linux/arch/x86/kernel/fpu/core.c
Ingo Molnar c5bedc6847 x86/fpu: Get rid of PF_USED_MATH usage, convert it to fpu->fpstate_active
Introduce a simple fpu->fpstate_active flag in the fpu context data structure
and use that instead of PF_USED_MATH in task->flags.

Testing for this flag byte should be slightly more efficient than
testing a bit in a bitmask, but the main advantage is that most
FPU functions can now be performed on a 'struct fpu' alone, they
don't need access to 'struct task_struct' anymore.

There's a slight linecount increase, mostly due to the 'fpu' local
variables and due to extra comments. The local variables will go away
once we move most of the FPU methods to pure 'struct fpu' parameters.

Reviewed-by: Borislav Petkov <bp@alien8.de>
Cc: Andy Lutomirski <luto@amacapital.net>
Cc: Dave Hansen <dave.hansen@linux.intel.com>
Cc: Fenghua Yu <fenghua.yu@intel.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-05-19 15:47:25 +02:00

763 lines
18 KiB
C

/*
* Copyright (C) 1994 Linus Torvalds
*
* Pentium III FXSR, SSE support
* General FPU state handling cleanups
* Gareth Hughes <gareth@valinux.com>, May 2000
*/
#include <asm/fpu-internal.h>
/*
* Track whether the kernel is using the FPU state
* currently.
*
* This flag is used:
*
* - by IRQ context code to potentially use the FPU
* if it's unused.
*
* - to debug kernel_fpu_begin()/end() correctness
*/
static DEFINE_PER_CPU(bool, in_kernel_fpu);
/*
* Track which context is using the FPU on the CPU:
*/
DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
static void kernel_fpu_disable(void)
{
WARN_ON(this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, true);
}
static void kernel_fpu_enable(void)
{
WARN_ON_ONCE(!this_cpu_read(in_kernel_fpu));
this_cpu_write(in_kernel_fpu, false);
}
static bool kernel_fpu_disabled(void)
{
return this_cpu_read(in_kernel_fpu);
}
/*
* Were we in an interrupt that interrupted kernel mode?
*
* On others, we can do a kernel_fpu_begin/end() pair *ONLY* if that
* pair does nothing at all: the thread must not have fpu (so
* that we don't try to save the FPU state), and TS must
* be set (so that the clts/stts pair does nothing that is
* visible in the interrupted kernel thread).
*
* Except for the eagerfpu case when we return true; in the likely case
* the thread has FPU but we are not going to set/clear TS.
*/
static bool interrupted_kernel_fpu_idle(void)
{
if (kernel_fpu_disabled())
return false;
if (use_eager_fpu())
return true;
return !current->thread.fpu.has_fpu && (read_cr0() & X86_CR0_TS);
}
/*
* Were we in user mode (or vm86 mode) when we were
* interrupted?
*
* Doing kernel_fpu_begin/end() is ok if we are running
* in an interrupt context from user mode - we'll just
* save the FPU state as required.
*/
static bool interrupted_user_mode(void)
{
struct pt_regs *regs = get_irq_regs();
return regs && user_mode(regs);
}
/*
* Can we use the FPU in kernel mode with the
* whole "kernel_fpu_begin/end()" sequence?
*
* It's always ok in process context (ie "not interrupt")
* but it is sometimes ok even from an irq.
*/
bool irq_fpu_usable(void)
{
return !in_interrupt() ||
interrupted_user_mode() ||
interrupted_kernel_fpu_idle();
}
EXPORT_SYMBOL(irq_fpu_usable);
void __kernel_fpu_begin(void)
{
struct fpu *fpu = &current->thread.fpu;
kernel_fpu_disable();
if (fpu->has_fpu) {
fpu_save_init(fpu);
} else {
this_cpu_write(fpu_fpregs_owner_ctx, NULL);
if (!use_eager_fpu())
clts();
}
}
EXPORT_SYMBOL(__kernel_fpu_begin);
void __kernel_fpu_end(void)
{
struct task_struct *me = current;
struct fpu *fpu = &me->thread.fpu;
if (fpu->has_fpu) {
if (WARN_ON(restore_fpu_checking(me)))
fpu_reset_state(me);
} else if (!use_eager_fpu()) {
stts();
}
kernel_fpu_enable();
}
EXPORT_SYMBOL(__kernel_fpu_end);
/*
* Save the FPU state (initialize it if necessary):
*
* This only ever gets called for the current task.
*/
void fpu__save(struct task_struct *tsk)
{
struct fpu *fpu = &tsk->thread.fpu;
WARN_ON(tsk != current);
preempt_disable();
if (fpu->has_fpu) {
if (use_eager_fpu()) {
__save_fpu(tsk);
} else {
fpu_save_init(fpu);
__thread_fpu_end(fpu);
}
}
preempt_enable();
}
EXPORT_SYMBOL_GPL(fpu__save);
void fpstate_init(struct fpu *fpu)
{
if (!cpu_has_fpu) {
finit_soft_fpu(&fpu->state->soft);
return;
}
memset(fpu->state, 0, xstate_size);
if (cpu_has_fxsr) {
fx_finit(&fpu->state->fxsave);
} else {
struct i387_fsave_struct *fp = &fpu->state->fsave;
fp->cwd = 0xffff037fu;
fp->swd = 0xffff0000u;
fp->twd = 0xffffffffu;
fp->fos = 0xffff0000u;
}
}
EXPORT_SYMBOL_GPL(fpstate_init);
/*
* FPU state allocation:
*/
static struct kmem_cache *task_xstate_cachep;
void fpstate_cache_init(void)
{
task_xstate_cachep =
kmem_cache_create("task_xstate", xstate_size,
__alignof__(union thread_xstate),
SLAB_PANIC | SLAB_NOTRACK, NULL);
setup_xstate_comp();
}
int fpstate_alloc(struct fpu *fpu)
{
if (fpu->state)
return 0;
fpu->state = kmem_cache_alloc(task_xstate_cachep, GFP_KERNEL);
if (!fpu->state)
return -ENOMEM;
/* The CPU requires the FPU state to be aligned to 16 byte boundaries: */
WARN_ON((unsigned long)fpu->state & 15);
return 0;
}
EXPORT_SYMBOL_GPL(fpstate_alloc);
void fpstate_free(struct fpu *fpu)
{
if (fpu->state) {
kmem_cache_free(task_xstate_cachep, fpu->state);
fpu->state = NULL;
}
}
EXPORT_SYMBOL_GPL(fpstate_free);
/*
* Copy the current task's FPU state to a new task's FPU context.
*
* In the 'eager' case we just save to the destination context.
*
* In the 'lazy' case we save to the source context, mark the FPU lazy
* via stts() and copy the source context into the destination context.
*/
static void fpu_copy(struct task_struct *dst, struct task_struct *src)
{
WARN_ON(src != current);
if (use_eager_fpu()) {
memset(&dst->thread.fpu.state->xsave, 0, xstate_size);
__save_fpu(dst);
} else {
struct fpu *dfpu = &dst->thread.fpu;
struct fpu *sfpu = &src->thread.fpu;
fpu__save(src);
memcpy(dfpu->state, sfpu->state, xstate_size);
}
}
int fpu__copy(struct task_struct *dst, struct task_struct *src)
{
struct fpu *dst_fpu = &dst->thread.fpu;
struct fpu *src_fpu = &src->thread.fpu;
dst->thread.fpu.counter = 0;
dst->thread.fpu.has_fpu = 0;
dst->thread.fpu.state = NULL;
task_disable_lazy_fpu_restore(dst);
if (src_fpu->fpstate_active) {
int err = fpstate_alloc(dst_fpu);
if (err)
return err;
fpu_copy(dst, src);
}
return 0;
}
/*
* Allocate the backing store for the current task's FPU registers
* and initialize the registers themselves as well.
*
* Can fail.
*/
int fpstate_alloc_init(struct task_struct *curr)
{
struct fpu *fpu = &curr->thread.fpu;
int ret;
if (WARN_ON_ONCE(curr != current))
return -EINVAL;
if (WARN_ON_ONCE(fpu->fpstate_active))
return -EINVAL;
/*
* Memory allocation at the first usage of the FPU and other state.
*/
ret = fpstate_alloc(&curr->thread.fpu);
if (ret)
return ret;
fpstate_init(&curr->thread.fpu);
/* Safe to do for the current task: */
fpu->fpstate_active = 1;
return 0;
}
EXPORT_SYMBOL_GPL(fpstate_alloc_init);
/*
* This function is called before we modify a stopped child's
* FPU state context.
*
* If the child has not used the FPU before then initialize its
* FPU context.
*
* If the child has used the FPU before then unlazy it.
*
* [ After this function call, after the context is modified and
* the child task is woken up, the child task will restore
* the modified FPU state from the modified context. If we
* didn't clear its lazy status here then the lazy in-registers
* state pending on its former CPU could be restored, losing
* the modifications. ]
*
* This function is also called before we read a stopped child's
* FPU state - to make sure it's modified.
*
* TODO: A future optimization would be to skip the unlazying in
* the read-only case, it's not strictly necessary for
* read-only access to the context.
*/
static int fpu__unlazy_stopped(struct task_struct *child)
{
struct fpu *child_fpu = &child->thread.fpu;
int ret;
if (WARN_ON_ONCE(child == current))
return -EINVAL;
if (child_fpu->fpstate_active) {
task_disable_lazy_fpu_restore(child);
return 0;
}
/*
* Memory allocation at the first usage of the FPU and other state.
*/
ret = fpstate_alloc(&child->thread.fpu);
if (ret)
return ret;
fpstate_init(&child->thread.fpu);
/* Safe to do for stopped child tasks: */
child_fpu->fpstate_active = 1;
return 0;
}
/*
* 'fpu__restore()' saves the current math information in the
* old math state array, and gets the new ones from the current task
*
* Careful.. There are problems with IBM-designed IRQ13 behaviour.
* Don't touch unless you *really* know how it works.
*
* Must be called with kernel preemption disabled (eg with local
* local interrupts as in the case of do_device_not_available).
*/
void fpu__restore(void)
{
struct task_struct *tsk = current;
struct fpu *fpu = &tsk->thread.fpu;
if (!fpu->fpstate_active) {
local_irq_enable();
/*
* does a slab alloc which can sleep
*/
if (fpstate_alloc_init(tsk)) {
/*
* ran out of memory!
*/
do_group_exit(SIGKILL);
return;
}
local_irq_disable();
}
/* Avoid __kernel_fpu_begin() right after __thread_fpu_begin() */
kernel_fpu_disable();
__thread_fpu_begin(fpu);
if (unlikely(restore_fpu_checking(tsk))) {
fpu_reset_state(tsk);
force_sig_info(SIGSEGV, SEND_SIG_PRIV, tsk);
} else {
tsk->thread.fpu.counter++;
}
kernel_fpu_enable();
}
EXPORT_SYMBOL_GPL(fpu__restore);
void fpu__flush_thread(struct task_struct *tsk)
{
struct fpu *fpu = &tsk->thread.fpu;
WARN_ON(tsk != current);
if (!use_eager_fpu()) {
/* FPU state will be reallocated lazily at the first use. */
drop_fpu(tsk);
fpstate_free(&tsk->thread.fpu);
} else {
if (!fpu->fpstate_active) {
/* kthread execs. TODO: cleanup this horror. */
if (WARN_ON(fpstate_alloc_init(tsk)))
force_sig(SIGKILL, tsk);
user_fpu_begin();
}
restore_init_xstate();
}
}
/*
* The xstateregs_active() routine is the same as the fpregs_active() routine,
* as the "regset->n" for the xstate regset will be updated based on the feature
* capabilites supported by the xsave.
*/
int fpregs_active(struct task_struct *target, const struct user_regset *regset)
{
struct fpu *target_fpu = &target->thread.fpu;
return target_fpu->fpstate_active ? regset->n : 0;
}
int xfpregs_active(struct task_struct *target, const struct user_regset *regset)
{
struct fpu *target_fpu = &target->thread.fpu;
return (cpu_has_fxsr && target_fpu->fpstate_active) ? regset->n : 0;
}
int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
int ret;
if (!cpu_has_fxsr)
return -ENODEV;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
sanitize_i387_state(target);
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fxsave, 0, -1);
}
int xfpregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
int ret;
if (!cpu_has_fxsr)
return -ENODEV;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
sanitize_i387_state(target);
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fxsave, 0, -1);
/*
* mxcsr reserved bits must be masked to zero for security reasons.
*/
target->thread.fpu.state->fxsave.mxcsr &= mxcsr_feature_mask;
/*
* update the header bits in the xsave header, indicating the
* presence of FP and SSE state.
*/
if (cpu_has_xsave)
target->thread.fpu.state->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE;
return ret;
}
int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
struct xsave_struct *xsave;
int ret;
if (!cpu_has_xsave)
return -ENODEV;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
xsave = &target->thread.fpu.state->xsave;
/*
* Copy the 48bytes defined by the software first into the xstate
* memory layout in the thread struct, so that we can copy the entire
* xstateregs to the user using one user_regset_copyout().
*/
memcpy(&xsave->i387.sw_reserved,
xstate_fx_sw_bytes, sizeof(xstate_fx_sw_bytes));
/*
* Copy the xstate memory layout.
*/
ret = user_regset_copyout(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
return ret;
}
int xstateregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
struct xsave_struct *xsave;
int ret;
if (!cpu_has_xsave)
return -ENODEV;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
xsave = &target->thread.fpu.state->xsave;
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
/*
* mxcsr reserved bits must be masked to zero for security reasons.
*/
xsave->i387.mxcsr &= mxcsr_feature_mask;
xsave->xsave_hdr.xstate_bv &= pcntxt_mask;
/*
* These bits must be zero.
*/
memset(&xsave->xsave_hdr.reserved, 0, 48);
return ret;
}
#if defined CONFIG_X86_32 || defined CONFIG_IA32_EMULATION
/*
* FPU tag word conversions.
*/
static inline unsigned short twd_i387_to_fxsr(unsigned short twd)
{
unsigned int tmp; /* to avoid 16 bit prefixes in the code */
/* Transform each pair of bits into 01 (valid) or 00 (empty) */
tmp = ~twd;
tmp = (tmp | (tmp>>1)) & 0x5555; /* 0V0V0V0V0V0V0V0V */
/* and move the valid bits to the lower byte. */
tmp = (tmp | (tmp >> 1)) & 0x3333; /* 00VV00VV00VV00VV */
tmp = (tmp | (tmp >> 2)) & 0x0f0f; /* 0000VVVV0000VVVV */
tmp = (tmp | (tmp >> 4)) & 0x00ff; /* 00000000VVVVVVVV */
return tmp;
}
#define FPREG_ADDR(f, n) ((void *)&(f)->st_space + (n) * 16)
#define FP_EXP_TAG_VALID 0
#define FP_EXP_TAG_ZERO 1
#define FP_EXP_TAG_SPECIAL 2
#define FP_EXP_TAG_EMPTY 3
static inline u32 twd_fxsr_to_i387(struct i387_fxsave_struct *fxsave)
{
struct _fpxreg *st;
u32 tos = (fxsave->swd >> 11) & 7;
u32 twd = (unsigned long) fxsave->twd;
u32 tag;
u32 ret = 0xffff0000u;
int i;
for (i = 0; i < 8; i++, twd >>= 1) {
if (twd & 0x1) {
st = FPREG_ADDR(fxsave, (i - tos) & 7);
switch (st->exponent & 0x7fff) {
case 0x7fff:
tag = FP_EXP_TAG_SPECIAL;
break;
case 0x0000:
if (!st->significand[0] &&
!st->significand[1] &&
!st->significand[2] &&
!st->significand[3])
tag = FP_EXP_TAG_ZERO;
else
tag = FP_EXP_TAG_SPECIAL;
break;
default:
if (st->significand[3] & 0x8000)
tag = FP_EXP_TAG_VALID;
else
tag = FP_EXP_TAG_SPECIAL;
break;
}
} else {
tag = FP_EXP_TAG_EMPTY;
}
ret |= tag << (2 * i);
}
return ret;
}
/*
* FXSR floating point environment conversions.
*/
void
convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk)
{
struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state->fxsave;
struct _fpreg *to = (struct _fpreg *) &env->st_space[0];
struct _fpxreg *from = (struct _fpxreg *) &fxsave->st_space[0];
int i;
env->cwd = fxsave->cwd | 0xffff0000u;
env->swd = fxsave->swd | 0xffff0000u;
env->twd = twd_fxsr_to_i387(fxsave);
#ifdef CONFIG_X86_64
env->fip = fxsave->rip;
env->foo = fxsave->rdp;
/*
* should be actually ds/cs at fpu exception time, but
* that information is not available in 64bit mode.
*/
env->fcs = task_pt_regs(tsk)->cs;
if (tsk == current) {
savesegment(ds, env->fos);
} else {
env->fos = tsk->thread.ds;
}
env->fos |= 0xffff0000;
#else
env->fip = fxsave->fip;
env->fcs = (u16) fxsave->fcs | ((u32) fxsave->fop << 16);
env->foo = fxsave->foo;
env->fos = fxsave->fos;
#endif
for (i = 0; i < 8; ++i)
memcpy(&to[i], &from[i], sizeof(to[0]));
}
void convert_to_fxsr(struct task_struct *tsk,
const struct user_i387_ia32_struct *env)
{
struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state->fxsave;
struct _fpreg *from = (struct _fpreg *) &env->st_space[0];
struct _fpxreg *to = (struct _fpxreg *) &fxsave->st_space[0];
int i;
fxsave->cwd = env->cwd;
fxsave->swd = env->swd;
fxsave->twd = twd_i387_to_fxsr(env->twd);
fxsave->fop = (u16) ((u32) env->fcs >> 16);
#ifdef CONFIG_X86_64
fxsave->rip = env->fip;
fxsave->rdp = env->foo;
/* cs and ds ignored */
#else
fxsave->fip = env->fip;
fxsave->fcs = (env->fcs & 0xffff);
fxsave->foo = env->foo;
fxsave->fos = env->fos;
#endif
for (i = 0; i < 8; ++i)
memcpy(&to[i], &from[i], sizeof(from[0]));
}
int fpregs_get(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
void *kbuf, void __user *ubuf)
{
struct user_i387_ia32_struct env;
int ret;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
if (!cpu_has_fxsr)
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fsave, 0,
-1);
sanitize_i387_state(target);
if (kbuf && pos == 0 && count == sizeof(env)) {
convert_from_fxsr(kbuf, target);
return 0;
}
convert_from_fxsr(&env, target);
return user_regset_copyout(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
}
int fpregs_set(struct task_struct *target, const struct user_regset *regset,
unsigned int pos, unsigned int count,
const void *kbuf, const void __user *ubuf)
{
struct user_i387_ia32_struct env;
int ret;
ret = fpu__unlazy_stopped(target);
if (ret)
return ret;
sanitize_i387_state(target);
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf);
if (!cpu_has_fxsr)
return user_regset_copyin(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fsave, 0,
-1);
if (pos > 0 || count < sizeof(env))
convert_from_fxsr(&env, target);
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
if (!ret)
convert_to_fxsr(target, &env);
/*
* update the header bit in the xsave header, indicating the
* presence of FP.
*/
if (cpu_has_xsave)
target->thread.fpu.state->xsave.xsave_hdr.xstate_bv |= XSTATE_FP;
return ret;
}
/*
* FPU state for core dumps.
* This is only used for a.out dumps now.
* It is declared generically using elf_fpregset_t (which is
* struct user_i387_struct) but is in fact only used for 32-bit
* dumps, so on 64-bit it is really struct user_i387_ia32_struct.
*/
int dump_fpu(struct pt_regs *regs, struct user_i387_struct *ufpu)
{
struct task_struct *tsk = current;
struct fpu *fpu = &tsk->thread.fpu;
int fpvalid;
fpvalid = fpu->fpstate_active;
if (fpvalid)
fpvalid = !fpregs_get(tsk, NULL,
0, sizeof(struct user_i387_ia32_struct),
ufpu, NULL);
return fpvalid;
}
EXPORT_SYMBOL(dump_fpu);
#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */