mirror of
				git://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git
				synced 2025-11-01 09:13:37 +00:00 
			
		
		
		
	Signed-off-by: Robert P. J. Day <rpjday@crashcourse.ca> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
		
			
				
	
	
		
			410 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			410 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
Everything you never wanted to know about kobjects, ksets, and ktypes
 | 
						|
 | 
						|
Greg Kroah-Hartman <gregkh@suse.de>
 | 
						|
 | 
						|
Based on an original article by Jon Corbet for lwn.net written October 1,
 | 
						|
2003 and located at http://lwn.net/Articles/51437/
 | 
						|
 | 
						|
Last updated December 19, 2007
 | 
						|
 | 
						|
 | 
						|
Part of the difficulty in understanding the driver model - and the kobject
 | 
						|
abstraction upon which it is built - is that there is no obvious starting
 | 
						|
place. Dealing with kobjects requires understanding a few different types,
 | 
						|
all of which make reference to each other. In an attempt to make things
 | 
						|
easier, we'll take a multi-pass approach, starting with vague terms and
 | 
						|
adding detail as we go. To that end, here are some quick definitions of
 | 
						|
some terms we will be working with.
 | 
						|
 | 
						|
 - A kobject is an object of type struct kobject.  Kobjects have a name
 | 
						|
   and a reference count.  A kobject also has a parent pointer (allowing
 | 
						|
   objects to be arranged into hierarchies), a specific type, and,
 | 
						|
   usually, a representation in the sysfs virtual filesystem.
 | 
						|
 | 
						|
   Kobjects are generally not interesting on their own; instead, they are
 | 
						|
   usually embedded within some other structure which contains the stuff
 | 
						|
   the code is really interested in.
 | 
						|
 | 
						|
   No structure should EVER have more than one kobject embedded within it.
 | 
						|
   If it does, the reference counting for the object is sure to be messed
 | 
						|
   up and incorrect, and your code will be buggy.  So do not do this.
 | 
						|
 | 
						|
 - A ktype is the type of object that embeds a kobject.  Every structure
 | 
						|
   that embeds a kobject needs a corresponding ktype.  The ktype controls
 | 
						|
   what happens to the kobject when it is created and destroyed.
 | 
						|
 | 
						|
 - A kset is a group of kobjects.  These kobjects can be of the same ktype
 | 
						|
   or belong to different ktypes.  The kset is the basic container type for
 | 
						|
   collections of kobjects. Ksets contain their own kobjects, but you can
 | 
						|
   safely ignore that implementation detail as the kset core code handles
 | 
						|
   this kobject automatically.
 | 
						|
 | 
						|
   When you see a sysfs directory full of other directories, generally each
 | 
						|
   of those directories corresponds to a kobject in the same kset.
 | 
						|
 | 
						|
We'll look at how to create and manipulate all of these types. A bottom-up
 | 
						|
approach will be taken, so we'll go back to kobjects.
 | 
						|
 | 
						|
 | 
						|
Embedding kobjects
 | 
						|
 | 
						|
It is rare for kernel code to create a standalone kobject, with one major
 | 
						|
exception explained below.  Instead, kobjects are used to control access to
 | 
						|
a larger, domain-specific object.  To this end, kobjects will be found
 | 
						|
embedded in other structures.  If you are used to thinking of things in
 | 
						|
object-oriented terms, kobjects can be seen as a top-level, abstract class
 | 
						|
from which other classes are derived.  A kobject implements a set of
 | 
						|
capabilities which are not particularly useful by themselves, but which are
 | 
						|
nice to have in other objects.  The C language does not allow for the
 | 
						|
direct expression of inheritance, so other techniques - such as structure
 | 
						|
embedding - must be used.
 | 
						|
 | 
						|
(As an aside, for those familiar with the kernel linked list implementation,
 | 
						|
this is analogous as to how "list_head" structs are rarely useful on
 | 
						|
their own, but are invariably found embedded in the larger objects of
 | 
						|
interest.)
 | 
						|
 | 
						|
So, for example, the UIO code in drivers/uio/uio.c has a structure that
 | 
						|
defines the memory region associated with a uio device:
 | 
						|
 | 
						|
    struct uio_map {
 | 
						|
	struct kobject kobj;
 | 
						|
	struct uio_mem *mem;
 | 
						|
    };
 | 
						|
 | 
						|
If you have a struct uio_map structure, finding its embedded kobject is
 | 
						|
just a matter of using the kobj member.  Code that works with kobjects will
 | 
						|
often have the opposite problem, however: given a struct kobject pointer,
 | 
						|
what is the pointer to the containing structure?  You must avoid tricks
 | 
						|
(such as assuming that the kobject is at the beginning of the structure)
 | 
						|
and, instead, use the container_of() macro, found in <linux/kernel.h>:
 | 
						|
 | 
						|
    container_of(pointer, type, member)
 | 
						|
 | 
						|
where:
 | 
						|
 | 
						|
  * "pointer" is the pointer to the embedded kobject,
 | 
						|
  * "type" is the type of the containing structure, and
 | 
						|
  * "member" is the name of the structure field to which "pointer" points.
 | 
						|
 | 
						|
The return value from container_of() is a pointer to the corresponding
 | 
						|
container type. So, for example, a pointer "kp" to a struct kobject
 | 
						|
embedded *within* a struct uio_map could be converted to a pointer to the
 | 
						|
*containing* uio_map structure with:
 | 
						|
 | 
						|
    struct uio_map *u_map = container_of(kp, struct uio_map, kobj);
 | 
						|
 | 
						|
For convenience, programmers often define a simple macro for "back-casting"
 | 
						|
kobject pointers to the containing type.  Exactly this happens in the
 | 
						|
earlier drivers/uio/uio.c, as you can see here:
 | 
						|
 | 
						|
    struct uio_map {
 | 
						|
        struct kobject kobj;
 | 
						|
        struct uio_mem *mem;
 | 
						|
    };
 | 
						|
 | 
						|
    #define to_map(map) container_of(map, struct uio_map, kobj)
 | 
						|
 | 
						|
where the macro argument "map" is a pointer to the struct kobject in
 | 
						|
question.  That macro is subsequently invoked with:
 | 
						|
 | 
						|
    struct uio_map *map = to_map(kobj);
 | 
						|
 | 
						|
 | 
						|
Initialization of kobjects
 | 
						|
 | 
						|
Code which creates a kobject must, of course, initialize that object. Some
 | 
						|
of the internal fields are setup with a (mandatory) call to kobject_init():
 | 
						|
 | 
						|
    void kobject_init(struct kobject *kobj, struct kobj_type *ktype);
 | 
						|
 | 
						|
The ktype is required for a kobject to be created properly, as every kobject
 | 
						|
must have an associated kobj_type.  After calling kobject_init(), to
 | 
						|
register the kobject with sysfs, the function kobject_add() must be called:
 | 
						|
 | 
						|
    int kobject_add(struct kobject *kobj, struct kobject *parent, const char *fmt, ...);
 | 
						|
 | 
						|
This sets up the parent of the kobject and the name for the kobject
 | 
						|
properly.  If the kobject is to be associated with a specific kset,
 | 
						|
kobj->kset must be assigned before calling kobject_add().  If a kset is
 | 
						|
associated with a kobject, then the parent for the kobject can be set to
 | 
						|
NULL in the call to kobject_add() and then the kobject's parent will be the
 | 
						|
kset itself.
 | 
						|
 | 
						|
As the name of the kobject is set when it is added to the kernel, the name
 | 
						|
of the kobject should never be manipulated directly.  If you must change
 | 
						|
the name of the kobject, call kobject_rename():
 | 
						|
 | 
						|
    int kobject_rename(struct kobject *kobj, const char *new_name);
 | 
						|
 | 
						|
kobject_rename does not perform any locking or have a solid notion of
 | 
						|
what names are valid so the caller must provide their own sanity checking
 | 
						|
and serialization.
 | 
						|
 | 
						|
There is a function called kobject_set_name() but that is legacy cruft and
 | 
						|
is being removed.  If your code needs to call this function, it is
 | 
						|
incorrect and needs to be fixed.
 | 
						|
 | 
						|
To properly access the name of the kobject, use the function
 | 
						|
kobject_name():
 | 
						|
 | 
						|
    const char *kobject_name(const struct kobject * kobj);
 | 
						|
 | 
						|
There is a helper function to both initialize and add the kobject to the
 | 
						|
kernel at the same time, called surprisingly enough kobject_init_and_add():
 | 
						|
 | 
						|
    int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype,
 | 
						|
                             struct kobject *parent, const char *fmt, ...);
 | 
						|
 | 
						|
The arguments are the same as the individual kobject_init() and
 | 
						|
kobject_add() functions described above.
 | 
						|
 | 
						|
 | 
						|
Uevents
 | 
						|
 | 
						|
After a kobject has been registered with the kobject core, you need to
 | 
						|
announce to the world that it has been created.  This can be done with a
 | 
						|
call to kobject_uevent():
 | 
						|
 | 
						|
    int kobject_uevent(struct kobject *kobj, enum kobject_action action);
 | 
						|
 | 
						|
Use the KOBJ_ADD action for when the kobject is first added to the kernel.
 | 
						|
This should be done only after any attributes or children of the kobject
 | 
						|
have been initialized properly, as userspace will instantly start to look
 | 
						|
for them when this call happens.
 | 
						|
 | 
						|
When the kobject is removed from the kernel (details on how to do that is
 | 
						|
below), the uevent for KOBJ_REMOVE will be automatically created by the
 | 
						|
kobject core, so the caller does not have to worry about doing that by
 | 
						|
hand.
 | 
						|
 | 
						|
 | 
						|
Reference counts
 | 
						|
 | 
						|
One of the key functions of a kobject is to serve as a reference counter
 | 
						|
for the object in which it is embedded. As long as references to the object
 | 
						|
exist, the object (and the code which supports it) must continue to exist.
 | 
						|
The low-level functions for manipulating a kobject's reference counts are:
 | 
						|
 | 
						|
    struct kobject *kobject_get(struct kobject *kobj);
 | 
						|
    void kobject_put(struct kobject *kobj);
 | 
						|
 | 
						|
A successful call to kobject_get() will increment the kobject's reference
 | 
						|
counter and return the pointer to the kobject.
 | 
						|
 | 
						|
When a reference is released, the call to kobject_put() will decrement the
 | 
						|
reference count and, possibly, free the object. Note that kobject_init()
 | 
						|
sets the reference count to one, so the code which sets up the kobject will
 | 
						|
need to do a kobject_put() eventually to release that reference.
 | 
						|
 | 
						|
Because kobjects are dynamic, they must not be declared statically or on
 | 
						|
the stack, but instead, always allocated dynamically.  Future versions of
 | 
						|
the kernel will contain a run-time check for kobjects that are created
 | 
						|
statically and will warn the developer of this improper usage.
 | 
						|
 | 
						|
If all that you want to use a kobject for is to provide a reference counter
 | 
						|
for your structure, please use the struct kref instead; a kobject would be
 | 
						|
overkill.  For more information on how to use struct kref, please see the
 | 
						|
file Documentation/kref.txt in the Linux kernel source tree.
 | 
						|
 | 
						|
 | 
						|
Creating "simple" kobjects
 | 
						|
 | 
						|
Sometimes all that a developer wants is a way to create a simple directory
 | 
						|
in the sysfs hierarchy, and not have to mess with the whole complication of
 | 
						|
ksets, show and store functions, and other details.  This is the one
 | 
						|
exception where a single kobject should be created.  To create such an
 | 
						|
entry, use the function:
 | 
						|
 | 
						|
    struct kobject *kobject_create_and_add(char *name, struct kobject *parent);
 | 
						|
 | 
						|
This function will create a kobject and place it in sysfs in the location
 | 
						|
underneath the specified parent kobject.  To create simple attributes
 | 
						|
associated with this kobject, use:
 | 
						|
 | 
						|
    int sysfs_create_file(struct kobject *kobj, struct attribute *attr);
 | 
						|
or
 | 
						|
    int sysfs_create_group(struct kobject *kobj, struct attribute_group *grp);
 | 
						|
 | 
						|
Both types of attributes used here, with a kobject that has been created
 | 
						|
with the kobject_create_and_add(), can be of type kobj_attribute, so no
 | 
						|
special custom attribute is needed to be created.
 | 
						|
 | 
						|
See the example module, samples/kobject/kobject-example.c for an
 | 
						|
implementation of a simple kobject and attributes.
 | 
						|
 | 
						|
 | 
						|
 | 
						|
ktypes and release methods
 | 
						|
 | 
						|
One important thing still missing from the discussion is what happens to a
 | 
						|
kobject when its reference count reaches zero. The code which created the
 | 
						|
kobject generally does not know when that will happen; if it did, there
 | 
						|
would be little point in using a kobject in the first place. Even
 | 
						|
predictable object lifecycles become more complicated when sysfs is brought
 | 
						|
in as other portions of the kernel can get a reference on any kobject that
 | 
						|
is registered in the system.
 | 
						|
 | 
						|
The end result is that a structure protected by a kobject cannot be freed
 | 
						|
before its reference count goes to zero. The reference count is not under
 | 
						|
the direct control of the code which created the kobject. So that code must
 | 
						|
be notified asynchronously whenever the last reference to one of its
 | 
						|
kobjects goes away.
 | 
						|
 | 
						|
Once you registered your kobject via kobject_add(), you must never use
 | 
						|
kfree() to free it directly. The only safe way is to use kobject_put(). It
 | 
						|
is good practice to always use kobject_put() after kobject_init() to avoid
 | 
						|
errors creeping in.
 | 
						|
 | 
						|
This notification is done through a kobject's release() method. Usually
 | 
						|
such a method has a form like:
 | 
						|
 | 
						|
    void my_object_release(struct kobject *kobj)
 | 
						|
    {
 | 
						|
    	    struct my_object *mine = container_of(kobj, struct my_object, kobj);
 | 
						|
 | 
						|
	    /* Perform any additional cleanup on this object, then... */
 | 
						|
	    kfree(mine);
 | 
						|
    }
 | 
						|
 | 
						|
One important point cannot be overstated: every kobject must have a
 | 
						|
release() method, and the kobject must persist (in a consistent state)
 | 
						|
until that method is called. If these constraints are not met, the code is
 | 
						|
flawed.  Note that the kernel will warn you if you forget to provide a
 | 
						|
release() method.  Do not try to get rid of this warning by providing an
 | 
						|
"empty" release function; you will be mocked mercilessly by the kobject
 | 
						|
maintainer if you attempt this.
 | 
						|
 | 
						|
Note, the name of the kobject is available in the release function, but it
 | 
						|
must NOT be changed within this callback.  Otherwise there will be a memory
 | 
						|
leak in the kobject core, which makes people unhappy.
 | 
						|
 | 
						|
Interestingly, the release() method is not stored in the kobject itself;
 | 
						|
instead, it is associated with the ktype. So let us introduce struct
 | 
						|
kobj_type:
 | 
						|
 | 
						|
    struct kobj_type {
 | 
						|
	    void (*release)(struct kobject *);
 | 
						|
	    const struct sysfs_ops *sysfs_ops;
 | 
						|
	    struct attribute	**default_attrs;
 | 
						|
    };
 | 
						|
 | 
						|
This structure is used to describe a particular type of kobject (or, more
 | 
						|
correctly, of containing object). Every kobject needs to have an associated
 | 
						|
kobj_type structure; a pointer to that structure must be specified when you
 | 
						|
call kobject_init() or kobject_init_and_add().
 | 
						|
 | 
						|
The release field in struct kobj_type is, of course, a pointer to the
 | 
						|
release() method for this type of kobject. The other two fields (sysfs_ops
 | 
						|
and default_attrs) control how objects of this type are represented in
 | 
						|
sysfs; they are beyond the scope of this document.
 | 
						|
 | 
						|
The default_attrs pointer is a list of default attributes that will be
 | 
						|
automatically created for any kobject that is registered with this ktype.
 | 
						|
 | 
						|
 | 
						|
ksets
 | 
						|
 | 
						|
A kset is merely a collection of kobjects that want to be associated with
 | 
						|
each other.  There is no restriction that they be of the same ktype, but be
 | 
						|
very careful if they are not.
 | 
						|
 | 
						|
A kset serves these functions:
 | 
						|
 | 
						|
 - It serves as a bag containing a group of objects. A kset can be used by
 | 
						|
   the kernel to track "all block devices" or "all PCI device drivers."
 | 
						|
 | 
						|
 - A kset is also a subdirectory in sysfs, where the associated kobjects
 | 
						|
   with the kset can show up.  Every kset contains a kobject which can be
 | 
						|
   set up to be the parent of other kobjects; the top-level directories of
 | 
						|
   the sysfs hierarchy are constructed in this way.
 | 
						|
 | 
						|
 - Ksets can support the "hotplugging" of kobjects and influence how
 | 
						|
   uevent events are reported to user space.
 | 
						|
 | 
						|
In object-oriented terms, "kset" is the top-level container class; ksets
 | 
						|
contain their own kobject, but that kobject is managed by the kset code and
 | 
						|
should not be manipulated by any other user.
 | 
						|
 | 
						|
A kset keeps its children in a standard kernel linked list.  Kobjects point
 | 
						|
back to their containing kset via their kset field. In almost all cases,
 | 
						|
the kobjects belonging to a kset have that kset (or, strictly, its embedded
 | 
						|
kobject) in their parent.
 | 
						|
 | 
						|
As a kset contains a kobject within it, it should always be dynamically
 | 
						|
created and never declared statically or on the stack.  To create a new
 | 
						|
kset use:
 | 
						|
  struct kset *kset_create_and_add(const char *name,
 | 
						|
				   struct kset_uevent_ops *u,
 | 
						|
				   struct kobject *parent);
 | 
						|
 | 
						|
When you are finished with the kset, call:
 | 
						|
  void kset_unregister(struct kset *kset);
 | 
						|
to destroy it.
 | 
						|
 | 
						|
An example of using a kset can be seen in the
 | 
						|
samples/kobject/kset-example.c file in the kernel tree.
 | 
						|
 | 
						|
If a kset wishes to control the uevent operations of the kobjects
 | 
						|
associated with it, it can use the struct kset_uevent_ops to handle it:
 | 
						|
 | 
						|
struct kset_uevent_ops {
 | 
						|
        int (*filter)(struct kset *kset, struct kobject *kobj);
 | 
						|
        const char *(*name)(struct kset *kset, struct kobject *kobj);
 | 
						|
        int (*uevent)(struct kset *kset, struct kobject *kobj,
 | 
						|
                      struct kobj_uevent_env *env);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
The filter function allows a kset to prevent a uevent from being emitted to
 | 
						|
userspace for a specific kobject.  If the function returns 0, the uevent
 | 
						|
will not be emitted.
 | 
						|
 | 
						|
The name function will be called to override the default name of the kset
 | 
						|
that the uevent sends to userspace.  By default, the name will be the same
 | 
						|
as the kset itself, but this function, if present, can override that name.
 | 
						|
 | 
						|
The uevent function will be called when the uevent is about to be sent to
 | 
						|
userspace to allow more environment variables to be added to the uevent.
 | 
						|
 | 
						|
One might ask how, exactly, a kobject is added to a kset, given that no
 | 
						|
functions which perform that function have been presented.  The answer is
 | 
						|
that this task is handled by kobject_add().  When a kobject is passed to
 | 
						|
kobject_add(), its kset member should point to the kset to which the
 | 
						|
kobject will belong.  kobject_add() will handle the rest.
 | 
						|
 | 
						|
If the kobject belonging to a kset has no parent kobject set, it will be
 | 
						|
added to the kset's directory.  Not all members of a kset do necessarily
 | 
						|
live in the kset directory.  If an explicit parent kobject is assigned
 | 
						|
before the kobject is added, the kobject is registered with the kset, but
 | 
						|
added below the parent kobject.
 | 
						|
 | 
						|
 | 
						|
Kobject removal
 | 
						|
 | 
						|
After a kobject has been registered with the kobject core successfully, it
 | 
						|
must be cleaned up when the code is finished with it.  To do that, call
 | 
						|
kobject_put().  By doing this, the kobject core will automatically clean up
 | 
						|
all of the memory allocated by this kobject.  If a KOBJ_ADD uevent has been
 | 
						|
sent for the object, a corresponding KOBJ_REMOVE uevent will be sent, and
 | 
						|
any other sysfs housekeeping will be handled for the caller properly.
 | 
						|
 | 
						|
If you need to do a two-stage delete of the kobject (say you are not
 | 
						|
allowed to sleep when you need to destroy the object), then call
 | 
						|
kobject_del() which will unregister the kobject from sysfs.  This makes the
 | 
						|
kobject "invisible", but it is not cleaned up, and the reference count of
 | 
						|
the object is still the same.  At a later time call kobject_put() to finish
 | 
						|
the cleanup of the memory associated with the kobject.
 | 
						|
 | 
						|
kobject_del() can be used to drop the reference to the parent object, if
 | 
						|
circular references are constructed.  It is valid in some cases, that a
 | 
						|
parent objects references a child.  Circular references _must_ be broken
 | 
						|
with an explicit call to kobject_del(), so that a release functions will be
 | 
						|
called, and the objects in the former circle release each other.
 | 
						|
 | 
						|
 | 
						|
Example code to copy from
 | 
						|
 | 
						|
For a more complete example of using ksets and kobjects properly, see the
 | 
						|
example programs samples/kobject/{kobject-example.c,kset-example.c},
 | 
						|
which will be built as loadable modules if you select CONFIG_SAMPLE_KOBJECT.
 |