret;
}
quirks |= VMW_QUIRK_SRC_SID_OK;
src_id = content_vfbs->surface->res.id;
} else {
struct vmw_framebuffer *content_vfb;
content_vfb = vmw_framebuffer_to_vfb(stdu->content_fb);
src_id = content_vfb->user_handle;
}
fifo_size = sizeof(surface_cpy_cmd);
memset(&surface_cpy_cmd, 0, fifo_size);
surface_cpy_cmd.header.id = SVGA_3D_CMD_SURFACE_COPY;
surface_cpy_cmd.header.size = sizeof(surface_cpy_cmd.body) +
sizeof(surface_cpy_cmd.area);
surface_cpy_cmd.body.src.sid = src_id;
surface_cpy_cmd.body.dest.sid = stdu->display_srf->res.id;
surface_cpy_cmd.area.srcx = content_x;
surface_cpy_cmd.area.srcy = content_y;
surface_cpy_cmd.area.x = display_x;
surface_cpy_cmd.area.y = display_y;
surface_cpy_cmd.area.d = 1;
surface_cpy_cmd.area.w = width;
surface_cpy_cmd.area.h = height;
cmd = (void *) &surface_cpy_cmd;
}
ret = vmw_execbuf_process(file_priv, dev_priv, NULL,
(void *) cmd,
fifo_size, 0, quirks,
NULL, NULL);
return ret;
}
/**
* vmw_stdu_define_st - Defines a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit to create a Screen Target for
*
* Creates a STDU that we can used later. This function is called whenever the
* framebuffer size changes.
*
* RETURNs:
* 0 on success, error code on failure
*/
static int vmw_stdu_define_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu)
{
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDefineGBScreenTarget body;
} *cmd;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space defining Screen Target\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_DEFINE_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
cmd->body.width = stdu->display_srf->base_size.width;
cmd->body.height = stdu->display_srf->base_size.height;
cmd->body.flags = (0 == cmd->body.stid) ? SVGA_STFLAG_PRIMARY : 0;
cmd->body.dpi = 0;
cmd->body.xRoot = stdu->base.crtc.x;
cmd->body.yRoot = stdu->base.crtc.y;
if (!stdu->base.is_implicit) {
cmd->body.xRoot = stdu->base.gui_x;
cmd->body.yRoot = stdu->base.gui_y;
}
vmw_fifo_commit(dev_priv, sizeof(*cmd));
stdu->defined = true;
return 0;
}
/**
* vmw_stdu_bind_st - Binds a surface to a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit affected
* @res: Buffer to bind to the screen target. Set to NULL to blank screen.
*
* Binding a surface to a Screen Target the same as flipping
*/
static int vmw_stdu_bind_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu,
struct vmw_resource *res)
{
SVGA3dSurfaceImageId image;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdBindGBScreenTarget body;
} *cmd;
if (!stdu->defined) {
DRM_ERROR("No screen target defined\n");
return -EINVAL;
}
/* Set up image using information in vfb */
memset(&image, 0, sizeof(image));
image.sid = res ? res->id : SVGA3D_INVALID_ID;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space binding a screen target\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_BIND_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
cmd->body.image = image;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
}
/**
* vmw_stdu_update_st - Updates a Screen Target
*
* @dev_priv: VMW DRM device
* @file_priv: Pointer to DRM file private structure. Set to NULL when
* we want to blank display.
* @stdu: display unit affected
* @update_area: area that needs to be updated
*
* This function needs to be called whenever the content of a screen
* target changes.
* If the display and content buffers are different, then this function does
* a blit first from the content buffer to the display buffer before issuing
* the Screen Target update command.
*
* RETURNS:
* 0 on success, error code on failure
*/
static int vmw_stdu_update_st(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_screen_target_display_unit *stdu,
struct drm_clip_rect *update_area)
{
u32 width, height;
u32 display_update_x, display_update_y;
unsigned short display_x1, display_y1, display_x2, display_y2;
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdUpdateGBScreenTarget body;
} *cmd;
if (!stdu->defined) {
DRM_ERROR("No screen target defined");
return -EINVAL;
}
/* Display coordinates relative to its position in content surface */
display_x1 = stdu->base.crtc.x;
display_y1 = stdu->base.crtc.y;
display_x2 = display_x1 + stdu->display_srf->base_size.width;
display_y2 = display_y1 + stdu->display_srf->base_size.height;
/* Do nothing if the update area is outside of the display surface */
if (update_area->x2 <= display_x1 || update_area->x1 >= display_x2 ||
update_area->y2 <= display_y1 || update_area->y1 >= display_y2)
return 0;
/* The top-left hand corner of the update area in display surface */
display_update_x = max(update_area->x1 - display_x1, 0);
display_update_y = max(update_area->y1 - display_y1, 0);
width = min(update_area->x2, display_x2) -
max(update_area->x1, display_x1);
height = min(update_area->y2, display_y2) -
max(update_area->y1, display_y1);
/*
* If content is on a separate surface, then copy the dirty area to
* the display surface
*/
if (file_priv && stdu->content_fb_type != SAME_AS_DISPLAY) {
ret = vmw_stdu_content_copy(dev_priv, file_priv,
stdu,
max(update_area->x1, display_x1),
max(update_area->y1, display_y1),
width, height,
display_update_x, display_update_y);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to blit content\n");
return ret;
}
}
/*
* If the display surface is the same as the content surface, then
* it may be backed by a DMA buf. If it is then we need to update
* the device's cached copy of the DMA buf before issuing the screen
* target update.
*/
if (file_priv && stdu->content_fb_type == SAME_AS_DISPLAY) {
struct vmw_framebuffer_surface *vfbs;
vfbs = vmw_framebuffer_to_vfbs(stdu->content_fb);
ret = vmw_stdu_dma_update(dev_priv, file_priv,
vfbs,
max(update_area->x1, display_x1),
max(update_area->y1, display_y1),
width, height);
if (ret != 0) {
DRM_ERROR("Failed to update cached DMA buffer\n");
return ret;
}
}
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space updating a Screen Target\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_UPDATE_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
cmd->body.rect.x = display_update_x;
cmd->body.rect.y = display_update_y;
cmd->body.rect.w = width;
cmd->body.rect.h = height;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
}
/**
* vmw_stdu_destroy_st - Destroy a Screen Target
*
* @dev_priv: VMW DRM device
* @stdu: display unit to destroy
*/
static int vmw_stdu_destroy_st(struct vmw_private *dev_priv,
struct vmw_screen_target_display_unit *stdu)
{
int ret;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBScreenTarget body;
} *cmd;
/* Nothing to do if not successfully defined */
if (unlikely(!stdu->defined))
return 0;
cmd = vmw_fifo_reserve(dev_priv, sizeof(*cmd));
if (unlikely(cmd == NULL)) {
DRM_ERROR("Out of FIFO space, screen target not destroyed\n");
return -ENOMEM;
}
cmd->header.id = SVGA_3D_CMD_DESTROY_GB_SCREENTARGET;
cmd->header.size = sizeof(cmd->body);
cmd->body.stid = stdu->base.unit;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
/* Force sync */
ret = vmw_fallback_wait(dev_priv, false, true, 0, false, 3*HZ);
if (unlikely(ret != 0))
DRM_ERROR("Failed to sync with HW");
stdu->defined = false;
return ret;
}
/**
* vmw_stdu_crtc_set_config - Sets a mode
*
* @set: mode parameters
*
* This function is the device-specific portion of the DRM CRTC mode set.
* For the SVGA device, we do this by defining a Screen Target, binding a
* GB Surface to that target, and finally update the screen target.
*
* RETURNS:
* 0 on success, error code otherwise
*/
static int vmw_stdu_crtc_set_config(struct drm_mode_set *set)
{
struct vmw_private *dev_priv;
struct vmw_screen_target_display_unit *stdu;
struct vmw_framebuffer *vfb;
struct vmw_framebuffer_surface *new_vfbs;
struct drm_display_mode *mode;
struct drm_framebuffer *new_fb;
struct drm_crtc *crtc;
struct drm_encoder *encoder;
struct drm_connector *connector;
struct drm_clip_rect update_area = {0};
int ret;
if (!set || !set->crtc)
return -EINVAL;
crtc = set->crtc;
crtc->x = set->x;
crtc->y = set->y;
stdu = vmw_crtc_to_stdu(crtc);
mode = set->mode;
new_fb = set->fb;
dev_priv = vmw_priv(crtc->dev);
if (set->num_connectors > 1) {
DRM_ERROR("Too many connectors\n");
return -EINVAL;
}
if (set->num_connectors == 1 &&
set->connectors[0] != &stdu->base.connector) {
DRM_ERROR("Connectors don't match %p %p\n",
set->connectors[0], &stdu->base.connector);
return -EINVAL;
}
/* Since they always map one to one these are safe */
connector = &stdu->base.connector;
encoder = &stdu->base.encoder;
/*
* After this point the CRTC will be considered off unless a new fb
* is bound
*/
if (stdu->defined) {
/* Unbind current surface by binding an invalid one */
ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
if (unlikely(ret != 0))
return ret;
/* Update Screen Target, display will now be blank */
if (crtc->primary->fb) {
update_area.x2 = crtc->primary->fb->width;
update_area.y2 = crtc->primary->fb->height;
ret = vmw_stdu_update_st(dev_priv, NULL,
stdu,
&update_area);
if (unlikely(ret != 0))
return ret;
}
crtc->primary->fb = NULL;
crtc->enabled = false;
encoder->crtc = NULL;
connector->encoder = NULL;
vmw_stdu_unpin_display(stdu);
stdu->content_fb = NULL;
stdu->content_fb_type = SAME_AS_DISPLAY;
ret = vmw_stdu_destroy_st(dev_priv, stdu);
/* The hardware is hung, give up */
if (unlikely(ret != 0))
return ret;
}
/* Any of these conditions means the caller wants CRTC off */
if (set->num_connectors == 0 || !mode || !new_fb)
return 0;
if (set->x + mode->hdisplay > new_fb->width ||
set->y + mode->vdisplay > new_fb->height) {
DRM_ERROR("Set outside of framebuffer\n");
return -EINVAL;
}
stdu->content_fb = new_fb;
vfb = vmw_framebuffer_to_vfb(stdu->content_fb);
if (vfb->dmabuf)
stdu->content_fb_type = SEPARATE_DMA;
/*
* If the requested mode is different than the width and height
* of the FB or if the content buffer is a DMA buf, then allocate
* a display FB that matches the dimension of the mode
*/
if (mode->hdisplay != new_fb->width ||
mode->vdisplay != new_fb->height ||
stdu->content_fb_type != SAME_AS_DISPLAY) {
struct vmw_surface content_srf;
struct drm_vmw_size display_base_size = {0};
struct vmw_surface *display_srf;
display_base_size.width = mode->hdisplay;
display_base_size.height = mode->vdisplay;
display_base_size.depth = 1;
/*
* If content buffer is a DMA buf, then we have to construct
* surface info
*/
if (stdu->content_fb_type == SEPARATE_DMA) {
switch (new_fb->bits_per_pixel) {
case 32:
content_srf.format = SVGA3D_X8R8G8B8;
break;
case 16:
content_srf.format = SVGA3D_R5G6B5;
break;
case 8:
content_srf.format = SVGA3D_P8;
break;
default:
DRM_ERROR("Invalid format\n");
ret = -EINVAL;
goto err_unref_content;
}
content_srf.flags = 0;
content_srf.mip_levels[0] = 1;
content_srf.multisample_count = 0;
} else {
stdu->content_fb_type = SEPARATE_SURFACE;
new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
content_srf = *new_vfbs->surface;
}
ret = vmw_surface_gb_priv_define(crtc->dev,
0, /* because kernel visible only */
content_srf.flags,
content_srf.format,
true, /* a scanout buffer */
content_srf.mip_levels[0],
content_srf.multisample_count,
display_base_size,
&display_srf);
if (unlikely(ret != 0)) {
DRM_ERROR("Cannot allocate a display FB.\n");
goto err_unref_content;
}
stdu->display_srf = display_srf;
} else {
new_vfbs = vmw_framebuffer_to_vfbs(new_fb);
stdu->display_srf = new_vfbs->surface;
}
ret = vmw_stdu_pin_display(stdu);
if (unlikely(ret != 0)) {
stdu->display_srf = NULL;
goto err_unref_content;
}
vmw_fb_off(dev_priv);
vmw_svga_enable(dev_priv);
/*
* Steps to displaying a surface, assume surface is already
* bound:
* 1. define a screen target
* 2. bind a fb to the screen target
* 3. update that screen target (this is done later by
* vmw_kms_stdu_do_surface_dirty_or_present)
*/
ret = vmw_stdu_define_st(dev_priv, stdu);
if (unlikely(ret != 0))
goto err_unpin_display_and_content;
ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
if (unlikely(ret != 0))
goto err_unpin_destroy_st;
connector->encoder = encoder;
encoder->crtc = crtc;
crtc->mode = *mode;
crtc->primary->fb = new_fb;
crtc->enabled = true;
return ret;
err_unpin_destroy_st:
vmw_stdu_destroy_st(dev_priv, stdu);
err_unpin_display_and_content:
vmw_stdu_unpin_display(stdu);
err_unref_content:
stdu->content_fb = NULL;
return ret;
}
/**
* vmw_stdu_crtc_page_flip - Binds a buffer to a screen target
*
* @crtc: CRTC to attach FB to
* @fb: FB to attach
* @event: Event to be posted. This event should've been alloced
* using k[mz]alloc, and should've been completely initialized.
* @page_flip_flags: Input flags.
*
* If the STDU uses the same display and content buffers, i.e. a true flip,
* this function will replace the existing display buffer with the new content
* buffer.
*
* If the STDU uses different display and content buffers, i.e. a blit, then
* only the content buffer will be updated.
*
* RETURNS:
* 0 on success, error code on failure
*/
static int vmw_stdu_crtc_page_flip(struct drm_crtc *crtc,
struct drm_framebuffer *new_fb,
struct drm_pending_vblank_event *event,
uint32_t flags)
{
struct vmw_private *dev_priv = vmw_priv(crtc->dev);
struct vmw_screen_target_display_unit *stdu;
struct drm_file *file_priv;
struct drm_clip_rect update_area = {0};
int ret;
/*
* Temporarily don't support event == NULL. We need the
* @file_priv pointer!
*/
if (event == NULL)
return -EINVAL;
if (crtc == NULL)
return -EINVAL;
dev_priv = vmw_priv(crtc->dev);
stdu = vmw_crtc_to_stdu(crtc);
crtc->primary->fb = new_fb;
stdu->content_fb = new_fb;
if (stdu->display_srf) {
update_area.x2 = stdu->display_srf->base_size.width;
update_area.y2 = stdu->display_srf->base_size.height;
/*
* If the display surface is the same as the content surface
* then remove the reference
*/
if (stdu->content_fb_type == SAME_AS_DISPLAY) {
if (stdu->defined) {
/* Unbind the current surface */
ret = vmw_stdu_bind_st(dev_priv, stdu, NULL);
if (unlikely(ret != 0))
goto err_out;
}
vmw_stdu_unpin_display(stdu);
stdu->display_srf = NULL;
}
}
if (!new_fb) {
/* Blanks the display */
(void) vmw_stdu_update_st(dev_priv, NULL, stdu, &update_area);
return 0;
}
if (stdu->content_fb_type == SAME_AS_DISPLAY) {
stdu->display_srf = vmw_framebuffer_to_vfbs(new_fb)->surface;
ret = vmw_stdu_pin_display(stdu);
if (ret) {
stdu->display_srf = NULL;
goto err_out;
}
/* Bind display surface */
ret = vmw_stdu_bind_st(dev_priv, stdu, &stdu->display_srf->res);
if (unlikely(ret != 0))
goto err_unpin_display_and_content;
}
/* Update display surface: after this point everything is bound */
update_area.x2 = stdu->display_srf->base_size.width;
update_area.y2 = stdu->display_srf->base_size.height;
file_priv = event->base.file_priv;
ret = vmw_stdu_update_st(dev_priv, file_priv, stdu, &update_area);
if (unlikely(ret != 0))
return ret;
if (event) {
struct vmw_fence_obj *fence = NULL;
vmw_execbuf_fence_commands(NULL, dev_priv, &fence, NULL);
if (!fence)
return -ENOMEM;
ret = vmw_event_fence_action_queue(file_priv, fence,
&event->base,
&event->event.tv_sec,
&event->event.tv_usec,
true);
vmw_fence_obj_unreference(&fence);
}
return ret;
err_unpin_display_and_content:
vmw_stdu_unpin_display(stdu);
err_out:
crtc->primary->fb = NULL;
stdu->content_fb = NULL;
return ret;
}
/*
* Screen Target CRTC dispatch table
*/
static struct drm_crtc_funcs vmw_stdu_crtc_funcs = {
.save = vmw_du_crtc_save,
.restore = vmw_du_crtc_restore,
.cursor_set = vmw_du_crtc_cursor_set,
.cursor_move = vmw_du_crtc_cursor_move,
.gamma_set = vmw_du_crtc_gamma_set,
.destroy = vmw_stdu_crtc_destroy,
.set_config = vmw_stdu_crtc_set_config,
.page_flip = vmw_stdu_crtc_page_flip,
};
/******************************************************************************
* Screen Target Display Unit Encoder Functions
*****************************************************************************/
/**
* vmw_stdu_encoder_destroy - cleans up the STDU
*
* @encoder: used the get the containing STDU
*
* vmwgfx cleans up crtc/encoder/connector all at the same time so technically
* this can be a no-op. Nevertheless, it doesn't hurt of have this in case
* the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't
* get called.
*/
static void vmw_stdu_encoder_destroy(struct drm_encoder *encoder)
{
vmw_stdu_destroy(vmw_encoder_to_stdu(encoder));
}
static struct drm_encoder_funcs vmw_stdu_encoder_funcs = {
.destroy = vmw_stdu_encoder_destroy,
};
/******************************************************************************
* Screen Target Display Unit Connector Functions
*****************************************************************************/
/**
* vmw_stdu_connector_destroy - cleans up the STDU
*
* @connector: used to get the containing STDU
*
* vmwgfx cleans up crtc/encoder/connector all at the same time so technically
* this can be a no-op. Nevertheless, it doesn't hurt of have this in case
* the common KMS code changes and somehow vmw_stdu_crtc_destroy() doesn't
* get called.
*/
static void vmw_stdu_connector_destroy(struct drm_connector *connector)
{
vmw_stdu_destroy(vmw_connector_to_stdu(connector));
}
static struct drm_connector_funcs vmw_stdu_connector_funcs = {
.dpms = vmw_du_connector_dpms,
.save = vmw_du_connector_save,
.restore = vmw_du_connector_restore,
.detect = vmw_du_connector_detect,
.fill_modes = vmw_du_connector_fill_modes,
.set_property = vmw_du_connector_set_property,
.destroy = vmw_stdu_connector_destroy,
};
/**
* vmw_stdu_init - Sets up a Screen Target Display Unit
*
* @dev_priv: VMW DRM device
* @unit: unit number range from 0 to VMWGFX_NUM_DISPLAY_UNITS
*
* This function is called once per CRTC, and allocates one Screen Target
* display unit to represent that CRTC. Since the SVGA device does not separate
* out encoder and connector, they are represented as part of the STDU as well.
*/
static int vmw_stdu_init(struct vmw_private *dev_priv, unsigned unit)
{
struct vmw_screen_target_display_unit *stdu;
struct drm_device *dev = dev_priv->dev;
struct drm_connector *connector;
struct drm_encoder *encoder;
struct drm_crtc *crtc;
stdu = kzalloc(sizeof(*stdu), GFP_KERNEL);
if (!stdu)
return -ENOMEM;
stdu->base.unit = unit;
crtc = &stdu->base.crtc;
encoder = &stdu->base.encoder;
connector = &stdu->base.connector;
stdu->base.pref_active = (unit == 0);
stdu->base.pref_width = dev_priv->initial_width;
stdu->base.pref_height = dev_priv->initial_height;
stdu->base.pref_mode = NULL;
stdu->base.is_implicit = true;
drm_connector_init(dev, connector, &vmw_stdu_connector_funcs,
DRM_MODE_CONNECTOR_VIRTUAL);
connector->status = vmw_du_connector_detect(connector, false);
drm_encoder_init(dev, encoder, &vmw_stdu_encoder_funcs,
DRM_MODE_ENCODER_VIRTUAL);
drm_mode_connector_attach_encoder(connector, encoder);
encoder->possible_crtcs = (1 << unit);
encoder->possible_clones = 0;
(void) drm_connector_register(connector);
drm_crtc_init(dev, crtc, &vmw_stdu_crtc_funcs);
drm_mode_crtc_set_gamma_size(crtc, 256);
drm_object_attach_property(&connector->base,
dev->mode_config.dirty_info_property,
1);
return 0;
}
/**
* vmw_stdu_destroy - Cleans up a vmw_screen_target_display_unit
*
* @stdu: Screen Target Display Unit to be destroyed
*
* Clean up after vmw_stdu_init
*/
static void vmw_stdu_destroy(struct vmw_screen_target_display_unit *stdu)
{
vmw_stdu_unpin_display(stdu);
vmw_du_cleanup(&stdu->base);
kfree(stdu);
}
/******************************************************************************
* Screen Target Display KMS Functions
*
* These functions are called by the common KMS code in vmwgfx_kms.c
*****************************************************************************/
/**
* vmw_kms_stdu_init_display - Initializes a Screen Target based display
*
* @dev_priv: VMW DRM device
*
* This function initialize a Screen Target based display device. It checks
* the capability bits to make sure the underlying hardware can support
* screen targets, and then creates the maximum number of CRTCs, a.k.a Display
* Units, as supported by the display hardware.
*
* RETURNS:
* 0 on success, error code otherwise
*/
int vmw_kms_stdu_init_display(struct vmw_private *dev_priv)
{
struct drm_device *dev = dev_priv->dev;
int i, ret;
/* Do nothing if Screen Target support is turned off */
if (!VMWGFX_ENABLE_SCREEN_TARGET_OTABLE)
return -ENOSYS;
if (!(dev_priv->capabilities & SVGA_CAP_GBOBJECTS))
return -ENOSYS;
ret = drm_vblank_init(dev, VMWGFX_NUM_DISPLAY_UNITS);
if (unlikely(ret != 0))
return ret;
ret = drm_mode_create_dirty_info_property(dev);
if (unlikely(ret != 0))
goto err_vblank_cleanup;
for (i = 0; i < VMWGFX_NUM_DISPLAY_UNITS; ++i) {
ret = vmw_stdu_init(dev_priv, i);
if (unlikely(ret != 0)) {
DRM_ERROR("Failed to initialize STDU %d", i);
goto err_vblank_cleanup;
}
}
dev_priv->active_display_unit = vmw_du_screen_target;
DRM_INFO("Screen Target Display device initialized\n");
return 0;
err_vblank_cleanup:
drm_vblank_cleanup(dev);
return ret;
}
/**
* vmw_kms_stdu_close_display - Cleans up after vmw_kms_stdu_init_display
*
* @dev_priv: VMW DRM device
*
* Frees up any resources allocated by vmw_kms_stdu_init_display
*
* RETURNS:
* 0 on success
*/
int vmw_kms_stdu_close_display(struct vmw_private *dev_priv)
{
struct drm_device *dev = dev_priv->dev;
drm_vblank_cleanup(dev);
return 0;
}
/**
* vmw_kms_stdu_do_surface_dirty - updates a dirty rectange to SVGA device
*
* @dev_priv: VMW DRM device
* @file_priv: Pointer to a drm file private structure
* @framebuffer: FB with the new content to be copied to SVGA device
* @clip_rects: array of dirty rectanges
* @num_of_clip_rects: number of rectanges in @clips
* @increment: increment to the next dirty rect in @clips
*
* This function sends an Update command to the SVGA device. This will notify
* the device that a region needs to be copied to the screen. At this time
* we are not coalescing clip rects into one large clip rect because the SVGA
* device will do it for us.
*
* RETURNS:
* 0 on success, error code otherwise
*/
int vmw_kms_stdu_do_surface_dirty(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_framebuffer *framebuffer,
struct drm_clip_rect *clip_rects,
unsigned num_of_clip_rects, int increment)
{
struct vmw_screen_target_display_unit *stdu[VMWGFX_NUM_DISPLAY_UNITS];
struct drm_clip_rect *cur_rect;
struct drm_crtc *crtc;
unsigned num_of_du = 0, cur_du, count = 0;
int ret = 0;
BUG_ON(!clip_rects || !num_of_clip_rects);
/* Figure out all the DU affected by this surface */
list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list,
head) {
if (crtc->primary->fb != &framebuffer->base)
continue;
stdu[num_of_du++] = vmw_crtc_to_stdu(crtc);
}
for (cur_du = 0; cur_du < num_of_du; cur_du++)
for (cur_rect = clip_rects, count = 0;
count < num_of_clip_rects && ret == 0;
cur_rect += increment, count++) {
ret = vmw_stdu_update_st(dev_priv, file_priv,
stdu[cur_du],
cur_rect);
}
return ret;
}
/**
* vmw_kms_stdu_present - present a surface to the display surface
*
* @dev_priv: VMW DRM device
* @file_priv: Pointer to a drm file private structure
* @vfb: Used to pick which STDU(s) is affected
* @user_handle: user handle for the source surface
* @dest_x: top/left corner of the display area to blit to
* @dest_y: top/left corner of the display area to blit to
* @clip_rects: array of dirty rectanges
* @num_of_clip_rects: number of rectanges in @clips
*
* This function copies a surface onto the display surface, and
* updates the screen target. Strech blit is currently not
* supported.
*
* RETURNS:
* 0 on success, error code otherwise
*/
int vmw_kms_stdu_present(struct vmw_private *dev_priv,
struct drm_file *file_priv,
struct vmw_framebuffer *vfb,
uint32_t user_handle,
int32_t dest_x, int32_t dest_y,
struct drm_vmw_rect *clip_rects,
uint32_t num_of_clip_rects)
{
struct vmw_screen_target_display_unit *stdu[VMWGFX_NUM_DISPLAY_UNITS];
struct drm_clip_rect *update_area;
struct drm_crtc *crtc;
size_t fifo_size;
int num_of_du = 0, cur_du, i;
int ret = 0;
struct vmw_clip_rect src_bb;
struct {
SVGA3dCmdHeader header;
SVGA3dCmdSurfaceCopy body;
} *cmd;
SVGA3dCopyBox *blits;
BUG_ON(!clip_rects || !num_of_clip_rects);
list_for_each_entry(crtc, &dev_priv->dev->mode_config.crtc_list, head) {
if (crtc->primary->fb != &vfb->base)
continue;
stdu[num_of_du++] = vmw_crtc_to_stdu(crtc);
}
update_area = kcalloc(num_of_clip_rects, sizeof(*update_area),
GFP_KERNEL);
if (unlikely(update_area == NULL)) {
DRM_ERROR("Temporary clip rect memory alloc failed.\n");
return -ENOMEM;
}
fifo_size = sizeof(*cmd) + sizeof(SVGA3dCopyBox) * num_of_clip_rects;
cmd = kmalloc(fifo_size, GFP_KERNEL);
if (unlikely(cmd == NULL)) {
DRM_ERROR("Failed to allocate memory for surface copy.\n");
ret = -ENOMEM;
goto out_free_update_area;
}
memset(cmd, 0, fifo_size);
cmd->header.id = SVGA_3D_CMD_SURFACE_COPY;
blits = (SVGA3dCopyBox *)&cmd[1];
/* Figure out the source bounding box */
src_bb.x1 = clip_rects->x;
src_bb.y1 = clip_rects->y;
src_bb.x2 = clip_rects->x + clip_rects->w;
src_bb.y2 = clip_rects->y + clip_rects->h;
for (i = 1; i < num_of_clip_rects; i++) {
src_bb.x1 = min_t(int, src_bb.x1, clip_rects[i].x);
src_bb.x2 = max_t(int, src_bb.x2,
clip_rects[i].x + (int) clip_rects[i].w);
src_bb.y1 = min_t(int, src_bb.y1, clip_rects[i].y);
src_bb.y2 = max_t(int, src_bb.y2,
clip_rects[i].y + (int) clip_rects[i].h);
}
for (i = 0; i < num_of_clip_rects; i++) {
update_area[i].x1 = clip_rects[i].x - src_bb.x1;
update_area[i].x2 = update_area[i].x1 + clip_rects[i].w;
update_area[i].y1 = clip_rects[i].y - src_bb.y1;
update_area[i].y2 = update_area[i].y1 + clip_rects[i].h;
}
for (cur_du = 0; cur_du < num_of_du; cur_du++) {
struct vmw_clip_rect dest_bb;
int num_of_blits;
crtc = &stdu[cur_du]->base.crtc;
dest_bb.x1 = src_bb.x1 + dest_x - crtc->x;
dest_bb.y1 = src_bb.y1 + dest_y - crtc->y;
dest_bb.x2 = src_bb.x2 + dest_x - crtc->x;
dest_bb.y2 = src_bb.y2 + dest_y - crtc->y;
/* Skip any STDU outside of the destination bounding box */
if (dest_bb.x1 >= crtc->mode.hdisplay ||
dest_bb.y1 >= crtc->mode.vdisplay ||
dest_bb.x2 <= 0 || dest_bb.y2 <= 0)
continue;
/* Normalize to top-left of src bounding box in dest coord */
dest_bb.x2 = crtc->mode.hdisplay - dest_bb.x1;
dest_bb.y2 = crtc->mode.vdisplay - dest_bb.y1;
dest_bb.x1 = 0 - dest_bb.x1;
dest_bb.y1 = 0 - dest_bb.y1;
for (i = 0, num_of_blits = 0; i < num_of_clip_rects; i++) {
int x1 = max_t(int, dest_bb.x1, (int)update_area[i].x1);
int y1 = max_t(int, dest_bb.y1, (int)update_area[i].y1);
int x2 = min_t(int, dest_bb.x2, (int)update_area[i].x2);
int y2 = min_t(int, dest_bb.y2, (int)update_area[i].y2);
if (x1 >= x2)
continue;
if (y1 >= y2)
continue;
blits[num_of_blits].srcx = src_bb.x1 + x1;
blits[num_of_blits].srcy = src_bb.y1 + y1;
blits[num_of_blits].x = -dest_bb.x1 + x1;
blits[num_of_blits].y = -dest_bb.y1 + y1;
blits[num_of_blits].d = 1;
blits[num_of_blits].w = x2 - x1;
blits[num_of_blits].h = y2 - y1;
num_of_blits++;
}
if (num_of_blits == 0)
continue;
/* Calculate new command size */
fifo_size = sizeof(*cmd) + sizeof(SVGA3dCopyBox) * num_of_blits;
cmd->header.size = cpu_to_le32(fifo_size - sizeof(cmd->header));
cmd->body.src.sid = user_handle;
cmd->body.dest.sid = stdu[cur_du]->display_srf->res.id;
ret = vmw_execbuf_process(file_priv, dev_priv, NULL, cmd,
fifo_size, 0, VMW_QUIRK_DST_SID_OK,
NULL, NULL);
if (unlikely(ret != 0))
break;
for (i = 0; i < num_of_blits; i++) {
struct drm_clip_rect blit_area;
/*
* Add crtc offset because vmw_stdu_update_st expects
* desktop coordinates
*/
blit_area.x1 = blits[i].x + crtc->x;
blit_area.x2 = blit_area.x1 + blits[i].w;
blit_area.y1 = blits[i].y + crtc->y;
blit_area.y2 = blit_area.y1 + blits[i].h;
(void) vmw_stdu_update_st(dev_priv, NULL, stdu[cur_du],
&blit_area);
}
}
kfree(cmd);
out_free_update_area:
kfree(update_area);
return ret;
}