drm/amdgpu: use dev_dbg to print messages in runtime cycle

Runtime PM can happen pretty frequently, as these printings
may be annoyed, switch to dev_dbg.

Suggested-by: Lijo Lazar <lijo.lazar@amd.com>
Signed-off-by: Guchun Chen <guchun.chen@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Guchun Chen 2022-11-24 13:23:09 +08:00 committed by Alex Deucher
parent f6015da7f2
commit abcb2acee0
2 changed files with 2 additions and 2 deletions

View file

@ -2569,7 +2569,7 @@ static int amdgpu_pmops_runtime_suspend(struct device *dev)
amdgpu_device_baco_enter(drm_dev);
}
dev_info(&pdev->dev, "asic/device is runtime suspended\n");
dev_dbg(&pdev->dev, "asic/device is runtime suspended\n");
return 0;
}

View file

@ -858,7 +858,7 @@ static int psp_tmr_unload(struct psp_context *psp)
struct psp_gfx_cmd_resp *cmd = acquire_psp_cmd_buf(psp);
psp_prep_tmr_unload_cmd_buf(psp, cmd);
dev_info(psp->adev->dev, "free PSP TMR buffer\n");
dev_dbg(psp->adev->dev, "free PSP TMR buffer\n");
ret = psp_cmd_submit_buf(psp, NULL, cmd,
psp->fence_buf_mc_addr);