linux/arch/powerpc/include/uapi/asm/ps3fb.h
Thomas Huth 69bf205360 powerpc: Drop GPL boilerplate text with obsolete FSF address
The FSF does not reside in the Franklin street anymore, so we should not
request the people to write to this address. Fortunately, these header
files already contain a proper SPDX license identifier, so it should be
fine to simply drop all of this license boilerplate code here.

Suggested-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Madhavan Srinivasan <maddy@linux.ibm.com>
Link: https://patch.msgid.link/20250711072553.198777-1-thuth@redhat.com
2025-07-22 14:21:19 +05:30

33 lines
1.1 KiB
C

/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
* Copyright (C) 2006 Sony Computer Entertainment Inc.
* Copyright 2006, 2007 Sony Corporation
*/
#ifndef _ASM_POWERPC_PS3FB_H_
#define _ASM_POWERPC_PS3FB_H_
#include <linux/types.h>
#include <linux/ioctl.h>
/* ioctl */
#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
#ifndef FBIO_WAITFORVSYNC
#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
#endif
struct ps3fb_ioctl_res {
__u32 xres; /* frame buffer x_size */
__u32 yres; /* frame buffer y_size */
__u32 xoff; /* margine x */
__u32 yoff; /* margine y */
__u32 num_frames; /* num of frame buffers */
};
#endif /* _ASM_POWERPC_PS3FB_H_ */