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drm: add modifiers for MediaTek tiled formats
MediaTek (MTK) uses some unique tiled memory formats for video decoding. Add these to the uapi drm_fourcc.h so that we can use them in Mesa, GStreamer, and other tools/libraries. v2: - Classify the modifier bits into categories and provide room for expansion (Daniel S.) Signed-off-by: Eric R. Smith <eric.smith@collabora.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241219174929.126205-1-eric.smith@collabora.com Signed-off-by: Daniel Stone <daniels@collabora.com>
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@ -421,6 +421,7 @@ extern "C" {
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#define DRM_FORMAT_MOD_VENDOR_ARM 0x08
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#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
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#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
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#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
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/* add more to the end as needed */
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@ -1453,6 +1454,46 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
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*/
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#define AMLOGIC_FBC_OPTION_MEM_SAVING (1ULL << 0)
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/* MediaTek modifiers
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* Bits Parameter Notes
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* ----- ------------------------ ---------------------------------------------
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* 7: 0 TILE LAYOUT Values are MTK_FMT_MOD_TILE_*
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* 15: 8 COMPRESSION Values are MTK_FMT_MOD_COMPRESS_*
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* 23:16 10 BIT LAYOUT Values are MTK_FMT_MOD_10BIT_LAYOUT_*
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*
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*/
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#define DRM_FORMAT_MOD_MTK(__flags) fourcc_mod_code(MTK, __flags)
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/*
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* MediaTek Tiled Modifier
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* The lowest 8 bits of the modifier is used to specify the tiling
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* layout. Only the 16L_32S tiling is used for now, but we define an
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* "untiled" version and leave room for future expansion.
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*/
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#define MTK_FMT_MOD_TILE_MASK 0xf
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#define MTK_FMT_MOD_TILE_NONE 0x0
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#define MTK_FMT_MOD_TILE_16L32S 0x1
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/*
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* Bits 8-15 specify compression options
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*/
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#define MTK_FMT_MOD_COMPRESS_MASK (0xf << 8)
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#define MTK_FMT_MOD_COMPRESS_NONE (0x0 << 8)
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#define MTK_FMT_MOD_COMPRESS_V1 (0x1 << 8)
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/*
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* Bits 16-23 specify how the bits of 10 bit formats are
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* stored out in memory
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*/
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#define MTK_FMT_MOD_10BIT_LAYOUT_MASK (0xf << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_PACKED (0x0 << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_LSBTILED (0x1 << 16)
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#define MTK_FMT_MOD_10BIT_LAYOUT_LSBRASTER (0x2 << 16)
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/* alias for the most common tiling format */
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#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
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/*
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* AMD modifiers
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*
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