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	Commit 39323c6 ("smp_mb__{before,after}_atomic(): update Documentation")
has a typo in CPU MEORY BARRIERS section:
"RMW functions that do not imply are memory barrier are ..." should be
"RMW functions that do not imply a memory barrier are ...".
This patch fixes this typo.
Signed-off-by: Fox Chen <foxhlchen@gmail.com>
Acked-by: Will Deacon <will@kernel.org>
Signed-off-by: Paul E. McKenney <paulmck@kernel.org>
		
	
			
		
			
				
	
	
		
			2985 lines
		
	
	
	
		
			110 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			2985 lines
		
	
	
	
		
			110 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			 ============================
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			 LINUX KERNEL MEMORY BARRIERS
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			 ============================
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By: David Howells <dhowells@redhat.com>
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    Paul E. McKenney <paulmck@linux.ibm.com>
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    Will Deacon <will.deacon@arm.com>
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    Peter Zijlstra <peterz@infradead.org>
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==========
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DISCLAIMER
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==========
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This document is not a specification; it is intentionally (for the sake of
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brevity) and unintentionally (due to being human) incomplete. This document is
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meant as a guide to using the various memory barriers provided by Linux, but
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in case of any doubt (and there are many) please ask.  Some doubts may be
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resolved by referring to the formal memory consistency model and related
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documentation at tools/memory-model/.  Nevertheless, even this memory
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model should be viewed as the collective opinion of its maintainers rather
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than as an infallible oracle.
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To repeat, this document is not a specification of what Linux expects from
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hardware.
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The purpose of this document is twofold:
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 (1) to specify the minimum functionality that one can rely on for any
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     particular barrier, and
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 (2) to provide a guide as to how to use the barriers that are available.
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Note that an architecture can provide more than the minimum requirement
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for any particular barrier, but if the architecture provides less than
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that, that architecture is incorrect.
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Note also that it is possible that a barrier may be a no-op for an
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architecture because the way that arch works renders an explicit barrier
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unnecessary in that case.
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========
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CONTENTS
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========
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 (*) Abstract memory access model.
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     - Device operations.
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     - Guarantees.
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 (*) What are memory barriers?
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     - Varieties of memory barrier.
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     - What may not be assumed about memory barriers?
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     - Data dependency barriers (historical).
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     - Control dependencies.
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     - SMP barrier pairing.
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     - Examples of memory barrier sequences.
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     - Read memory barriers vs load speculation.
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     - Multicopy atomicity.
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 (*) Explicit kernel barriers.
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     - Compiler barrier.
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     - CPU memory barriers.
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 (*) Implicit kernel memory barriers.
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     - Lock acquisition functions.
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     - Interrupt disabling functions.
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     - Sleep and wake-up functions.
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     - Miscellaneous functions.
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 (*) Inter-CPU acquiring barrier effects.
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     - Acquires vs memory accesses.
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 (*) Where are memory barriers needed?
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     - Interprocessor interaction.
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     - Atomic operations.
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     - Accessing devices.
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     - Interrupts.
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 (*) Kernel I/O barrier effects.
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 (*) Assumed minimum execution ordering model.
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 (*) The effects of the cpu cache.
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     - Cache coherency.
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     - Cache coherency vs DMA.
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     - Cache coherency vs MMIO.
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 (*) The things CPUs get up to.
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     - And then there's the Alpha.
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     - Virtual Machine Guests.
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 (*) Example uses.
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     - Circular buffers.
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 (*) References.
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============================
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ABSTRACT MEMORY ACCESS MODEL
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============================
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Consider the following abstract model of the system:
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		            :                :
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		            :                :
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		            :                :
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		+-------+   :   +--------+   :   +-------+
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		|       |   :   |        |   :   |       |
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		|       |   :   |        |   :   |       |
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		| CPU 1 |<----->| Memory |<----->| CPU 2 |
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		|       |   :   |        |   :   |       |
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		|       |   :   |        |   :   |       |
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		+-------+   :   +--------+   :   +-------+
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		    ^       :       ^        :       ^
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		    |       :       |        :       |
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		    |       :       |        :       |
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		    |       :       v        :       |
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		    |       :   +--------+   :       |
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		    |       :   |        |   :       |
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		    |       :   |        |   :       |
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		    +---------->| Device |<----------+
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		            :   |        |   :
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		            :   |        |   :
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		            :   +--------+   :
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		            :                :
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Each CPU executes a program that generates memory access operations.  In the
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abstract CPU, memory operation ordering is very relaxed, and a CPU may actually
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perform the memory operations in any order it likes, provided program causality
 | 
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appears to be maintained.  Similarly, the compiler may also arrange the
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instructions it emits in any order it likes, provided it doesn't affect the
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apparent operation of the program.
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So in the above diagram, the effects of the memory operations performed by a
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CPU are perceived by the rest of the system as the operations cross the
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interface between the CPU and rest of the system (the dotted lines).
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For example, consider the following sequence of events:
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	CPU 1		CPU 2
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	===============	===============
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	{ A == 1; B == 2 }
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	A = 3;		x = B;
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	B = 4;		y = A;
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The set of accesses as seen by the memory system in the middle can be arranged
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in 24 different combinations:
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	STORE A=3,	STORE B=4,	y=LOAD A->3,	x=LOAD B->4
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	STORE A=3,	STORE B=4,	x=LOAD B->4,	y=LOAD A->3
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	STORE A=3,	y=LOAD A->3,	STORE B=4,	x=LOAD B->4
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	STORE A=3,	y=LOAD A->3,	x=LOAD B->2,	STORE B=4
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	STORE A=3,	x=LOAD B->2,	STORE B=4,	y=LOAD A->3
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	STORE A=3,	x=LOAD B->2,	y=LOAD A->3,	STORE B=4
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	STORE B=4,	STORE A=3,	y=LOAD A->3,	x=LOAD B->4
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	STORE B=4, ...
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	...
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and can thus result in four different combinations of values:
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	x == 2, y == 1
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	x == 2, y == 3
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	x == 4, y == 1
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	x == 4, y == 3
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Furthermore, the stores committed by a CPU to the memory system may not be
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perceived by the loads made by another CPU in the same order as the stores were
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committed.
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As a further example, consider this sequence of events:
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	CPU 1		CPU 2
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	===============	===============
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	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
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	B = 4;		Q = P;
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	P = &B;		D = *Q;
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There is an obvious data dependency here, as the value loaded into D depends on
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the address retrieved from P by CPU 2.  At the end of the sequence, any of the
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following results are possible:
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	(Q == &A) and (D == 1)
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	(Q == &B) and (D == 2)
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	(Q == &B) and (D == 4)
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Note that CPU 2 will never try and load C into D because the CPU will load P
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into Q before issuing the load of *Q.
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DEVICE OPERATIONS
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-----------------
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Some devices present their control interfaces as collections of memory
 | 
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locations, but the order in which the control registers are accessed is very
 | 
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important.  For instance, imagine an ethernet card with a set of internal
 | 
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registers that are accessed through an address port register (A) and a data
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port register (D).  To read internal register 5, the following code might then
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be used:
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	*A = 5;
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	x = *D;
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but this might show up as either of the following two sequences:
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	STORE *A = 5, x = LOAD *D
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	x = LOAD *D, STORE *A = 5
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the second of which will almost certainly result in a malfunction, since it set
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the address _after_ attempting to read the register.
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GUARANTEES
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----------
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There are some minimal guarantees that may be expected of a CPU:
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 (*) On any given CPU, dependent memory accesses will be issued in order, with
 | 
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     respect to itself.  This means that for:
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	Q = READ_ONCE(P); D = READ_ONCE(*Q);
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     the CPU will issue the following memory operations:
 | 
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	Q = LOAD P, D = LOAD *Q
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     and always in that order.  However, on DEC Alpha, READ_ONCE() also
 | 
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     emits a memory-barrier instruction, so that a DEC Alpha CPU will
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     instead issue the following memory operations:
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	Q = LOAD P, MEMORY_BARRIER, D = LOAD *Q, MEMORY_BARRIER
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     Whether on DEC Alpha or not, the READ_ONCE() also prevents compiler
 | 
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     mischief.
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 (*) Overlapping loads and stores within a particular CPU will appear to be
 | 
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     ordered within that CPU.  This means that for:
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	a = READ_ONCE(*X); WRITE_ONCE(*X, b);
 | 
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     the CPU will only issue the following sequence of memory operations:
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	a = LOAD *X, STORE *X = b
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     And for:
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	WRITE_ONCE(*X, c); d = READ_ONCE(*X);
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     the CPU will only issue:
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	STORE *X = c, d = LOAD *X
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     (Loads and stores overlap if they are targeted at overlapping pieces of
 | 
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     memory).
 | 
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And there are a number of things that _must_ or _must_not_ be assumed:
 | 
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 (*) It _must_not_ be assumed that the compiler will do what you want
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     with memory references that are not protected by READ_ONCE() and
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     WRITE_ONCE().  Without them, the compiler is within its rights to
 | 
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     do all sorts of "creative" transformations, which are covered in
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     the COMPILER BARRIER section.
 | 
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 (*) It _must_not_ be assumed that independent loads and stores will be issued
 | 
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     in the order given.  This means that for:
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	X = *A; Y = *B; *D = Z;
 | 
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     we may get any of the following sequences:
 | 
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	X = LOAD *A,  Y = LOAD *B,  STORE *D = Z
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	X = LOAD *A,  STORE *D = Z, Y = LOAD *B
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	Y = LOAD *B,  X = LOAD *A,  STORE *D = Z
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	Y = LOAD *B,  STORE *D = Z, X = LOAD *A
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	STORE *D = Z, X = LOAD *A,  Y = LOAD *B
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	STORE *D = Z, Y = LOAD *B,  X = LOAD *A
 | 
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 | 
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 (*) It _must_ be assumed that overlapping memory accesses may be merged or
 | 
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     discarded.  This means that for:
 | 
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 | 
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	X = *A; Y = *(A + 4);
 | 
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 | 
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     we may get any one of the following sequences:
 | 
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 | 
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	X = LOAD *A; Y = LOAD *(A + 4);
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	Y = LOAD *(A + 4); X = LOAD *A;
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	{X, Y} = LOAD {*A, *(A + 4) };
 | 
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     And for:
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	*A = X; *(A + 4) = Y;
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     we may get any of:
 | 
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 | 
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	STORE *A = X; STORE *(A + 4) = Y;
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	STORE *(A + 4) = Y; STORE *A = X;
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	STORE {*A, *(A + 4) } = {X, Y};
 | 
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And there are anti-guarantees:
 | 
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 (*) These guarantees do not apply to bitfields, because compilers often
 | 
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     generate code to modify these using non-atomic read-modify-write
 | 
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     sequences.  Do not attempt to use bitfields to synchronize parallel
 | 
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     algorithms.
 | 
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 (*) Even in cases where bitfields are protected by locks, all fields
 | 
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     in a given bitfield must be protected by one lock.  If two fields
 | 
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     in a given bitfield are protected by different locks, the compiler's
 | 
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     non-atomic read-modify-write sequences can cause an update to one
 | 
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     field to corrupt the value of an adjacent field.
 | 
						|
 | 
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 (*) These guarantees apply only to properly aligned and sized scalar
 | 
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     variables.  "Properly sized" currently means variables that are
 | 
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     the same size as "char", "short", "int" and "long".  "Properly
 | 
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     aligned" means the natural alignment, thus no constraints for
 | 
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     "char", two-byte alignment for "short", four-byte alignment for
 | 
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     "int", and either four-byte or eight-byte alignment for "long",
 | 
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     on 32-bit and 64-bit systems, respectively.  Note that these
 | 
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     guarantees were introduced into the C11 standard, so beware when
 | 
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     using older pre-C11 compilers (for example, gcc 4.6).  The portion
 | 
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     of the standard containing this guarantee is Section 3.14, which
 | 
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     defines "memory location" as follows:
 | 
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     	memory location
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		either an object of scalar type, or a maximal sequence
 | 
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		of adjacent bit-fields all having nonzero width
 | 
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 | 
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		NOTE 1: Two threads of execution can update and access
 | 
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		separate memory locations without interfering with
 | 
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		each other.
 | 
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 | 
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		NOTE 2: A bit-field and an adjacent non-bit-field member
 | 
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		are in separate memory locations. The same applies
 | 
						|
		to two bit-fields, if one is declared inside a nested
 | 
						|
		structure declaration and the other is not, or if the two
 | 
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		are separated by a zero-length bit-field declaration,
 | 
						|
		or if they are separated by a non-bit-field member
 | 
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		declaration. It is not safe to concurrently update two
 | 
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		bit-fields in the same structure if all members declared
 | 
						|
		between them are also bit-fields, no matter what the
 | 
						|
		sizes of those intervening bit-fields happen to be.
 | 
						|
 | 
						|
 | 
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=========================
 | 
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WHAT ARE MEMORY BARRIERS?
 | 
						|
=========================
 | 
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 | 
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As can be seen above, independent memory operations are effectively performed
 | 
						|
in random order, but this can be a problem for CPU-CPU interaction and for I/O.
 | 
						|
What is required is some way of intervening to instruct the compiler and the
 | 
						|
CPU to restrict the order.
 | 
						|
 | 
						|
Memory barriers are such interventions.  They impose a perceived partial
 | 
						|
ordering over the memory operations on either side of the barrier.
 | 
						|
 | 
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Such enforcement is important because the CPUs and other devices in a system
 | 
						|
can use a variety of tricks to improve performance, including reordering,
 | 
						|
deferral and combination of memory operations; speculative loads; speculative
 | 
						|
branch prediction and various types of caching.  Memory barriers are used to
 | 
						|
override or suppress these tricks, allowing the code to sanely control the
 | 
						|
interaction of multiple CPUs and/or devices.
 | 
						|
 | 
						|
 | 
						|
VARIETIES OF MEMORY BARRIER
 | 
						|
---------------------------
 | 
						|
 | 
						|
Memory barriers come in four basic varieties:
 | 
						|
 | 
						|
 (1) Write (or store) memory barriers.
 | 
						|
 | 
						|
     A write memory barrier gives a guarantee that all the STORE operations
 | 
						|
     specified before the barrier will appear to happen before all the STORE
 | 
						|
     operations specified after the barrier with respect to the other
 | 
						|
     components of the system.
 | 
						|
 | 
						|
     A write barrier is a partial ordering on stores only; it is not required
 | 
						|
     to have any effect on loads.
 | 
						|
 | 
						|
     A CPU can be viewed as committing a sequence of store operations to the
 | 
						|
     memory system as time progresses.  All stores _before_ a write barrier
 | 
						|
     will occur _before_ all the stores after the write barrier.
 | 
						|
 | 
						|
     [!] Note that write barriers should normally be paired with read or data
 | 
						|
     dependency barriers; see the "SMP barrier pairing" subsection.
 | 
						|
 | 
						|
 | 
						|
 (2) Data dependency barriers.
 | 
						|
 | 
						|
     A data dependency barrier is a weaker form of read barrier.  In the case
 | 
						|
     where two loads are performed such that the second depends on the result
 | 
						|
     of the first (eg: the first load retrieves the address to which the second
 | 
						|
     load will be directed), a data dependency barrier would be required to
 | 
						|
     make sure that the target of the second load is updated after the address
 | 
						|
     obtained by the first load is accessed.
 | 
						|
 | 
						|
     A data dependency barrier is a partial ordering on interdependent loads
 | 
						|
     only; it is not required to have any effect on stores, independent loads
 | 
						|
     or overlapping loads.
 | 
						|
 | 
						|
     As mentioned in (1), the other CPUs in the system can be viewed as
 | 
						|
     committing sequences of stores to the memory system that the CPU being
 | 
						|
     considered can then perceive.  A data dependency barrier issued by the CPU
 | 
						|
     under consideration guarantees that for any load preceding it, if that
 | 
						|
     load touches one of a sequence of stores from another CPU, then by the
 | 
						|
     time the barrier completes, the effects of all the stores prior to that
 | 
						|
     touched by the load will be perceptible to any loads issued after the data
 | 
						|
     dependency barrier.
 | 
						|
 | 
						|
     See the "Examples of memory barrier sequences" subsection for diagrams
 | 
						|
     showing the ordering constraints.
 | 
						|
 | 
						|
     [!] Note that the first load really has to have a _data_ dependency and
 | 
						|
     not a control dependency.  If the address for the second load is dependent
 | 
						|
     on the first load, but the dependency is through a conditional rather than
 | 
						|
     actually loading the address itself, then it's a _control_ dependency and
 | 
						|
     a full read barrier or better is required.  See the "Control dependencies"
 | 
						|
     subsection for more information.
 | 
						|
 | 
						|
     [!] Note that data dependency barriers should normally be paired with
 | 
						|
     write barriers; see the "SMP barrier pairing" subsection.
 | 
						|
 | 
						|
 | 
						|
 (3) Read (or load) memory barriers.
 | 
						|
 | 
						|
     A read barrier is a data dependency barrier plus a guarantee that all the
 | 
						|
     LOAD operations specified before the barrier will appear to happen before
 | 
						|
     all the LOAD operations specified after the barrier with respect to the
 | 
						|
     other components of the system.
 | 
						|
 | 
						|
     A read barrier is a partial ordering on loads only; it is not required to
 | 
						|
     have any effect on stores.
 | 
						|
 | 
						|
     Read memory barriers imply data dependency barriers, and so can substitute
 | 
						|
     for them.
 | 
						|
 | 
						|
     [!] Note that read barriers should normally be paired with write barriers;
 | 
						|
     see the "SMP barrier pairing" subsection.
 | 
						|
 | 
						|
 | 
						|
 (4) General memory barriers.
 | 
						|
 | 
						|
     A general memory barrier gives a guarantee that all the LOAD and STORE
 | 
						|
     operations specified before the barrier will appear to happen before all
 | 
						|
     the LOAD and STORE operations specified after the barrier with respect to
 | 
						|
     the other components of the system.
 | 
						|
 | 
						|
     A general memory barrier is a partial ordering over both loads and stores.
 | 
						|
 | 
						|
     General memory barriers imply both read and write memory barriers, and so
 | 
						|
     can substitute for either.
 | 
						|
 | 
						|
 | 
						|
And a couple of implicit varieties:
 | 
						|
 | 
						|
 (5) ACQUIRE operations.
 | 
						|
 | 
						|
     This acts as a one-way permeable barrier.  It guarantees that all memory
 | 
						|
     operations after the ACQUIRE operation will appear to happen after the
 | 
						|
     ACQUIRE operation with respect to the other components of the system.
 | 
						|
     ACQUIRE operations include LOCK operations and both smp_load_acquire()
 | 
						|
     and smp_cond_load_acquire() operations.
 | 
						|
 | 
						|
     Memory operations that occur before an ACQUIRE operation may appear to
 | 
						|
     happen after it completes.
 | 
						|
 | 
						|
     An ACQUIRE operation should almost always be paired with a RELEASE
 | 
						|
     operation.
 | 
						|
 | 
						|
 | 
						|
 (6) RELEASE operations.
 | 
						|
 | 
						|
     This also acts as a one-way permeable barrier.  It guarantees that all
 | 
						|
     memory operations before the RELEASE operation will appear to happen
 | 
						|
     before the RELEASE operation with respect to the other components of the
 | 
						|
     system. RELEASE operations include UNLOCK operations and
 | 
						|
     smp_store_release() operations.
 | 
						|
 | 
						|
     Memory operations that occur after a RELEASE operation may appear to
 | 
						|
     happen before it completes.
 | 
						|
 | 
						|
     The use of ACQUIRE and RELEASE operations generally precludes the need
 | 
						|
     for other sorts of memory barrier.  In addition, a RELEASE+ACQUIRE pair is
 | 
						|
     -not- guaranteed to act as a full memory barrier.  However, after an
 | 
						|
     ACQUIRE on a given variable, all memory accesses preceding any prior
 | 
						|
     RELEASE on that same variable are guaranteed to be visible.  In other
 | 
						|
     words, within a given variable's critical section, all accesses of all
 | 
						|
     previous critical sections for that variable are guaranteed to have
 | 
						|
     completed.
 | 
						|
 | 
						|
     This means that ACQUIRE acts as a minimal "acquire" operation and
 | 
						|
     RELEASE acts as a minimal "release" operation.
 | 
						|
 | 
						|
A subset of the atomic operations described in atomic_t.txt have ACQUIRE and
 | 
						|
RELEASE variants in addition to fully-ordered and relaxed (no barrier
 | 
						|
semantics) definitions.  For compound atomics performing both a load and a
 | 
						|
store, ACQUIRE semantics apply only to the load and RELEASE semantics apply
 | 
						|
only to the store portion of the operation.
 | 
						|
 | 
						|
Memory barriers are only required where there's a possibility of interaction
 | 
						|
between two CPUs or between a CPU and a device.  If it can be guaranteed that
 | 
						|
there won't be any such interaction in any particular piece of code, then
 | 
						|
memory barriers are unnecessary in that piece of code.
 | 
						|
 | 
						|
 | 
						|
Note that these are the _minimum_ guarantees.  Different architectures may give
 | 
						|
more substantial guarantees, but they may _not_ be relied upon outside of arch
 | 
						|
specific code.
 | 
						|
 | 
						|
 | 
						|
WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS?
 | 
						|
----------------------------------------------
 | 
						|
 | 
						|
There are certain things that the Linux kernel memory barriers do not guarantee:
 | 
						|
 | 
						|
 (*) There is no guarantee that any of the memory accesses specified before a
 | 
						|
     memory barrier will be _complete_ by the completion of a memory barrier
 | 
						|
     instruction; the barrier can be considered to draw a line in that CPU's
 | 
						|
     access queue that accesses of the appropriate type may not cross.
 | 
						|
 | 
						|
 (*) There is no guarantee that issuing a memory barrier on one CPU will have
 | 
						|
     any direct effect on another CPU or any other hardware in the system.  The
 | 
						|
     indirect effect will be the order in which the second CPU sees the effects
 | 
						|
     of the first CPU's accesses occur, but see the next point:
 | 
						|
 | 
						|
 (*) There is no guarantee that a CPU will see the correct order of effects
 | 
						|
     from a second CPU's accesses, even _if_ the second CPU uses a memory
 | 
						|
     barrier, unless the first CPU _also_ uses a matching memory barrier (see
 | 
						|
     the subsection on "SMP Barrier Pairing").
 | 
						|
 | 
						|
 (*) There is no guarantee that some intervening piece of off-the-CPU
 | 
						|
     hardware[*] will not reorder the memory accesses.  CPU cache coherency
 | 
						|
     mechanisms should propagate the indirect effects of a memory barrier
 | 
						|
     between CPUs, but might not do so in order.
 | 
						|
 | 
						|
	[*] For information on bus mastering DMA and coherency please read:
 | 
						|
 | 
						|
	    Documentation/driver-api/pci/pci.rst
 | 
						|
	    Documentation/core-api/dma-api-howto.rst
 | 
						|
	    Documentation/core-api/dma-api.rst
 | 
						|
 | 
						|
 | 
						|
DATA DEPENDENCY BARRIERS (HISTORICAL)
 | 
						|
-------------------------------------
 | 
						|
 | 
						|
As of v4.15 of the Linux kernel, an smp_mb() was added to READ_ONCE() for
 | 
						|
DEC Alpha, which means that about the only people who need to pay attention
 | 
						|
to this section are those working on DEC Alpha architecture-specific code
 | 
						|
and those working on READ_ONCE() itself.  For those who need it, and for
 | 
						|
those who are interested in the history, here is the story of
 | 
						|
data-dependency barriers.
 | 
						|
 | 
						|
The usage requirements of data dependency barriers are a little subtle, and
 | 
						|
it's not always obvious that they're needed.  To illustrate, consider the
 | 
						|
following sequence of events:
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============
 | 
						|
	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
 | 
						|
	B = 4;
 | 
						|
	<write barrier>
 | 
						|
	WRITE_ONCE(P, &B);
 | 
						|
			      Q = READ_ONCE(P);
 | 
						|
			      D = *Q;
 | 
						|
 | 
						|
There's a clear data dependency here, and it would seem that by the end of the
 | 
						|
sequence, Q must be either &A or &B, and that:
 | 
						|
 | 
						|
	(Q == &A) implies (D == 1)
 | 
						|
	(Q == &B) implies (D == 4)
 | 
						|
 | 
						|
But!  CPU 2's perception of P may be updated _before_ its perception of B, thus
 | 
						|
leading to the following situation:
 | 
						|
 | 
						|
	(Q == &B) and (D == 2) ????
 | 
						|
 | 
						|
While this may seem like a failure of coherency or causality maintenance, it
 | 
						|
isn't, and this behaviour can be observed on certain real CPUs (such as the DEC
 | 
						|
Alpha).
 | 
						|
 | 
						|
To deal with this, a data dependency barrier or better must be inserted
 | 
						|
between the address load and the data load:
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============
 | 
						|
	{ A == 1, B == 2, C == 3, P == &A, Q == &C }
 | 
						|
	B = 4;
 | 
						|
	<write barrier>
 | 
						|
	WRITE_ONCE(P, &B);
 | 
						|
			      Q = READ_ONCE(P);
 | 
						|
			      <data dependency barrier>
 | 
						|
			      D = *Q;
 | 
						|
 | 
						|
This enforces the occurrence of one of the two implications, and prevents the
 | 
						|
third possibility from arising.
 | 
						|
 | 
						|
 | 
						|
[!] Note that this extremely counterintuitive situation arises most easily on
 | 
						|
machines with split caches, so that, for example, one cache bank processes
 | 
						|
even-numbered cache lines and the other bank processes odd-numbered cache
 | 
						|
lines.  The pointer P might be stored in an odd-numbered cache line, and the
 | 
						|
variable B might be stored in an even-numbered cache line.  Then, if the
 | 
						|
even-numbered bank of the reading CPU's cache is extremely busy while the
 | 
						|
odd-numbered bank is idle, one can see the new value of the pointer P (&B),
 | 
						|
but the old value of the variable B (2).
 | 
						|
 | 
						|
 | 
						|
A data-dependency barrier is not required to order dependent writes
 | 
						|
because the CPUs that the Linux kernel supports don't do writes
 | 
						|
until they are certain (1) that the write will actually happen, (2)
 | 
						|
of the location of the write, and (3) of the value to be written.
 | 
						|
But please carefully read the "CONTROL DEPENDENCIES" section and the
 | 
						|
Documentation/RCU/rcu_dereference.rst file:  The compiler can and does
 | 
						|
break dependencies in a great many highly creative ways.
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============
 | 
						|
	{ A == 1, B == 2, C = 3, P == &A, Q == &C }
 | 
						|
	B = 4;
 | 
						|
	<write barrier>
 | 
						|
	WRITE_ONCE(P, &B);
 | 
						|
			      Q = READ_ONCE(P);
 | 
						|
			      WRITE_ONCE(*Q, 5);
 | 
						|
 | 
						|
Therefore, no data-dependency barrier is required to order the read into
 | 
						|
Q with the store into *Q.  In other words, this outcome is prohibited,
 | 
						|
even without a data-dependency barrier:
 | 
						|
 | 
						|
	(Q == &B) && (B == 4)
 | 
						|
 | 
						|
Please note that this pattern should be rare.  After all, the whole point
 | 
						|
of dependency ordering is to -prevent- writes to the data structure, along
 | 
						|
with the expensive cache misses associated with those writes.  This pattern
 | 
						|
can be used to record rare error conditions and the like, and the CPUs'
 | 
						|
naturally occurring ordering prevents such records from being lost.
 | 
						|
 | 
						|
 | 
						|
Note well that the ordering provided by a data dependency is local to
 | 
						|
the CPU containing it.  See the section on "Multicopy atomicity" for
 | 
						|
more information.
 | 
						|
 | 
						|
 | 
						|
The data dependency barrier is very important to the RCU system,
 | 
						|
for example.  See rcu_assign_pointer() and rcu_dereference() in
 | 
						|
include/linux/rcupdate.h.  This permits the current target of an RCU'd
 | 
						|
pointer to be replaced with a new modified target, without the replacement
 | 
						|
target appearing to be incompletely initialised.
 | 
						|
 | 
						|
See also the subsection on "Cache Coherency" for a more thorough example.
 | 
						|
 | 
						|
 | 
						|
CONTROL DEPENDENCIES
 | 
						|
--------------------
 | 
						|
 | 
						|
Control dependencies can be a bit tricky because current compilers do
 | 
						|
not understand them.  The purpose of this section is to help you prevent
 | 
						|
the compiler's ignorance from breaking your code.
 | 
						|
 | 
						|
A load-load control dependency requires a full read memory barrier, not
 | 
						|
simply a data dependency barrier to make it work correctly.  Consider the
 | 
						|
following bit of code:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		<data dependency barrier>  /* BUG: No data dependency!!! */
 | 
						|
		p = READ_ONCE(b);
 | 
						|
	}
 | 
						|
 | 
						|
This will not have the desired effect because there is no actual data
 | 
						|
dependency, but rather a control dependency that the CPU may short-circuit
 | 
						|
by attempting to predict the outcome in advance, so that other CPUs see
 | 
						|
the load from b as having happened before the load from a.  In such a
 | 
						|
case what's actually required is:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		<read barrier>
 | 
						|
		p = READ_ONCE(b);
 | 
						|
	}
 | 
						|
 | 
						|
However, stores are not speculated.  This means that ordering -is- provided
 | 
						|
for load-store control dependencies, as in the following example:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
	}
 | 
						|
 | 
						|
Control dependencies pair normally with other types of barriers.
 | 
						|
That said, please note that neither READ_ONCE() nor WRITE_ONCE()
 | 
						|
are optional! Without the READ_ONCE(), the compiler might combine the
 | 
						|
load from 'a' with other loads from 'a'.  Without the WRITE_ONCE(),
 | 
						|
the compiler might combine the store to 'b' with other stores to 'b'.
 | 
						|
Either can result in highly counterintuitive effects on ordering.
 | 
						|
 | 
						|
Worse yet, if the compiler is able to prove (say) that the value of
 | 
						|
variable 'a' is always non-zero, it would be well within its rights
 | 
						|
to optimize the original example by eliminating the "if" statement
 | 
						|
as follows:
 | 
						|
 | 
						|
	q = a;
 | 
						|
	b = 1;  /* BUG: Compiler and CPU can both reorder!!! */
 | 
						|
 | 
						|
So don't leave out the READ_ONCE().
 | 
						|
 | 
						|
It is tempting to try to enforce ordering on identical stores on both
 | 
						|
branches of the "if" statement as follows:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		barrier();
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		barrier();
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
Unfortunately, current compilers will transform this as follows at high
 | 
						|
optimization levels:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	barrier();
 | 
						|
	WRITE_ONCE(b, 1);  /* BUG: No ordering vs. load from a!!! */
 | 
						|
	if (q) {
 | 
						|
		/* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		/* WRITE_ONCE(b, 1); -- moved up, BUG!!! */
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
Now there is no conditional between the load from 'a' and the store to
 | 
						|
'b', which means that the CPU is within its rights to reorder them:
 | 
						|
The conditional is absolutely required, and must be present in the
 | 
						|
assembly code even after all compiler optimizations have been applied.
 | 
						|
Therefore, if you need ordering in this example, you need explicit
 | 
						|
memory barriers, for example, smp_store_release():
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		smp_store_release(&b, 1);
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		smp_store_release(&b, 1);
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
In contrast, without explicit memory barriers, two-legged-if control
 | 
						|
ordering is guaranteed only when the stores differ, for example:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		WRITE_ONCE(b, 2);
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
The initial READ_ONCE() is still required to prevent the compiler from
 | 
						|
proving the value of 'a'.
 | 
						|
 | 
						|
In addition, you need to be careful what you do with the local variable 'q',
 | 
						|
otherwise the compiler might be able to guess the value and again remove
 | 
						|
the needed conditional.  For example:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q % MAX) {
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		WRITE_ONCE(b, 2);
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
If MAX is defined to be 1, then the compiler knows that (q % MAX) is
 | 
						|
equal to zero, in which case the compiler is within its rights to
 | 
						|
transform the above code into the following:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	WRITE_ONCE(b, 2);
 | 
						|
	do_something_else();
 | 
						|
 | 
						|
Given this transformation, the CPU is not required to respect the ordering
 | 
						|
between the load from variable 'a' and the store to variable 'b'.  It is
 | 
						|
tempting to add a barrier(), but this does not help.  The conditional
 | 
						|
is gone, and the barrier won't bring it back.  Therefore, if you are
 | 
						|
relying on this ordering, you should make sure that MAX is greater than
 | 
						|
one, perhaps as follows:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */
 | 
						|
	if (q % MAX) {
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
		do_something();
 | 
						|
	} else {
 | 
						|
		WRITE_ONCE(b, 2);
 | 
						|
		do_something_else();
 | 
						|
	}
 | 
						|
 | 
						|
Please note once again that the stores to 'b' differ.  If they were
 | 
						|
identical, as noted earlier, the compiler could pull this store outside
 | 
						|
of the 'if' statement.
 | 
						|
 | 
						|
You must also be careful not to rely too much on boolean short-circuit
 | 
						|
evaluation.  Consider this example:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q || 1 > 0)
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
 | 
						|
Because the first condition cannot fault and the second condition is
 | 
						|
always true, the compiler can transform this example as following,
 | 
						|
defeating control dependency:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	WRITE_ONCE(b, 1);
 | 
						|
 | 
						|
This example underscores the need to ensure that the compiler cannot
 | 
						|
out-guess your code.  More generally, although READ_ONCE() does force
 | 
						|
the compiler to actually emit code for a given load, it does not force
 | 
						|
the compiler to use the results.
 | 
						|
 | 
						|
In addition, control dependencies apply only to the then-clause and
 | 
						|
else-clause of the if-statement in question.  In particular, it does
 | 
						|
not necessarily apply to code following the if-statement:
 | 
						|
 | 
						|
	q = READ_ONCE(a);
 | 
						|
	if (q) {
 | 
						|
		WRITE_ONCE(b, 1);
 | 
						|
	} else {
 | 
						|
		WRITE_ONCE(b, 2);
 | 
						|
	}
 | 
						|
	WRITE_ONCE(c, 1);  /* BUG: No ordering against the read from 'a'. */
 | 
						|
 | 
						|
It is tempting to argue that there in fact is ordering because the
 | 
						|
compiler cannot reorder volatile accesses and also cannot reorder
 | 
						|
the writes to 'b' with the condition.  Unfortunately for this line
 | 
						|
of reasoning, the compiler might compile the two writes to 'b' as
 | 
						|
conditional-move instructions, as in this fanciful pseudo-assembly
 | 
						|
language:
 | 
						|
 | 
						|
	ld r1,a
 | 
						|
	cmp r1,$0
 | 
						|
	cmov,ne r4,$1
 | 
						|
	cmov,eq r4,$2
 | 
						|
	st r4,b
 | 
						|
	st $1,c
 | 
						|
 | 
						|
A weakly ordered CPU would have no dependency of any sort between the load
 | 
						|
from 'a' and the store to 'c'.  The control dependencies would extend
 | 
						|
only to the pair of cmov instructions and the store depending on them.
 | 
						|
In short, control dependencies apply only to the stores in the then-clause
 | 
						|
and else-clause of the if-statement in question (including functions
 | 
						|
invoked by those two clauses), not to code following that if-statement.
 | 
						|
 | 
						|
 | 
						|
Note well that the ordering provided by a control dependency is local
 | 
						|
to the CPU containing it.  See the section on "Multicopy atomicity"
 | 
						|
for more information.
 | 
						|
 | 
						|
 | 
						|
In summary:
 | 
						|
 | 
						|
  (*) Control dependencies can order prior loads against later stores.
 | 
						|
      However, they do -not- guarantee any other sort of ordering:
 | 
						|
      Not prior loads against later loads, nor prior stores against
 | 
						|
      later anything.  If you need these other forms of ordering,
 | 
						|
      use smp_rmb(), smp_wmb(), or, in the case of prior stores and
 | 
						|
      later loads, smp_mb().
 | 
						|
 | 
						|
  (*) If both legs of the "if" statement begin with identical stores to
 | 
						|
      the same variable, then those stores must be ordered, either by
 | 
						|
      preceding both of them with smp_mb() or by using smp_store_release()
 | 
						|
      to carry out the stores.  Please note that it is -not- sufficient
 | 
						|
      to use barrier() at beginning of each leg of the "if" statement
 | 
						|
      because, as shown by the example above, optimizing compilers can
 | 
						|
      destroy the control dependency while respecting the letter of the
 | 
						|
      barrier() law.
 | 
						|
 | 
						|
  (*) Control dependencies require at least one run-time conditional
 | 
						|
      between the prior load and the subsequent store, and this
 | 
						|
      conditional must involve the prior load.  If the compiler is able
 | 
						|
      to optimize the conditional away, it will have also optimized
 | 
						|
      away the ordering.  Careful use of READ_ONCE() and WRITE_ONCE()
 | 
						|
      can help to preserve the needed conditional.
 | 
						|
 | 
						|
  (*) Control dependencies require that the compiler avoid reordering the
 | 
						|
      dependency into nonexistence.  Careful use of READ_ONCE() or
 | 
						|
      atomic{,64}_read() can help to preserve your control dependency.
 | 
						|
      Please see the COMPILER BARRIER section for more information.
 | 
						|
 | 
						|
  (*) Control dependencies apply only to the then-clause and else-clause
 | 
						|
      of the if-statement containing the control dependency, including
 | 
						|
      any functions that these two clauses call.  Control dependencies
 | 
						|
      do -not- apply to code following the if-statement containing the
 | 
						|
      control dependency.
 | 
						|
 | 
						|
  (*) Control dependencies pair normally with other types of barriers.
 | 
						|
 | 
						|
  (*) Control dependencies do -not- provide multicopy atomicity.  If you
 | 
						|
      need all the CPUs to see a given store at the same time, use smp_mb().
 | 
						|
 | 
						|
  (*) Compilers do not understand control dependencies.  It is therefore
 | 
						|
      your job to ensure that they do not break your code.
 | 
						|
 | 
						|
 | 
						|
SMP BARRIER PAIRING
 | 
						|
-------------------
 | 
						|
 | 
						|
When dealing with CPU-CPU interactions, certain types of memory barrier should
 | 
						|
always be paired.  A lack of appropriate pairing is almost certainly an error.
 | 
						|
 | 
						|
General barriers pair with each other, though they also pair with most
 | 
						|
other types of barriers, albeit without multicopy atomicity.  An acquire
 | 
						|
barrier pairs with a release barrier, but both may also pair with other
 | 
						|
barriers, including of course general barriers.  A write barrier pairs
 | 
						|
with a data dependency barrier, a control dependency, an acquire barrier,
 | 
						|
a release barrier, a read barrier, or a general barrier.  Similarly a
 | 
						|
read barrier, control dependency, or a data dependency barrier pairs
 | 
						|
with a write barrier, an acquire barrier, a release barrier, or a
 | 
						|
general barrier:
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============
 | 
						|
	WRITE_ONCE(a, 1);
 | 
						|
	<write barrier>
 | 
						|
	WRITE_ONCE(b, 2);     x = READ_ONCE(b);
 | 
						|
			      <read barrier>
 | 
						|
			      y = READ_ONCE(a);
 | 
						|
 | 
						|
Or:
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============================
 | 
						|
	a = 1;
 | 
						|
	<write barrier>
 | 
						|
	WRITE_ONCE(b, &a);    x = READ_ONCE(b);
 | 
						|
			      <data dependency barrier>
 | 
						|
			      y = *x;
 | 
						|
 | 
						|
Or even:
 | 
						|
 | 
						|
	CPU 1		      CPU 2
 | 
						|
	===============	      ===============================
 | 
						|
	r1 = READ_ONCE(y);
 | 
						|
	<general barrier>
 | 
						|
	WRITE_ONCE(x, 1);     if (r2 = READ_ONCE(x)) {
 | 
						|
			         <implicit control dependency>
 | 
						|
			         WRITE_ONCE(y, 1);
 | 
						|
			      }
 | 
						|
 | 
						|
	assert(r1 == 0 || r2 == 0);
 | 
						|
 | 
						|
Basically, the read barrier always has to be there, even though it can be of
 | 
						|
the "weaker" type.
 | 
						|
 | 
						|
[!] Note that the stores before the write barrier would normally be expected to
 | 
						|
match the loads after the read barrier or the data dependency barrier, and vice
 | 
						|
versa:
 | 
						|
 | 
						|
	CPU 1                               CPU 2
 | 
						|
	===================                 ===================
 | 
						|
	WRITE_ONCE(a, 1);    }----   --->{  v = READ_ONCE(c);
 | 
						|
	WRITE_ONCE(b, 2);    }    \ /    {  w = READ_ONCE(d);
 | 
						|
	<write barrier>            \        <read barrier>
 | 
						|
	WRITE_ONCE(c, 3);    }    / \    {  x = READ_ONCE(a);
 | 
						|
	WRITE_ONCE(d, 4);    }----   --->{  y = READ_ONCE(b);
 | 
						|
 | 
						|
 | 
						|
EXAMPLES OF MEMORY BARRIER SEQUENCES
 | 
						|
------------------------------------
 | 
						|
 | 
						|
Firstly, write barriers act as partial orderings on store operations.
 | 
						|
Consider the following sequence of events:
 | 
						|
 | 
						|
	CPU 1
 | 
						|
	=======================
 | 
						|
	STORE A = 1
 | 
						|
	STORE B = 2
 | 
						|
	STORE C = 3
 | 
						|
	<write barrier>
 | 
						|
	STORE D = 4
 | 
						|
	STORE E = 5
 | 
						|
 | 
						|
This sequence of events is committed to the memory coherence system in an order
 | 
						|
that the rest of the system might perceive as the unordered set of { STORE A,
 | 
						|
STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E
 | 
						|
}:
 | 
						|
 | 
						|
	+-------+       :      :
 | 
						|
	|       |       +------+
 | 
						|
	|       |------>| C=3  |     }     /\
 | 
						|
	|       |  :    +------+     }-----  \  -----> Events perceptible to
 | 
						|
	|       |  :    | A=1  |     }        \/       the rest of the system
 | 
						|
	|       |  :    +------+     }
 | 
						|
	| CPU 1 |  :    | B=2  |     }
 | 
						|
	|       |       +------+     }
 | 
						|
	|       |   wwwwwwwwwwwwwwww }   <--- At this point the write barrier
 | 
						|
	|       |       +------+     }        requires all stores prior to the
 | 
						|
	|       |  :    | E=5  |     }        barrier to be committed before
 | 
						|
	|       |  :    +------+     }        further stores may take place
 | 
						|
	|       |------>| D=4  |     }
 | 
						|
	|       |       +------+
 | 
						|
	+-------+       :      :
 | 
						|
	                   |
 | 
						|
	                   | Sequence in which stores are committed to the
 | 
						|
	                   | memory system by CPU 1
 | 
						|
	                   V
 | 
						|
 | 
						|
 | 
						|
Secondly, data dependency barriers act as partial orderings on data-dependent
 | 
						|
loads.  Consider the following sequence of events:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
		{ B = 7; X = 9; Y = 8; C = &Y }
 | 
						|
	STORE A = 1
 | 
						|
	STORE B = 2
 | 
						|
	<write barrier>
 | 
						|
	STORE C = &B		LOAD X
 | 
						|
	STORE D = 4		LOAD C (gets &B)
 | 
						|
				LOAD *C (reads B)
 | 
						|
 | 
						|
Without intervention, CPU 2 may perceive the events on CPU 1 in some
 | 
						|
effectively random order, despite the write barrier issued by CPU 1:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+  | Sequence of update
 | 
						|
	|       |------>| B=2  |-----       --->| Y->8  |  | of perception on
 | 
						|
	|       |  :    +------+     \          +-------+  | CPU 2
 | 
						|
	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |  V
 | 
						|
	|       |       +------+       |        +-------+
 | 
						|
	|       |   wwwwwwwwwwwwwwww   |        :       :
 | 
						|
	|       |       +------+       |        :       :
 | 
						|
	|       |  :    | C=&B |---    |        :       :       +-------+
 | 
						|
	|       |  :    +------+   \   |        +-------+       |       |
 | 
						|
	|       |------>| D=4  |    ----------->| C->&B |------>|       |
 | 
						|
	|       |       +------+       |        +-------+       |       |
 | 
						|
	+-------+       :      :       |        :       :       |       |
 | 
						|
	                               |        :       :       |       |
 | 
						|
	                               |        :       :       | CPU 2 |
 | 
						|
	                               |        +-------+       |       |
 | 
						|
	    Apparently incorrect --->  |        | B->7  |------>|       |
 | 
						|
	    perception of B (!)        |        +-------+       |       |
 | 
						|
	                               |        :       :       |       |
 | 
						|
	                               |        +-------+       |       |
 | 
						|
	    The load of X holds --->    \       | X->9  |------>|       |
 | 
						|
	    up the maintenance           \      +-------+       |       |
 | 
						|
	    of coherence of B             ----->| B->2  |       +-------+
 | 
						|
	                                        +-------+
 | 
						|
	                                        :       :
 | 
						|
 | 
						|
 | 
						|
In the above example, CPU 2 perceives that B is 7, despite the load of *C
 | 
						|
(which would be B) coming after the LOAD of C.
 | 
						|
 | 
						|
If, however, a data dependency barrier were to be placed between the load of C
 | 
						|
and the load of *C (ie: B) on CPU 2:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
		{ B = 7; X = 9; Y = 8; C = &Y }
 | 
						|
	STORE A = 1
 | 
						|
	STORE B = 2
 | 
						|
	<write barrier>
 | 
						|
	STORE C = &B		LOAD X
 | 
						|
	STORE D = 4		LOAD C (gets &B)
 | 
						|
				<data dependency barrier>
 | 
						|
				LOAD *C (reads B)
 | 
						|
 | 
						|
then the following will occur:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+
 | 
						|
	|       |------>| B=2  |-----       --->| Y->8  |
 | 
						|
	|       |  :    +------+     \          +-------+
 | 
						|
	| CPU 1 |  :    | A=1  |      \     --->| C->&Y |
 | 
						|
	|       |       +------+       |        +-------+
 | 
						|
	|       |   wwwwwwwwwwwwwwww   |        :       :
 | 
						|
	|       |       +------+       |        :       :
 | 
						|
	|       |  :    | C=&B |---    |        :       :       +-------+
 | 
						|
	|       |  :    +------+   \   |        +-------+       |       |
 | 
						|
	|       |------>| D=4  |    ----------->| C->&B |------>|       |
 | 
						|
	|       |       +------+       |        +-------+       |       |
 | 
						|
	+-------+       :      :       |        :       :       |       |
 | 
						|
	                               |        :       :       |       |
 | 
						|
	                               |        :       :       | CPU 2 |
 | 
						|
	                               |        +-------+       |       |
 | 
						|
	                               |        | X->9  |------>|       |
 | 
						|
	                               |        +-------+       |       |
 | 
						|
	  Makes sure all effects --->   \   ddddddddddddddddd   |       |
 | 
						|
	  prior to the store of C        \      +-------+       |       |
 | 
						|
	  are perceptible to              ----->| B->2  |------>|       |
 | 
						|
	  subsequent loads                      +-------+       |       |
 | 
						|
	                                        :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
And thirdly, a read barrier acts as a partial order on loads.  Consider the
 | 
						|
following sequence of events:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
		{ A = 0, B = 9 }
 | 
						|
	STORE A=1
 | 
						|
	<write barrier>
 | 
						|
	STORE B=2
 | 
						|
				LOAD B
 | 
						|
				LOAD A
 | 
						|
 | 
						|
Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in
 | 
						|
some effectively random order, despite the write barrier issued by CPU 1:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+
 | 
						|
	|       |------>| A=1  |------      --->| A->0  |
 | 
						|
	|       |       +------+      \         +-------+
 | 
						|
	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
 | 
						|
	|       |       +------+        |       +-------+
 | 
						|
	|       |------>| B=2  |---     |       :       :
 | 
						|
	|       |       +------+   \    |       :       :       +-------+
 | 
						|
	+-------+       :      :    \   |       +-------+       |       |
 | 
						|
	                             ---------->| B->2  |------>|       |
 | 
						|
	                                |       +-------+       | CPU 2 |
 | 
						|
	                                |       | A->0  |------>|       |
 | 
						|
	                                |       +-------+       |       |
 | 
						|
	                                |       :       :       +-------+
 | 
						|
	                                 \      :       :
 | 
						|
	                                  \     +-------+
 | 
						|
	                                   ---->| A->1  |
 | 
						|
	                                        +-------+
 | 
						|
	                                        :       :
 | 
						|
 | 
						|
 | 
						|
If, however, a read barrier were to be placed between the load of B and the
 | 
						|
load of A on CPU 2:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
		{ A = 0, B = 9 }
 | 
						|
	STORE A=1
 | 
						|
	<write barrier>
 | 
						|
	STORE B=2
 | 
						|
				LOAD B
 | 
						|
				<read barrier>
 | 
						|
				LOAD A
 | 
						|
 | 
						|
then the partial ordering imposed by CPU 1 will be perceived correctly by CPU
 | 
						|
2:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+
 | 
						|
	|       |------>| A=1  |------      --->| A->0  |
 | 
						|
	|       |       +------+      \         +-------+
 | 
						|
	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
 | 
						|
	|       |       +------+        |       +-------+
 | 
						|
	|       |------>| B=2  |---     |       :       :
 | 
						|
	|       |       +------+   \    |       :       :       +-------+
 | 
						|
	+-------+       :      :    \   |       +-------+       |       |
 | 
						|
	                             ---------->| B->2  |------>|       |
 | 
						|
	                                |       +-------+       | CPU 2 |
 | 
						|
	                                |       :       :       |       |
 | 
						|
	                                |       :       :       |       |
 | 
						|
	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
 | 
						|
	  barrier causes all effects      \     +-------+       |       |
 | 
						|
	  prior to the storage of B        ---->| A->1  |------>|       |
 | 
						|
	  to be perceptible to CPU 2            +-------+       |       |
 | 
						|
	                                        :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
To illustrate this more completely, consider what could happen if the code
 | 
						|
contained a load of A either side of the read barrier:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
		{ A = 0, B = 9 }
 | 
						|
	STORE A=1
 | 
						|
	<write barrier>
 | 
						|
	STORE B=2
 | 
						|
				LOAD B
 | 
						|
				LOAD A [first load of A]
 | 
						|
				<read barrier>
 | 
						|
				LOAD A [second load of A]
 | 
						|
 | 
						|
Even though the two loads of A both occur after the load of B, they may both
 | 
						|
come up with different values:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+
 | 
						|
	|       |------>| A=1  |------      --->| A->0  |
 | 
						|
	|       |       +------+      \         +-------+
 | 
						|
	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
 | 
						|
	|       |       +------+        |       +-------+
 | 
						|
	|       |------>| B=2  |---     |       :       :
 | 
						|
	|       |       +------+   \    |       :       :       +-------+
 | 
						|
	+-------+       :      :    \   |       +-------+       |       |
 | 
						|
	                             ---------->| B->2  |------>|       |
 | 
						|
	                                |       +-------+       | CPU 2 |
 | 
						|
	                                |       :       :       |       |
 | 
						|
	                                |       :       :       |       |
 | 
						|
	                                |       +-------+       |       |
 | 
						|
	                                |       | A->0  |------>| 1st   |
 | 
						|
	                                |       +-------+       |       |
 | 
						|
	  At this point the read ---->   \  rrrrrrrrrrrrrrrrr   |       |
 | 
						|
	  barrier causes all effects      \     +-------+       |       |
 | 
						|
	  prior to the storage of B        ---->| A->1  |------>| 2nd   |
 | 
						|
	  to be perceptible to CPU 2            +-------+       |       |
 | 
						|
	                                        :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
But it may be that the update to A from CPU 1 becomes perceptible to CPU 2
 | 
						|
before the read barrier completes anyway:
 | 
						|
 | 
						|
	+-------+       :      :                :       :
 | 
						|
	|       |       +------+                +-------+
 | 
						|
	|       |------>| A=1  |------      --->| A->0  |
 | 
						|
	|       |       +------+      \         +-------+
 | 
						|
	| CPU 1 |   wwwwwwwwwwwwwwww   \    --->| B->9  |
 | 
						|
	|       |       +------+        |       +-------+
 | 
						|
	|       |------>| B=2  |---     |       :       :
 | 
						|
	|       |       +------+   \    |       :       :       +-------+
 | 
						|
	+-------+       :      :    \   |       +-------+       |       |
 | 
						|
	                             ---------->| B->2  |------>|       |
 | 
						|
	                                |       +-------+       | CPU 2 |
 | 
						|
	                                |       :       :       |       |
 | 
						|
	                                 \      :       :       |       |
 | 
						|
	                                  \     +-------+       |       |
 | 
						|
	                                   ---->| A->1  |------>| 1st   |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                    rrrrrrrrrrrrrrrrr   |       |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                        | A->1  |------>| 2nd   |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                        :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
The guarantee is that the second load will always come up with A == 1 if the
 | 
						|
load of B came up with B == 2.  No such guarantee exists for the first load of
 | 
						|
A; that may come up with either A == 0 or A == 1.
 | 
						|
 | 
						|
 | 
						|
READ MEMORY BARRIERS VS LOAD SPECULATION
 | 
						|
----------------------------------------
 | 
						|
 | 
						|
Many CPUs speculate with loads: that is they see that they will need to load an
 | 
						|
item from memory, and they find a time where they're not using the bus for any
 | 
						|
other loads, and so do the load in advance - even though they haven't actually
 | 
						|
got to that point in the instruction execution flow yet.  This permits the
 | 
						|
actual load instruction to potentially complete immediately because the CPU
 | 
						|
already has the value to hand.
 | 
						|
 | 
						|
It may turn out that the CPU didn't actually need the value - perhaps because a
 | 
						|
branch circumvented the load - in which case it can discard the value or just
 | 
						|
cache it for later use.
 | 
						|
 | 
						|
Consider:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
				LOAD B
 | 
						|
				DIVIDE		} Divide instructions generally
 | 
						|
				DIVIDE		} take a long time to perform
 | 
						|
				LOAD A
 | 
						|
 | 
						|
Which might appear as this:
 | 
						|
 | 
						|
	                                        :       :       +-------+
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                    --->| B->2  |------>|       |
 | 
						|
	                                        +-------+       | CPU 2 |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
 | 
						|
	division speculates on the              +-------+   ~   |       |
 | 
						|
	LOAD of A                               :       :   ~   |       |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	Once the divisions are complete -->     :       :   ~-->|       |
 | 
						|
	the CPU can then perform the            :       :       |       |
 | 
						|
	LOAD with immediate effect              :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
Placing a read barrier or a data dependency barrier just before the second
 | 
						|
load:
 | 
						|
 | 
						|
	CPU 1			CPU 2
 | 
						|
	=======================	=======================
 | 
						|
				LOAD B
 | 
						|
				DIVIDE
 | 
						|
				DIVIDE
 | 
						|
				<read barrier>
 | 
						|
				LOAD A
 | 
						|
 | 
						|
will force any value speculatively obtained to be reconsidered to an extent
 | 
						|
dependent on the type of barrier used.  If there was no change made to the
 | 
						|
speculated memory location, then the speculated value will just be used:
 | 
						|
 | 
						|
	                                        :       :       +-------+
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                    --->| B->2  |------>|       |
 | 
						|
	                                        +-------+       | CPU 2 |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
 | 
						|
	division speculates on the              +-------+   ~   |       |
 | 
						|
	LOAD of A                               :       :   ~   |       |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	                                    rrrrrrrrrrrrrrrr~   |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	                                        :       :   ~-->|       |
 | 
						|
	                                        :       :       |       |
 | 
						|
	                                        :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
but if there was an update or an invalidation from another CPU pending, then
 | 
						|
the speculation will be cancelled and the value reloaded:
 | 
						|
 | 
						|
	                                        :       :       +-------+
 | 
						|
	                                        +-------+       |       |
 | 
						|
	                                    --->| B->2  |------>|       |
 | 
						|
	                                        +-------+       | CPU 2 |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	The CPU being busy doing a --->     --->| A->0  |~~~~   |       |
 | 
						|
	division speculates on the              +-------+   ~   |       |
 | 
						|
	LOAD of A                               :       :   ~   |       |
 | 
						|
	                                        :       :DIVIDE |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	                                        :       :   ~   |       |
 | 
						|
	                                    rrrrrrrrrrrrrrrrr   |       |
 | 
						|
	                                        +-------+       |       |
 | 
						|
	The speculation is discarded --->   --->| A->1  |------>|       |
 | 
						|
	and an updated value is                 +-------+       |       |
 | 
						|
	retrieved                               :       :       +-------+
 | 
						|
 | 
						|
 | 
						|
MULTICOPY ATOMICITY
 | 
						|
--------------------
 | 
						|
 | 
						|
Multicopy atomicity is a deeply intuitive notion about ordering that is
 | 
						|
not always provided by real computer systems, namely that a given store
 | 
						|
becomes visible at the same time to all CPUs, or, alternatively, that all
 | 
						|
CPUs agree on the order in which all stores become visible.  However,
 | 
						|
support of full multicopy atomicity would rule out valuable hardware
 | 
						|
optimizations, so a weaker form called ``other multicopy atomicity''
 | 
						|
instead guarantees only that a given store becomes visible at the same
 | 
						|
time to all -other- CPUs.  The remainder of this document discusses this
 | 
						|
weaker form, but for brevity will call it simply ``multicopy atomicity''.
 | 
						|
 | 
						|
The following example demonstrates multicopy atomicity:
 | 
						|
 | 
						|
	CPU 1			CPU 2			CPU 3
 | 
						|
	=======================	=======================	=======================
 | 
						|
		{ X = 0, Y = 0 }
 | 
						|
	STORE X=1		r1=LOAD X (reads 1)	LOAD Y (reads 1)
 | 
						|
				<general barrier>	<read barrier>
 | 
						|
				STORE Y=r1		LOAD X
 | 
						|
 | 
						|
Suppose that CPU 2's load from X returns 1, which it then stores to Y,
 | 
						|
and CPU 3's load from Y returns 1.  This indicates that CPU 1's store
 | 
						|
to X precedes CPU 2's load from X and that CPU 2's store to Y precedes
 | 
						|
CPU 3's load from Y.  In addition, the memory barriers guarantee that
 | 
						|
CPU 2 executes its load before its store, and CPU 3 loads from Y before
 | 
						|
it loads from X.  The question is then "Can CPU 3's load from X return 0?"
 | 
						|
 | 
						|
Because CPU 3's load from X in some sense comes after CPU 2's load, it
 | 
						|
is natural to expect that CPU 3's load from X must therefore return 1.
 | 
						|
This expectation follows from multicopy atomicity: if a load executing
 | 
						|
on CPU B follows a load from the same variable executing on CPU A (and
 | 
						|
CPU A did not originally store the value which it read), then on
 | 
						|
multicopy-atomic systems, CPU B's load must return either the same value
 | 
						|
that CPU A's load did or some later value.  However, the Linux kernel
 | 
						|
does not require systems to be multicopy atomic.
 | 
						|
 | 
						|
The use of a general memory barrier in the example above compensates
 | 
						|
for any lack of multicopy atomicity.  In the example, if CPU 2's load
 | 
						|
from X returns 1 and CPU 3's load from Y returns 1, then CPU 3's load
 | 
						|
from X must indeed also return 1.
 | 
						|
 | 
						|
However, dependencies, read barriers, and write barriers are not always
 | 
						|
able to compensate for non-multicopy atomicity.  For example, suppose
 | 
						|
that CPU 2's general barrier is removed from the above example, leaving
 | 
						|
only the data dependency shown below:
 | 
						|
 | 
						|
	CPU 1			CPU 2			CPU 3
 | 
						|
	=======================	=======================	=======================
 | 
						|
		{ X = 0, Y = 0 }
 | 
						|
	STORE X=1		r1=LOAD X (reads 1)	LOAD Y (reads 1)
 | 
						|
				<data dependency>	<read barrier>
 | 
						|
				STORE Y=r1		LOAD X (reads 0)
 | 
						|
 | 
						|
This substitution allows non-multicopy atomicity to run rampant: in
 | 
						|
this example, it is perfectly legal for CPU 2's load from X to return 1,
 | 
						|
CPU 3's load from Y to return 1, and its load from X to return 0.
 | 
						|
 | 
						|
The key point is that although CPU 2's data dependency orders its load
 | 
						|
and store, it does not guarantee to order CPU 1's store.  Thus, if this
 | 
						|
example runs on a non-multicopy-atomic system where CPUs 1 and 2 share a
 | 
						|
store buffer or a level of cache, CPU 2 might have early access to CPU 1's
 | 
						|
writes.  General barriers are therefore required to ensure that all CPUs
 | 
						|
agree on the combined order of multiple accesses.
 | 
						|
 | 
						|
General barriers can compensate not only for non-multicopy atomicity,
 | 
						|
but can also generate additional ordering that can ensure that -all-
 | 
						|
CPUs will perceive the same order of -all- operations.  In contrast, a
 | 
						|
chain of release-acquire pairs do not provide this additional ordering,
 | 
						|
which means that only those CPUs on the chain are guaranteed to agree
 | 
						|
on the combined order of the accesses.  For example, switching to C code
 | 
						|
in deference to the ghost of Herman Hollerith:
 | 
						|
 | 
						|
	int u, v, x, y, z;
 | 
						|
 | 
						|
	void cpu0(void)
 | 
						|
	{
 | 
						|
		r0 = smp_load_acquire(&x);
 | 
						|
		WRITE_ONCE(u, 1);
 | 
						|
		smp_store_release(&y, 1);
 | 
						|
	}
 | 
						|
 | 
						|
	void cpu1(void)
 | 
						|
	{
 | 
						|
		r1 = smp_load_acquire(&y);
 | 
						|
		r4 = READ_ONCE(v);
 | 
						|
		r5 = READ_ONCE(u);
 | 
						|
		smp_store_release(&z, 1);
 | 
						|
	}
 | 
						|
 | 
						|
	void cpu2(void)
 | 
						|
	{
 | 
						|
		r2 = smp_load_acquire(&z);
 | 
						|
		smp_store_release(&x, 1);
 | 
						|
	}
 | 
						|
 | 
						|
	void cpu3(void)
 | 
						|
	{
 | 
						|
		WRITE_ONCE(v, 1);
 | 
						|
		smp_mb();
 | 
						|
		r3 = READ_ONCE(u);
 | 
						|
	}
 | 
						|
 | 
						|
Because cpu0(), cpu1(), and cpu2() participate in a chain of
 | 
						|
smp_store_release()/smp_load_acquire() pairs, the following outcome
 | 
						|
is prohibited:
 | 
						|
 | 
						|
	r0 == 1 && r1 == 1 && r2 == 1
 | 
						|
 | 
						|
Furthermore, because of the release-acquire relationship between cpu0()
 | 
						|
and cpu1(), cpu1() must see cpu0()'s writes, so that the following
 | 
						|
outcome is prohibited:
 | 
						|
 | 
						|
	r1 == 1 && r5 == 0
 | 
						|
 | 
						|
However, the ordering provided by a release-acquire chain is local
 | 
						|
to the CPUs participating in that chain and does not apply to cpu3(),
 | 
						|
at least aside from stores.  Therefore, the following outcome is possible:
 | 
						|
 | 
						|
	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0
 | 
						|
 | 
						|
As an aside, the following outcome is also possible:
 | 
						|
 | 
						|
	r0 == 0 && r1 == 1 && r2 == 1 && r3 == 0 && r4 == 0 && r5 == 1
 | 
						|
 | 
						|
Although cpu0(), cpu1(), and cpu2() will see their respective reads and
 | 
						|
writes in order, CPUs not involved in the release-acquire chain might
 | 
						|
well disagree on the order.  This disagreement stems from the fact that
 | 
						|
the weak memory-barrier instructions used to implement smp_load_acquire()
 | 
						|
and smp_store_release() are not required to order prior stores against
 | 
						|
subsequent loads in all cases.  This means that cpu3() can see cpu0()'s
 | 
						|
store to u as happening -after- cpu1()'s load from v, even though
 | 
						|
both cpu0() and cpu1() agree that these two operations occurred in the
 | 
						|
intended order.
 | 
						|
 | 
						|
However, please keep in mind that smp_load_acquire() is not magic.
 | 
						|
In particular, it simply reads from its argument with ordering.  It does
 | 
						|
-not- ensure that any particular value will be read.  Therefore, the
 | 
						|
following outcome is possible:
 | 
						|
 | 
						|
	r0 == 0 && r1 == 0 && r2 == 0 && r5 == 0
 | 
						|
 | 
						|
Note that this outcome can happen even on a mythical sequentially
 | 
						|
consistent system where nothing is ever reordered.
 | 
						|
 | 
						|
To reiterate, if your code requires full ordering of all operations,
 | 
						|
use general barriers throughout.
 | 
						|
 | 
						|
 | 
						|
========================
 | 
						|
EXPLICIT KERNEL BARRIERS
 | 
						|
========================
 | 
						|
 | 
						|
The Linux kernel has a variety of different barriers that act at different
 | 
						|
levels:
 | 
						|
 | 
						|
  (*) Compiler barrier.
 | 
						|
 | 
						|
  (*) CPU memory barriers.
 | 
						|
 | 
						|
 | 
						|
COMPILER BARRIER
 | 
						|
----------------
 | 
						|
 | 
						|
The Linux kernel has an explicit compiler barrier function that prevents the
 | 
						|
compiler from moving the memory accesses either side of it to the other side:
 | 
						|
 | 
						|
	barrier();
 | 
						|
 | 
						|
This is a general barrier -- there are no read-read or write-write
 | 
						|
variants of barrier().  However, READ_ONCE() and WRITE_ONCE() can be
 | 
						|
thought of as weak forms of barrier() that affect only the specific
 | 
						|
accesses flagged by the READ_ONCE() or WRITE_ONCE().
 | 
						|
 | 
						|
The barrier() function has the following effects:
 | 
						|
 | 
						|
 (*) Prevents the compiler from reordering accesses following the
 | 
						|
     barrier() to precede any accesses preceding the barrier().
 | 
						|
     One example use for this property is to ease communication between
 | 
						|
     interrupt-handler code and the code that was interrupted.
 | 
						|
 | 
						|
 (*) Within a loop, forces the compiler to load the variables used
 | 
						|
     in that loop's conditional on each pass through that loop.
 | 
						|
 | 
						|
The READ_ONCE() and WRITE_ONCE() functions can prevent any number of
 | 
						|
optimizations that, while perfectly safe in single-threaded code, can
 | 
						|
be fatal in concurrent code.  Here are some examples of these sorts
 | 
						|
of optimizations:
 | 
						|
 | 
						|
 (*) The compiler is within its rights to reorder loads and stores
 | 
						|
     to the same variable, and in some cases, the CPU is within its
 | 
						|
     rights to reorder loads to the same variable.  This means that
 | 
						|
     the following code:
 | 
						|
 | 
						|
	a[0] = x;
 | 
						|
	a[1] = x;
 | 
						|
 | 
						|
     Might result in an older value of x stored in a[1] than in a[0].
 | 
						|
     Prevent both the compiler and the CPU from doing this as follows:
 | 
						|
 | 
						|
	a[0] = READ_ONCE(x);
 | 
						|
	a[1] = READ_ONCE(x);
 | 
						|
 | 
						|
     In short, READ_ONCE() and WRITE_ONCE() provide cache coherence for
 | 
						|
     accesses from multiple CPUs to a single variable.
 | 
						|
 | 
						|
 (*) The compiler is within its rights to merge successive loads from
 | 
						|
     the same variable.  Such merging can cause the compiler to "optimize"
 | 
						|
     the following code:
 | 
						|
 | 
						|
	while (tmp = a)
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     into the following code, which, although in some sense legitimate
 | 
						|
     for single-threaded code, is almost certainly not what the developer
 | 
						|
     intended:
 | 
						|
 | 
						|
	if (tmp = a)
 | 
						|
		for (;;)
 | 
						|
			do_something_with(tmp);
 | 
						|
 | 
						|
     Use READ_ONCE() to prevent the compiler from doing this to you:
 | 
						|
 | 
						|
	while (tmp = READ_ONCE(a))
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
 (*) The compiler is within its rights to reload a variable, for example,
 | 
						|
     in cases where high register pressure prevents the compiler from
 | 
						|
     keeping all data of interest in registers.  The compiler might
 | 
						|
     therefore optimize the variable 'tmp' out of our previous example:
 | 
						|
 | 
						|
	while (tmp = a)
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     This could result in the following code, which is perfectly safe in
 | 
						|
     single-threaded code, but can be fatal in concurrent code:
 | 
						|
 | 
						|
	while (a)
 | 
						|
		do_something_with(a);
 | 
						|
 | 
						|
     For example, the optimized version of this code could result in
 | 
						|
     passing a zero to do_something_with() in the case where the variable
 | 
						|
     a was modified by some other CPU between the "while" statement and
 | 
						|
     the call to do_something_with().
 | 
						|
 | 
						|
     Again, use READ_ONCE() to prevent the compiler from doing this:
 | 
						|
 | 
						|
	while (tmp = READ_ONCE(a))
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     Note that if the compiler runs short of registers, it might save
 | 
						|
     tmp onto the stack.  The overhead of this saving and later restoring
 | 
						|
     is why compilers reload variables.  Doing so is perfectly safe for
 | 
						|
     single-threaded code, so you need to tell the compiler about cases
 | 
						|
     where it is not safe.
 | 
						|
 | 
						|
 (*) The compiler is within its rights to omit a load entirely if it knows
 | 
						|
     what the value will be.  For example, if the compiler can prove that
 | 
						|
     the value of variable 'a' is always zero, it can optimize this code:
 | 
						|
 | 
						|
	while (tmp = a)
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     Into this:
 | 
						|
 | 
						|
	do { } while (0);
 | 
						|
 | 
						|
     This transformation is a win for single-threaded code because it
 | 
						|
     gets rid of a load and a branch.  The problem is that the compiler
 | 
						|
     will carry out its proof assuming that the current CPU is the only
 | 
						|
     one updating variable 'a'.  If variable 'a' is shared, then the
 | 
						|
     compiler's proof will be erroneous.  Use READ_ONCE() to tell the
 | 
						|
     compiler that it doesn't know as much as it thinks it does:
 | 
						|
 | 
						|
	while (tmp = READ_ONCE(a))
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     But please note that the compiler is also closely watching what you
 | 
						|
     do with the value after the READ_ONCE().  For example, suppose you
 | 
						|
     do the following and MAX is a preprocessor macro with the value 1:
 | 
						|
 | 
						|
	while ((tmp = READ_ONCE(a)) % MAX)
 | 
						|
		do_something_with(tmp);
 | 
						|
 | 
						|
     Then the compiler knows that the result of the "%" operator applied
 | 
						|
     to MAX will always be zero, again allowing the compiler to optimize
 | 
						|
     the code into near-nonexistence.  (It will still load from the
 | 
						|
     variable 'a'.)
 | 
						|
 | 
						|
 (*) Similarly, the compiler is within its rights to omit a store entirely
 | 
						|
     if it knows that the variable already has the value being stored.
 | 
						|
     Again, the compiler assumes that the current CPU is the only one
 | 
						|
     storing into the variable, which can cause the compiler to do the
 | 
						|
     wrong thing for shared variables.  For example, suppose you have
 | 
						|
     the following:
 | 
						|
 | 
						|
	a = 0;
 | 
						|
	... Code that does not store to variable a ...
 | 
						|
	a = 0;
 | 
						|
 | 
						|
     The compiler sees that the value of variable 'a' is already zero, so
 | 
						|
     it might well omit the second store.  This would come as a fatal
 | 
						|
     surprise if some other CPU might have stored to variable 'a' in the
 | 
						|
     meantime.
 | 
						|
 | 
						|
     Use WRITE_ONCE() to prevent the compiler from making this sort of
 | 
						|
     wrong guess:
 | 
						|
 | 
						|
	WRITE_ONCE(a, 0);
 | 
						|
	... Code that does not store to variable a ...
 | 
						|
	WRITE_ONCE(a, 0);
 | 
						|
 | 
						|
 (*) The compiler is within its rights to reorder memory accesses unless
 | 
						|
     you tell it not to.  For example, consider the following interaction
 | 
						|
     between process-level code and an interrupt handler:
 | 
						|
 | 
						|
	void process_level(void)
 | 
						|
	{
 | 
						|
		msg = get_message();
 | 
						|
		flag = true;
 | 
						|
	}
 | 
						|
 | 
						|
	void interrupt_handler(void)
 | 
						|
	{
 | 
						|
		if (flag)
 | 
						|
			process_message(msg);
 | 
						|
	}
 | 
						|
 | 
						|
     There is nothing to prevent the compiler from transforming
 | 
						|
     process_level() to the following, in fact, this might well be a
 | 
						|
     win for single-threaded code:
 | 
						|
 | 
						|
	void process_level(void)
 | 
						|
	{
 | 
						|
		flag = true;
 | 
						|
		msg = get_message();
 | 
						|
	}
 | 
						|
 | 
						|
     If the interrupt occurs between these two statement, then
 | 
						|
     interrupt_handler() might be passed a garbled msg.  Use WRITE_ONCE()
 | 
						|
     to prevent this as follows:
 | 
						|
 | 
						|
	void process_level(void)
 | 
						|
	{
 | 
						|
		WRITE_ONCE(msg, get_message());
 | 
						|
		WRITE_ONCE(flag, true);
 | 
						|
	}
 | 
						|
 | 
						|
	void interrupt_handler(void)
 | 
						|
	{
 | 
						|
		if (READ_ONCE(flag))
 | 
						|
			process_message(READ_ONCE(msg));
 | 
						|
	}
 | 
						|
 | 
						|
     Note that the READ_ONCE() and WRITE_ONCE() wrappers in
 | 
						|
     interrupt_handler() are needed if this interrupt handler can itself
 | 
						|
     be interrupted by something that also accesses 'flag' and 'msg',
 | 
						|
     for example, a nested interrupt or an NMI.  Otherwise, READ_ONCE()
 | 
						|
     and WRITE_ONCE() are not needed in interrupt_handler() other than
 | 
						|
     for documentation purposes.  (Note also that nested interrupts
 | 
						|
     do not typically occur in modern Linux kernels, in fact, if an
 | 
						|
     interrupt handler returns with interrupts enabled, you will get a
 | 
						|
     WARN_ONCE() splat.)
 | 
						|
 | 
						|
     You should assume that the compiler can move READ_ONCE() and
 | 
						|
     WRITE_ONCE() past code not containing READ_ONCE(), WRITE_ONCE(),
 | 
						|
     barrier(), or similar primitives.
 | 
						|
 | 
						|
     This effect could also be achieved using barrier(), but READ_ONCE()
 | 
						|
     and WRITE_ONCE() are more selective:  With READ_ONCE() and
 | 
						|
     WRITE_ONCE(), the compiler need only forget the contents of the
 | 
						|
     indicated memory locations, while with barrier() the compiler must
 | 
						|
     discard the value of all memory locations that it has currently
 | 
						|
     cached in any machine registers.  Of course, the compiler must also
 | 
						|
     respect the order in which the READ_ONCE()s and WRITE_ONCE()s occur,
 | 
						|
     though the CPU of course need not do so.
 | 
						|
 | 
						|
 (*) The compiler is within its rights to invent stores to a variable,
 | 
						|
     as in the following example:
 | 
						|
 | 
						|
	if (a)
 | 
						|
		b = a;
 | 
						|
	else
 | 
						|
		b = 42;
 | 
						|
 | 
						|
     The compiler might save a branch by optimizing this as follows:
 | 
						|
 | 
						|
	b = 42;
 | 
						|
	if (a)
 | 
						|
		b = a;
 | 
						|
 | 
						|
     In single-threaded code, this is not only safe, but also saves
 | 
						|
     a branch.  Unfortunately, in concurrent code, this optimization
 | 
						|
     could cause some other CPU to see a spurious value of 42 -- even
 | 
						|
     if variable 'a' was never zero -- when loading variable 'b'.
 | 
						|
     Use WRITE_ONCE() to prevent this as follows:
 | 
						|
 | 
						|
	if (a)
 | 
						|
		WRITE_ONCE(b, a);
 | 
						|
	else
 | 
						|
		WRITE_ONCE(b, 42);
 | 
						|
 | 
						|
     The compiler can also invent loads.  These are usually less
 | 
						|
     damaging, but they can result in cache-line bouncing and thus in
 | 
						|
     poor performance and scalability.  Use READ_ONCE() to prevent
 | 
						|
     invented loads.
 | 
						|
 | 
						|
 (*) For aligned memory locations whose size allows them to be accessed
 | 
						|
     with a single memory-reference instruction, prevents "load tearing"
 | 
						|
     and "store tearing," in which a single large access is replaced by
 | 
						|
     multiple smaller accesses.  For example, given an architecture having
 | 
						|
     16-bit store instructions with 7-bit immediate fields, the compiler
 | 
						|
     might be tempted to use two 16-bit store-immediate instructions to
 | 
						|
     implement the following 32-bit store:
 | 
						|
 | 
						|
	p = 0x00010002;
 | 
						|
 | 
						|
     Please note that GCC really does use this sort of optimization,
 | 
						|
     which is not surprising given that it would likely take more
 | 
						|
     than two instructions to build the constant and then store it.
 | 
						|
     This optimization can therefore be a win in single-threaded code.
 | 
						|
     In fact, a recent bug (since fixed) caused GCC to incorrectly use
 | 
						|
     this optimization in a volatile store.  In the absence of such bugs,
 | 
						|
     use of WRITE_ONCE() prevents store tearing in the following example:
 | 
						|
 | 
						|
	WRITE_ONCE(p, 0x00010002);
 | 
						|
 | 
						|
     Use of packed structures can also result in load and store tearing,
 | 
						|
     as in this example:
 | 
						|
 | 
						|
	struct __attribute__((__packed__)) foo {
 | 
						|
		short a;
 | 
						|
		int b;
 | 
						|
		short c;
 | 
						|
	};
 | 
						|
	struct foo foo1, foo2;
 | 
						|
	...
 | 
						|
 | 
						|
	foo2.a = foo1.a;
 | 
						|
	foo2.b = foo1.b;
 | 
						|
	foo2.c = foo1.c;
 | 
						|
 | 
						|
     Because there are no READ_ONCE() or WRITE_ONCE() wrappers and no
 | 
						|
     volatile markings, the compiler would be well within its rights to
 | 
						|
     implement these three assignment statements as a pair of 32-bit
 | 
						|
     loads followed by a pair of 32-bit stores.  This would result in
 | 
						|
     load tearing on 'foo1.b' and store tearing on 'foo2.b'.  READ_ONCE()
 | 
						|
     and WRITE_ONCE() again prevent tearing in this example:
 | 
						|
 | 
						|
	foo2.a = foo1.a;
 | 
						|
	WRITE_ONCE(foo2.b, READ_ONCE(foo1.b));
 | 
						|
	foo2.c = foo1.c;
 | 
						|
 | 
						|
All that aside, it is never necessary to use READ_ONCE() and
 | 
						|
WRITE_ONCE() on a variable that has been marked volatile.  For example,
 | 
						|
because 'jiffies' is marked volatile, it is never necessary to
 | 
						|
say READ_ONCE(jiffies).  The reason for this is that READ_ONCE() and
 | 
						|
WRITE_ONCE() are implemented as volatile casts, which has no effect when
 | 
						|
its argument is already marked volatile.
 | 
						|
 | 
						|
Please note that these compiler barriers have no direct effect on the CPU,
 | 
						|
which may then reorder things however it wishes.
 | 
						|
 | 
						|
 | 
						|
CPU MEMORY BARRIERS
 | 
						|
-------------------
 | 
						|
 | 
						|
The Linux kernel has eight basic CPU memory barriers:
 | 
						|
 | 
						|
	TYPE		MANDATORY		SMP CONDITIONAL
 | 
						|
	===============	=======================	===========================
 | 
						|
	GENERAL		mb()			smp_mb()
 | 
						|
	WRITE		wmb()			smp_wmb()
 | 
						|
	READ		rmb()			smp_rmb()
 | 
						|
	DATA DEPENDENCY				READ_ONCE()
 | 
						|
 | 
						|
 | 
						|
All memory barriers except the data dependency barriers imply a compiler
 | 
						|
barrier.  Data dependencies do not impose any additional compiler ordering.
 | 
						|
 | 
						|
Aside: In the case of data dependencies, the compiler would be expected
 | 
						|
to issue the loads in the correct order (eg. `a[b]` would have to load
 | 
						|
the value of b before loading a[b]), however there is no guarantee in
 | 
						|
the C specification that the compiler may not speculate the value of b
 | 
						|
(eg. is equal to 1) and load a[b] before b (eg. tmp = a[1]; if (b != 1)
 | 
						|
tmp = a[b]; ).  There is also the problem of a compiler reloading b after
 | 
						|
having loaded a[b], thus having a newer copy of b than a[b].  A consensus
 | 
						|
has not yet been reached about these problems, however the READ_ONCE()
 | 
						|
macro is a good place to start looking.
 | 
						|
 | 
						|
SMP memory barriers are reduced to compiler barriers on uniprocessor compiled
 | 
						|
systems because it is assumed that a CPU will appear to be self-consistent,
 | 
						|
and will order overlapping accesses correctly with respect to itself.
 | 
						|
However, see the subsection on "Virtual Machine Guests" below.
 | 
						|
 | 
						|
[!] Note that SMP memory barriers _must_ be used to control the ordering of
 | 
						|
references to shared memory on SMP systems, though the use of locking instead
 | 
						|
is sufficient.
 | 
						|
 | 
						|
Mandatory barriers should not be used to control SMP effects, since mandatory
 | 
						|
barriers impose unnecessary overhead on both SMP and UP systems. They may,
 | 
						|
however, be used to control MMIO effects on accesses through relaxed memory I/O
 | 
						|
windows.  These barriers are required even on non-SMP systems as they affect
 | 
						|
the order in which memory operations appear to a device by prohibiting both the
 | 
						|
compiler and the CPU from reordering them.
 | 
						|
 | 
						|
 | 
						|
There are some more advanced barrier functions:
 | 
						|
 | 
						|
 (*) smp_store_mb(var, value)
 | 
						|
 | 
						|
     This assigns the value to the variable and then inserts a full memory
 | 
						|
     barrier after it.  It isn't guaranteed to insert anything more than a
 | 
						|
     compiler barrier in a UP compilation.
 | 
						|
 | 
						|
 | 
						|
 (*) smp_mb__before_atomic();
 | 
						|
 (*) smp_mb__after_atomic();
 | 
						|
 | 
						|
     These are for use with atomic RMW functions that do not imply memory
 | 
						|
     barriers, but where the code needs a memory barrier. Examples for atomic
 | 
						|
     RMW functions that do not imply a memory barrier are e.g. add,
 | 
						|
     subtract, (failed) conditional operations, _relaxed functions,
 | 
						|
     but not atomic_read or atomic_set. A common example where a memory
 | 
						|
     barrier may be required is when atomic ops are used for reference
 | 
						|
     counting.
 | 
						|
 | 
						|
     These are also used for atomic RMW bitop functions that do not imply a
 | 
						|
     memory barrier (such as set_bit and clear_bit).
 | 
						|
 | 
						|
     As an example, consider a piece of code that marks an object as being dead
 | 
						|
     and then decrements the object's reference count:
 | 
						|
 | 
						|
	obj->dead = 1;
 | 
						|
	smp_mb__before_atomic();
 | 
						|
	atomic_dec(&obj->ref_count);
 | 
						|
 | 
						|
     This makes sure that the death mark on the object is perceived to be set
 | 
						|
     *before* the reference counter is decremented.
 | 
						|
 | 
						|
     See Documentation/atomic_{t,bitops}.txt for more information.
 | 
						|
 | 
						|
 | 
						|
 (*) dma_wmb();
 | 
						|
 (*) dma_rmb();
 | 
						|
 | 
						|
     These are for use with consistent memory to guarantee the ordering
 | 
						|
     of writes or reads of shared memory accessible to both the CPU and a
 | 
						|
     DMA capable device.
 | 
						|
 | 
						|
     For example, consider a device driver that shares memory with a device
 | 
						|
     and uses a descriptor status value to indicate if the descriptor belongs
 | 
						|
     to the device or the CPU, and a doorbell to notify it when new
 | 
						|
     descriptors are available:
 | 
						|
 | 
						|
	if (desc->status != DEVICE_OWN) {
 | 
						|
		/* do not read data until we own descriptor */
 | 
						|
		dma_rmb();
 | 
						|
 | 
						|
		/* read/modify data */
 | 
						|
		read_data = desc->data;
 | 
						|
		desc->data = write_data;
 | 
						|
 | 
						|
		/* flush modifications before status update */
 | 
						|
		dma_wmb();
 | 
						|
 | 
						|
		/* assign ownership */
 | 
						|
		desc->status = DEVICE_OWN;
 | 
						|
 | 
						|
		/* notify device of new descriptors */
 | 
						|
		writel(DESC_NOTIFY, doorbell);
 | 
						|
	}
 | 
						|
 | 
						|
     The dma_rmb() allows us guarantee the device has released ownership
 | 
						|
     before we read the data from the descriptor, and the dma_wmb() allows
 | 
						|
     us to guarantee the data is written to the descriptor before the device
 | 
						|
     can see it now has ownership.  Note that, when using writel(), a prior
 | 
						|
     wmb() is not needed to guarantee that the cache coherent memory writes
 | 
						|
     have completed before writing to the MMIO region.  The cheaper
 | 
						|
     writel_relaxed() does not provide this guarantee and must not be used
 | 
						|
     here.
 | 
						|
 | 
						|
     See the subsection "Kernel I/O barrier effects" for more information on
 | 
						|
     relaxed I/O accessors and the Documentation/core-api/dma-api.rst file for
 | 
						|
     more information on consistent memory.
 | 
						|
 | 
						|
 (*) pmem_wmb();
 | 
						|
 | 
						|
     This is for use with persistent memory to ensure that stores for which
 | 
						|
     modifications are written to persistent storage reached a platform
 | 
						|
     durability domain.
 | 
						|
 | 
						|
     For example, after a non-temporal write to pmem region, we use pmem_wmb()
 | 
						|
     to ensure that stores have reached a platform durability domain. This ensures
 | 
						|
     that stores have updated persistent storage before any data access or
 | 
						|
     data transfer caused by subsequent instructions is initiated. This is
 | 
						|
     in addition to the ordering done by wmb().
 | 
						|
 | 
						|
     For load from persistent memory, existing read memory barriers are sufficient
 | 
						|
     to ensure read ordering.
 | 
						|
 | 
						|
===============================
 | 
						|
IMPLICIT KERNEL MEMORY BARRIERS
 | 
						|
===============================
 | 
						|
 | 
						|
Some of the other functions in the linux kernel imply memory barriers, amongst
 | 
						|
which are locking and scheduling functions.
 | 
						|
 | 
						|
This specification is a _minimum_ guarantee; any particular architecture may
 | 
						|
provide more substantial guarantees, but these may not be relied upon outside
 | 
						|
of arch specific code.
 | 
						|
 | 
						|
 | 
						|
LOCK ACQUISITION FUNCTIONS
 | 
						|
--------------------------
 | 
						|
 | 
						|
The Linux kernel has a number of locking constructs:
 | 
						|
 | 
						|
 (*) spin locks
 | 
						|
 (*) R/W spin locks
 | 
						|
 (*) mutexes
 | 
						|
 (*) semaphores
 | 
						|
 (*) R/W semaphores
 | 
						|
 | 
						|
In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations
 | 
						|
for each construct.  These operations all imply certain barriers:
 | 
						|
 | 
						|
 (1) ACQUIRE operation implication:
 | 
						|
 | 
						|
     Memory operations issued after the ACQUIRE will be completed after the
 | 
						|
     ACQUIRE operation has completed.
 | 
						|
 | 
						|
     Memory operations issued before the ACQUIRE may be completed after
 | 
						|
     the ACQUIRE operation has completed.
 | 
						|
 | 
						|
 (2) RELEASE operation implication:
 | 
						|
 | 
						|
     Memory operations issued before the RELEASE will be completed before the
 | 
						|
     RELEASE operation has completed.
 | 
						|
 | 
						|
     Memory operations issued after the RELEASE may be completed before the
 | 
						|
     RELEASE operation has completed.
 | 
						|
 | 
						|
 (3) ACQUIRE vs ACQUIRE implication:
 | 
						|
 | 
						|
     All ACQUIRE operations issued before another ACQUIRE operation will be
 | 
						|
     completed before that ACQUIRE operation.
 | 
						|
 | 
						|
 (4) ACQUIRE vs RELEASE implication:
 | 
						|
 | 
						|
     All ACQUIRE operations issued before a RELEASE operation will be
 | 
						|
     completed before the RELEASE operation.
 | 
						|
 | 
						|
 (5) Failed conditional ACQUIRE implication:
 | 
						|
 | 
						|
     Certain locking variants of the ACQUIRE operation may fail, either due to
 | 
						|
     being unable to get the lock immediately, or due to receiving an unblocked
 | 
						|
     signal while asleep waiting for the lock to become available.  Failed
 | 
						|
     locks do not imply any sort of barrier.
 | 
						|
 | 
						|
[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only
 | 
						|
one-way barriers is that the effects of instructions outside of a critical
 | 
						|
section may seep into the inside of the critical section.
 | 
						|
 | 
						|
An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier
 | 
						|
because it is possible for an access preceding the ACQUIRE to happen after the
 | 
						|
ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and
 | 
						|
the two accesses can themselves then cross:
 | 
						|
 | 
						|
	*A = a;
 | 
						|
	ACQUIRE M
 | 
						|
	RELEASE M
 | 
						|
	*B = b;
 | 
						|
 | 
						|
may occur as:
 | 
						|
 | 
						|
	ACQUIRE M, STORE *B, STORE *A, RELEASE M
 | 
						|
 | 
						|
When the ACQUIRE and RELEASE are a lock acquisition and release,
 | 
						|
respectively, this same reordering can occur if the lock's ACQUIRE and
 | 
						|
RELEASE are to the same lock variable, but only from the perspective of
 | 
						|
another CPU not holding that lock.  In short, a ACQUIRE followed by an
 | 
						|
RELEASE may -not- be assumed to be a full memory barrier.
 | 
						|
 | 
						|
Similarly, the reverse case of a RELEASE followed by an ACQUIRE does
 | 
						|
not imply a full memory barrier.  Therefore, the CPU's execution of the
 | 
						|
critical sections corresponding to the RELEASE and the ACQUIRE can cross,
 | 
						|
so that:
 | 
						|
 | 
						|
	*A = a;
 | 
						|
	RELEASE M
 | 
						|
	ACQUIRE N
 | 
						|
	*B = b;
 | 
						|
 | 
						|
could occur as:
 | 
						|
 | 
						|
	ACQUIRE N, STORE *B, STORE *A, RELEASE M
 | 
						|
 | 
						|
It might appear that this reordering could introduce a deadlock.
 | 
						|
However, this cannot happen because if such a deadlock threatened,
 | 
						|
the RELEASE would simply complete, thereby avoiding the deadlock.
 | 
						|
 | 
						|
	Why does this work?
 | 
						|
 | 
						|
	One key point is that we are only talking about the CPU doing
 | 
						|
	the reordering, not the compiler.  If the compiler (or, for
 | 
						|
	that matter, the developer) switched the operations, deadlock
 | 
						|
	-could- occur.
 | 
						|
 | 
						|
	But suppose the CPU reordered the operations.  In this case,
 | 
						|
	the unlock precedes the lock in the assembly code.  The CPU
 | 
						|
	simply elected to try executing the later lock operation first.
 | 
						|
	If there is a deadlock, this lock operation will simply spin (or
 | 
						|
	try to sleep, but more on that later).	The CPU will eventually
 | 
						|
	execute the unlock operation (which preceded the lock operation
 | 
						|
	in the assembly code), which will unravel the potential deadlock,
 | 
						|
	allowing the lock operation to succeed.
 | 
						|
 | 
						|
	But what if the lock is a sleeplock?  In that case, the code will
 | 
						|
	try to enter the scheduler, where it will eventually encounter
 | 
						|
	a memory barrier, which will force the earlier unlock operation
 | 
						|
	to complete, again unraveling the deadlock.  There might be
 | 
						|
	a sleep-unlock race, but the locking primitive needs to resolve
 | 
						|
	such races properly in any case.
 | 
						|
 | 
						|
Locks and semaphores may not provide any guarantee of ordering on UP compiled
 | 
						|
systems, and so cannot be counted on in such a situation to actually achieve
 | 
						|
anything at all - especially with respect to I/O accesses - unless combined
 | 
						|
with interrupt disabling operations.
 | 
						|
 | 
						|
See also the section on "Inter-CPU acquiring barrier effects".
 | 
						|
 | 
						|
 | 
						|
As an example, consider the following:
 | 
						|
 | 
						|
	*A = a;
 | 
						|
	*B = b;
 | 
						|
	ACQUIRE
 | 
						|
	*C = c;
 | 
						|
	*D = d;
 | 
						|
	RELEASE
 | 
						|
	*E = e;
 | 
						|
	*F = f;
 | 
						|
 | 
						|
The following sequence of events is acceptable:
 | 
						|
 | 
						|
	ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE
 | 
						|
 | 
						|
	[+] Note that {*F,*A} indicates a combined access.
 | 
						|
 | 
						|
But none of the following are:
 | 
						|
 | 
						|
	{*F,*A}, *B,	ACQUIRE, *C, *D,	RELEASE, *E
 | 
						|
	*A, *B, *C,	ACQUIRE, *D,		RELEASE, *E, *F
 | 
						|
	*A, *B,		ACQUIRE, *C,		RELEASE, *D, *E, *F
 | 
						|
	*B,		ACQUIRE, *C, *D,	RELEASE, {*F,*A}, *E
 | 
						|
 | 
						|
 | 
						|
 | 
						|
INTERRUPT DISABLING FUNCTIONS
 | 
						|
-----------------------------
 | 
						|
 | 
						|
Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts
 | 
						|
(RELEASE equivalent) will act as compiler barriers only.  So if memory or I/O
 | 
						|
barriers are required in such a situation, they must be provided from some
 | 
						|
other means.
 | 
						|
 | 
						|
 | 
						|
SLEEP AND WAKE-UP FUNCTIONS
 | 
						|
---------------------------
 | 
						|
 | 
						|
Sleeping and waking on an event flagged in global data can be viewed as an
 | 
						|
interaction between two pieces of data: the task state of the task waiting for
 | 
						|
the event and the global data used to indicate the event.  To make sure that
 | 
						|
these appear to happen in the right order, the primitives to begin the process
 | 
						|
of going to sleep, and the primitives to initiate a wake up imply certain
 | 
						|
barriers.
 | 
						|
 | 
						|
Firstly, the sleeper normally follows something like this sequence of events:
 | 
						|
 | 
						|
	for (;;) {
 | 
						|
		set_current_state(TASK_UNINTERRUPTIBLE);
 | 
						|
		if (event_indicated)
 | 
						|
			break;
 | 
						|
		schedule();
 | 
						|
	}
 | 
						|
 | 
						|
A general memory barrier is interpolated automatically by set_current_state()
 | 
						|
after it has altered the task state:
 | 
						|
 | 
						|
	CPU 1
 | 
						|
	===============================
 | 
						|
	set_current_state();
 | 
						|
	  smp_store_mb();
 | 
						|
	    STORE current->state
 | 
						|
	    <general barrier>
 | 
						|
	LOAD event_indicated
 | 
						|
 | 
						|
set_current_state() may be wrapped by:
 | 
						|
 | 
						|
	prepare_to_wait();
 | 
						|
	prepare_to_wait_exclusive();
 | 
						|
 | 
						|
which therefore also imply a general memory barrier after setting the state.
 | 
						|
The whole sequence above is available in various canned forms, all of which
 | 
						|
interpolate the memory barrier in the right place:
 | 
						|
 | 
						|
	wait_event();
 | 
						|
	wait_event_interruptible();
 | 
						|
	wait_event_interruptible_exclusive();
 | 
						|
	wait_event_interruptible_timeout();
 | 
						|
	wait_event_killable();
 | 
						|
	wait_event_timeout();
 | 
						|
	wait_on_bit();
 | 
						|
	wait_on_bit_lock();
 | 
						|
 | 
						|
 | 
						|
Secondly, code that performs a wake up normally follows something like this:
 | 
						|
 | 
						|
	event_indicated = 1;
 | 
						|
	wake_up(&event_wait_queue);
 | 
						|
 | 
						|
or:
 | 
						|
 | 
						|
	event_indicated = 1;
 | 
						|
	wake_up_process(event_daemon);
 | 
						|
 | 
						|
A general memory barrier is executed by wake_up() if it wakes something up.
 | 
						|
If it doesn't wake anything up then a memory barrier may or may not be
 | 
						|
executed; you must not rely on it.  The barrier occurs before the task state
 | 
						|
is accessed, in particular, it sits between the STORE to indicate the event
 | 
						|
and the STORE to set TASK_RUNNING:
 | 
						|
 | 
						|
	CPU 1 (Sleeper)			CPU 2 (Waker)
 | 
						|
	===============================	===============================
 | 
						|
	set_current_state();		STORE event_indicated
 | 
						|
	  smp_store_mb();		wake_up();
 | 
						|
	    STORE current->state	  ...
 | 
						|
	    <general barrier>		  <general barrier>
 | 
						|
	LOAD event_indicated		  if ((LOAD task->state) & TASK_NORMAL)
 | 
						|
					    STORE task->state
 | 
						|
 | 
						|
where "task" is the thread being woken up and it equals CPU 1's "current".
 | 
						|
 | 
						|
To repeat, a general memory barrier is guaranteed to be executed by wake_up()
 | 
						|
if something is actually awakened, but otherwise there is no such guarantee.
 | 
						|
To see this, consider the following sequence of events, where X and Y are both
 | 
						|
initially zero:
 | 
						|
 | 
						|
	CPU 1				CPU 2
 | 
						|
	===============================	===============================
 | 
						|
	X = 1;				Y = 1;
 | 
						|
	smp_mb();			wake_up();
 | 
						|
	LOAD Y				LOAD X
 | 
						|
 | 
						|
If a wakeup does occur, one (at least) of the two loads must see 1.  If, on
 | 
						|
the other hand, a wakeup does not occur, both loads might see 0.
 | 
						|
 | 
						|
wake_up_process() always executes a general memory barrier.  The barrier again
 | 
						|
occurs before the task state is accessed.  In particular, if the wake_up() in
 | 
						|
the previous snippet were replaced by a call to wake_up_process() then one of
 | 
						|
the two loads would be guaranteed to see 1.
 | 
						|
 | 
						|
The available waker functions include:
 | 
						|
 | 
						|
	complete();
 | 
						|
	wake_up();
 | 
						|
	wake_up_all();
 | 
						|
	wake_up_bit();
 | 
						|
	wake_up_interruptible();
 | 
						|
	wake_up_interruptible_all();
 | 
						|
	wake_up_interruptible_nr();
 | 
						|
	wake_up_interruptible_poll();
 | 
						|
	wake_up_interruptible_sync();
 | 
						|
	wake_up_interruptible_sync_poll();
 | 
						|
	wake_up_locked();
 | 
						|
	wake_up_locked_poll();
 | 
						|
	wake_up_nr();
 | 
						|
	wake_up_poll();
 | 
						|
	wake_up_process();
 | 
						|
 | 
						|
In terms of memory ordering, these functions all provide the same guarantees of
 | 
						|
a wake_up() (or stronger).
 | 
						|
 | 
						|
[!] Note that the memory barriers implied by the sleeper and the waker do _not_
 | 
						|
order multiple stores before the wake-up with respect to loads of those stored
 | 
						|
values after the sleeper has called set_current_state().  For instance, if the
 | 
						|
sleeper does:
 | 
						|
 | 
						|
	set_current_state(TASK_INTERRUPTIBLE);
 | 
						|
	if (event_indicated)
 | 
						|
		break;
 | 
						|
	__set_current_state(TASK_RUNNING);
 | 
						|
	do_something(my_data);
 | 
						|
 | 
						|
and the waker does:
 | 
						|
 | 
						|
	my_data = value;
 | 
						|
	event_indicated = 1;
 | 
						|
	wake_up(&event_wait_queue);
 | 
						|
 | 
						|
there's no guarantee that the change to event_indicated will be perceived by
 | 
						|
the sleeper as coming after the change to my_data.  In such a circumstance, the
 | 
						|
code on both sides must interpolate its own memory barriers between the
 | 
						|
separate data accesses.  Thus the above sleeper ought to do:
 | 
						|
 | 
						|
	set_current_state(TASK_INTERRUPTIBLE);
 | 
						|
	if (event_indicated) {
 | 
						|
		smp_rmb();
 | 
						|
		do_something(my_data);
 | 
						|
	}
 | 
						|
 | 
						|
and the waker should do:
 | 
						|
 | 
						|
	my_data = value;
 | 
						|
	smp_wmb();
 | 
						|
	event_indicated = 1;
 | 
						|
	wake_up(&event_wait_queue);
 | 
						|
 | 
						|
 | 
						|
MISCELLANEOUS FUNCTIONS
 | 
						|
-----------------------
 | 
						|
 | 
						|
Other functions that imply barriers:
 | 
						|
 | 
						|
 (*) schedule() and similar imply full memory barriers.
 | 
						|
 | 
						|
 | 
						|
===================================
 | 
						|
INTER-CPU ACQUIRING BARRIER EFFECTS
 | 
						|
===================================
 | 
						|
 | 
						|
On SMP systems locking primitives give a more substantial form of barrier: one
 | 
						|
that does affect memory access ordering on other CPUs, within the context of
 | 
						|
conflict on any particular lock.
 | 
						|
 | 
						|
 | 
						|
ACQUIRES VS MEMORY ACCESSES
 | 
						|
---------------------------
 | 
						|
 | 
						|
Consider the following: the system has a pair of spinlocks (M) and (Q), and
 | 
						|
three CPUs; then should the following sequence of events occur:
 | 
						|
 | 
						|
	CPU 1				CPU 2
 | 
						|
	===============================	===============================
 | 
						|
	WRITE_ONCE(*A, a);		WRITE_ONCE(*E, e);
 | 
						|
	ACQUIRE M			ACQUIRE Q
 | 
						|
	WRITE_ONCE(*B, b);		WRITE_ONCE(*F, f);
 | 
						|
	WRITE_ONCE(*C, c);		WRITE_ONCE(*G, g);
 | 
						|
	RELEASE M			RELEASE Q
 | 
						|
	WRITE_ONCE(*D, d);		WRITE_ONCE(*H, h);
 | 
						|
 | 
						|
Then there is no guarantee as to what order CPU 3 will see the accesses to *A
 | 
						|
through *H occur in, other than the constraints imposed by the separate locks
 | 
						|
on the separate CPUs.  It might, for example, see:
 | 
						|
 | 
						|
	*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M
 | 
						|
 | 
						|
But it won't see any of:
 | 
						|
 | 
						|
	*B, *C or *D preceding ACQUIRE M
 | 
						|
	*A, *B or *C following RELEASE M
 | 
						|
	*F, *G or *H preceding ACQUIRE Q
 | 
						|
	*E, *F or *G following RELEASE Q
 | 
						|
 | 
						|
 | 
						|
=================================
 | 
						|
WHERE ARE MEMORY BARRIERS NEEDED?
 | 
						|
=================================
 | 
						|
 | 
						|
Under normal operation, memory operation reordering is generally not going to
 | 
						|
be a problem as a single-threaded linear piece of code will still appear to
 | 
						|
work correctly, even if it's in an SMP kernel.  There are, however, four
 | 
						|
circumstances in which reordering definitely _could_ be a problem:
 | 
						|
 | 
						|
 (*) Interprocessor interaction.
 | 
						|
 | 
						|
 (*) Atomic operations.
 | 
						|
 | 
						|
 (*) Accessing devices.
 | 
						|
 | 
						|
 (*) Interrupts.
 | 
						|
 | 
						|
 | 
						|
INTERPROCESSOR INTERACTION
 | 
						|
--------------------------
 | 
						|
 | 
						|
When there's a system with more than one processor, more than one CPU in the
 | 
						|
system may be working on the same data set at the same time.  This can cause
 | 
						|
synchronisation problems, and the usual way of dealing with them is to use
 | 
						|
locks.  Locks, however, are quite expensive, and so it may be preferable to
 | 
						|
operate without the use of a lock if at all possible.  In such a case
 | 
						|
operations that affect both CPUs may have to be carefully ordered to prevent
 | 
						|
a malfunction.
 | 
						|
 | 
						|
Consider, for example, the R/W semaphore slow path.  Here a waiting process is
 | 
						|
queued on the semaphore, by virtue of it having a piece of its stack linked to
 | 
						|
the semaphore's list of waiting processes:
 | 
						|
 | 
						|
	struct rw_semaphore {
 | 
						|
		...
 | 
						|
		spinlock_t lock;
 | 
						|
		struct list_head waiters;
 | 
						|
	};
 | 
						|
 | 
						|
	struct rwsem_waiter {
 | 
						|
		struct list_head list;
 | 
						|
		struct task_struct *task;
 | 
						|
	};
 | 
						|
 | 
						|
To wake up a particular waiter, the up_read() or up_write() functions have to:
 | 
						|
 | 
						|
 (1) read the next pointer from this waiter's record to know as to where the
 | 
						|
     next waiter record is;
 | 
						|
 | 
						|
 (2) read the pointer to the waiter's task structure;
 | 
						|
 | 
						|
 (3) clear the task pointer to tell the waiter it has been given the semaphore;
 | 
						|
 | 
						|
 (4) call wake_up_process() on the task; and
 | 
						|
 | 
						|
 (5) release the reference held on the waiter's task struct.
 | 
						|
 | 
						|
In other words, it has to perform this sequence of events:
 | 
						|
 | 
						|
	LOAD waiter->list.next;
 | 
						|
	LOAD waiter->task;
 | 
						|
	STORE waiter->task;
 | 
						|
	CALL wakeup
 | 
						|
	RELEASE task
 | 
						|
 | 
						|
and if any of these steps occur out of order, then the whole thing may
 | 
						|
malfunction.
 | 
						|
 | 
						|
Once it has queued itself and dropped the semaphore lock, the waiter does not
 | 
						|
get the lock again; it instead just waits for its task pointer to be cleared
 | 
						|
before proceeding.  Since the record is on the waiter's stack, this means that
 | 
						|
if the task pointer is cleared _before_ the next pointer in the list is read,
 | 
						|
another CPU might start processing the waiter and might clobber the waiter's
 | 
						|
stack before the up*() function has a chance to read the next pointer.
 | 
						|
 | 
						|
Consider then what might happen to the above sequence of events:
 | 
						|
 | 
						|
	CPU 1				CPU 2
 | 
						|
	===============================	===============================
 | 
						|
					down_xxx()
 | 
						|
					Queue waiter
 | 
						|
					Sleep
 | 
						|
	up_yyy()
 | 
						|
	LOAD waiter->task;
 | 
						|
	STORE waiter->task;
 | 
						|
					Woken up by other event
 | 
						|
	<preempt>
 | 
						|
					Resume processing
 | 
						|
					down_xxx() returns
 | 
						|
					call foo()
 | 
						|
					foo() clobbers *waiter
 | 
						|
	</preempt>
 | 
						|
	LOAD waiter->list.next;
 | 
						|
	--- OOPS ---
 | 
						|
 | 
						|
This could be dealt with using the semaphore lock, but then the down_xxx()
 | 
						|
function has to needlessly get the spinlock again after being woken up.
 | 
						|
 | 
						|
The way to deal with this is to insert a general SMP memory barrier:
 | 
						|
 | 
						|
	LOAD waiter->list.next;
 | 
						|
	LOAD waiter->task;
 | 
						|
	smp_mb();
 | 
						|
	STORE waiter->task;
 | 
						|
	CALL wakeup
 | 
						|
	RELEASE task
 | 
						|
 | 
						|
In this case, the barrier makes a guarantee that all memory accesses before the
 | 
						|
barrier will appear to happen before all the memory accesses after the barrier
 | 
						|
with respect to the other CPUs on the system.  It does _not_ guarantee that all
 | 
						|
the memory accesses before the barrier will be complete by the time the barrier
 | 
						|
instruction itself is complete.
 | 
						|
 | 
						|
On a UP system - where this wouldn't be a problem - the smp_mb() is just a
 | 
						|
compiler barrier, thus making sure the compiler emits the instructions in the
 | 
						|
right order without actually intervening in the CPU.  Since there's only one
 | 
						|
CPU, that CPU's dependency ordering logic will take care of everything else.
 | 
						|
 | 
						|
 | 
						|
ATOMIC OPERATIONS
 | 
						|
-----------------
 | 
						|
 | 
						|
While they are technically interprocessor interaction considerations, atomic
 | 
						|
operations are noted specially as some of them imply full memory barriers and
 | 
						|
some don't, but they're very heavily relied on as a group throughout the
 | 
						|
kernel.
 | 
						|
 | 
						|
See Documentation/atomic_t.txt for more information.
 | 
						|
 | 
						|
 | 
						|
ACCESSING DEVICES
 | 
						|
-----------------
 | 
						|
 | 
						|
Many devices can be memory mapped, and so appear to the CPU as if they're just
 | 
						|
a set of memory locations.  To control such a device, the driver usually has to
 | 
						|
make the right memory accesses in exactly the right order.
 | 
						|
 | 
						|
However, having a clever CPU or a clever compiler creates a potential problem
 | 
						|
in that the carefully sequenced accesses in the driver code won't reach the
 | 
						|
device in the requisite order if the CPU or the compiler thinks it is more
 | 
						|
efficient to reorder, combine or merge accesses - something that would cause
 | 
						|
the device to malfunction.
 | 
						|
 | 
						|
Inside of the Linux kernel, I/O should be done through the appropriate accessor
 | 
						|
routines - such as inb() or writel() - which know how to make such accesses
 | 
						|
appropriately sequential.  While this, for the most part, renders the explicit
 | 
						|
use of memory barriers unnecessary, if the accessor functions are used to refer
 | 
						|
to an I/O memory window with relaxed memory access properties, then _mandatory_
 | 
						|
memory barriers are required to enforce ordering.
 | 
						|
 | 
						|
See Documentation/driver-api/device-io.rst for more information.
 | 
						|
 | 
						|
 | 
						|
INTERRUPTS
 | 
						|
----------
 | 
						|
 | 
						|
A driver may be interrupted by its own interrupt service routine, and thus the
 | 
						|
two parts of the driver may interfere with each other's attempts to control or
 | 
						|
access the device.
 | 
						|
 | 
						|
This may be alleviated - at least in part - by disabling local interrupts (a
 | 
						|
form of locking), such that the critical operations are all contained within
 | 
						|
the interrupt-disabled section in the driver.  While the driver's interrupt
 | 
						|
routine is executing, the driver's core may not run on the same CPU, and its
 | 
						|
interrupt is not permitted to happen again until the current interrupt has been
 | 
						|
handled, thus the interrupt handler does not need to lock against that.
 | 
						|
 | 
						|
However, consider a driver that was talking to an ethernet card that sports an
 | 
						|
address register and a data register.  If that driver's core talks to the card
 | 
						|
under interrupt-disablement and then the driver's interrupt handler is invoked:
 | 
						|
 | 
						|
	LOCAL IRQ DISABLE
 | 
						|
	writew(ADDR, 3);
 | 
						|
	writew(DATA, y);
 | 
						|
	LOCAL IRQ ENABLE
 | 
						|
	<interrupt>
 | 
						|
	writew(ADDR, 4);
 | 
						|
	q = readw(DATA);
 | 
						|
	</interrupt>
 | 
						|
 | 
						|
The store to the data register might happen after the second store to the
 | 
						|
address register if ordering rules are sufficiently relaxed:
 | 
						|
 | 
						|
	STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA
 | 
						|
 | 
						|
 | 
						|
If ordering rules are relaxed, it must be assumed that accesses done inside an
 | 
						|
interrupt disabled section may leak outside of it and may interleave with
 | 
						|
accesses performed in an interrupt - and vice versa - unless implicit or
 | 
						|
explicit barriers are used.
 | 
						|
 | 
						|
Normally this won't be a problem because the I/O accesses done inside such
 | 
						|
sections will include synchronous load operations on strictly ordered I/O
 | 
						|
registers that form implicit I/O barriers.
 | 
						|
 | 
						|
 | 
						|
A similar situation may occur between an interrupt routine and two routines
 | 
						|
running on separate CPUs that communicate with each other.  If such a case is
 | 
						|
likely, then interrupt-disabling locks should be used to guarantee ordering.
 | 
						|
 | 
						|
 | 
						|
==========================
 | 
						|
KERNEL I/O BARRIER EFFECTS
 | 
						|
==========================
 | 
						|
 | 
						|
Interfacing with peripherals via I/O accesses is deeply architecture and device
 | 
						|
specific. Therefore, drivers which are inherently non-portable may rely on
 | 
						|
specific behaviours of their target systems in order to achieve synchronization
 | 
						|
in the most lightweight manner possible. For drivers intending to be portable
 | 
						|
between multiple architectures and bus implementations, the kernel offers a
 | 
						|
series of accessor functions that provide various degrees of ordering
 | 
						|
guarantees:
 | 
						|
 | 
						|
 (*) readX(), writeX():
 | 
						|
 | 
						|
	The readX() and writeX() MMIO accessors take a pointer to the
 | 
						|
	peripheral being accessed as an __iomem * parameter. For pointers
 | 
						|
	mapped with the default I/O attributes (e.g. those returned by
 | 
						|
	ioremap()), the ordering guarantees are as follows:
 | 
						|
 | 
						|
	1. All readX() and writeX() accesses to the same peripheral are ordered
 | 
						|
	   with respect to each other. This ensures that MMIO register accesses
 | 
						|
	   by the same CPU thread to a particular device will arrive in program
 | 
						|
	   order.
 | 
						|
 | 
						|
	2. A writeX() issued by a CPU thread holding a spinlock is ordered
 | 
						|
	   before a writeX() to the same peripheral from another CPU thread
 | 
						|
	   issued after a later acquisition of the same spinlock. This ensures
 | 
						|
	   that MMIO register writes to a particular device issued while holding
 | 
						|
	   a spinlock will arrive in an order consistent with acquisitions of
 | 
						|
	   the lock.
 | 
						|
 | 
						|
	3. A writeX() by a CPU thread to the peripheral will first wait for the
 | 
						|
	   completion of all prior writes to memory either issued by, or
 | 
						|
	   propagated to, the same thread. This ensures that writes by the CPU
 | 
						|
	   to an outbound DMA buffer allocated by dma_alloc_coherent() will be
 | 
						|
	   visible to a DMA engine when the CPU writes to its MMIO control
 | 
						|
	   register to trigger the transfer.
 | 
						|
 | 
						|
	4. A readX() by a CPU thread from the peripheral will complete before
 | 
						|
	   any subsequent reads from memory by the same thread can begin. This
 | 
						|
	   ensures that reads by the CPU from an incoming DMA buffer allocated
 | 
						|
	   by dma_alloc_coherent() will not see stale data after reading from
 | 
						|
	   the DMA engine's MMIO status register to establish that the DMA
 | 
						|
	   transfer has completed.
 | 
						|
 | 
						|
	5. A readX() by a CPU thread from the peripheral will complete before
 | 
						|
	   any subsequent delay() loop can begin execution on the same thread.
 | 
						|
	   This ensures that two MMIO register writes by the CPU to a peripheral
 | 
						|
	   will arrive at least 1us apart if the first write is immediately read
 | 
						|
	   back with readX() and udelay(1) is called prior to the second
 | 
						|
	   writeX():
 | 
						|
 | 
						|
		writel(42, DEVICE_REGISTER_0); // Arrives at the device...
 | 
						|
		readl(DEVICE_REGISTER_0);
 | 
						|
		udelay(1);
 | 
						|
		writel(42, DEVICE_REGISTER_1); // ...at least 1us before this.
 | 
						|
 | 
						|
	The ordering properties of __iomem pointers obtained with non-default
 | 
						|
	attributes (e.g. those returned by ioremap_wc()) are specific to the
 | 
						|
	underlying architecture and therefore the guarantees listed above cannot
 | 
						|
	generally be relied upon for accesses to these types of mappings.
 | 
						|
 | 
						|
 (*) readX_relaxed(), writeX_relaxed():
 | 
						|
 | 
						|
	These are similar to readX() and writeX(), but provide weaker memory
 | 
						|
	ordering guarantees. Specifically, they do not guarantee ordering with
 | 
						|
	respect to locking, normal memory accesses or delay() loops (i.e.
 | 
						|
	bullets 2-5 above) but they are still guaranteed to be ordered with
 | 
						|
	respect to other accesses from the same CPU thread to the same
 | 
						|
	peripheral when operating on __iomem pointers mapped with the default
 | 
						|
	I/O attributes.
 | 
						|
 | 
						|
 (*) readsX(), writesX():
 | 
						|
 | 
						|
	The readsX() and writesX() MMIO accessors are designed for accessing
 | 
						|
	register-based, memory-mapped FIFOs residing on peripherals that are not
 | 
						|
	capable of performing DMA. Consequently, they provide only the ordering
 | 
						|
	guarantees of readX_relaxed() and writeX_relaxed(), as documented above.
 | 
						|
 | 
						|
 (*) inX(), outX():
 | 
						|
 | 
						|
	The inX() and outX() accessors are intended to access legacy port-mapped
 | 
						|
	I/O peripherals, which may require special instructions on some
 | 
						|
	architectures (notably x86). The port number of the peripheral being
 | 
						|
	accessed is passed as an argument.
 | 
						|
 | 
						|
	Since many CPU architectures ultimately access these peripherals via an
 | 
						|
	internal virtual memory mapping, the portable ordering guarantees
 | 
						|
	provided by inX() and outX() are the same as those provided by readX()
 | 
						|
	and writeX() respectively when accessing a mapping with the default I/O
 | 
						|
	attributes.
 | 
						|
 | 
						|
	Device drivers may expect outX() to emit a non-posted write transaction
 | 
						|
	that waits for a completion response from the I/O peripheral before
 | 
						|
	returning. This is not guaranteed by all architectures and is therefore
 | 
						|
	not part of the portable ordering semantics.
 | 
						|
 | 
						|
 (*) insX(), outsX():
 | 
						|
 | 
						|
	As above, the insX() and outsX() accessors provide the same ordering
 | 
						|
	guarantees as readsX() and writesX() respectively when accessing a
 | 
						|
	mapping with the default I/O attributes.
 | 
						|
 | 
						|
 (*) ioreadX(), iowriteX():
 | 
						|
 | 
						|
	These will perform appropriately for the type of access they're actually
 | 
						|
	doing, be it inX()/outX() or readX()/writeX().
 | 
						|
 | 
						|
With the exception of the string accessors (insX(), outsX(), readsX() and
 | 
						|
writesX()), all of the above assume that the underlying peripheral is
 | 
						|
little-endian and will therefore perform byte-swapping operations on big-endian
 | 
						|
architectures.
 | 
						|
 | 
						|
 | 
						|
========================================
 | 
						|
ASSUMED MINIMUM EXECUTION ORDERING MODEL
 | 
						|
========================================
 | 
						|
 | 
						|
It has to be assumed that the conceptual CPU is weakly-ordered but that it will
 | 
						|
maintain the appearance of program causality with respect to itself.  Some CPUs
 | 
						|
(such as i386 or x86_64) are more constrained than others (such as powerpc or
 | 
						|
frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside
 | 
						|
of arch-specific code.
 | 
						|
 | 
						|
This means that it must be considered that the CPU will execute its instruction
 | 
						|
stream in any order it feels like - or even in parallel - provided that if an
 | 
						|
instruction in the stream depends on an earlier instruction, then that
 | 
						|
earlier instruction must be sufficiently complete[*] before the later
 | 
						|
instruction may proceed; in other words: provided that the appearance of
 | 
						|
causality is maintained.
 | 
						|
 | 
						|
 [*] Some instructions have more than one effect - such as changing the
 | 
						|
     condition codes, changing registers or changing memory - and different
 | 
						|
     instructions may depend on different effects.
 | 
						|
 | 
						|
A CPU may also discard any instruction sequence that winds up having no
 | 
						|
ultimate effect.  For example, if two adjacent instructions both load an
 | 
						|
immediate value into the same register, the first may be discarded.
 | 
						|
 | 
						|
 | 
						|
Similarly, it has to be assumed that compiler might reorder the instruction
 | 
						|
stream in any way it sees fit, again provided the appearance of causality is
 | 
						|
maintained.
 | 
						|
 | 
						|
 | 
						|
============================
 | 
						|
THE EFFECTS OF THE CPU CACHE
 | 
						|
============================
 | 
						|
 | 
						|
The way cached memory operations are perceived across the system is affected to
 | 
						|
a certain extent by the caches that lie between CPUs and memory, and by the
 | 
						|
memory coherence system that maintains the consistency of state in the system.
 | 
						|
 | 
						|
As far as the way a CPU interacts with another part of the system through the
 | 
						|
caches goes, the memory system has to include the CPU's caches, and memory
 | 
						|
barriers for the most part act at the interface between the CPU and its cache
 | 
						|
(memory barriers logically act on the dotted line in the following diagram):
 | 
						|
 | 
						|
	    <--- CPU --->         :       <----------- Memory ----------->
 | 
						|
	                          :
 | 
						|
	+--------+    +--------+  :   +--------+    +-----------+
 | 
						|
	|        |    |        |  :   |        |    |           |    +--------+
 | 
						|
	|  CPU   |    | Memory |  :   | CPU    |    |           |    |        |
 | 
						|
	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
 | 
						|
	|        |    | Queue  |  :   |        |    |           |--->| Memory |
 | 
						|
	|        |    |        |  :   |        |    |           |    |        |
 | 
						|
	+--------+    +--------+  :   +--------+    |           |    |        |
 | 
						|
	                          :                 | Cache     |    +--------+
 | 
						|
	                          :                 | Coherency |
 | 
						|
	                          :                 | Mechanism |    +--------+
 | 
						|
	+--------+    +--------+  :   +--------+    |           |    |	      |
 | 
						|
	|        |    |        |  :   |        |    |           |    |        |
 | 
						|
	|  CPU   |    | Memory |  :   | CPU    |    |           |--->| Device |
 | 
						|
	|  Core  |--->| Access |----->| Cache  |<-->|           |    |        |
 | 
						|
	|        |    | Queue  |  :   |        |    |           |    |        |
 | 
						|
	|        |    |        |  :   |        |    |           |    +--------+
 | 
						|
	+--------+    +--------+  :   +--------+    +-----------+
 | 
						|
	                          :
 | 
						|
	                          :
 | 
						|
 | 
						|
Although any particular load or store may not actually appear outside of the
 | 
						|
CPU that issued it since it may have been satisfied within the CPU's own cache,
 | 
						|
it will still appear as if the full memory access had taken place as far as the
 | 
						|
other CPUs are concerned since the cache coherency mechanisms will migrate the
 | 
						|
cacheline over to the accessing CPU and propagate the effects upon conflict.
 | 
						|
 | 
						|
The CPU core may execute instructions in any order it deems fit, provided the
 | 
						|
expected program causality appears to be maintained.  Some of the instructions
 | 
						|
generate load and store operations which then go into the queue of memory
 | 
						|
accesses to be performed.  The core may place these in the queue in any order
 | 
						|
it wishes, and continue execution until it is forced to wait for an instruction
 | 
						|
to complete.
 | 
						|
 | 
						|
What memory barriers are concerned with is controlling the order in which
 | 
						|
accesses cross from the CPU side of things to the memory side of things, and
 | 
						|
the order in which the effects are perceived to happen by the other observers
 | 
						|
in the system.
 | 
						|
 | 
						|
[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see
 | 
						|
their own loads and stores as if they had happened in program order.
 | 
						|
 | 
						|
[!] MMIO or other device accesses may bypass the cache system.  This depends on
 | 
						|
the properties of the memory window through which devices are accessed and/or
 | 
						|
the use of any special device communication instructions the CPU may have.
 | 
						|
 | 
						|
 | 
						|
CACHE COHERENCY VS DMA
 | 
						|
----------------------
 | 
						|
 | 
						|
Not all systems maintain cache coherency with respect to devices doing DMA.  In
 | 
						|
such cases, a device attempting DMA may obtain stale data from RAM because
 | 
						|
dirty cache lines may be resident in the caches of various CPUs, and may not
 | 
						|
have been written back to RAM yet.  To deal with this, the appropriate part of
 | 
						|
the kernel must flush the overlapping bits of cache on each CPU (and maybe
 | 
						|
invalidate them as well).
 | 
						|
 | 
						|
In addition, the data DMA'd to RAM by a device may be overwritten by dirty
 | 
						|
cache lines being written back to RAM from a CPU's cache after the device has
 | 
						|
installed its own data, or cache lines present in the CPU's cache may simply
 | 
						|
obscure the fact that RAM has been updated, until at such time as the cacheline
 | 
						|
is discarded from the CPU's cache and reloaded.  To deal with this, the
 | 
						|
appropriate part of the kernel must invalidate the overlapping bits of the
 | 
						|
cache on each CPU.
 | 
						|
 | 
						|
See Documentation/core-api/cachetlb.rst for more information on cache management.
 | 
						|
 | 
						|
 | 
						|
CACHE COHERENCY VS MMIO
 | 
						|
-----------------------
 | 
						|
 | 
						|
Memory mapped I/O usually takes place through memory locations that are part of
 | 
						|
a window in the CPU's memory space that has different properties assigned than
 | 
						|
the usual RAM directed window.
 | 
						|
 | 
						|
Amongst these properties is usually the fact that such accesses bypass the
 | 
						|
caching entirely and go directly to the device buses.  This means MMIO accesses
 | 
						|
may, in effect, overtake accesses to cached memory that were emitted earlier.
 | 
						|
A memory barrier isn't sufficient in such a case, but rather the cache must be
 | 
						|
flushed between the cached memory write and the MMIO access if the two are in
 | 
						|
any way dependent.
 | 
						|
 | 
						|
 | 
						|
=========================
 | 
						|
THE THINGS CPUS GET UP TO
 | 
						|
=========================
 | 
						|
 | 
						|
A programmer might take it for granted that the CPU will perform memory
 | 
						|
operations in exactly the order specified, so that if the CPU is, for example,
 | 
						|
given the following piece of code to execute:
 | 
						|
 | 
						|
	a = READ_ONCE(*A);
 | 
						|
	WRITE_ONCE(*B, b);
 | 
						|
	c = READ_ONCE(*C);
 | 
						|
	d = READ_ONCE(*D);
 | 
						|
	WRITE_ONCE(*E, e);
 | 
						|
 | 
						|
they would then expect that the CPU will complete the memory operation for each
 | 
						|
instruction before moving on to the next one, leading to a definite sequence of
 | 
						|
operations as seen by external observers in the system:
 | 
						|
 | 
						|
	LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E.
 | 
						|
 | 
						|
 | 
						|
Reality is, of course, much messier.  With many CPUs and compilers, the above
 | 
						|
assumption doesn't hold because:
 | 
						|
 | 
						|
 (*) loads are more likely to need to be completed immediately to permit
 | 
						|
     execution progress, whereas stores can often be deferred without a
 | 
						|
     problem;
 | 
						|
 | 
						|
 (*) loads may be done speculatively, and the result discarded should it prove
 | 
						|
     to have been unnecessary;
 | 
						|
 | 
						|
 (*) loads may be done speculatively, leading to the result having been fetched
 | 
						|
     at the wrong time in the expected sequence of events;
 | 
						|
 | 
						|
 (*) the order of the memory accesses may be rearranged to promote better use
 | 
						|
     of the CPU buses and caches;
 | 
						|
 | 
						|
 (*) loads and stores may be combined to improve performance when talking to
 | 
						|
     memory or I/O hardware that can do batched accesses of adjacent locations,
 | 
						|
     thus cutting down on transaction setup costs (memory and PCI devices may
 | 
						|
     both be able to do this); and
 | 
						|
 | 
						|
 (*) the CPU's data cache may affect the ordering, and while cache-coherency
 | 
						|
     mechanisms may alleviate this - once the store has actually hit the cache
 | 
						|
     - there's no guarantee that the coherency management will be propagated in
 | 
						|
     order to other CPUs.
 | 
						|
 | 
						|
So what another CPU, say, might actually observe from the above piece of code
 | 
						|
is:
 | 
						|
 | 
						|
	LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B
 | 
						|
 | 
						|
	(Where "LOAD {*C,*D}" is a combined load)
 | 
						|
 | 
						|
 | 
						|
However, it is guaranteed that a CPU will be self-consistent: it will see its
 | 
						|
_own_ accesses appear to be correctly ordered, without the need for a memory
 | 
						|
barrier.  For instance with the following code:
 | 
						|
 | 
						|
	U = READ_ONCE(*A);
 | 
						|
	WRITE_ONCE(*A, V);
 | 
						|
	WRITE_ONCE(*A, W);
 | 
						|
	X = READ_ONCE(*A);
 | 
						|
	WRITE_ONCE(*A, Y);
 | 
						|
	Z = READ_ONCE(*A);
 | 
						|
 | 
						|
and assuming no intervention by an external influence, it can be assumed that
 | 
						|
the final result will appear to be:
 | 
						|
 | 
						|
	U == the original value of *A
 | 
						|
	X == W
 | 
						|
	Z == Y
 | 
						|
	*A == Y
 | 
						|
 | 
						|
The code above may cause the CPU to generate the full sequence of memory
 | 
						|
accesses:
 | 
						|
 | 
						|
	U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A
 | 
						|
 | 
						|
in that order, but, without intervention, the sequence may have almost any
 | 
						|
combination of elements combined or discarded, provided the program's view
 | 
						|
of the world remains consistent.  Note that READ_ONCE() and WRITE_ONCE()
 | 
						|
are -not- optional in the above example, as there are architectures
 | 
						|
where a given CPU might reorder successive loads to the same location.
 | 
						|
On such architectures, READ_ONCE() and WRITE_ONCE() do whatever is
 | 
						|
necessary to prevent this, for example, on Itanium the volatile casts
 | 
						|
used by READ_ONCE() and WRITE_ONCE() cause GCC to emit the special ld.acq
 | 
						|
and st.rel instructions (respectively) that prevent such reordering.
 | 
						|
 | 
						|
The compiler may also combine, discard or defer elements of the sequence before
 | 
						|
the CPU even sees them.
 | 
						|
 | 
						|
For instance:
 | 
						|
 | 
						|
	*A = V;
 | 
						|
	*A = W;
 | 
						|
 | 
						|
may be reduced to:
 | 
						|
 | 
						|
	*A = W;
 | 
						|
 | 
						|
since, without either a write barrier or an WRITE_ONCE(), it can be
 | 
						|
assumed that the effect of the storage of V to *A is lost.  Similarly:
 | 
						|
 | 
						|
	*A = Y;
 | 
						|
	Z = *A;
 | 
						|
 | 
						|
may, without a memory barrier or an READ_ONCE() and WRITE_ONCE(), be
 | 
						|
reduced to:
 | 
						|
 | 
						|
	*A = Y;
 | 
						|
	Z = Y;
 | 
						|
 | 
						|
and the LOAD operation never appear outside of the CPU.
 | 
						|
 | 
						|
 | 
						|
AND THEN THERE'S THE ALPHA
 | 
						|
--------------------------
 | 
						|
 | 
						|
The DEC Alpha CPU is one of the most relaxed CPUs there is.  Not only that,
 | 
						|
some versions of the Alpha CPU have a split data cache, permitting them to have
 | 
						|
two semantically-related cache lines updated at separate times.  This is where
 | 
						|
the data dependency barrier really becomes necessary as this synchronises both
 | 
						|
caches with the memory coherence system, thus making it seem like pointer
 | 
						|
changes vs new data occur in the right order.
 | 
						|
 | 
						|
The Alpha defines the Linux kernel's memory model, although as of v4.15
 | 
						|
the Linux kernel's addition of smp_mb() to READ_ONCE() on Alpha greatly
 | 
						|
reduced its impact on the memory model.
 | 
						|
 | 
						|
 | 
						|
VIRTUAL MACHINE GUESTS
 | 
						|
----------------------
 | 
						|
 | 
						|
Guests running within virtual machines might be affected by SMP effects even if
 | 
						|
the guest itself is compiled without SMP support.  This is an artifact of
 | 
						|
interfacing with an SMP host while running an UP kernel.  Using mandatory
 | 
						|
barriers for this use-case would be possible but is often suboptimal.
 | 
						|
 | 
						|
To handle this case optimally, low-level virt_mb() etc macros are available.
 | 
						|
These have the same effect as smp_mb() etc when SMP is enabled, but generate
 | 
						|
identical code for SMP and non-SMP systems.  For example, virtual machine guests
 | 
						|
should use virt_mb() rather than smp_mb() when synchronizing against a
 | 
						|
(possibly SMP) host.
 | 
						|
 | 
						|
These are equivalent to smp_mb() etc counterparts in all other respects,
 | 
						|
in particular, they do not control MMIO effects: to control
 | 
						|
MMIO effects, use mandatory barriers.
 | 
						|
 | 
						|
 | 
						|
============
 | 
						|
EXAMPLE USES
 | 
						|
============
 | 
						|
 | 
						|
CIRCULAR BUFFERS
 | 
						|
----------------
 | 
						|
 | 
						|
Memory barriers can be used to implement circular buffering without the need
 | 
						|
of a lock to serialise the producer with the consumer.  See:
 | 
						|
 | 
						|
	Documentation/core-api/circular-buffers.rst
 | 
						|
 | 
						|
for details.
 | 
						|
 | 
						|
 | 
						|
==========
 | 
						|
REFERENCES
 | 
						|
==========
 | 
						|
 | 
						|
Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek,
 | 
						|
Digital Press)
 | 
						|
	Chapter 5.2: Physical Address Space Characteristics
 | 
						|
	Chapter 5.4: Caches and Write Buffers
 | 
						|
	Chapter 5.5: Data Sharing
 | 
						|
	Chapter 5.6: Read/Write Ordering
 | 
						|
 | 
						|
AMD64 Architecture Programmer's Manual Volume 2: System Programming
 | 
						|
	Chapter 7.1: Memory-Access Ordering
 | 
						|
	Chapter 7.4: Buffering and Combining Memory Writes
 | 
						|
 | 
						|
ARM Architecture Reference Manual (ARMv8, for ARMv8-A architecture profile)
 | 
						|
	Chapter B2: The AArch64 Application Level Memory Model
 | 
						|
 | 
						|
IA-32 Intel Architecture Software Developer's Manual, Volume 3:
 | 
						|
System Programming Guide
 | 
						|
	Chapter 7.1: Locked Atomic Operations
 | 
						|
	Chapter 7.2: Memory Ordering
 | 
						|
	Chapter 7.4: Serializing Instructions
 | 
						|
 | 
						|
The SPARC Architecture Manual, Version 9
 | 
						|
	Chapter 8: Memory Models
 | 
						|
	Appendix D: Formal Specification of the Memory Models
 | 
						|
	Appendix J: Programming with the Memory Models
 | 
						|
 | 
						|
Storage in the PowerPC (Stone and Fitzgerald)
 | 
						|
 | 
						|
UltraSPARC Programmer Reference Manual
 | 
						|
	Chapter 5: Memory Accesses and Cacheability
 | 
						|
	Chapter 15: Sparc-V9 Memory Models
 | 
						|
 | 
						|
UltraSPARC III Cu User's Manual
 | 
						|
	Chapter 9: Memory Models
 | 
						|
 | 
						|
UltraSPARC IIIi Processor User's Manual
 | 
						|
	Chapter 8: Memory Models
 | 
						|
 | 
						|
UltraSPARC Architecture 2005
 | 
						|
	Chapter 9: Memory
 | 
						|
	Appendix D: Formal Specifications of the Memory Models
 | 
						|
 | 
						|
UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005
 | 
						|
	Chapter 8: Memory Models
 | 
						|
	Appendix F: Caches and Cache Coherency
 | 
						|
 | 
						|
Solaris Internals, Core Kernel Architecture, p63-68:
 | 
						|
	Chapter 3.3: Hardware Considerations for Locks and
 | 
						|
			Synchronization
 | 
						|
 | 
						|
Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching
 | 
						|
for Kernel Programmers:
 | 
						|
	Chapter 13: Other Memory Models
 | 
						|
 | 
						|
Intel Itanium Architecture Software Developer's Manual: Volume 1:
 | 
						|
	Section 2.6: Speculation
 | 
						|
	Section 4.4: Memory Access
 |