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drm/amdgpu: change the default timeout for kernel compute queues
Change to 60s. This matches what we already do in virtualization. Infinite timeout can lead to deadlocks in the kernel. Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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2 changed files with 5 additions and 7 deletions
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@ -3167,8 +3167,8 @@ static int amdgpu_device_get_job_timeout_settings(struct amdgpu_device *adev)
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int ret = 0;
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/*
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* By default timeout for non compute jobs is 10000.
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* And there is no timeout enforced on compute jobs.
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* By default timeout for non compute jobs is 10000
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* and 60000 for compute jobs.
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* In SR-IOV or passthrough mode, timeout for compute
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* jobs are 60000 by default.
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*/
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@ -3177,10 +3177,8 @@ static int amdgpu_device_get_job_timeout_settings(struct amdgpu_device *adev)
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if (amdgpu_sriov_vf(adev))
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adev->compute_timeout = amdgpu_sriov_is_pp_one_vf(adev) ?
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msecs_to_jiffies(60000) : msecs_to_jiffies(10000);
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else if (amdgpu_passthrough(adev))
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adev->compute_timeout = msecs_to_jiffies(60000);
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else
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adev->compute_timeout = MAX_SCHEDULE_TIMEOUT;
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adev->compute_timeout = msecs_to_jiffies(60000);
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if (strnlen(input, AMDGPU_MAX_TIMEOUT_PARAM_LENGTH)) {
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while ((timeout_setting = strsep(&input, ",")) &&
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@ -287,9 +287,9 @@ module_param_named(msi, amdgpu_msi, int, 0444);
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* for SDMA and Video.
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*
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* By default(with no lockup_timeout settings), the timeout for all non-compute(GFX, SDMA and Video)
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* jobs is 10000. And there is no timeout enforced on compute jobs.
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* jobs is 10000. The timeout for compute is 60000.
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*/
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MODULE_PARM_DESC(lockup_timeout, "GPU lockup timeout in ms (default: for bare metal 10000 for non-compute jobs and infinity timeout for compute jobs; "
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MODULE_PARM_DESC(lockup_timeout, "GPU lockup timeout in ms (default: for bare metal 10000 for non-compute jobs and 60000 for compute jobs; "
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"for passthrough or sriov, 10000 for all jobs."
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" 0: keep default value. negative: infinity timeout), "
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"format: for bare metal [Non-Compute] or [GFX,Compute,SDMA,Video]; "
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