linux/drivers/media/platform/renesas/vsp1/vsp1_wpf.c
Laurent Pinchart e6c9597e5f media: renesas: vsp1: Allow setting encoding and quantization
The RPF and WPF support different encodings and quantizations when
converting between RGB and YUV formats. Allow setting the corresponding
format parameters from userspace, and configure the hardware
accordingly.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen+renesas@ideasonboard.com>
Link: https://lore.kernel.org/r/20250429232904.26413-7-laurent.pinchart+renesas@ideasonboard.com
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
2025-05-02 10:16:44 +02:00

610 lines
16 KiB
C

// SPDX-License-Identifier: GPL-2.0+
/*
* vsp1_wpf.c -- R-Car VSP1 Write Pixel Formatter
*
* Copyright (C) 2013-2014 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*/
#include <linux/device.h>
#include <media/v4l2-subdev.h>
#include "vsp1.h"
#include "vsp1_dl.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
#include "vsp1_video.h"
#define WPF_GEN2_MAX_WIDTH 2048U
#define WPF_GEN2_MAX_HEIGHT 2048U
#define WPF_GEN3_MAX_WIDTH 8190U
#define WPF_GEN3_MAX_HEIGHT 8190U
/* -----------------------------------------------------------------------------
* Device Access
*/
static inline void vsp1_wpf_write(struct vsp1_rwpf *wpf,
struct vsp1_dl_body *dlb, u32 reg, u32 data)
{
vsp1_dl_body_write(dlb, reg + wpf->entity.index * VI6_WPF_OFFSET, data);
}
/* -----------------------------------------------------------------------------
* Controls
*/
enum wpf_flip_ctrl {
WPF_CTRL_VFLIP = 0,
WPF_CTRL_HFLIP = 1,
};
static int vsp1_wpf_set_rotation(struct vsp1_rwpf *wpf, unsigned int rotation)
{
struct vsp1_video *video = wpf->video;
struct v4l2_mbus_framefmt *sink_format;
struct v4l2_mbus_framefmt *source_format;
bool rotate;
int ret = 0;
/*
* Only consider the 0°/180° from/to 90°/270° modifications, the rest
* is taken care of by the flipping configuration.
*/
rotate = rotation == 90 || rotation == 270;
if (rotate == wpf->flip.rotate)
return 0;
/* Changing rotation isn't allowed when buffers are allocated. */
mutex_lock(&video->lock);
if (vb2_is_busy(&video->queue)) {
ret = -EBUSY;
goto done;
}
sink_format = v4l2_subdev_state_get_format(wpf->entity.state,
RWPF_PAD_SINK);
source_format = v4l2_subdev_state_get_format(wpf->entity.state,
RWPF_PAD_SOURCE);
mutex_lock(&wpf->entity.lock);
if (rotate) {
source_format->width = sink_format->height;
source_format->height = sink_format->width;
} else {
source_format->width = sink_format->width;
source_format->height = sink_format->height;
}
wpf->flip.rotate = rotate;
mutex_unlock(&wpf->entity.lock);
done:
mutex_unlock(&video->lock);
return ret;
}
static int vsp1_wpf_s_ctrl(struct v4l2_ctrl *ctrl)
{
struct vsp1_rwpf *wpf =
container_of(ctrl->handler, struct vsp1_rwpf, ctrls);
unsigned int rotation;
u32 flip = 0;
int ret;
/* Update the rotation. */
rotation = wpf->flip.ctrls.rotate ? wpf->flip.ctrls.rotate->val : 0;
ret = vsp1_wpf_set_rotation(wpf, rotation);
if (ret < 0)
return ret;
/*
* Compute the flip value resulting from all three controls, with
* rotation by 180° flipping the image in both directions. Store the
* result in the pending flip field for the next frame that will be
* processed.
*/
if (wpf->flip.ctrls.vflip->val)
flip |= BIT(WPF_CTRL_VFLIP);
if (wpf->flip.ctrls.hflip && wpf->flip.ctrls.hflip->val)
flip |= BIT(WPF_CTRL_HFLIP);
if (rotation == 180 || rotation == 270)
flip ^= BIT(WPF_CTRL_VFLIP) | BIT(WPF_CTRL_HFLIP);
spin_lock_irq(&wpf->flip.lock);
wpf->flip.pending = flip;
spin_unlock_irq(&wpf->flip.lock);
return 0;
}
static const struct v4l2_ctrl_ops vsp1_wpf_ctrl_ops = {
.s_ctrl = vsp1_wpf_s_ctrl,
};
static int wpf_init_controls(struct vsp1_rwpf *wpf)
{
struct vsp1_device *vsp1 = wpf->entity.vsp1;
unsigned int num_flip_ctrls;
int ret;
spin_lock_init(&wpf->flip.lock);
if (wpf->entity.index != 0) {
/* Only WPF0 supports flipping. */
num_flip_ctrls = 0;
} else if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP)) {
/*
* When horizontal flip is supported the WPF implements three
* controls (horizontal flip, vertical flip and rotation).
*/
num_flip_ctrls = 3;
} else if (vsp1_feature(vsp1, VSP1_HAS_WPF_VFLIP)) {
/*
* When only vertical flip is supported the WPF implements a
* single control (vertical flip).
*/
num_flip_ctrls = 1;
} else {
/* Otherwise flipping is not supported. */
num_flip_ctrls = 0;
}
ret = vsp1_rwpf_init_ctrls(wpf, num_flip_ctrls);
if (ret < 0)
return ret;
if (num_flip_ctrls >= 1) {
wpf->flip.ctrls.vflip =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_VFLIP, 0, 1, 1, 0);
}
if (num_flip_ctrls == 3) {
wpf->flip.ctrls.hflip =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_HFLIP, 0, 1, 1, 0);
wpf->flip.ctrls.rotate =
v4l2_ctrl_new_std(&wpf->ctrls, &vsp1_wpf_ctrl_ops,
V4L2_CID_ROTATE, 0, 270, 90, 0);
v4l2_ctrl_cluster(3, &wpf->flip.ctrls.vflip);
}
if (wpf->ctrls.error)
return wpf->ctrls.error;
return 0;
}
/* -----------------------------------------------------------------------------
* VSP1 Entity Operations
*/
void vsp1_wpf_stop(struct vsp1_rwpf *wpf)
{
struct vsp1_device *vsp1 = wpf->entity.vsp1;
/*
* Write to registers directly when stopping the stream as there will be
* no pipeline run to apply the display list.
*/
vsp1_write(vsp1, VI6_WPF_IRQ_ENB(wpf->entity.index), 0);
vsp1_write(vsp1, wpf->entity.index * VI6_WPF_OFFSET +
VI6_WPF_SRCRPF, 0);
}
static void vsp1_wpf_destroy(struct vsp1_entity *entity)
{
struct vsp1_rwpf *wpf = entity_to_rwpf(entity);
vsp1_dlm_destroy(wpf->dlm);
}
static int wpf_configure_writeback_chain(struct vsp1_rwpf *wpf,
struct vsp1_dl_list *dl)
{
unsigned int index = wpf->entity.index;
struct vsp1_dl_list *dl_next;
struct vsp1_dl_body *dlb;
dl_next = vsp1_dl_list_get(wpf->dlm);
if (!dl_next) {
dev_err(wpf->entity.vsp1->dev,
"Failed to obtain a dl list, disabling writeback\n");
return -ENOMEM;
}
dlb = vsp1_dl_list_get_body0(dl_next);
vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(index), 0);
vsp1_dl_list_add_chain(dl, dl_next);
return 0;
}
static void wpf_configure_stream(struct vsp1_entity *entity,
struct v4l2_subdev_state *state,
struct vsp1_pipeline *pipe,
struct vsp1_dl_list *dl,
struct vsp1_dl_body *dlb)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
const struct v4l2_mbus_framefmt *source_format;
const struct v4l2_mbus_framefmt *sink_format;
unsigned int index = wpf->entity.index;
unsigned int i;
u32 outfmt = 0;
u32 srcrpf = 0;
int ret;
sink_format = v4l2_subdev_state_get_format(state, RWPF_PAD_SINK);
source_format = v4l2_subdev_state_get_format(state, RWPF_PAD_SOURCE);
/*
* Format configuration. Skip for IIF (VSPX) or if the pipe doesn't
* write to memory.
*/
if (!pipe->iif && (!pipe->lif || wpf->writeback)) {
const struct v4l2_pix_format_mplane *format = &wpf->format;
const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
outfmt = fmtinfo->hwfmt << VI6_WPF_OUTFMT_WRFMT_SHIFT;
if (wpf->flip.rotate)
outfmt |= VI6_WPF_OUTFMT_ROT;
if (fmtinfo->alpha)
outfmt |= VI6_WPF_OUTFMT_PXA;
if (fmtinfo->swap_yc)
outfmt |= VI6_WPF_OUTFMT_SPYCS;
if (fmtinfo->swap_uv)
outfmt |= VI6_WPF_OUTFMT_SPUVS;
/* Destination stride and byte swapping. */
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_Y,
format->plane_fmt[0].bytesperline);
if (format->num_planes > 1)
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_STRIDE_C,
format->plane_fmt[1].bytesperline);
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSWAP, fmtinfo->swap);
if (vsp1_feature(vsp1, VSP1_HAS_WPF_HFLIP) && index == 0)
vsp1_wpf_write(wpf, dlb, VI6_WPF_ROT_CTRL,
VI6_WPF_ROT_CTRL_LN16 |
(256 << VI6_WPF_ROT_CTRL_LMEM_WD_SHIFT));
}
if (sink_format->code != source_format->code) {
u16 ycbcr_enc;
u16 quantization;
u32 wrtm;
if (sink_format->code == MEDIA_BUS_FMT_AYUV8_1X32) {
ycbcr_enc = sink_format->ycbcr_enc;
quantization = sink_format->quantization;
} else {
ycbcr_enc = source_format->ycbcr_enc;
quantization = source_format->quantization;
}
if (ycbcr_enc == V4L2_YCBCR_ENC_601 &&
quantization == V4L2_QUANTIZATION_LIM_RANGE)
wrtm = VI6_WPF_OUTFMT_WRTM_BT601;
else if (ycbcr_enc == V4L2_YCBCR_ENC_601 &&
quantization == V4L2_QUANTIZATION_FULL_RANGE)
wrtm = VI6_WPF_OUTFMT_WRTM_BT601_EXT;
else if (ycbcr_enc == V4L2_YCBCR_ENC_709 &&
quantization == V4L2_QUANTIZATION_LIM_RANGE)
wrtm = VI6_WPF_OUTFMT_WRTM_BT709;
else
wrtm = VI6_WPF_OUTFMT_WRTM_BT709_EXT;
outfmt |= VI6_WPF_OUTFMT_CSC | wrtm;
}
wpf->outfmt = outfmt;
vsp1_dl_body_write(dlb, VI6_DPR_WPF_FPORCH(index),
VI6_DPR_WPF_FPORCH_FP_WPFN);
/*
* Sources. If the pipeline has a single input and BRx is not used,
* configure it as the master layer. Otherwise configure all
* inputs as sub-layers and select the virtual RPF as the master
* layer. For VSPX configure the enabled sources as masters.
*/
for (i = 0; i < vsp1->info->rpf_count; ++i) {
struct vsp1_rwpf *input = pipe->inputs[i];
if (!input)
continue;
srcrpf |= (pipe->iif || (!pipe->brx && pipe->num_inputs == 1))
? VI6_WPF_SRCRPF_RPF_ACT_MST(input->entity.index)
: VI6_WPF_SRCRPF_RPF_ACT_SUB(input->entity.index);
}
if (pipe->brx)
srcrpf |= pipe->brx->type == VSP1_ENTITY_BRU
? VI6_WPF_SRCRPF_VIRACT_MST
: VI6_WPF_SRCRPF_VIRACT2_MST;
vsp1_wpf_write(wpf, dlb, VI6_WPF_SRCRPF, srcrpf);
/* Enable interrupts. */
vsp1_dl_body_write(dlb, VI6_WPF_IRQ_STA(index), 0);
vsp1_dl_body_write(dlb, VI6_WPF_IRQ_ENB(index),
VI6_WPF_IRQ_ENB_DFEE);
if (pipe->iif)
return;
/*
* Configure writeback for display pipelines (the wpf writeback flag is
* never set for memory-to-memory pipelines). Start by adding a chained
* display list to disable writeback after a single frame, and process
* to enable writeback. If the display list allocation fails don't
* enable writeback as we wouldn't be able to safely disable it,
* resulting in possible memory corruption.
*/
if (wpf->writeback) {
ret = wpf_configure_writeback_chain(wpf, dl);
if (ret < 0)
wpf->writeback = false;
}
vsp1_dl_body_write(dlb, VI6_WPF_WRBCK_CTRL(index),
wpf->writeback ? VI6_WPF_WRBCK_CTRL_WBMD : 0);
}
static void wpf_configure_frame(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe,
struct vsp1_dl_list *dl,
struct vsp1_dl_body *dlb)
{
const unsigned int mask = BIT(WPF_CTRL_VFLIP)
| BIT(WPF_CTRL_HFLIP);
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
unsigned long flags;
u32 outfmt;
spin_lock_irqsave(&wpf->flip.lock, flags);
wpf->flip.active = (wpf->flip.active & ~mask)
| (wpf->flip.pending & mask);
spin_unlock_irqrestore(&wpf->flip.lock, flags);
outfmt = (wpf->alpha << VI6_WPF_OUTFMT_PDV_SHIFT) | wpf->outfmt;
if (wpf->flip.active & BIT(WPF_CTRL_VFLIP))
outfmt |= VI6_WPF_OUTFMT_FLP;
if (wpf->flip.active & BIT(WPF_CTRL_HFLIP))
outfmt |= VI6_WPF_OUTFMT_HFLP;
vsp1_wpf_write(wpf, dlb, VI6_WPF_OUTFMT, outfmt);
}
static void wpf_configure_partition(struct vsp1_entity *entity,
struct vsp1_pipeline *pipe,
const struct vsp1_partition *partition,
struct vsp1_dl_list *dl,
struct vsp1_dl_body *dlb)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
struct vsp1_device *vsp1 = wpf->entity.vsp1;
struct vsp1_rwpf_memory mem = wpf->mem;
const struct v4l2_pix_format_mplane *format = &wpf->format;
const struct vsp1_format_info *fmtinfo = wpf->fmtinfo;
unsigned int width;
unsigned int height;
unsigned int left;
unsigned int offset;
unsigned int flip;
unsigned int i;
/*
* Cropping. The partition algorithm can split the image into multiple
* slices.
*/
width = partition->wpf.width;
left = partition->wpf.left;
height = partition->wpf.height;
vsp1_wpf_write(wpf, dlb, VI6_WPF_HSZCLIP, VI6_WPF_SZCLIP_EN |
(0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
(width << VI6_WPF_SZCLIP_SIZE_SHIFT));
vsp1_wpf_write(wpf, dlb, VI6_WPF_VSZCLIP, VI6_WPF_SZCLIP_EN |
(0 << VI6_WPF_SZCLIP_OFST_SHIFT) |
(height << VI6_WPF_SZCLIP_SIZE_SHIFT));
/*
* For display pipelines without writeback enabled there's no memory
* address to configure, return now.
*/
if (pipe->lif && !wpf->writeback)
return;
/*
* Update the memory offsets based on flipping configuration.
* The destination addresses point to the locations where the
* VSP starts writing to memory, which can be any corner of the
* image depending on the combination of flipping and rotation.
*/
/*
* First take the partition left coordinate into account.
* Compute the offset to order the partitions correctly on the
* output based on whether flipping is enabled. Consider
* horizontal flipping when rotation is disabled but vertical
* flipping when rotation is enabled, as rotating the image
* switches the horizontal and vertical directions. The offset
* is applied horizontally or vertically accordingly.
*/
flip = wpf->flip.active;
if (flip & BIT(WPF_CTRL_HFLIP) && !wpf->flip.rotate)
offset = format->width - left - width;
else if (flip & BIT(WPF_CTRL_VFLIP) && wpf->flip.rotate)
offset = format->height - left - width;
else
offset = left;
for (i = 0; i < format->num_planes; ++i) {
unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
unsigned int vsub = i > 0 ? fmtinfo->vsub : 1;
if (wpf->flip.rotate)
mem.addr[i] += offset / vsub
* format->plane_fmt[i].bytesperline;
else
mem.addr[i] += offset / hsub
* fmtinfo->bpp[i] / 8;
}
if (flip & BIT(WPF_CTRL_VFLIP)) {
/*
* When rotating the output (after rotation) image
* height is equal to the partition width (before
* rotation). Otherwise it is equal to the output
* image height.
*/
if (wpf->flip.rotate)
height = width;
else
height = format->height;
mem.addr[0] += (height - 1)
* format->plane_fmt[0].bytesperline;
if (format->num_planes > 1) {
offset = (height / fmtinfo->vsub - 1)
* format->plane_fmt[1].bytesperline;
mem.addr[1] += offset;
mem.addr[2] += offset;
}
}
if (wpf->flip.rotate && !(flip & BIT(WPF_CTRL_HFLIP))) {
unsigned int hoffset = max(0, (int)format->width - 16);
/*
* Compute the output coordinate. The partition
* horizontal (left) offset becomes a vertical offset.
*/
for (i = 0; i < format->num_planes; ++i) {
unsigned int hsub = i > 0 ? fmtinfo->hsub : 1;
mem.addr[i] += hoffset / hsub
* fmtinfo->bpp[i] / 8;
}
}
/*
* On Gen3+ hardware the SPUVS bit has no effect on 3-planar
* formats. Swap the U and V planes manually in that case.
*/
if (vsp1->info->gen >= 3 && format->num_planes == 3 &&
fmtinfo->swap_uv)
swap(mem.addr[1], mem.addr[2]);
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_Y, mem.addr[0]);
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C0, mem.addr[1]);
vsp1_wpf_write(wpf, dlb, VI6_WPF_DSTM_ADDR_C1, mem.addr[2]);
/*
* Writeback operates in single-shot mode and lasts for a single frame,
* reset the writeback flag to false for the next frame.
*/
wpf->writeback = false;
}
static unsigned int wpf_max_width(struct vsp1_entity *entity,
struct v4l2_subdev_state *state,
struct vsp1_pipeline *pipe)
{
struct vsp1_rwpf *wpf = to_rwpf(&entity->subdev);
return wpf->flip.rotate ? 256 : wpf->max_width;
}
static void wpf_partition(struct vsp1_entity *entity,
struct v4l2_subdev_state *state,
struct vsp1_pipeline *pipe,
struct vsp1_partition *partition,
unsigned int partition_idx,
struct v4l2_rect *window)
{
partition->wpf = *window;
}
static const struct vsp1_entity_operations wpf_entity_ops = {
.destroy = vsp1_wpf_destroy,
.configure_stream = wpf_configure_stream,
.configure_frame = wpf_configure_frame,
.configure_partition = wpf_configure_partition,
.max_width = wpf_max_width,
.partition = wpf_partition,
};
/* -----------------------------------------------------------------------------
* Initialization and Cleanup
*/
struct vsp1_rwpf *vsp1_wpf_create(struct vsp1_device *vsp1, unsigned int index)
{
struct vsp1_rwpf *wpf;
char name[6];
int ret;
wpf = devm_kzalloc(vsp1->dev, sizeof(*wpf), GFP_KERNEL);
if (wpf == NULL)
return ERR_PTR(-ENOMEM);
if (vsp1->info->gen == 2) {
wpf->max_width = WPF_GEN2_MAX_WIDTH;
wpf->max_height = WPF_GEN2_MAX_HEIGHT;
} else {
wpf->max_width = WPF_GEN3_MAX_WIDTH;
wpf->max_height = WPF_GEN3_MAX_HEIGHT;
}
wpf->entity.ops = &wpf_entity_ops;
wpf->entity.type = VSP1_ENTITY_WPF;
wpf->entity.index = index;
sprintf(name, "wpf.%u", index);
ret = vsp1_entity_init(vsp1, &wpf->entity, name, 2, &vsp1_rwpf_subdev_ops,
MEDIA_ENT_F_PROC_VIDEO_PIXEL_FORMATTER);
if (ret < 0)
return ERR_PTR(ret);
/* Initialize the display list manager. */
wpf->dlm = vsp1_dlm_create(vsp1, index, 64);
if (!wpf->dlm) {
ret = -ENOMEM;
goto error;
}
/* Initialize the control handler. */
ret = wpf_init_controls(wpf);
if (ret < 0) {
dev_err(vsp1->dev, "wpf%u: failed to initialize controls\n",
index);
goto error;
}
v4l2_ctrl_handler_setup(&wpf->ctrls);
return wpf;
error:
vsp1_entity_destroy(&wpf->entity);
return ERR_PTR(ret);
}