linux/arch/x86/include/asm/bitops.h
Greg Kroah-Hartman b24413180f License cleanup: add SPDX GPL-2.0 license identifier to files with no license
Many source files in the tree are missing licensing information, which
makes it harder for compliance tools to determine the correct license.

By default all files without license information are under the default
license of the kernel, which is GPL version 2.

Update the files which contain no license information with the 'GPL-2.0'
SPDX license identifier.  The SPDX identifier is a legally binding
shorthand, which can be used instead of the full boiler plate text.

This patch is based on work done by Thomas Gleixner and Kate Stewart and
Philippe Ombredanne.

How this work was done:

Patches were generated and checked against linux-4.14-rc6 for a subset of
the use cases:
 - file had no licensing information it it.
 - file was a */uapi/* one with no licensing information in it,
 - file was a */uapi/* one with existing licensing information,

Further patches will be generated in subsequent months to fix up cases
where non-standard license headers were used, and references to license
had to be inferred by heuristics based on keywords.

The analysis to determine which SPDX License Identifier to be applied to
a file was done in a spreadsheet of side by side results from of the
output of two independent scanners (ScanCode & Windriver) producing SPDX
tag:value files created by Philippe Ombredanne.  Philippe prepared the
base worksheet, and did an initial spot review of a few 1000 files.

The 4.13 kernel was the starting point of the analysis with 60,537 files
assessed.  Kate Stewart did a file by file comparison of the scanner
results in the spreadsheet to determine which SPDX license identifier(s)
to be applied to the file. She confirmed any determination that was not
immediately clear with lawyers working with the Linux Foundation.

Criteria used to select files for SPDX license identifier tagging was:
 - Files considered eligible had to be source code files.
 - Make and config files were included as candidates if they contained >5
   lines of source
 - File already had some variant of a license header in it (even if <5
   lines).

All documentation files were explicitly excluded.

The following heuristics were used to determine which SPDX license
identifiers to apply.

 - when both scanners couldn't find any license traces, file was
   considered to have no license information in it, and the top level
   COPYING file license applied.

   For non */uapi/* files that summary was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0                                              11139

   and resulted in the first patch in this series.

   If that file was a */uapi/* path one, it was "GPL-2.0 WITH
   Linux-syscall-note" otherwise it was "GPL-2.0".  Results of that was:

   SPDX license identifier                            # files
   ---------------------------------------------------|-------
   GPL-2.0 WITH Linux-syscall-note                        930

   and resulted in the second patch in this series.

 - if a file had some form of licensing information in it, and was one
   of the */uapi/* ones, it was denoted with the Linux-syscall-note if
   any GPL family license was found in the file or had no licensing in
   it (per prior point).  Results summary:

   SPDX license identifier                            # files
   ---------------------------------------------------|------
   GPL-2.0 WITH Linux-syscall-note                       270
   GPL-2.0+ WITH Linux-syscall-note                      169
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause)    21
   ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause)    17
   LGPL-2.1+ WITH Linux-syscall-note                      15
   GPL-1.0+ WITH Linux-syscall-note                       14
   ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause)    5
   LGPL-2.0+ WITH Linux-syscall-note                       4
   LGPL-2.1 WITH Linux-syscall-note                        3
   ((GPL-2.0 WITH Linux-syscall-note) OR MIT)              3
   ((GPL-2.0 WITH Linux-syscall-note) AND MIT)             1

   and that resulted in the third patch in this series.

 - when the two scanners agreed on the detected license(s), that became
   the concluded license(s).

 - when there was disagreement between the two scanners (one detected a
   license but the other didn't, or they both detected different
   licenses) a manual inspection of the file occurred.

 - In most cases a manual inspection of the information in the file
   resulted in a clear resolution of the license that should apply (and
   which scanner probably needed to revisit its heuristics).

 - When it was not immediately clear, the license identifier was
   confirmed with lawyers working with the Linux Foundation.

 - If there was any question as to the appropriate license identifier,
   the file was flagged for further research and to be revisited later
   in time.

In total, over 70 hours of logged manual review was done on the
spreadsheet to determine the SPDX license identifiers to apply to the
source files by Kate, Philippe, Thomas and, in some cases, confirmation
by lawyers working with the Linux Foundation.

Kate also obtained a third independent scan of the 4.13 code base from
FOSSology, and compared selected files where the other two scanners
disagreed against that SPDX file, to see if there was new insights.  The
Windriver scanner is based on an older version of FOSSology in part, so
they are related.

Thomas did random spot checks in about 500 files from the spreadsheets
for the uapi headers and agreed with SPDX license identifier in the
files he inspected. For the non-uapi files Thomas did random spot checks
in about 15000 files.

In initial set of patches against 4.14-rc6, 3 files were found to have
copy/paste license identifier errors, and have been fixed to reflect the
correct identifier.

Additionally Philippe spent 10 hours this week doing a detailed manual
inspection and review of the 12,461 patched files from the initial patch
version early this week with:
 - a full scancode scan run, collecting the matched texts, detected
   license ids and scores
 - reviewing anything where there was a license detected (about 500+
   files) to ensure that the applied SPDX license was correct
 - reviewing anything where there was no detection but the patch license
   was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied
   SPDX license was correct

This produced a worksheet with 20 files needing minor correction.  This
worksheet was then exported into 3 different .csv files for the
different types of files to be modified.

These .csv files were then reviewed by Greg.  Thomas wrote a script to
parse the csv files and add the proper SPDX tag to the file, in the
format that the file expected.  This script was further refined by Greg
based on the output to detect more types of files automatically and to
distinguish between header and source .c files (which need different
comment types.)  Finally Greg ran the script using the .csv files to
generate the patches.

Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-02 11:10:55 +01:00

523 lines
14 KiB
C

/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _ASM_X86_BITOPS_H
#define _ASM_X86_BITOPS_H
/*
* Copyright 1992, Linus Torvalds.
*
* Note: inlines with more than a single statement should be marked
* __always_inline to avoid problems with older gcc's inlining heuristics.
*/
#ifndef _LINUX_BITOPS_H
#error only <linux/bitops.h> can be included directly
#endif
#include <linux/compiler.h>
#include <asm/alternative.h>
#include <asm/rmwcc.h>
#include <asm/barrier.h>
#if BITS_PER_LONG == 32
# define _BITOPS_LONG_SHIFT 5
#elif BITS_PER_LONG == 64
# define _BITOPS_LONG_SHIFT 6
#else
# error "Unexpected BITS_PER_LONG"
#endif
#define BIT_64(n) (U64_C(1) << (n))
/*
* These have to be done with inline assembly: that way the bit-setting
* is guaranteed to be atomic. All bit operations return 0 if the bit
* was cleared before the operation and != 0 if it was not.
*
* bit 0 is the LSB of addr; bit 32 is the LSB of (addr+1).
*/
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 1)
/* Technically wrong, but this avoids compilation errors on some gcc
versions. */
#define BITOP_ADDR(x) "=m" (*(volatile long *) (x))
#else
#define BITOP_ADDR(x) "+m" (*(volatile long *) (x))
#endif
#define ADDR BITOP_ADDR(addr)
/*
* We do the locked ops that don't return the old value as
* a mask operation on a byte.
*/
#define IS_IMMEDIATE(nr) (__builtin_constant_p(nr))
#define CONST_MASK_ADDR(nr, addr) BITOP_ADDR((void *)(addr) + ((nr)>>3))
#define CONST_MASK(nr) (1 << ((nr) & 7))
/**
* set_bit - Atomically set a bit in memory
* @nr: the bit to set
* @addr: the address to start counting from
*
* This function is atomic and may not be reordered. See __set_bit()
* if you do not require the atomic guarantees.
*
* Note: there are no guarantees that this function will not be reordered
* on non x86 architectures, so if you are writing portable code,
* make sure not to rely on its reordering guarantees.
*
* Note that @nr may be almost arbitrarily large; this function is not
* restricted to acting on a single-word quantity.
*/
static __always_inline void
set_bit(long nr, volatile unsigned long *addr)
{
if (IS_IMMEDIATE(nr)) {
asm volatile(LOCK_PREFIX "orb %1,%0"
: CONST_MASK_ADDR(nr, addr)
: "iq" ((u8)CONST_MASK(nr))
: "memory");
} else {
asm volatile(LOCK_PREFIX "bts %1,%0"
: BITOP_ADDR(addr) : "Ir" (nr) : "memory");
}
}
/**
* __set_bit - Set a bit in memory
* @nr: the bit to set
* @addr: the address to start counting from
*
* Unlike set_bit(), this function is non-atomic and may be reordered.
* If it's called on the same region of memory simultaneously, the effect
* may be that only one operation succeeds.
*/
static __always_inline void __set_bit(long nr, volatile unsigned long *addr)
{
asm volatile("bts %1,%0" : ADDR : "Ir" (nr) : "memory");
}
/**
* clear_bit - Clears a bit in memory
* @nr: Bit to clear
* @addr: Address to start counting from
*
* clear_bit() is atomic and may not be reordered. However, it does
* not contain a memory barrier, so if it is used for locking purposes,
* you should call smp_mb__before_atomic() and/or smp_mb__after_atomic()
* in order to ensure changes are visible on other processors.
*/
static __always_inline void
clear_bit(long nr, volatile unsigned long *addr)
{
if (IS_IMMEDIATE(nr)) {
asm volatile(LOCK_PREFIX "andb %1,%0"
: CONST_MASK_ADDR(nr, addr)
: "iq" ((u8)~CONST_MASK(nr)));
} else {
asm volatile(LOCK_PREFIX "btr %1,%0"
: BITOP_ADDR(addr)
: "Ir" (nr));
}
}
/*
* clear_bit_unlock - Clears a bit in memory
* @nr: Bit to clear
* @addr: Address to start counting from
*
* clear_bit() is atomic and implies release semantics before the memory
* operation. It can be used for an unlock.
*/
static __always_inline void clear_bit_unlock(long nr, volatile unsigned long *addr)
{
barrier();
clear_bit(nr, addr);
}
static __always_inline void __clear_bit(long nr, volatile unsigned long *addr)
{
asm volatile("btr %1,%0" : ADDR : "Ir" (nr));
}
static __always_inline bool clear_bit_unlock_is_negative_byte(long nr, volatile unsigned long *addr)
{
bool negative;
asm volatile(LOCK_PREFIX "andb %2,%1\n\t"
CC_SET(s)
: CC_OUT(s) (negative), ADDR
: "ir" ((char) ~(1 << nr)) : "memory");
return negative;
}
// Let everybody know we have it
#define clear_bit_unlock_is_negative_byte clear_bit_unlock_is_negative_byte
/*
* __clear_bit_unlock - Clears a bit in memory
* @nr: Bit to clear
* @addr: Address to start counting from
*
* __clear_bit() is non-atomic and implies release semantics before the memory
* operation. It can be used for an unlock if no other CPUs can concurrently
* modify other bits in the word.
*
* No memory barrier is required here, because x86 cannot reorder stores past
* older loads. Same principle as spin_unlock.
*/
static __always_inline void __clear_bit_unlock(long nr, volatile unsigned long *addr)
{
barrier();
__clear_bit(nr, addr);
}
/**
* __change_bit - Toggle a bit in memory
* @nr: the bit to change
* @addr: the address to start counting from
*
* Unlike change_bit(), this function is non-atomic and may be reordered.
* If it's called on the same region of memory simultaneously, the effect
* may be that only one operation succeeds.
*/
static __always_inline void __change_bit(long nr, volatile unsigned long *addr)
{
asm volatile("btc %1,%0" : ADDR : "Ir" (nr));
}
/**
* change_bit - Toggle a bit in memory
* @nr: Bit to change
* @addr: Address to start counting from
*
* change_bit() is atomic and may not be reordered.
* Note that @nr may be almost arbitrarily large; this function is not
* restricted to acting on a single-word quantity.
*/
static __always_inline void change_bit(long nr, volatile unsigned long *addr)
{
if (IS_IMMEDIATE(nr)) {
asm volatile(LOCK_PREFIX "xorb %1,%0"
: CONST_MASK_ADDR(nr, addr)
: "iq" ((u8)CONST_MASK(nr)));
} else {
asm volatile(LOCK_PREFIX "btc %1,%0"
: BITOP_ADDR(addr)
: "Ir" (nr));
}
}
/**
* test_and_set_bit - Set a bit and return its old value
* @nr: Bit to set
* @addr: Address to count from
*
* This operation is atomic and cannot be reordered.
* It also implies a memory barrier.
*/
static __always_inline bool test_and_set_bit(long nr, volatile unsigned long *addr)
{
GEN_BINARY_RMWcc(LOCK_PREFIX "bts", *addr, "Ir", nr, "%0", c);
}
/**
* test_and_set_bit_lock - Set a bit and return its old value for lock
* @nr: Bit to set
* @addr: Address to count from
*
* This is the same as test_and_set_bit on x86.
*/
static __always_inline bool
test_and_set_bit_lock(long nr, volatile unsigned long *addr)
{
return test_and_set_bit(nr, addr);
}
/**
* __test_and_set_bit - Set a bit and return its old value
* @nr: Bit to set
* @addr: Address to count from
*
* This operation is non-atomic and can be reordered.
* If two examples of this operation race, one can appear to succeed
* but actually fail. You must protect multiple accesses with a lock.
*/
static __always_inline bool __test_and_set_bit(long nr, volatile unsigned long *addr)
{
bool oldbit;
asm("bts %2,%1\n\t"
CC_SET(c)
: CC_OUT(c) (oldbit), ADDR
: "Ir" (nr));
return oldbit;
}
/**
* test_and_clear_bit - Clear a bit and return its old value
* @nr: Bit to clear
* @addr: Address to count from
*
* This operation is atomic and cannot be reordered.
* It also implies a memory barrier.
*/
static __always_inline bool test_and_clear_bit(long nr, volatile unsigned long *addr)
{
GEN_BINARY_RMWcc(LOCK_PREFIX "btr", *addr, "Ir", nr, "%0", c);
}
/**
* __test_and_clear_bit - Clear a bit and return its old value
* @nr: Bit to clear
* @addr: Address to count from
*
* This operation is non-atomic and can be reordered.
* If two examples of this operation race, one can appear to succeed
* but actually fail. You must protect multiple accesses with a lock.
*
* Note: the operation is performed atomically with respect to
* the local CPU, but not other CPUs. Portable code should not
* rely on this behaviour.
* KVM relies on this behaviour on x86 for modifying memory that is also
* accessed from a hypervisor on the same CPU if running in a VM: don't change
* this without also updating arch/x86/kernel/kvm.c
*/
static __always_inline bool __test_and_clear_bit(long nr, volatile unsigned long *addr)
{
bool oldbit;
asm volatile("btr %2,%1\n\t"
CC_SET(c)
: CC_OUT(c) (oldbit), ADDR
: "Ir" (nr));
return oldbit;
}
/* WARNING: non atomic and it can be reordered! */
static __always_inline bool __test_and_change_bit(long nr, volatile unsigned long *addr)
{
bool oldbit;
asm volatile("btc %2,%1\n\t"
CC_SET(c)
: CC_OUT(c) (oldbit), ADDR
: "Ir" (nr) : "memory");
return oldbit;
}
/**
* test_and_change_bit - Change a bit and return its old value
* @nr: Bit to change
* @addr: Address to count from
*
* This operation is atomic and cannot be reordered.
* It also implies a memory barrier.
*/
static __always_inline bool test_and_change_bit(long nr, volatile unsigned long *addr)
{
GEN_BINARY_RMWcc(LOCK_PREFIX "btc", *addr, "Ir", nr, "%0", c);
}
static __always_inline bool constant_test_bit(long nr, const volatile unsigned long *addr)
{
return ((1UL << (nr & (BITS_PER_LONG-1))) &
(addr[nr >> _BITOPS_LONG_SHIFT])) != 0;
}
static __always_inline bool variable_test_bit(long nr, volatile const unsigned long *addr)
{
bool oldbit;
asm volatile("bt %2,%1\n\t"
CC_SET(c)
: CC_OUT(c) (oldbit)
: "m" (*(unsigned long *)addr), "Ir" (nr));
return oldbit;
}
#if 0 /* Fool kernel-doc since it doesn't do macros yet */
/**
* test_bit - Determine whether a bit is set
* @nr: bit number to test
* @addr: Address to start counting from
*/
static bool test_bit(int nr, const volatile unsigned long *addr);
#endif
#define test_bit(nr, addr) \
(__builtin_constant_p((nr)) \
? constant_test_bit((nr), (addr)) \
: variable_test_bit((nr), (addr)))
/**
* __ffs - find first set bit in word
* @word: The word to search
*
* Undefined if no bit exists, so code should check against 0 first.
*/
static __always_inline unsigned long __ffs(unsigned long word)
{
asm("rep; bsf %1,%0"
: "=r" (word)
: "rm" (word));
return word;
}
/**
* ffz - find first zero bit in word
* @word: The word to search
*
* Undefined if no zero exists, so code should check against ~0UL first.
*/
static __always_inline unsigned long ffz(unsigned long word)
{
asm("rep; bsf %1,%0"
: "=r" (word)
: "r" (~word));
return word;
}
/*
* __fls: find last set bit in word
* @word: The word to search
*
* Undefined if no set bit exists, so code should check against 0 first.
*/
static __always_inline unsigned long __fls(unsigned long word)
{
asm("bsr %1,%0"
: "=r" (word)
: "rm" (word));
return word;
}
#undef ADDR
#ifdef __KERNEL__
/**
* ffs - find first set bit in word
* @x: the word to search
*
* This is defined the same way as the libc and compiler builtin ffs
* routines, therefore differs in spirit from the other bitops.
*
* ffs(value) returns 0 if value is 0 or the position of the first
* set bit if value is nonzero. The first (least significant) bit
* is at position 1.
*/
static __always_inline int ffs(int x)
{
int r;
#ifdef CONFIG_X86_64
/*
* AMD64 says BSFL won't clobber the dest reg if x==0; Intel64 says the
* dest reg is undefined if x==0, but their CPU architect says its
* value is written to set it to the same as before, except that the
* top 32 bits will be cleared.
*
* We cannot do this on 32 bits because at the very least some
* 486 CPUs did not behave this way.
*/
asm("bsfl %1,%0"
: "=r" (r)
: "rm" (x), "0" (-1));
#elif defined(CONFIG_X86_CMOV)
asm("bsfl %1,%0\n\t"
"cmovzl %2,%0"
: "=&r" (r) : "rm" (x), "r" (-1));
#else
asm("bsfl %1,%0\n\t"
"jnz 1f\n\t"
"movl $-1,%0\n"
"1:" : "=r" (r) : "rm" (x));
#endif
return r + 1;
}
/**
* fls - find last set bit in word
* @x: the word to search
*
* This is defined in a similar way as the libc and compiler builtin
* ffs, but returns the position of the most significant set bit.
*
* fls(value) returns 0 if value is 0 or the position of the last
* set bit if value is nonzero. The last (most significant) bit is
* at position 32.
*/
static __always_inline int fls(int x)
{
int r;
#ifdef CONFIG_X86_64
/*
* AMD64 says BSRL won't clobber the dest reg if x==0; Intel64 says the
* dest reg is undefined if x==0, but their CPU architect says its
* value is written to set it to the same as before, except that the
* top 32 bits will be cleared.
*
* We cannot do this on 32 bits because at the very least some
* 486 CPUs did not behave this way.
*/
asm("bsrl %1,%0"
: "=r" (r)
: "rm" (x), "0" (-1));
#elif defined(CONFIG_X86_CMOV)
asm("bsrl %1,%0\n\t"
"cmovzl %2,%0"
: "=&r" (r) : "rm" (x), "rm" (-1));
#else
asm("bsrl %1,%0\n\t"
"jnz 1f\n\t"
"movl $-1,%0\n"
"1:" : "=r" (r) : "rm" (x));
#endif
return r + 1;
}
/**
* fls64 - find last set bit in a 64-bit word
* @x: the word to search
*
* This is defined in a similar way as the libc and compiler builtin
* ffsll, but returns the position of the most significant set bit.
*
* fls64(value) returns 0 if value is 0 or the position of the last
* set bit if value is nonzero. The last (most significant) bit is
* at position 64.
*/
#ifdef CONFIG_X86_64
static __always_inline int fls64(__u64 x)
{
int bitpos = -1;
/*
* AMD64 says BSRQ won't clobber the dest reg if x==0; Intel64 says the
* dest reg is undefined if x==0, but their CPU architect says its
* value is written to set it to the same as before.
*/
asm("bsrq %1,%q0"
: "+r" (bitpos)
: "rm" (x));
return bitpos + 1;
}
#else
#include <asm-generic/bitops/fls64.h>
#endif
#include <asm-generic/bitops/find.h>
#include <asm-generic/bitops/sched.h>
#include <asm/arch_hweight.h>
#include <asm-generic/bitops/const_hweight.h>
#include <asm-generic/bitops/le.h>
#include <asm-generic/bitops/ext2-atomic-setbit.h>
#endif /* __KERNEL__ */
#endif /* _ASM_X86_BITOPS_H */