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			Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
		
			
				
	
	
		
			208 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
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			208 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| [ NOTE: The virt_to_bus() and bus_to_virt() functions have been
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| 	superseded by the functionality provided by the PCI DMA
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| 	interface (see Documentation/DMA-mapping.txt).  They continue
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| 	to be documented below for historical purposes, but new code
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| 	must not use them. --davidm 00/12/12 ]
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| 
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| [ This is a mail message in response to a query on IO mapping, thus the
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|   strange format for a "document" ]
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| 
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| The AHA-1542 is a bus-master device, and your patch makes the driver give the
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| controller the physical address of the buffers, which is correct on x86
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| (because all bus master devices see the physical memory mappings directly). 
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| 
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| However, on many setups, there are actually _three_ different ways of looking
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| at memory addresses, and in this case we actually want the third, the
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| so-called "bus address". 
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| 
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| Essentially, the three ways of addressing memory are (this is "real memory",
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| that is, normal RAM--see later about other details): 
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| 
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|  - CPU untranslated.  This is the "physical" address.  Physical address 
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|    0 is what the CPU sees when it drives zeroes on the memory bus.
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| 
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|  - CPU translated address. This is the "virtual" address, and is 
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|    completely internal to the CPU itself with the CPU doing the appropriate
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|    translations into "CPU untranslated". 
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| 
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|  - bus address. This is the address of memory as seen by OTHER devices, 
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|    not the CPU. Now, in theory there could be many different bus 
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|    addresses, with each device seeing memory in some device-specific way, but
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|    happily most hardware designers aren't actually actively trying to make
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|    things any more complex than necessary, so you can assume that all 
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|    external hardware sees the memory the same way. 
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| 
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| Now, on normal PCs the bus address is exactly the same as the physical
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| address, and things are very simple indeed. However, they are that simple
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| because the memory and the devices share the same address space, and that is
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| not generally necessarily true on other PCI/ISA setups. 
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| 
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| Now, just as an example, on the PReP (PowerPC Reference Platform), the 
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| CPU sees a memory map something like this (this is from memory):
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| 
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| 	0-2 GB		"real memory"
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| 	2 GB-3 GB	"system IO" (inb/out and similar accesses on x86)
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| 	3 GB-4 GB 	"IO memory" (shared memory over the IO bus)
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| 
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| Now, that looks simple enough. However, when you look at the same thing from
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| the viewpoint of the devices, you have the reverse, and the physical memory
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| address 0 actually shows up as address 2 GB for any IO master.
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| 
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| So when the CPU wants any bus master to write to physical memory 0, it 
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| has to give the master address 0x80000000 as the memory address.
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| 
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| So, for example, depending on how the kernel is actually mapped on the 
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| PPC, you can end up with a setup like this:
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| 
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|  physical address:	0
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|  virtual address:	0xC0000000
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|  bus address:		0x80000000
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| 
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| where all the addresses actually point to the same thing.  It's just seen 
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| through different translations..
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| 
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| Similarly, on the Alpha, the normal translation is
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| 
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|  physical address:	0
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|  virtual address:	0xfffffc0000000000
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|  bus address:		0x40000000
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| 
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| (but there are also Alphas where the physical address and the bus address
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| are the same). 
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| 
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| Anyway, the way to look up all these translations, you do
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| 
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| 	#include <asm/io.h>
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| 
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| 	phys_addr = virt_to_phys(virt_addr);
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| 	virt_addr = phys_to_virt(phys_addr);
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| 	 bus_addr = virt_to_bus(virt_addr);
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| 	virt_addr = bus_to_virt(bus_addr);
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| 
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| Now, when do you need these?
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| 
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| You want the _virtual_ address when you are actually going to access that 
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| pointer from the kernel. So you can have something like this:
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| 
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| 	/*
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| 	 * this is the hardware "mailbox" we use to communicate with
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| 	 * the controller. The controller sees this directly.
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| 	 */
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| 	struct mailbox {
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| 		__u32 status;
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| 		__u32 bufstart;
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| 		__u32 buflen;
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| 		..
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| 	} mbox;
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| 
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| 		unsigned char * retbuffer;
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| 
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| 		/* get the address from the controller */
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| 		retbuffer = bus_to_virt(mbox.bufstart);
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| 		switch (retbuffer[0]) {
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| 			case STATUS_OK:
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| 				...
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| 
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| on the other hand, you want the bus address when you have a buffer that 
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| you want to give to the controller:
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| 
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| 	/* ask the controller to read the sense status into "sense_buffer" */
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| 	mbox.bufstart = virt_to_bus(&sense_buffer);
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| 	mbox.buflen = sizeof(sense_buffer);
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| 	mbox.status = 0;
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| 	notify_controller(&mbox);
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| 
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| And you generally _never_ want to use the physical address, because you can't
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| use that from the CPU (the CPU only uses translated virtual addresses), and
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| you can't use it from the bus master. 
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| 
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| So why do we care about the physical address at all? We do need the physical
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| address in some cases, it's just not very often in normal code.  The physical
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| address is needed if you use memory mappings, for example, because the
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| "remap_pfn_range()" mm function wants the physical address of the memory to
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| be remapped as measured in units of pages, a.k.a. the pfn (the memory
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| management layer doesn't know about devices outside the CPU, so it
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| shouldn't need to know about "bus addresses" etc).
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| 
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| NOTE NOTE NOTE! The above is only one part of the whole equation. The above
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| only talks about "real memory", that is, CPU memory (RAM). 
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| 
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| There is a completely different type of memory too, and that's the "shared
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| memory" on the PCI or ISA bus. That's generally not RAM (although in the case
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| of a video graphics card it can be normal DRAM that is just used for a frame
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| buffer), but can be things like a packet buffer in a network card etc. 
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| 
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| This memory is called "PCI memory" or "shared memory" or "IO memory" or
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| whatever, and there is only one way to access it: the readb/writeb and
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| related functions. You should never take the address of such memory, because
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| there is really nothing you can do with such an address: it's not
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| conceptually in the same memory space as "real memory" at all, so you cannot
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| just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space,
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| so on x86 it actually works to just deference a pointer, but it's not
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| portable). 
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| 
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| For such memory, you can do things like
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| 
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|  - reading:
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| 	/*
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| 	 * read first 32 bits from ISA memory at 0xC0000, aka
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| 	 * C000:0000 in DOS terms
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| 	 */
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| 	unsigned int signature = isa_readl(0xC0000);
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| 
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|  - remapping and writing:
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| 	/*
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| 	 * remap framebuffer PCI memory area at 0xFC000000,
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| 	 * size 1MB, so that we can access it: We can directly
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| 	 * access only the 640k-1MB area, so anything else
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| 	 * has to be remapped.
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| 	 */
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| 	char * baseptr = ioremap(0xFC000000, 1024*1024);
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| 
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| 	/* write a 'A' to the offset 10 of the area */
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| 	writeb('A',baseptr+10);
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| 
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| 	/* unmap when we unload the driver */
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| 	iounmap(baseptr);
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| 
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|  - copying and clearing:
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| 	/* get the 6-byte Ethernet address at ISA address E000:0040 */
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| 	memcpy_fromio(kernel_buffer, 0xE0040, 6);
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| 	/* write a packet to the driver */
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| 	memcpy_toio(0xE1000, skb->data, skb->len);
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| 	/* clear the frame buffer */
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| 	memset_io(0xA0000, 0, 0x10000);
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| 
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| OK, that just about covers the basics of accessing IO portably.  Questions?
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| Comments? You may think that all the above is overly complex, but one day you
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| might find yourself with a 500 MHz Alpha in front of you, and then you'll be
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| happy that your driver works ;)
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| 
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| Note that kernel versions 2.0.x (and earlier) mistakenly called the
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| ioremap() function "vremap()".  ioremap() is the proper name, but I
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| didn't think straight when I wrote it originally.  People who have to
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| support both can do something like:
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|  
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| 	/* support old naming silliness */
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| 	#if LINUX_VERSION_CODE < 0x020100                                     
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| 	#define ioremap vremap
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| 	#define iounmap vfree                                                     
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| 	#endif
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|  
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| at the top of their source files, and then they can use the right names
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| even on 2.0.x systems. 
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| 
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| And the above sounds worse than it really is.  Most real drivers really
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| don't do all that complex things (or rather: the complexity is not so
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| much in the actual IO accesses as in error handling and timeouts etc). 
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| It's generally not hard to fix drivers, and in many cases the code
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| actually looks better afterwards:
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| 
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| 	unsigned long signature = *(unsigned int *) 0xC0000;
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| 		vs
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| 	unsigned long signature = readl(0xC0000);
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| 
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| I think the second version actually is more readable, no?
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| 
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| 		Linus
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| 
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