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![]() pm_runtime_get_sync will increment pm usage counter even it failed. Forgetting to putting operation will result in reference leak here. Fix it by replacing it with pm_runtime_resume_and_get to keep usage counter balanced. Reported-by: Hulk Robot <hulkci@huawei.com> Signed-off-by: Zou Wei <zou_wei@huawei.com> Signed-off-by: Maxime Ripard <maxime@cerno.tech> Link: https://patchwork.freedesktop.org/patch/msgid/1621840854-105978-1-git-send-email-zou_wei@huawei.com |
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.. | ||
Kconfig | ||
Makefile | ||
vc4_bo.c | ||
vc4_crtc.c | ||
vc4_debugfs.c | ||
vc4_dpi.c | ||
vc4_drv.c | ||
vc4_drv.h | ||
vc4_dsi.c | ||
vc4_fence.c | ||
vc4_gem.c | ||
vc4_hdmi.c | ||
vc4_hdmi.h | ||
vc4_hdmi_phy.c | ||
vc4_hdmi_regs.h | ||
vc4_hvs.c | ||
vc4_irq.c | ||
vc4_kms.c | ||
vc4_packet.h | ||
vc4_perfmon.c | ||
vc4_plane.c | ||
vc4_qpu_defines.h | ||
vc4_regs.h | ||
vc4_render_cl.c | ||
vc4_trace.h | ||
vc4_trace_points.c | ||
vc4_txp.c | ||
vc4_v3d.c | ||
vc4_validate.c | ||
vc4_validate_shaders.c | ||
vc4_vec.c |