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bpf: add per-insn complexity limit
malicious bpf program may try to force the verifier to remember
a lot of distinct verifier states.
Put a limit to number of per-insn 'struct bpf_verifier_state'.
Note that hitting the limit doesn't reject the program.
It potentially makes the verifier do more steps to analyze the program.
It means that malicious programs will hit BPF_COMPLEXITY_LIMIT_INSNS sooner
instead of spending cpu time walking long link list.
The limit of BPF_COMPLEXITY_LIMIT_STATES==64 affects cilium progs
with slight increase in number of "steps" it takes to successfully verify
the programs:
before after
bpf_lb-DLB_L3.o 1940 1940
bpf_lb-DLB_L4.o 3089 3089
bpf_lb-DUNKNOWN.o 1065 1065
bpf_lxc-DDROP_ALL.o 28052 | 28162
bpf_lxc-DUNKNOWN.o 35487 | 35541
bpf_netdev.o 10864 10864
bpf_overlay.o 6643 6643
bpf_lcx_jit.o 38437 38437
But it also makes malicious program to be rejected in 0.4 seconds vs 6.5
Hence apply this limit to unprivileged programs only.
Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Edward Cree <ecree@solarflare.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
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1 changed files with 6 additions and 1 deletions
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@ -175,6 +175,7 @@ struct bpf_verifier_stack_elem {
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#define BPF_COMPLEXITY_LIMIT_INSNS 131072
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#define BPF_COMPLEXITY_LIMIT_STACK 1024
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#define BPF_COMPLEXITY_LIMIT_STATES 64
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#define BPF_MAP_PTR_UNPRIV 1UL
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#define BPF_MAP_PTR_POISON ((void *)((0xeB9FUL << 1) + \
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@ -5047,7 +5048,7 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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struct bpf_verifier_state_list *new_sl;
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struct bpf_verifier_state_list *sl;
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struct bpf_verifier_state *cur = env->cur_state, *new;
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int i, j, err;
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int i, j, err, states_cnt = 0;
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sl = env->explored_states[insn_idx];
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if (!sl)
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@ -5074,8 +5075,12 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
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return 1;
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}
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sl = sl->next;
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states_cnt++;
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}
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if (!env->allow_ptr_leaks && states_cnt > BPF_COMPLEXITY_LIMIT_STATES)
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return 0;
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/* there were no equivalent states, remember current one.
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* technically the current state is not proven to be safe yet,
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* but it will either reach outer most bpf_exit (which means it's safe)
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