linux/arch/powerpc/platforms/embedded6xx/wii.c
Jonathan Neuschäfer 9cbaaec1cf powerpc/wii: Explicitly configure GPIO owner for poweroff pin
The Hollywood chipset's GPIO controller has two sets of registers: One
for access by the PowerPC CPU, and one for access by the ARM coprocessor
(but both are accessible from the PPC because the memory firewall
(AHBPROT) is usually disabled when booting Linux, today).

The wii_power_off function currently assumes that the poweroff GPIO pin
is configured for use via the ARM side, but the upcoming GPIO driver
configures all pins for use via the PPC side, breaking poweroff.

Configure the owner register explicitly in wii_power_off to make
wii_power_off work with and without the new GPIO driver.

I think the Wii can be switched to the generic gpio-poweroff driver,
after the GPIO driver is merged.

Signed-off-by: Jonathan Neuschäfer <j.neuschaefer@gmx.net>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
2018-04-01 00:47:39 +11:00

253 lines
5.6 KiB
C

/*
* arch/powerpc/platforms/embedded6xx/wii.c
*
* Nintendo Wii board-specific support
* Copyright (C) 2008-2009 The GameCube Linux Team
* Copyright (C) 2008,2009 Albert Herranz
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
*/
#define DRV_MODULE_NAME "wii"
#define pr_fmt(fmt) DRV_MODULE_NAME ": " fmt
#include <linux/kernel.h>
#include <linux/init.h>
#include <linux/irq.h>
#include <linux/seq_file.h>
#include <linux/of_platform.h>
#include <linux/memblock.h>
#include <mm/mmu_decl.h>
#include <asm/io.h>
#include <asm/machdep.h>
#include <asm/prom.h>
#include <asm/time.h>
#include <asm/udbg.h>
#include "flipper-pic.h"
#include "hlwd-pic.h"
#include "usbgecko_udbg.h"
/* control block */
#define HW_CTRL_COMPATIBLE "nintendo,hollywood-control"
#define HW_CTRL_RESETS 0x94
#define HW_CTRL_RESETS_SYS (1<<0)
/* gpio */
#define HW_GPIO_COMPATIBLE "nintendo,hollywood-gpio"
#define HW_GPIO_BASE(idx) (idx * 0x20)
#define HW_GPIO_OUT(idx) (HW_GPIO_BASE(idx) + 0)
#define HW_GPIO_DIR(idx) (HW_GPIO_BASE(idx) + 4)
#define HW_GPIO_OWNER (HW_GPIO_BASE(1) + 0x1c)
#define HW_GPIO_SHUTDOWN (1<<1)
#define HW_GPIO_SLOT_LED (1<<5)
#define HW_GPIO_SENSOR_BAR (1<<8)
static void __iomem *hw_ctrl;
static void __iomem *hw_gpio;
unsigned long wii_hole_start;
unsigned long wii_hole_size;
static int __init page_aligned(unsigned long x)
{
return !(x & (PAGE_SIZE-1));
}
void __init wii_memory_fixups(void)
{
struct memblock_region *p = memblock.memory.regions;
/*
* This is part of a workaround to allow the use of two
* discontinuous RAM ranges on the Wii, even if this is
* currently unsupported on 32-bit PowerPC Linux.
*
* We coalesce the two memory ranges of the Wii into a
* single range, then create a reservation for the "hole"
* between both ranges.
*/
BUG_ON(memblock.memory.cnt != 2);
BUG_ON(!page_aligned(p[0].base) || !page_aligned(p[1].base));
/* trim unaligned tail */
memblock_remove(ALIGN(p[1].base + p[1].size, PAGE_SIZE),
(phys_addr_t)ULLONG_MAX);
/* determine hole, add & reserve them */
wii_hole_start = ALIGN(p[0].base + p[0].size, PAGE_SIZE);
wii_hole_size = p[1].base - wii_hole_start;
memblock_add(wii_hole_start, wii_hole_size);
memblock_reserve(wii_hole_start, wii_hole_size);
BUG_ON(memblock.memory.cnt != 1);
__memblock_dump_all();
/* allow ioremapping the address space in the hole */
__allow_ioremap_reserved = 1;
}
unsigned long __init wii_mmu_mapin_mem2(unsigned long top)
{
unsigned long delta, size, bl;
unsigned long max_size = (256<<20);
/* MEM2 64MB@0x10000000 */
delta = wii_hole_start + wii_hole_size;
size = top - delta;
for (bl = 128<<10; bl < max_size; bl <<= 1) {
if (bl * 2 > size)
break;
}
setbat(4, PAGE_OFFSET+delta, delta, bl, PAGE_KERNEL_X);
return delta + bl;
}
static void __noreturn wii_spin(void)
{
local_irq_disable();
for (;;)
cpu_relax();
}
static void __iomem *wii_ioremap_hw_regs(char *name, char *compatible)
{
void __iomem *hw_regs = NULL;
struct device_node *np;
struct resource res;
int error = -ENODEV;
np = of_find_compatible_node(NULL, NULL, compatible);
if (!np) {
pr_err("no compatible node found for %s\n", compatible);
goto out;
}
error = of_address_to_resource(np, 0, &res);
if (error) {
pr_err("no valid reg found for %s\n", np->name);
goto out_put;
}
hw_regs = ioremap(res.start, resource_size(&res));
if (hw_regs) {
pr_info("%s at 0x%08x mapped to 0x%p\n", name,
res.start, hw_regs);
}
out_put:
of_node_put(np);
out:
return hw_regs;
}
static void __init wii_setup_arch(void)
{
hw_ctrl = wii_ioremap_hw_regs("hw_ctrl", HW_CTRL_COMPATIBLE);
hw_gpio = wii_ioremap_hw_regs("hw_gpio", HW_GPIO_COMPATIBLE);
if (hw_gpio) {
/* turn off the front blue led and IR light */
clrbits32(hw_gpio + HW_GPIO_OUT(0),
HW_GPIO_SLOT_LED | HW_GPIO_SENSOR_BAR);
}
}
static void __noreturn wii_restart(char *cmd)
{
local_irq_disable();
if (hw_ctrl) {
/* clear the system reset pin to cause a reset */
clrbits32(hw_ctrl + HW_CTRL_RESETS, HW_CTRL_RESETS_SYS);
}
wii_spin();
}
static void wii_power_off(void)
{
local_irq_disable();
if (hw_gpio) {
/*
* set the owner of the shutdown pin to ARM, because it is
* accessed through the registers for the ARM, below
*/
clrbits32(hw_gpio + HW_GPIO_OWNER, HW_GPIO_SHUTDOWN);
/* make sure that the poweroff GPIO is configured as output */
setbits32(hw_gpio + HW_GPIO_DIR(1), HW_GPIO_SHUTDOWN);
/* drive the poweroff GPIO high */
setbits32(hw_gpio + HW_GPIO_OUT(1), HW_GPIO_SHUTDOWN);
}
wii_spin();
}
static void __noreturn wii_halt(void)
{
if (ppc_md.restart)
ppc_md.restart(NULL);
wii_spin();
}
static void __init wii_pic_probe(void)
{
flipper_pic_probe();
hlwd_pic_probe();
}
static int __init wii_probe(void)
{
if (!of_machine_is_compatible("nintendo,wii"))
return 0;
pm_power_off = wii_power_off;
ug_udbg_init();
return 1;
}
static void wii_shutdown(void)
{
hlwd_quiesce();
flipper_quiesce();
}
define_machine(wii) {
.name = "wii",
.probe = wii_probe,
.setup_arch = wii_setup_arch,
.restart = wii_restart,
.halt = wii_halt,
.init_IRQ = wii_pic_probe,
.get_irq = flipper_pic_get_irq,
.calibrate_decr = generic_calibrate_decr,
.progress = udbg_progress,
.machine_shutdown = wii_shutdown,
};
static const struct of_device_id wii_of_bus[] = {
{ .compatible = "nintendo,hollywood", },
{ },
};
static int __init wii_device_probe(void)
{
if (!machine_is(wii))
return 0;
of_platform_populate(NULL, wii_of_bus, NULL, NULL);
return 0;
}
device_initcall(wii_device_probe);