linux/include/uapi/drm/virtgpu_drm.h
Gurchetan Singh eda3e1018f drm/virtgpu api: blob resources
This makes blob resources available to guest userspace. They are needed
for GL4.5, Vulkan and zero-copy virtio-gpu.

For Mesa, blob resources have been tested with Piglit's ARB_buffer_storage
tests and apitraces.  Apitraces of GL4.5 games show we're between 70%
to 80% of host performance on Iris, based on a apitrace of a 2013 GL4.5
game:

11.204 FPS (guest)
15.947 FPS (host)

This is still better than the status quo, when said game was unplayable
with Virgl due to an inefficient GL4.3 fallback.  But there's still room
for improvement if we want to match HW-assisted virtualization.

For Vulkan, blob resources have been tested with dEQP.vk.memory* and
running Vulkan applications in production with the "Cuttlefish" virtual
Android device.  This has been done with Lingfeng Yang's "gfxstream"
Vulkan implementation, which virtualizes Vulkan across many Google
products.

Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Acked-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Lingfeng Yang <lfy@google.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20200924003214.662-5-gurchetansingh@chromium.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2020-09-29 11:23:08 +02:00

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C

/*
* Copyright 2013 Red Hat
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VIRTGPU_DRM_H
#define VIRTGPU_DRM_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*
* Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
* compatibility Keep fields aligned to their size
*/
#define DRM_VIRTGPU_MAP 0x01
#define DRM_VIRTGPU_EXECBUFFER 0x02
#define DRM_VIRTGPU_GETPARAM 0x03
#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
#define DRM_VIRTGPU_RESOURCE_INFO 0x05
#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
#define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
#define VIRTGPU_EXECBUF_FENCE_FD_IN 0x01
#define VIRTGPU_EXECBUF_FENCE_FD_OUT 0x02
#define VIRTGPU_EXECBUF_FLAGS (\
VIRTGPU_EXECBUF_FENCE_FD_IN |\
VIRTGPU_EXECBUF_FENCE_FD_OUT |\
0)
struct drm_virtgpu_map {
__u64 offset; /* use for mmap system call */
__u32 handle;
__u32 pad;
};
struct drm_virtgpu_execbuffer {
__u32 flags;
__u32 size;
__u64 command; /* void* */
__u64 bo_handles;
__u32 num_bo_handles;
__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
#define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2 /* do we have the capset fix */
#define VIRTGPU_PARAM_RESOURCE_BLOB 3 /* DRM_VIRTGPU_RESOURCE_CREATE_BLOB */
struct drm_virtgpu_getparam {
__u64 param;
__u64 value;
};
/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
__u32 target;
__u32 format;
__u32 bind;
__u32 width;
__u32 height;
__u32 depth;
__u32 array_size;
__u32 last_level;
__u32 nr_samples;
__u32 flags;
__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
__u32 res_handle; /* returned by kernel */
__u32 size; /* validate transfer in the host */
__u32 stride; /* validate transfer in the host */
};
struct drm_virtgpu_resource_info {
__u32 bo_handle;
__u32 res_handle;
__u32 size;
__u32 blob_mem;
};
struct drm_virtgpu_3d_box {
__u32 x;
__u32 y;
__u32 z;
__u32 w;
__u32 h;
__u32 d;
};
struct drm_virtgpu_3d_transfer_to_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
__u32 stride;
__u32 layer_stride;
};
struct drm_virtgpu_3d_transfer_from_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
__u32 stride;
__u32 layer_stride;
};
#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
__u32 handle; /* 0 is an invalid handle */
__u32 flags;
};
struct drm_virtgpu_get_caps {
__u32 cap_set_id;
__u32 cap_set_ver;
__u64 addr;
__u32 size;
__u32 pad;
};
struct drm_virtgpu_resource_create_blob {
#define VIRTGPU_BLOB_MEM_GUEST 0x0001
#define VIRTGPU_BLOB_MEM_HOST3D 0x0002
#define VIRTGPU_BLOB_MEM_HOST3D_GUEST 0x0003
#define VIRTGPU_BLOB_FLAG_USE_MAPPABLE 0x0001
#define VIRTGPU_BLOB_FLAG_USE_SHAREABLE 0x0002
#define VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
/* zero is invalid blob_mem */
__u32 blob_mem;
__u32 blob_flags;
__u32 bo_handle;
__u32 res_handle;
__u64 size;
/*
* for 3D contexts with VIRTGPU_BLOB_MEM_HOST3D_GUEST and
* VIRTGPU_BLOB_MEM_HOST3D otherwise, must be zero.
*/
__u32 pad;
__u32 cmd_size;
__u64 cmd;
__u64 blob_id;
};
#define DRM_IOCTL_VIRTGPU_MAP \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
struct drm_virtgpu_getparam)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, \
struct drm_virtgpu_resource_create)
#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
struct drm_virtgpu_resource_info)
#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, \
struct drm_virtgpu_3d_transfer_from_host)
#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, \
struct drm_virtgpu_3d_transfer_to_host)
#define DRM_IOCTL_VIRTGPU_WAIT \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, \
struct drm_virtgpu_3d_wait)
#define DRM_IOCTL_VIRTGPU_GET_CAPS \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
struct drm_virtgpu_get_caps)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE_BLOB \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB, \
struct drm_virtgpu_resource_create_blob)
#if defined(__cplusplus)
}
#endif
#endif