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![]() Instead of reimplementing all of the dma_buf functionality in every driver,
create helpers drm_prime_import and drm_prime_export that implement them in
terms of new, lower-level hook functions:
gem_prime_pin: callback when a buffer is created, used to pin buffers into GTT
gem_prime_get_sg_table: convert a drm_gem_object to an sg_table for export
gem_prime_import_sg_table: convert an sg_table into a drm_gem_object
gem_prime_vmap, gem_prime_vunmap: map and unmap an object
These hooks are optional; drivers can opt in by using drm_gem_prime_import and
drm_gem_prime_export as the .gem_prime_import and .gem_prime_export fields of
struct drm_driver.
v2:
- Drop .begin_cpu_access. None of the drivers this code replaces implemented
it. Having it here was a leftover from when I was trying to include i915 in
this rework.
- Use mutex_lock instead of mutex_lock_interruptible, as these three drivers
did. This patch series shouldn't change that behavior.
- Rename helpers to gem_prime_get_sg_table and gem_prime_import_sg_table.
Rename struct sg_table* variables to 'sgt' for clarity.
- Update drm.tmpl for these new hooks.
v3:
- Pass the vaddr down to the driver. This lets drivers that just call vunmap on
the pointer avoid having to store the pointer in their GEM private structures.
- Move documentation into a /** DOC */ comment in drm_prime.c and include it in
drm.tmpl with a !P line. I tried to use !F lines to include documentation of
the individual functions from drmP.h, but the docproc / kernel-doc scripts
barf on that file, so hopefully this is good enough for now.
- apply refcount fix from commit
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.. | ||
ast | ||
cirrus | ||
exynos | ||
gma500 | ||
i2c | ||
i810 | ||
i915 | ||
mga | ||
mgag200 | ||
nouveau | ||
r128 | ||
radeon | ||
savage | ||
shmobile | ||
sis | ||
tdfx | ||
tegra | ||
ttm | ||
udl | ||
via | ||
vmwgfx | ||
ati_pcigart.c | ||
drm_agpsupport.c | ||
drm_auth.c | ||
drm_buffer.c | ||
drm_bufs.c | ||
drm_cache.c | ||
drm_context.c | ||
drm_crtc.c | ||
drm_crtc_helper.c | ||
drm_debugfs.c | ||
drm_dma.c | ||
drm_dp_helper.c | ||
drm_drv.c | ||
drm_edid.c | ||
drm_edid_load.c | ||
drm_edid_modes.h | ||
drm_encoder_slave.c | ||
drm_fb_cma_helper.c | ||
drm_fb_helper.c | ||
drm_fops.c | ||
drm_gem.c | ||
drm_gem_cma_helper.c | ||
drm_global.c | ||
drm_hashtab.c | ||
drm_info.c | ||
drm_ioc32.c | ||
drm_ioctl.c | ||
drm_irq.c | ||
drm_lock.c | ||
drm_memory.c | ||
drm_mm.c | ||
drm_modes.c | ||
drm_pci.c | ||
drm_platform.c | ||
drm_prime.c | ||
drm_proc.c | ||
drm_scatter.c | ||
drm_stub.c | ||
drm_sysfs.c | ||
drm_trace.h | ||
drm_trace_points.c | ||
drm_usb.c | ||
drm_vm.c | ||
Kconfig | ||
Makefile | ||
README.drm |
************************************************************ * For the very latest on DRI development, please see: * * http://dri.freedesktop.org/ * ************************************************************ The Direct Rendering Manager (drm) is a device-independent kernel-level device driver that provides support for the XFree86 Direct Rendering Infrastructure (DRI). The DRM supports the Direct Rendering Infrastructure (DRI) in four major ways: 1. The DRM provides synchronized access to the graphics hardware via the use of an optimized two-tiered lock. 2. The DRM enforces the DRI security policy for access to the graphics hardware by only allowing authenticated X11 clients access to restricted regions of memory. 3. The DRM provides a generic DMA engine, complete with multiple queues and the ability to detect the need for an OpenGL context switch. 4. The DRM is extensible via the use of small device-specific modules that rely extensively on the API exported by the DRM module. Documentation on the DRI is available from: http://dri.freedesktop.org/wiki/Documentation http://sourceforge.net/project/showfiles.php?group_id=387 http://dri.sourceforge.net/doc/ For specific information about kernel-level support, see: The Direct Rendering Manager, Kernel Support for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/drm_low_level.html Hardware Locking for the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/hardware_locking_low_level.html A Security Analysis of the Direct Rendering Infrastructure http://dri.sourceforge.net/doc/security_low_level.html