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Primarily a cleanup to allow for changes in newer CHANNEL_GPFIFO classes to be more easily implemented. Compared to the prior implementation, this submits userspace push buffer segments as subroutines and uses the NV_RAMUSERD_TOP_LEVEL_GET registers to track the main (kernel) push buffer progress. Fixes a number of sporadic failures seen during piglit runs. Signed-off-by: Ben Skeggs <bskeggs@nvidia.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Timur Tabi <ttabi@nvidia.com> Tested-by: Timur Tabi <ttabi@nvidia.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
148 lines
4.5 KiB
C
148 lines
4.5 KiB
C
/*
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* Copyright (C) 2007 Ben Skeggs.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "nouveau_drv.h"
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#include "nouveau_dma.h"
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#include "nouveau_vmm.h"
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#include <nvif/user.h>
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/* Fetch and adjust GPU GET pointer
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*
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* Returns:
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* value >= 0, the adjusted GET pointer
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* -EINVAL if GET pointer currently outside main push buffer
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* -EBUSY if timeout exceeded
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*/
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static inline int
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READ_GET(struct nouveau_channel *chan, uint64_t *prev_get, int *timeout)
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{
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uint64_t val;
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val = nvif_rd32(chan->userd, chan->user_get);
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/* reset counter as long as GET is still advancing, this is
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* to avoid misdetecting a GPU lockup if the GPU happens to
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* just be processing an operation that takes a long time
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*/
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if (val != *prev_get) {
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*prev_get = val;
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*timeout = 0;
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}
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if ((++*timeout & 0xff) == 0) {
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udelay(1);
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if (*timeout > 100000)
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return -EBUSY;
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}
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if (val < chan->push.addr ||
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val > chan->push.addr + (chan->dma.max << 2))
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return -EINVAL;
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return (val - chan->push.addr) >> 2;
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}
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int
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nouveau_dma_wait(struct nouveau_channel *chan, int size)
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{
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uint64_t prev_get = 0;
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int cnt = 0, get;
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while (chan->dma.free < size) {
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get = READ_GET(chan, &prev_get, &cnt);
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if (unlikely(get == -EBUSY))
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return -EBUSY;
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/* loop until we have a usable GET pointer. the value
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* we read from the GPU may be outside the main ring if
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* PFIFO is processing a buffer called from the main ring,
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* discard these values until something sensible is seen.
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*
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* the other case we discard GET is while the GPU is fetching
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* from the SKIPS area, so the code below doesn't have to deal
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* with some fun corner cases.
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*/
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if (unlikely(get == -EINVAL) || get < NOUVEAU_DMA_SKIPS)
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continue;
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if (get <= chan->dma.cur) {
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/* engine is fetching behind us, or is completely
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* idle (GET == PUT) so we have free space up until
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* the end of the push buffer
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*
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* we can only hit that path once per call due to
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* looping back to the beginning of the push buffer,
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* we'll hit the fetching-ahead-of-us path from that
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* point on.
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*
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* the *one* exception to that rule is if we read
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* GET==PUT, in which case the below conditional will
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* always succeed and break us out of the wait loop.
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*/
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chan->dma.free = chan->dma.max - chan->dma.cur;
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if (chan->dma.free >= size)
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break;
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/* not enough space left at the end of the push buffer,
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* instruct the GPU to jump back to the start right
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* after processing the currently pending commands.
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*/
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OUT_RING(chan, chan->push.addr | 0x20000000);
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/* wait for GET to depart from the skips area.
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* prevents writing GET==PUT and causing a race
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* condition that causes us to think the GPU is
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* idle when it's not.
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*/
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do {
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get = READ_GET(chan, &prev_get, &cnt);
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if (unlikely(get == -EBUSY))
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return -EBUSY;
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if (unlikely(get == -EINVAL))
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continue;
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} while (get <= NOUVEAU_DMA_SKIPS);
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WRITE_PUT(NOUVEAU_DMA_SKIPS);
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/* we're now submitting commands at the start of
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* the push buffer.
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*/
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chan->dma.cur =
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chan->dma.put = NOUVEAU_DMA_SKIPS;
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}
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/* engine fetching ahead of us, we have space up until the
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* current GET pointer. the "- 1" is to ensure there's
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* space left to emit a jump back to the beginning of the
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* push buffer if we require it. we can never get GET == PUT
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* here, so this is safe.
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*/
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chan->dma.free = get - chan->dma.cur - 1;
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}
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return 0;
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}
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