linux/drivers/gpu/drm/amd/display/modules/freesync/freesync.c
Anthony Koo 953c2901c8 drm/amd/display: refactor vupdate interrupt registration
We only need to register once OS calls the interrupt control.
Also, if we are entering static screen mode, disable after ramping is done.
Disable shall be done via timer of 2 seconds regardless of ramping
complete or not, just to simplify.

Also, ramp to mid instead of min, due to better flicker performance...

Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2018-08-27 11:10:54 -05:00

931 lines
28 KiB
C

/*
* Copyright 2016 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors: AMD
*
*/
#include "dm_services.h"
#include "dc.h"
#include "mod_freesync.h"
#include "core_types.h"
#define MOD_FREESYNC_MAX_CONCURRENT_STREAMS 32
#define MIN_REFRESH_RANGE_IN_US 10000000
/* Refresh rate ramp at a fixed rate of 65 Hz/second */
#define STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME ((1000 / 60) * 65)
/* Number of elements in the render times cache array */
#define RENDER_TIMES_MAX_COUNT 10
/* Threshold to exit BTR (to avoid frequent enter-exits at the lower limit) */
#define BTR_EXIT_MARGIN 2000
/* Number of consecutive frames to check before entering/exiting fixed refresh*/
#define FIXED_REFRESH_ENTER_FRAME_COUNT 5
#define FIXED_REFRESH_EXIT_FRAME_COUNT 5
struct core_freesync {
struct mod_freesync public;
struct dc *dc;
};
#define MOD_FREESYNC_TO_CORE(mod_freesync)\
container_of(mod_freesync, struct core_freesync, public)
struct mod_freesync *mod_freesync_create(struct dc *dc)
{
struct core_freesync *core_freesync =
kzalloc(sizeof(struct core_freesync), GFP_KERNEL);
if (core_freesync == NULL)
goto fail_alloc_context;
if (dc == NULL)
goto fail_construct;
core_freesync->dc = dc;
return &core_freesync->public;
fail_construct:
kfree(core_freesync);
fail_alloc_context:
return NULL;
}
void mod_freesync_destroy(struct mod_freesync *mod_freesync)
{
struct core_freesync *core_freesync = NULL;
if (mod_freesync == NULL)
return;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
kfree(core_freesync);
}
#if 0 /* unused currently */
static unsigned int calc_refresh_in_uhz_from_duration(
unsigned int duration_in_ns)
{
unsigned int refresh_in_uhz =
((unsigned int)(div64_u64((1000000000ULL * 1000000),
duration_in_ns)));
return refresh_in_uhz;
}
#endif
static unsigned int calc_duration_in_us_from_refresh_in_uhz(
unsigned int refresh_in_uhz)
{
unsigned int duration_in_us =
((unsigned int)(div64_u64((1000000000ULL * 1000),
refresh_in_uhz)));
return duration_in_us;
}
static unsigned int calc_duration_in_us_from_v_total(
const struct dc_stream_state *stream,
const struct mod_vrr_params *in_vrr,
unsigned int v_total)
{
unsigned int duration_in_us =
(unsigned int)(div64_u64(((unsigned long long)(v_total)
* 1000) * stream->timing.h_total,
stream->timing.pix_clk_khz));
return duration_in_us;
}
static unsigned int calc_v_total_from_refresh(
const struct dc_stream_state *stream,
unsigned int refresh_in_uhz)
{
unsigned int v_total = stream->timing.v_total;
unsigned int frame_duration_in_ns;
frame_duration_in_ns =
((unsigned int)(div64_u64((1000000000ULL * 1000000),
refresh_in_uhz)));
v_total = div64_u64(div64_u64(((unsigned long long)(
frame_duration_in_ns) * stream->timing.pix_clk_khz),
stream->timing.h_total), 1000000);
/* v_total cannot be less than nominal */
if (v_total < stream->timing.v_total) {
ASSERT(v_total < stream->timing.v_total);
v_total = stream->timing.v_total;
}
return v_total;
}
static unsigned int calc_v_total_from_duration(
const struct dc_stream_state *stream,
const struct mod_vrr_params *vrr,
unsigned int duration_in_us)
{
unsigned int v_total = 0;
if (duration_in_us < vrr->min_duration_in_us)
duration_in_us = vrr->min_duration_in_us;
if (duration_in_us > vrr->max_duration_in_us)
duration_in_us = vrr->max_duration_in_us;
v_total = div64_u64(div64_u64(((unsigned long long)(
duration_in_us) * stream->timing.pix_clk_khz),
stream->timing.h_total), 1000);
/* v_total cannot be less than nominal */
if (v_total < stream->timing.v_total) {
ASSERT(v_total < stream->timing.v_total);
v_total = stream->timing.v_total;
}
return v_total;
}
static void update_v_total_for_static_ramp(
struct core_freesync *core_freesync,
const struct dc_stream_state *stream,
struct mod_vrr_params *in_out_vrr)
{
unsigned int v_total = 0;
unsigned int current_duration_in_us =
calc_duration_in_us_from_v_total(
stream, in_out_vrr,
in_out_vrr->adjust.v_total_max);
unsigned int target_duration_in_us =
calc_duration_in_us_from_refresh_in_uhz(
in_out_vrr->fixed.target_refresh_in_uhz);
bool ramp_direction_is_up = (current_duration_in_us >
target_duration_in_us) ? true : false;
/* Calc ratio between new and current frame duration with 3 digit */
unsigned int frame_duration_ratio = div64_u64(1000000,
(1000 + div64_u64(((unsigned long long)(
STATIC_SCREEN_RAMP_DELTA_REFRESH_RATE_PER_FRAME) *
current_duration_in_us),
1000000)));
/* Calculate delta between new and current frame duration in us */
unsigned int frame_duration_delta = div64_u64(((unsigned long long)(
current_duration_in_us) *
(1000 - frame_duration_ratio)), 1000);
/* Adjust frame duration delta based on ratio between current and
* standard frame duration (frame duration at 60 Hz refresh rate).
*/
unsigned int ramp_rate_interpolated = div64_u64(((unsigned long long)(
frame_duration_delta) * current_duration_in_us), 16666);
/* Going to a higher refresh rate (lower frame duration) */
if (ramp_direction_is_up) {
/* reduce frame duration */
current_duration_in_us -= ramp_rate_interpolated;
/* adjust for frame duration below min */
if (current_duration_in_us <= target_duration_in_us) {
in_out_vrr->fixed.ramping_active = false;
in_out_vrr->fixed.ramping_done = true;
current_duration_in_us =
calc_duration_in_us_from_refresh_in_uhz(
in_out_vrr->fixed.target_refresh_in_uhz);
}
/* Going to a lower refresh rate (larger frame duration) */
} else {
/* increase frame duration */
current_duration_in_us += ramp_rate_interpolated;
/* adjust for frame duration above max */
if (current_duration_in_us >= target_duration_in_us) {
in_out_vrr->fixed.ramping_active = false;
in_out_vrr->fixed.ramping_done = true;
current_duration_in_us =
calc_duration_in_us_from_refresh_in_uhz(
in_out_vrr->fixed.target_refresh_in_uhz);
}
}
v_total = div64_u64(div64_u64(((unsigned long long)(
current_duration_in_us) * stream->timing.pix_clk_khz),
stream->timing.h_total), 1000);
in_out_vrr->adjust.v_total_min = v_total;
in_out_vrr->adjust.v_total_max = v_total;
}
static void apply_below_the_range(struct core_freesync *core_freesync,
const struct dc_stream_state *stream,
unsigned int last_render_time_in_us,
struct mod_vrr_params *in_out_vrr)
{
unsigned int inserted_frame_duration_in_us = 0;
unsigned int mid_point_frames_ceil = 0;
unsigned int mid_point_frames_floor = 0;
unsigned int frame_time_in_us = 0;
unsigned int delta_from_mid_point_in_us_1 = 0xFFFFFFFF;
unsigned int delta_from_mid_point_in_us_2 = 0xFFFFFFFF;
unsigned int frames_to_insert = 0;
unsigned int min_frame_duration_in_ns = 0;
unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
min_frame_duration_in_ns = ((unsigned int) (div64_u64(
(1000000000ULL * 1000000),
in_out_vrr->max_refresh_in_uhz)));
/* Program BTR */
if (last_render_time_in_us + BTR_EXIT_MARGIN < max_render_time_in_us) {
/* Exit Below the Range */
if (in_out_vrr->btr.btr_active) {
in_out_vrr->btr.frame_counter = 0;
in_out_vrr->btr.btr_active = false;
/* Exit Fixed Refresh mode */
} else if (in_out_vrr->fixed.fixed_active) {
in_out_vrr->fixed.frame_counter++;
if (in_out_vrr->fixed.frame_counter >
FIXED_REFRESH_EXIT_FRAME_COUNT) {
in_out_vrr->fixed.frame_counter = 0;
in_out_vrr->fixed.fixed_active = false;
}
}
} else if (last_render_time_in_us > max_render_time_in_us) {
/* Enter Below the Range */
if (!in_out_vrr->btr.btr_active &&
in_out_vrr->btr.btr_enabled) {
in_out_vrr->btr.btr_active = true;
/* Enter Fixed Refresh mode */
} else if (!in_out_vrr->fixed.fixed_active &&
!in_out_vrr->btr.btr_enabled) {
in_out_vrr->fixed.frame_counter++;
if (in_out_vrr->fixed.frame_counter >
FIXED_REFRESH_ENTER_FRAME_COUNT) {
in_out_vrr->fixed.frame_counter = 0;
in_out_vrr->fixed.fixed_active = true;
}
}
}
/* BTR set to "not active" so disengage */
if (!in_out_vrr->btr.btr_active) {
in_out_vrr->btr.btr_active = false;
in_out_vrr->btr.inserted_duration_in_us = 0;
in_out_vrr->btr.frames_to_insert = 0;
in_out_vrr->btr.frame_counter = 0;
/* Restore FreeSync */
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(stream,
in_out_vrr->max_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
calc_v_total_from_refresh(stream,
in_out_vrr->min_refresh_in_uhz);
/* BTR set to "active" so engage */
} else {
/* Calculate number of midPoint frames that could fit within
* the render time interval- take ceil of this value
*/
mid_point_frames_ceil = (last_render_time_in_us +
in_out_vrr->btr.mid_point_in_us - 1) /
in_out_vrr->btr.mid_point_in_us;
if (mid_point_frames_ceil > 0) {
frame_time_in_us = last_render_time_in_us /
mid_point_frames_ceil;
delta_from_mid_point_in_us_1 =
(in_out_vrr->btr.mid_point_in_us >
frame_time_in_us) ?
(in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
(frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
}
/* Calculate number of midPoint frames that could fit within
* the render time interval- take floor of this value
*/
mid_point_frames_floor = last_render_time_in_us /
in_out_vrr->btr.mid_point_in_us;
if (mid_point_frames_floor > 0) {
frame_time_in_us = last_render_time_in_us /
mid_point_frames_floor;
delta_from_mid_point_in_us_2 =
(in_out_vrr->btr.mid_point_in_us >
frame_time_in_us) ?
(in_out_vrr->btr.mid_point_in_us - frame_time_in_us) :
(frame_time_in_us - in_out_vrr->btr.mid_point_in_us);
}
/* Choose number of frames to insert based on how close it
* can get to the mid point of the variable range.
*/
if (delta_from_mid_point_in_us_1 < delta_from_mid_point_in_us_2)
frames_to_insert = mid_point_frames_ceil;
else
frames_to_insert = mid_point_frames_floor;
/* Either we've calculated the number of frames to insert,
* or we need to insert min duration frames
*/
if (frames_to_insert > 0)
inserted_frame_duration_in_us = last_render_time_in_us /
frames_to_insert;
if (inserted_frame_duration_in_us <
(1000000 / in_out_vrr->max_refresh_in_uhz))
inserted_frame_duration_in_us =
(1000000 / in_out_vrr->max_refresh_in_uhz);
/* Cache the calculated variables */
in_out_vrr->btr.inserted_duration_in_us =
inserted_frame_duration_in_us;
in_out_vrr->btr.frames_to_insert = frames_to_insert;
in_out_vrr->btr.frame_counter = frames_to_insert;
}
}
static void apply_fixed_refresh(struct core_freesync *core_freesync,
const struct dc_stream_state *stream,
unsigned int last_render_time_in_us,
struct mod_vrr_params *in_out_vrr)
{
bool update = false;
unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
if (last_render_time_in_us + BTR_EXIT_MARGIN < max_render_time_in_us) {
/* Exit Fixed Refresh mode */
if (in_out_vrr->fixed.fixed_active) {
in_out_vrr->fixed.frame_counter++;
if (in_out_vrr->fixed.frame_counter >
FIXED_REFRESH_EXIT_FRAME_COUNT) {
in_out_vrr->fixed.frame_counter = 0;
in_out_vrr->fixed.fixed_active = false;
in_out_vrr->fixed.target_refresh_in_uhz = 0;
update = true;
}
}
} else if (last_render_time_in_us > max_render_time_in_us) {
/* Enter Fixed Refresh mode */
if (!in_out_vrr->fixed.fixed_active) {
in_out_vrr->fixed.frame_counter++;
if (in_out_vrr->fixed.frame_counter >
FIXED_REFRESH_ENTER_FRAME_COUNT) {
in_out_vrr->fixed.frame_counter = 0;
in_out_vrr->fixed.fixed_active = true;
in_out_vrr->fixed.target_refresh_in_uhz =
in_out_vrr->max_refresh_in_uhz;
update = true;
}
}
}
if (update) {
if (in_out_vrr->fixed.fixed_active) {
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(
stream, in_out_vrr->max_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
in_out_vrr->adjust.v_total_min;
} else {
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(stream,
in_out_vrr->max_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
calc_v_total_from_refresh(stream,
in_out_vrr->min_refresh_in_uhz);
}
}
}
static bool vrr_settings_require_update(struct core_freesync *core_freesync,
struct mod_freesync_config *in_config,
unsigned int min_refresh_in_uhz,
unsigned int max_refresh_in_uhz,
struct mod_vrr_params *in_vrr)
{
if (in_vrr->state != in_config->state) {
return true;
} else if (in_vrr->state == VRR_STATE_ACTIVE_FIXED &&
in_vrr->fixed.target_refresh_in_uhz !=
in_config->min_refresh_in_uhz) {
return true;
} else if (in_vrr->min_refresh_in_uhz != min_refresh_in_uhz) {
return true;
} else if (in_vrr->max_refresh_in_uhz != max_refresh_in_uhz) {
return true;
}
return false;
}
bool mod_freesync_get_vmin_vmax(struct mod_freesync *mod_freesync,
const struct dc_stream_state *stream,
unsigned int *vmin,
unsigned int *vmax)
{
*vmin = stream->adjust.v_total_min;
*vmax = stream->adjust.v_total_max;
return true;
}
bool mod_freesync_get_v_position(struct mod_freesync *mod_freesync,
struct dc_stream_state *stream,
unsigned int *nom_v_pos,
unsigned int *v_pos)
{
struct core_freesync *core_freesync = NULL;
struct crtc_position position;
if (mod_freesync == NULL)
return false;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
if (dc_stream_get_crtc_position(core_freesync->dc, &stream, 1,
&position.vertical_count,
&position.nominal_vcount)) {
*nom_v_pos = position.nominal_vcount;
*v_pos = position.vertical_count;
return true;
}
return false;
}
void mod_freesync_build_vrr_infopacket(struct mod_freesync *mod_freesync,
const struct dc_stream_state *stream,
const struct mod_vrr_params *vrr,
struct dc_info_packet *infopacket)
{
/* SPD info packet for FreeSync */
unsigned char checksum = 0;
unsigned int idx, payload_size = 0;
/* Check if Freesync is supported. Return if false. If true,
* set the corresponding bit in the info packet
*/
if (!vrr->supported)
return;
if (dc_is_hdmi_signal(stream->signal)) {
/* HEADER */
/* HB0 = Packet Type = 0x83 (Source Product
* Descriptor InfoFrame)
*/
infopacket->hb0 = DC_HDMI_INFOFRAME_TYPE_SPD;
/* HB1 = Version = 0x01 */
infopacket->hb1 = 0x01;
/* HB2 = [Bits 7:5 = 0] [Bits 4:0 = Length = 0x08] */
infopacket->hb2 = 0x08;
payload_size = 0x08;
} else if (dc_is_dp_signal(stream->signal)) {
/* HEADER */
/* HB0 = Secondary-data Packet ID = 0 - Only non-zero
* when used to associate audio related info packets
*/
infopacket->hb0 = 0x00;
/* HB1 = Packet Type = 0x83 (Source Product
* Descriptor InfoFrame)
*/
infopacket->hb1 = DC_HDMI_INFOFRAME_TYPE_SPD;
/* HB2 = [Bits 7:0 = Least significant eight bits -
* For INFOFRAME, the value must be 1Bh]
*/
infopacket->hb2 = 0x1B;
/* HB3 = [Bits 7:2 = INFOFRAME SDP Version Number = 0x1]
* [Bits 1:0 = Most significant two bits = 0x00]
*/
infopacket->hb3 = 0x04;
payload_size = 0x1B;
}
/* PB1 = 0x1A (24bit AMD IEEE OUI (0x00001A) - Byte 0) */
infopacket->sb[1] = 0x1A;
/* PB2 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 1) */
infopacket->sb[2] = 0x00;
/* PB3 = 0x00 (24bit AMD IEEE OUI (0x00001A) - Byte 2) */
infopacket->sb[3] = 0x00;
/* PB4 = Reserved */
/* PB5 = Reserved */
/* PB6 = [Bits 7:3 = Reserved] */
/* PB6 = [Bit 0 = FreeSync Supported] */
if (vrr->state != VRR_STATE_UNSUPPORTED)
infopacket->sb[6] |= 0x01;
/* PB6 = [Bit 1 = FreeSync Enabled] */
if (vrr->state != VRR_STATE_DISABLED &&
vrr->state != VRR_STATE_UNSUPPORTED)
infopacket->sb[6] |= 0x02;
/* PB6 = [Bit 2 = FreeSync Active] */
if (vrr->state == VRR_STATE_ACTIVE_VARIABLE ||
vrr->state == VRR_STATE_ACTIVE_FIXED)
infopacket->sb[6] |= 0x04;
/* PB7 = FreeSync Minimum refresh rate (Hz) */
infopacket->sb[7] = (unsigned char)(vrr->min_refresh_in_uhz / 1000000);
/* PB8 = FreeSync Maximum refresh rate (Hz)
* Note: We should never go above the field rate of the mode timing set.
*/
infopacket->sb[8] = (unsigned char)(vrr->max_refresh_in_uhz / 1000000);
/* PB9 - PB27 = Reserved */
/* Calculate checksum */
checksum += infopacket->hb0;
checksum += infopacket->hb1;
checksum += infopacket->hb2;
checksum += infopacket->hb3;
for (idx = 1; idx <= payload_size; idx++)
checksum += infopacket->sb[idx];
/* PB0 = Checksum (one byte complement) */
infopacket->sb[0] = (unsigned char)(0x100 - checksum);
infopacket->valid = true;
}
void mod_freesync_build_vrr_params(struct mod_freesync *mod_freesync,
const struct dc_stream_state *stream,
struct mod_freesync_config *in_config,
struct mod_vrr_params *in_out_vrr)
{
struct core_freesync *core_freesync = NULL;
unsigned long long nominal_field_rate_in_uhz = 0;
unsigned int refresh_range = 0;
unsigned int min_refresh_in_uhz = 0;
unsigned int max_refresh_in_uhz = 0;
if (mod_freesync == NULL)
return;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
/* Calculate nominal field rate for stream */
nominal_field_rate_in_uhz =
mod_freesync_calc_nominal_field_rate(stream);
min_refresh_in_uhz = in_config->min_refresh_in_uhz;
max_refresh_in_uhz = in_config->max_refresh_in_uhz;
// Don't allow min > max
if (min_refresh_in_uhz > max_refresh_in_uhz)
min_refresh_in_uhz = max_refresh_in_uhz;
// Full range may be larger than current video timing, so cap at nominal
if (max_refresh_in_uhz > nominal_field_rate_in_uhz)
max_refresh_in_uhz = nominal_field_rate_in_uhz;
// Full range may be larger than current video timing, so cap at nominal
if (min_refresh_in_uhz > nominal_field_rate_in_uhz)
min_refresh_in_uhz = nominal_field_rate_in_uhz;
if (!vrr_settings_require_update(core_freesync,
in_config, min_refresh_in_uhz, max_refresh_in_uhz,
in_out_vrr))
return;
in_out_vrr->state = in_config->state;
if (in_config->state == VRR_STATE_UNSUPPORTED) {
in_out_vrr->state = VRR_STATE_UNSUPPORTED;
in_out_vrr->supported = false;
in_out_vrr->adjust.v_total_min = stream->timing.v_total;
in_out_vrr->adjust.v_total_max = stream->timing.v_total;
return;
} else {
in_out_vrr->min_refresh_in_uhz = min_refresh_in_uhz;
in_out_vrr->max_duration_in_us =
calc_duration_in_us_from_refresh_in_uhz(
min_refresh_in_uhz);
in_out_vrr->max_refresh_in_uhz = max_refresh_in_uhz;
in_out_vrr->min_duration_in_us =
calc_duration_in_us_from_refresh_in_uhz(
max_refresh_in_uhz);
refresh_range = in_out_vrr->max_refresh_in_uhz -
in_out_vrr->min_refresh_in_uhz;
in_out_vrr->supported = true;
}
in_out_vrr->fixed.ramping_active = in_config->ramping;
in_out_vrr->btr.btr_enabled = in_config->btr;
if (in_out_vrr->max_refresh_in_uhz <
2 * in_out_vrr->min_refresh_in_uhz)
in_out_vrr->btr.btr_enabled = false;
in_out_vrr->btr.btr_active = false;
in_out_vrr->btr.inserted_duration_in_us = 0;
in_out_vrr->btr.frames_to_insert = 0;
in_out_vrr->btr.frame_counter = 0;
in_out_vrr->btr.mid_point_in_us =
in_out_vrr->min_duration_in_us +
(in_out_vrr->max_duration_in_us -
in_out_vrr->min_duration_in_us) / 2;
if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
in_out_vrr->adjust.v_total_min = stream->timing.v_total;
in_out_vrr->adjust.v_total_max = stream->timing.v_total;
} else if (in_out_vrr->state == VRR_STATE_DISABLED) {
in_out_vrr->adjust.v_total_min = stream->timing.v_total;
in_out_vrr->adjust.v_total_max = stream->timing.v_total;
} else if (in_out_vrr->state == VRR_STATE_INACTIVE) {
in_out_vrr->adjust.v_total_min = stream->timing.v_total;
in_out_vrr->adjust.v_total_max = stream->timing.v_total;
} else if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
refresh_range >= MIN_REFRESH_RANGE_IN_US) {
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(stream,
in_out_vrr->max_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
calc_v_total_from_refresh(stream,
in_out_vrr->min_refresh_in_uhz);
} else if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED) {
in_out_vrr->fixed.target_refresh_in_uhz =
in_out_vrr->min_refresh_in_uhz;
if (in_out_vrr->fixed.ramping_active &&
in_out_vrr->fixed.fixed_active) {
/* Do not update vtotals if ramping is already active
* in order to continue ramp from current refresh.
*/
in_out_vrr->fixed.fixed_active = true;
} else {
in_out_vrr->fixed.fixed_active = true;
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(stream,
in_out_vrr->fixed.target_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
in_out_vrr->adjust.v_total_min;
}
} else {
in_out_vrr->state = VRR_STATE_INACTIVE;
in_out_vrr->adjust.v_total_min = stream->timing.v_total;
in_out_vrr->adjust.v_total_max = stream->timing.v_total;
}
}
void mod_freesync_handle_preflip(struct mod_freesync *mod_freesync,
const struct dc_plane_state *plane,
const struct dc_stream_state *stream,
unsigned int curr_time_stamp_in_us,
struct mod_vrr_params *in_out_vrr)
{
struct core_freesync *core_freesync = NULL;
unsigned int last_render_time_in_us = 0;
unsigned int average_render_time_in_us = 0;
if (mod_freesync == NULL)
return;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
if (in_out_vrr->supported &&
in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE) {
unsigned int i = 0;
unsigned int oldest_index = plane->time.index + 1;
if (oldest_index >= DC_PLANE_UPDATE_TIMES_MAX)
oldest_index = 0;
last_render_time_in_us = curr_time_stamp_in_us -
plane->time.prev_update_time_in_us;
// Sum off all entries except oldest one
for (i = 0; i < DC_PLANE_UPDATE_TIMES_MAX; i++) {
average_render_time_in_us +=
plane->time.time_elapsed_in_us[i];
}
average_render_time_in_us -=
plane->time.time_elapsed_in_us[oldest_index];
// Add render time for current flip
average_render_time_in_us += last_render_time_in_us;
average_render_time_in_us /= DC_PLANE_UPDATE_TIMES_MAX;
if (in_out_vrr->btr.btr_enabled) {
apply_below_the_range(core_freesync,
stream,
last_render_time_in_us,
in_out_vrr);
} else {
apply_fixed_refresh(core_freesync,
stream,
last_render_time_in_us,
in_out_vrr);
}
}
}
void mod_freesync_handle_v_update(struct mod_freesync *mod_freesync,
const struct dc_stream_state *stream,
struct mod_vrr_params *in_out_vrr)
{
struct core_freesync *core_freesync = NULL;
if ((mod_freesync == NULL) || (stream == NULL) || (in_out_vrr == NULL))
return;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
if (in_out_vrr->supported == false)
return;
/* Below the Range Logic */
/* Only execute if in fullscreen mode */
if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE &&
in_out_vrr->btr.btr_active) {
/* TODO: pass in flag for Pre-DCE12 ASIC
* in order for frame variable duration to take affect,
* it needs to be done one VSYNC early, which is at
* frameCounter == 1.
* For DCE12 and newer updates to V_TOTAL_MIN/MAX
* will take affect on current frame
*/
if (in_out_vrr->btr.frames_to_insert ==
in_out_vrr->btr.frame_counter) {
in_out_vrr->adjust.v_total_min =
calc_v_total_from_duration(stream,
in_out_vrr,
in_out_vrr->btr.inserted_duration_in_us);
in_out_vrr->adjust.v_total_max =
in_out_vrr->adjust.v_total_min;
}
if (in_out_vrr->btr.frame_counter > 0)
in_out_vrr->btr.frame_counter--;
/* Restore FreeSync */
if (in_out_vrr->btr.frame_counter == 0) {
in_out_vrr->adjust.v_total_min =
calc_v_total_from_refresh(stream,
in_out_vrr->max_refresh_in_uhz);
in_out_vrr->adjust.v_total_max =
calc_v_total_from_refresh(stream,
in_out_vrr->min_refresh_in_uhz);
}
}
/* If in fullscreen freesync mode or in video, do not program
* static screen ramp values
*/
if (in_out_vrr->state == VRR_STATE_ACTIVE_VARIABLE)
in_out_vrr->fixed.ramping_active = false;
/* Gradual Static Screen Ramping Logic */
/* Execute if ramp is active and user enabled freesync static screen*/
if (in_out_vrr->state == VRR_STATE_ACTIVE_FIXED &&
in_out_vrr->fixed.ramping_active) {
update_v_total_for_static_ramp(
core_freesync, stream, in_out_vrr);
}
}
void mod_freesync_get_settings(struct mod_freesync *mod_freesync,
const struct mod_vrr_params *vrr,
unsigned int *v_total_min, unsigned int *v_total_max,
unsigned int *event_triggers,
unsigned int *window_min, unsigned int *window_max,
unsigned int *lfc_mid_point_in_us,
unsigned int *inserted_frames,
unsigned int *inserted_duration_in_us)
{
struct core_freesync *core_freesync = NULL;
if (mod_freesync == NULL)
return;
core_freesync = MOD_FREESYNC_TO_CORE(mod_freesync);
if (vrr->supported) {
*v_total_min = vrr->adjust.v_total_min;
*v_total_max = vrr->adjust.v_total_max;
*event_triggers = 0;
*lfc_mid_point_in_us = vrr->btr.mid_point_in_us;
*inserted_frames = vrr->btr.frames_to_insert;
*inserted_duration_in_us = vrr->btr.inserted_duration_in_us;
}
}
unsigned long long mod_freesync_calc_nominal_field_rate(
const struct dc_stream_state *stream)
{
unsigned long long nominal_field_rate_in_uhz = 0;
/* Calculate nominal field rate for stream */
nominal_field_rate_in_uhz = stream->timing.pix_clk_khz;
nominal_field_rate_in_uhz *= 1000ULL * 1000ULL * 1000ULL;
nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz,
stream->timing.h_total);
nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz,
stream->timing.v_total);
return nominal_field_rate_in_uhz;
}
bool mod_freesync_is_valid_range(struct mod_freesync *mod_freesync,
const struct dc_stream_state *stream,
uint32_t min_refresh_cap_in_uhz,
uint32_t max_refresh_cap_in_uhz,
uint32_t min_refresh_request_in_uhz,
uint32_t max_refresh_request_in_uhz)
{
/* Calculate nominal field rate for stream */
unsigned long long nominal_field_rate_in_uhz =
mod_freesync_calc_nominal_field_rate(stream);
/* Allow for some rounding error of actual video timing by taking ceil.
* For example, 144 Hz mode timing may actually be 143.xxx Hz when
* calculated from pixel rate and vertical/horizontal totals, but
* this should be allowed instead of blocking FreeSync.
*/
nominal_field_rate_in_uhz = div_u64(nominal_field_rate_in_uhz, 1000000);
min_refresh_cap_in_uhz /= 1000000;
max_refresh_cap_in_uhz /= 1000000;
min_refresh_request_in_uhz /= 1000000;
max_refresh_request_in_uhz /= 1000000;
// Check nominal is within range
if (nominal_field_rate_in_uhz > max_refresh_cap_in_uhz ||
nominal_field_rate_in_uhz < min_refresh_cap_in_uhz)
return false;
// If nominal is less than max, limit the max allowed refresh rate
if (nominal_field_rate_in_uhz < max_refresh_cap_in_uhz)
max_refresh_cap_in_uhz = nominal_field_rate_in_uhz;
// Don't allow min > max
if (min_refresh_request_in_uhz > max_refresh_request_in_uhz)
return false;
// Check min is within range
if (min_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
min_refresh_request_in_uhz < min_refresh_cap_in_uhz)
return false;
// Check max is within range
if (max_refresh_request_in_uhz > max_refresh_cap_in_uhz ||
max_refresh_request_in_uhz < min_refresh_cap_in_uhz)
return false;
// For variable range, check for at least 10 Hz range
if ((max_refresh_request_in_uhz != min_refresh_request_in_uhz) &&
(max_refresh_request_in_uhz - min_refresh_request_in_uhz < 10))
return false;
return true;
}