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ASoC: simple-card-utils.c: share asoc_graph_parse_dai()
Current Audio Graph Card/Card2 implements asoc_simple_parse_dai() on each driver, but these are same function. This patch share it as asoc_graph_parse_dai(). Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com> Link: https://lore.kernel.org/r/87o7lihpvy.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown <broonie@kernel.org>
This commit is contained in:
parent
fd01a15164
commit
fed4be313a
4 changed files with 110 additions and 212 deletions
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@ -195,6 +195,9 @@ int asoc_simple_remove(struct platform_device *pdev);
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int asoc_graph_card_probe(struct snd_soc_card *card);
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int asoc_graph_card_probe(struct snd_soc_card *card);
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int asoc_graph_is_ports0(struct device_node *port);
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int asoc_graph_is_ports0(struct device_node *port);
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int asoc_graph_parse_dai(struct device_node *ep,
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struct snd_soc_dai_link_component *dlc,
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int *is_single_link);
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#ifdef DEBUG
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#ifdef DEBUG
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static inline void asoc_simple_debug_dai(struct asoc_simple_priv *priv,
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static inline void asoc_simple_debug_dai(struct asoc_simple_priv *priv,
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@ -55,60 +55,6 @@ static const struct snd_soc_ops graph_ops = {
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.hw_params = asoc_simple_hw_params,
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.hw_params = asoc_simple_hw_params,
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};
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};
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static int graph_get_dai_id(struct device_node *ep)
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{
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struct device_node *node;
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struct device_node *endpoint;
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struct of_endpoint info;
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int i, id;
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const u32 *reg;
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int ret;
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/* use driver specified DAI ID if exist */
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ret = snd_soc_get_dai_id(ep);
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if (ret != -ENOTSUPP)
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return ret;
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/* use endpoint/port reg if exist */
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ret = of_graph_parse_endpoint(ep, &info);
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if (ret == 0) {
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/*
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* Because it will count port/endpoint if it doesn't have "reg".
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* But, we can't judge whether it has "no reg", or "reg = <0>"
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* only of_graph_parse_endpoint().
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* We need to check "reg" property
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*/
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if (of_property_present(ep, "reg"))
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return info.id;
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node = of_get_parent(ep);
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reg = of_get_property(node, "reg", NULL);
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of_node_put(node);
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if (reg)
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return info.port;
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}
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node = of_graph_get_port_parent(ep);
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/*
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* Non HDMI sound case, counting port/endpoint on its DT
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* is enough. Let's count it.
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*/
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i = 0;
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id = -1;
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for_each_endpoint_of_node(node, endpoint) {
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if (endpoint == ep)
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id = i;
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i++;
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}
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of_node_put(node);
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if (id < 0)
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return -ENODEV;
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return id;
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}
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static bool soc_component_is_pcm(struct snd_soc_dai_link_component *dlc)
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static bool soc_component_is_pcm(struct snd_soc_dai_link_component *dlc)
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{
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{
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struct snd_soc_dai *dai = snd_soc_find_dai_with_mutex(dlc);
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struct snd_soc_dai *dai = snd_soc_find_dai_with_mutex(dlc);
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@ -120,57 +66,6 @@ static bool soc_component_is_pcm(struct snd_soc_dai_link_component *dlc)
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return false;
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return false;
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}
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}
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static int asoc_simple_parse_dai(struct device_node *ep,
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struct snd_soc_dai_link_component *dlc,
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int *is_single_link)
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{
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struct device_node *node;
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struct of_phandle_args args;
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int ret;
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if (!ep)
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return 0;
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node = of_graph_get_port_parent(ep);
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/* Get dai->name */
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args.np = node;
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args.args[0] = graph_get_dai_id(ep);
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args.args_count = (of_graph_get_endpoint_count(node) > 1);
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/*
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* FIXME
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*
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* Here, dlc->dai_name is pointer to CPU/Codec DAI name.
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* If user unbinded CPU or Codec driver, but not for Sound Card,
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* dlc->dai_name is keeping unbinded CPU or Codec
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* driver's pointer.
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*
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* If user re-bind CPU or Codec driver again, ALSA SoC will try
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* to rebind Card via snd_soc_try_rebind_card(), but because of
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* above reason, it might can't bind Sound Card.
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* Because Sound Card is pointing to released dai_name pointer.
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*
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* To avoid this rebind Card issue,
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* 1) It needs to alloc memory to keep dai_name eventhough
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* CPU or Codec driver was unbinded, or
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* 2) user need to rebind Sound Card everytime
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* if he unbinded CPU or Codec.
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*/
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ret = snd_soc_get_dai_name(&args, &dlc->dai_name);
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if (ret < 0) {
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of_node_put(node);
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return ret;
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}
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dlc->of_node = node;
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if (is_single_link)
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*is_single_link = of_graph_get_endpoint_count(node) == 1;
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return 0;
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}
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static void graph_parse_convert(struct device *dev,
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static void graph_parse_convert(struct device *dev,
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struct device_node *ep,
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struct device_node *ep,
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struct asoc_simple_data *adata)
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struct asoc_simple_data *adata)
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@ -231,7 +126,7 @@ static int graph_parse_node(struct asoc_simple_priv *priv,
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graph_parse_mclk_fs(top, ep, dai_props);
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graph_parse_mclk_fs(top, ep, dai_props);
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ret = asoc_simple_parse_dai(ep, dlc, cpu);
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ret = asoc_graph_parse_dai(ep, dlc, cpu);
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if (ret < 0)
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if (ret < 0)
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return ret;
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return ret;
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@ -353,111 +353,6 @@ static const struct snd_soc_ops graph_ops = {
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.hw_params = asoc_simple_hw_params,
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.hw_params = asoc_simple_hw_params,
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};
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};
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static int graph_get_dai_id(struct device_node *ep)
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{
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struct device_node *node;
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struct device_node *endpoint;
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struct of_endpoint info;
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int i, id;
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const u32 *reg;
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int ret;
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/* use driver specified DAI ID if exist */
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ret = snd_soc_get_dai_id(ep);
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if (ret != -ENOTSUPP)
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return ret;
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/* use endpoint/port reg if exist */
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ret = of_graph_parse_endpoint(ep, &info);
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if (ret == 0) {
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/*
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* Because it will count port/endpoint if it doesn't have "reg".
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* But, we can't judge whether it has "no reg", or "reg = <0>"
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* only of_graph_parse_endpoint().
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* We need to check "reg" property
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*/
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if (of_property_present(ep, "reg"))
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return info.id;
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node = of_get_parent(ep);
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reg = of_get_property(node, "reg", NULL);
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of_node_put(node);
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if (reg)
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return info.port;
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}
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node = of_graph_get_port_parent(ep);
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/*
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* Non HDMI sound case, counting port/endpoint on its DT
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* is enough. Let's count it.
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*/
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i = 0;
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id = -1;
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for_each_endpoint_of_node(node, endpoint) {
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if (endpoint == ep)
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id = i;
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i++;
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}
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of_node_put(node);
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if (id < 0)
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return -ENODEV;
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return id;
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}
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static int asoc_simple_parse_dai(struct device_node *ep,
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struct snd_soc_dai_link_component *dlc,
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int *is_single_link)
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{
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struct device_node *node;
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struct of_phandle_args args;
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int ret;
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if (!ep)
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return 0;
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node = of_graph_get_port_parent(ep);
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/* Get dai->name */
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args.np = node;
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args.args[0] = graph_get_dai_id(ep);
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args.args_count = (of_graph_get_endpoint_count(node) > 1);
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/*
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* FIXME
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*
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* Here, dlc->dai_name is pointer to CPU/Codec DAI name.
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* If user unbinded CPU or Codec driver, but not for Sound Card,
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* dlc->dai_name is keeping unbinded CPU or Codec
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* driver's pointer.
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*
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* If user re-bind CPU or Codec driver again, ALSA SoC will try
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* to rebind Card via snd_soc_try_rebind_card(), but because of
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* above reason, it might can't bind Sound Card.
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* Because Sound Card is pointing to released dai_name pointer.
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*
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* To avoid this rebind Card issue,
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* 1) It needs to alloc memory to keep dai_name eventhough
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* CPU or Codec driver was unbinded, or
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* 2) user need to rebind Sound Card everytime
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* if he unbinded CPU or Codec.
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*/
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ret = snd_soc_get_dai_name(&args, &dlc->dai_name);
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if (ret < 0) {
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of_node_put(node);
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return ret;
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}
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dlc->of_node = node;
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if (is_single_link)
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*is_single_link = of_graph_get_endpoint_count(node) == 1;
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return 0;
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}
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static void graph_parse_convert(struct device_node *ep,
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static void graph_parse_convert(struct device_node *ep,
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struct simple_dai_props *props)
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struct simple_dai_props *props)
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{
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{
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@ -512,7 +407,7 @@ static int __graph_parse_node(struct asoc_simple_priv *priv,
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graph_parse_mclk_fs(ep, dai_props);
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graph_parse_mclk_fs(ep, dai_props);
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ret = asoc_simple_parse_dai(ep, dlc, &is_single_links);
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ret = asoc_graph_parse_dai(ep, dlc, &is_single_links);
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if (ret < 0)
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if (ret < 0)
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return ret;
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return ret;
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@ -1019,6 +1019,111 @@ int asoc_graph_is_ports0(struct device_node *np)
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}
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}
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EXPORT_SYMBOL_GPL(asoc_graph_is_ports0);
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EXPORT_SYMBOL_GPL(asoc_graph_is_ports0);
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static int graph_get_dai_id(struct device_node *ep)
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{
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struct device_node *node;
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struct device_node *endpoint;
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struct of_endpoint info;
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int i, id;
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int ret;
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/* use driver specified DAI ID if exist */
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ret = snd_soc_get_dai_id(ep);
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if (ret != -ENOTSUPP)
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return ret;
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/* use endpoint/port reg if exist */
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ret = of_graph_parse_endpoint(ep, &info);
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if (ret == 0) {
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/*
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* Because it will count port/endpoint if it doesn't have "reg".
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* But, we can't judge whether it has "no reg", or "reg = <0>"
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* only of_graph_parse_endpoint().
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* We need to check "reg" property
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*/
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if (of_property_present(ep, "reg"))
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return info.id;
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node = of_get_parent(ep);
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ret = of_property_present(node, "reg");
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of_node_put(node);
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if (ret)
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return info.port;
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}
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node = of_graph_get_port_parent(ep);
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/*
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* Non HDMI sound case, counting port/endpoint on its DT
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* is enough. Let's count it.
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*/
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i = 0;
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id = -1;
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for_each_endpoint_of_node(node, endpoint) {
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if (endpoint == ep)
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id = i;
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i++;
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}
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of_node_put(node);
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if (id < 0)
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return -ENODEV;
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return id;
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}
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int asoc_graph_parse_dai(struct device_node *ep,
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struct snd_soc_dai_link_component *dlc,
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int *is_single_link)
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{
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struct device_node *node;
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struct of_phandle_args args = {};
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int ret;
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if (!ep)
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return 0;
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node = of_graph_get_port_parent(ep);
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/* Get dai->name */
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args.np = node;
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args.args[0] = graph_get_dai_id(ep);
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args.args_count = (of_graph_get_endpoint_count(node) > 1);
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/*
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* FIXME
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*
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* Here, dlc->dai_name is pointer to CPU/Codec DAI name.
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* If user unbinded CPU or Codec driver, but not for Sound Card,
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* dlc->dai_name is keeping unbinded CPU or Codec
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* driver's pointer.
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*
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* If user re-bind CPU or Codec driver again, ALSA SoC will try
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* to rebind Card via snd_soc_try_rebind_card(), but because of
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* above reason, it might can't bind Sound Card.
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* Because Sound Card is pointing to released dai_name pointer.
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*
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* To avoid this rebind Card issue,
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* 1) It needs to alloc memory to keep dai_name eventhough
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* CPU or Codec driver was unbinded, or
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* 2) user need to rebind Sound Card everytime
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* if he unbinded CPU or Codec.
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*/
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ret = snd_soc_get_dai_name(&args, &dlc->dai_name);
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if (ret < 0) {
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of_node_put(node);
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return ret;
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}
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dlc->of_node = node;
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if (is_single_link)
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*is_single_link = of_graph_get_endpoint_count(node) == 1;
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return 0;
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}
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EXPORT_SYMBOL_GPL(asoc_graph_parse_dai);
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/* Module information */
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/* Module information */
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||||||
MODULE_AUTHOR("Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>");
|
MODULE_AUTHOR("Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>");
|
||||||
MODULE_DESCRIPTION("ALSA SoC Simple Card Utils");
|
MODULE_DESCRIPTION("ALSA SoC Simple Card Utils");
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue