linux/drivers/gpu/drm/lima/lima_sched.c

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drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
// SPDX-License-Identifier: GPL-2.0 OR MIT
/* Copyright 2017-2019 Qiang Yu <yuq825@gmail.com> */
dma-buf-map: Rename to iosys-map Rename struct dma_buf_map to struct iosys_map and corresponding APIs. Over time dma-buf-map grew up to more functionality than the one used by dma-buf: in fact it's just a shim layer to abstract system memory, that can be accessed via regular load and store, from IO memory that needs to be acessed via arch helpers. The idea is to extend this API so it can fulfill other needs, internal to a single driver. Example: in the i915 driver it's desired to share the implementation for integrated graphics, which uses mostly system memory, with discrete graphics, which may need to access IO memory. The conversion was mostly done with the following semantic patch: @r1@ @@ - struct dma_buf_map + struct iosys_map @r2@ @@ ( - DMA_BUF_MAP_INIT_VADDR + IOSYS_MAP_INIT_VADDR | - dma_buf_map_set_vaddr + iosys_map_set_vaddr | - dma_buf_map_set_vaddr_iomem + iosys_map_set_vaddr_iomem | - dma_buf_map_is_equal + iosys_map_is_equal | - dma_buf_map_is_null + iosys_map_is_null | - dma_buf_map_is_set + iosys_map_is_set | - dma_buf_map_clear + iosys_map_clear | - dma_buf_map_memcpy_to + iosys_map_memcpy_to | - dma_buf_map_incr + iosys_map_incr ) @@ @@ - #include <linux/dma-buf-map.h> + #include <linux/iosys-map.h> Then some files had their includes adjusted and some comments were update to remove mentions to dma-buf-map. Since this is not specific to dma-buf anymore, move the documentation to the "Bus-Independent Device Accesses" section. v2: - Squash patches v3: - Fix wrong removal of dma-buf.h from MAINTAINERS - Move documentation from dma-buf.rst to device-io.rst v4: - Change documentation title and level Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20220204170541.829227-1-lucas.demarchi@intel.com
2022-02-04 09:05:41 -08:00
#include <linux/iosys-map.h>
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
#include <linux/kthread.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <linux/pm_runtime.h>
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
#include "lima_devfreq.h"
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
#include "lima_drv.h"
#include "lima_sched.h"
#include "lima_vm.h"
#include "lima_mmu.h"
#include "lima_l2_cache.h"
#include "lima_gem.h"
#include "lima_trace.h"
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
struct lima_fence {
struct dma_fence base;
struct lima_sched_pipe *pipe;
};
static struct kmem_cache *lima_fence_slab;
static int lima_fence_slab_refcnt;
int lima_sched_slab_init(void)
{
if (!lima_fence_slab) {
lima_fence_slab = kmem_cache_create(
"lima_fence", sizeof(struct lima_fence), 0,
SLAB_HWCACHE_ALIGN, NULL);
if (!lima_fence_slab)
return -ENOMEM;
}
lima_fence_slab_refcnt++;
return 0;
}
void lima_sched_slab_fini(void)
{
if (!--lima_fence_slab_refcnt) {
kmem_cache_destroy(lima_fence_slab);
lima_fence_slab = NULL;
}
}
static inline struct lima_fence *to_lima_fence(struct dma_fence *fence)
{
return container_of(fence, struct lima_fence, base);
}
static const char *lima_fence_get_driver_name(struct dma_fence *fence)
{
return "lima";
}
static const char *lima_fence_get_timeline_name(struct dma_fence *fence)
{
struct lima_fence *f = to_lima_fence(fence);
return f->pipe->base.name;
}
static void lima_fence_release_rcu(struct rcu_head *rcu)
{
struct dma_fence *f = container_of(rcu, struct dma_fence, rcu);
struct lima_fence *fence = to_lima_fence(f);
kmem_cache_free(lima_fence_slab, fence);
}
static void lima_fence_release(struct dma_fence *fence)
{
struct lima_fence *f = to_lima_fence(fence);
call_rcu(&f->base.rcu, lima_fence_release_rcu);
}
static const struct dma_fence_ops lima_fence_ops = {
.get_driver_name = lima_fence_get_driver_name,
.get_timeline_name = lima_fence_get_timeline_name,
.release = lima_fence_release,
};
static struct lima_fence *lima_fence_create(struct lima_sched_pipe *pipe)
{
struct lima_fence *fence;
fence = kmem_cache_zalloc(lima_fence_slab, GFP_KERNEL);
if (!fence)
return NULL;
fence->pipe = pipe;
dma_fence_init(&fence->base, &lima_fence_ops, &pipe->fence_lock,
pipe->fence_context, ++pipe->fence_seqno);
return fence;
}
static inline struct lima_sched_task *to_lima_task(struct drm_sched_job *job)
{
return container_of(job, struct lima_sched_task, base);
}
static inline struct lima_sched_pipe *to_lima_pipe(struct drm_gpu_scheduler *sched)
{
return container_of(sched, struct lima_sched_pipe, base);
}
int lima_sched_task_init(struct lima_sched_task *task,
struct lima_sched_context *context,
struct lima_bo **bos, int num_bos,
struct lima_vm *vm)
{
int err, i;
task->bos = kmemdup(bos, sizeof(*bos) * num_bos, GFP_KERNEL);
if (!task->bos)
return -ENOMEM;
for (i = 0; i < num_bos; i++)
drm_gem_object_get(&bos[i]->base.base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
err = drm_sched_job_init(&task->base, &context->base, vm);
if (err) {
kfree(task->bos);
return err;
}
drm/sched: Split drm_sched_job_init This is a very confusingly named function, because not just does it init an object, it arms it and provides a point of no return for pushing a job into the scheduler. It would be nice if that's a bit clearer in the interface. But the real reason is that I want to push the dependency tracking helpers into the scheduler code, and that means drm_sched_job_init must be called a lot earlier, without arming the job. v2: - don't change .gitignore (Steven) - don't forget v3d (Emma) v3: Emma noticed that I leak the memory allocated in drm_sched_job_init if we bail out before the point of no return in subsequent driver patches. To be able to fix this change drm_sched_job_cleanup() so it can handle being called both before and after drm_sched_job_arm(). Also improve the kerneldoc for this. v4: - Fix the drm_sched_job_cleanup logic, I inverted the booleans, as usual (Melissa) - Christian pointed out that drm_sched_entity_select_rq() also needs to be moved into drm_sched_job_arm, which made me realize that the job->id definitely needs to be moved too. Shuffle things to fit between job_init and job_arm. v5: Reshuffle the split between init/arm once more, amdgpu abuses drm_sched.ready to signal gpu reset failures. Also document this somewhat. (Christian) v6: Rebase on top of the msm drm/sched support. Note that the drm_sched_job_init() call is completely misplaced, and hence also the split-out drm_sched_entity_push_job(). I've put in a FIXME which the next patch will address. v7: Drop the FIXME in msm, after discussions with Rob I agree it shouldn't be a problem where it is now. Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Melissa Wen <mwen@igalia.com> Cc: Melissa Wen <melissa.srw@gmail.com> Acked-by: Emma Anholt <emma@anholt.net> Acked-by: Steven Price <steven.price@arm.com> (v2) Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v5) Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: Qiang Yu <yuq825@gmail.com> Cc: Rob Herring <robh@kernel.org> Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Cc: Steven Price <steven.price@arm.com> Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: "Christian König" <christian.koenig@amd.com> Cc: Masahiro Yamada <masahiroy@kernel.org> Cc: Kees Cook <keescook@chromium.org> Cc: Adam Borowski <kilobyte@angband.pl> Cc: Nick Terrell <terrelln@fb.com> Cc: Mauro Carvalho Chehab <mchehab+huawei@kernel.org> Cc: Paul Menzel <pmenzel@molgen.mpg.de> Cc: Sami Tolvanen <samitolvanen@google.com> Cc: Viresh Kumar <viresh.kumar@linaro.org> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Nirmoy Das <nirmoy.das@amd.com> Cc: Deepak R Varma <mh12gx2825@gmail.com> Cc: Lee Jones <lee.jones@linaro.org> Cc: Kevin Wang <kevin1.wang@amd.com> Cc: Chen Li <chenli@uniontech.com> Cc: Luben Tuikov <luben.tuikov@amd.com> Cc: "Marek Olšák" <marek.olsak@amd.com> Cc: Dennis Li <Dennis.Li@amd.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Cc: Sonny Jiang <sonny.jiang@amd.com> Cc: Boris Brezillon <boris.brezillon@collabora.com> Cc: Tian Tao <tiantao6@hisilicon.com> Cc: etnaviv@lists.freedesktop.org Cc: lima@lists.freedesktop.org Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Cc: Emma Anholt <emma@anholt.net> Cc: Rob Clark <robdclark@gmail.com> Cc: Sean Paul <sean@poorly.run> Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Link: https://patchwork.freedesktop.org/patch/msgid/20210817084917.3555822-1-daniel.vetter@ffwll.ch
2021-08-17 10:49:16 +02:00
drm_sched_job_arm(&task->base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
task->num_bos = num_bos;
task->vm = lima_vm_get(vm);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
return 0;
}
void lima_sched_task_fini(struct lima_sched_task *task)
{
int i;
drm_sched_job_cleanup(&task->base);
if (task->bos) {
for (i = 0; i < task->num_bos; i++)
drm_gem_object_put(&task->bos[i]->base.base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
kfree(task->bos);
}
lima_vm_put(task->vm);
}
int lima_sched_context_init(struct lima_sched_pipe *pipe,
struct lima_sched_context *context,
atomic_t *guilty)
{
struct drm_gpu_scheduler *sched = &pipe->base;
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
return drm_sched_entity_init(&context->base, DRM_SCHED_PRIORITY_NORMAL,
&sched, 1, guilty);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
}
void lima_sched_context_fini(struct lima_sched_pipe *pipe,
struct lima_sched_context *context)
{
drm_sched_entity_fini(&context->base);
}
drm/sched: drop entity parameter from drm_sched_push_job Originally a job was only bound to the queue when we pushed this, but now that's done in drm_sched_job_init, making that parameter entirely redundant. Remove it. The same applies to the context parameter in lima_sched_context_queue_task, simplify that too. v2: Rebase on top of msm adopting drm/sched Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Emma Anholt <emma@anholt.net> Acked-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Steven Price <steven.price@arm.com> (v1) Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v1) Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: Qiang Yu <yuq825@gmail.com> Cc: Rob Herring <robh@kernel.org> Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Cc: Steven Price <steven.price@arm.com> Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Cc: Emma Anholt <emma@anholt.net> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: "Christian König" <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Nirmoy Das <nirmoy.das@amd.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Chen Li <chenli@uniontech.com> Cc: Lee Jones <lee.jones@linaro.org> Cc: Deepak R Varma <mh12gx2825@gmail.com> Cc: Kevin Wang <kevin1.wang@amd.com> Cc: Luben Tuikov <luben.tuikov@amd.com> Cc: "Marek Olšák" <marek.olsak@amd.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Cc: Dennis Li <Dennis.Li@amd.com> Cc: Boris Brezillon <boris.brezillon@collabora.com> Cc: etnaviv@lists.freedesktop.org Cc: lima@lists.freedesktop.org Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Cc: Rob Clark <robdclark@gmail.com> Cc: Sean Paul <sean@poorly.run> Cc: Melissa Wen <mwen@igalia.com> Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-6-daniel.vetter@ffwll.ch
2021-08-05 12:46:50 +02:00
struct dma_fence *lima_sched_context_queue_task(struct lima_sched_task *task)
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
{
struct dma_fence *fence = dma_fence_get(&task->base.s_fence->finished);
trace_lima_task_submit(task);
drm/sched: drop entity parameter from drm_sched_push_job Originally a job was only bound to the queue when we pushed this, but now that's done in drm_sched_job_init, making that parameter entirely redundant. Remove it. The same applies to the context parameter in lima_sched_context_queue_task, simplify that too. v2: Rebase on top of msm adopting drm/sched Reviewed-by: Christian König <christian.koenig@amd.com> Acked-by: Emma Anholt <emma@anholt.net> Acked-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Steven Price <steven.price@arm.com> (v1) Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v1) Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: Qiang Yu <yuq825@gmail.com> Cc: Rob Herring <robh@kernel.org> Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Cc: Steven Price <steven.price@arm.com> Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Cc: Emma Anholt <emma@anholt.net> Cc: David Airlie <airlied@linux.ie> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Sumit Semwal <sumit.semwal@linaro.org> Cc: "Christian König" <christian.koenig@amd.com> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Nirmoy Das <nirmoy.das@amd.com> Cc: Dave Airlie <airlied@redhat.com> Cc: Chen Li <chenli@uniontech.com> Cc: Lee Jones <lee.jones@linaro.org> Cc: Deepak R Varma <mh12gx2825@gmail.com> Cc: Kevin Wang <kevin1.wang@amd.com> Cc: Luben Tuikov <luben.tuikov@amd.com> Cc: "Marek Olšák" <marek.olsak@amd.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Cc: Dennis Li <Dennis.Li@amd.com> Cc: Boris Brezillon <boris.brezillon@collabora.com> Cc: etnaviv@lists.freedesktop.org Cc: lima@lists.freedesktop.org Cc: linux-media@vger.kernel.org Cc: linaro-mm-sig@lists.linaro.org Cc: Rob Clark <robdclark@gmail.com> Cc: Sean Paul <sean@poorly.run> Cc: Melissa Wen <mwen@igalia.com> Cc: linux-arm-msm@vger.kernel.org Cc: freedreno@lists.freedesktop.org Link: https://patchwork.freedesktop.org/patch/msgid/20210805104705.862416-6-daniel.vetter@ffwll.ch
2021-08-05 12:46:50 +02:00
drm_sched_entity_push_job(&task->base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
return fence;
}
static int lima_pm_busy(struct lima_device *ldev)
{
int ret;
/* resume GPU if it has been suspended by runtime PM */
ret = pm_runtime_resume_and_get(ldev->dev);
if (ret < 0)
return ret;
lima_devfreq_record_busy(&ldev->devfreq);
return 0;
}
static void lima_pm_idle(struct lima_device *ldev)
{
lima_devfreq_record_idle(&ldev->devfreq);
/* GPU can do auto runtime suspend */
pm_runtime_mark_last_busy(ldev->dev);
pm_runtime_put_autosuspend(ldev->dev);
}
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
static struct dma_fence *lima_sched_run_job(struct drm_sched_job *job)
{
struct lima_sched_task *task = to_lima_task(job);
struct lima_sched_pipe *pipe = to_lima_pipe(job->sched);
struct lima_device *ldev = pipe->ldev;
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
struct lima_fence *fence;
int i, err;
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
/* after GPU reset */
if (job->s_fence->finished.error < 0)
return NULL;
fence = lima_fence_create(pipe);
if (!fence)
return NULL;
err = lima_pm_busy(ldev);
if (err < 0) {
dma_fence_put(&fence->base);
return NULL;
}
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
task->fence = &fence->base;
/* for caller usage of the fence, otherwise irq handler
* may consume the fence before caller use it
*/
dma_fence_get(task->fence);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->current_task = task;
/* this is needed for MMU to work correctly, otherwise GP/PP
* will hang or page fault for unknown reason after running for
* a while.
*
* Need to investigate:
* 1. is it related to TLB
* 2. how much performance will be affected by L2 cache flush
* 3. can we reduce the calling of this function because all
* GP/PP use the same L2 cache on mali400
*
* TODO:
* 1. move this to task fini to save some wait time?
* 2. when GP/PP use different l2 cache, need PP wait GP l2
* cache flush?
*/
for (i = 0; i < pipe->num_l2_cache; i++)
lima_l2_cache_flush(pipe->l2_cache[i]);
lima_vm_put(pipe->current_vm);
pipe->current_vm = lima_vm_get(task->vm);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
if (pipe->bcast_mmu)
lima_mmu_switch_vm(pipe->bcast_mmu, pipe->current_vm);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
else {
for (i = 0; i < pipe->num_mmu; i++)
lima_mmu_switch_vm(pipe->mmu[i], pipe->current_vm);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
}
trace_lima_task_run(task);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->error = false;
pipe->task_run(pipe, task);
return task->fence;
}
static void lima_sched_build_error_task_list(struct lima_sched_task *task)
{
struct lima_sched_error_task *et;
struct lima_sched_pipe *pipe = to_lima_pipe(task->base.sched);
struct lima_ip *ip = pipe->processor[0];
int pipe_id = ip->id == lima_ip_gp ? lima_pipe_gp : lima_pipe_pp;
struct lima_device *dev = ip->dev;
struct lima_sched_context *sched_ctx =
container_of(task->base.entity,
struct lima_sched_context, base);
struct lima_ctx *ctx =
container_of(sched_ctx, struct lima_ctx, context[pipe_id]);
struct lima_dump_task *dt;
struct lima_dump_chunk *chunk;
struct lima_dump_chunk_pid *pid_chunk;
struct lima_dump_chunk_buffer *buffer_chunk;
u32 size, task_size, mem_size;
int i;
dma-buf-map: Rename to iosys-map Rename struct dma_buf_map to struct iosys_map and corresponding APIs. Over time dma-buf-map grew up to more functionality than the one used by dma-buf: in fact it's just a shim layer to abstract system memory, that can be accessed via regular load and store, from IO memory that needs to be acessed via arch helpers. The idea is to extend this API so it can fulfill other needs, internal to a single driver. Example: in the i915 driver it's desired to share the implementation for integrated graphics, which uses mostly system memory, with discrete graphics, which may need to access IO memory. The conversion was mostly done with the following semantic patch: @r1@ @@ - struct dma_buf_map + struct iosys_map @r2@ @@ ( - DMA_BUF_MAP_INIT_VADDR + IOSYS_MAP_INIT_VADDR | - dma_buf_map_set_vaddr + iosys_map_set_vaddr | - dma_buf_map_set_vaddr_iomem + iosys_map_set_vaddr_iomem | - dma_buf_map_is_equal + iosys_map_is_equal | - dma_buf_map_is_null + iosys_map_is_null | - dma_buf_map_is_set + iosys_map_is_set | - dma_buf_map_clear + iosys_map_clear | - dma_buf_map_memcpy_to + iosys_map_memcpy_to | - dma_buf_map_incr + iosys_map_incr ) @@ @@ - #include <linux/dma-buf-map.h> + #include <linux/iosys-map.h> Then some files had their includes adjusted and some comments were update to remove mentions to dma-buf-map. Since this is not specific to dma-buf anymore, move the documentation to the "Bus-Independent Device Accesses" section. v2: - Squash patches v3: - Fix wrong removal of dma-buf.h from MAINTAINERS - Move documentation from dma-buf.rst to device-io.rst v4: - Change documentation title and level Signed-off-by: Lucas De Marchi <lucas.demarchi@intel.com> Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Sumit Semwal <sumit.semwal@linaro.org> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20220204170541.829227-1-lucas.demarchi@intel.com
2022-02-04 09:05:41 -08:00
struct iosys_map map;
int ret;
mutex_lock(&dev->error_task_list_lock);
if (dev->dump.num_tasks >= lima_max_error_tasks) {
dev_info(dev->dev, "fail to save task state from %s pid %d: "
"error task list is full\n", ctx->pname, ctx->pid);
goto out;
}
/* frame chunk */
size = sizeof(struct lima_dump_chunk) + pipe->frame_size;
/* process name chunk */
size += sizeof(struct lima_dump_chunk) + sizeof(ctx->pname);
/* pid chunk */
size += sizeof(struct lima_dump_chunk);
/* buffer chunks */
for (i = 0; i < task->num_bos; i++) {
struct lima_bo *bo = task->bos[i];
size += sizeof(struct lima_dump_chunk);
size += bo->heap_size ? bo->heap_size : lima_bo_size(bo);
}
task_size = size + sizeof(struct lima_dump_task);
mem_size = task_size + sizeof(*et);
et = kvmalloc(mem_size, GFP_KERNEL);
if (!et) {
dev_err(dev->dev, "fail to alloc task dump buffer of size %x\n",
mem_size);
goto out;
}
et->data = et + 1;
et->size = task_size;
dt = et->data;
memset(dt, 0, sizeof(*dt));
dt->id = pipe_id;
dt->size = size;
chunk = (struct lima_dump_chunk *)(dt + 1);
memset(chunk, 0, sizeof(*chunk));
chunk->id = LIMA_DUMP_CHUNK_FRAME;
chunk->size = pipe->frame_size;
memcpy(chunk + 1, task->frame, pipe->frame_size);
dt->num_chunks++;
chunk = (void *)(chunk + 1) + chunk->size;
memset(chunk, 0, sizeof(*chunk));
chunk->id = LIMA_DUMP_CHUNK_PROCESS_NAME;
chunk->size = sizeof(ctx->pname);
memcpy(chunk + 1, ctx->pname, sizeof(ctx->pname));
dt->num_chunks++;
pid_chunk = (void *)(chunk + 1) + chunk->size;
memset(pid_chunk, 0, sizeof(*pid_chunk));
pid_chunk->id = LIMA_DUMP_CHUNK_PROCESS_ID;
pid_chunk->pid = ctx->pid;
dt->num_chunks++;
buffer_chunk = (void *)(pid_chunk + 1) + pid_chunk->size;
for (i = 0; i < task->num_bos; i++) {
struct lima_bo *bo = task->bos[i];
void *data;
memset(buffer_chunk, 0, sizeof(*buffer_chunk));
buffer_chunk->id = LIMA_DUMP_CHUNK_BUFFER;
buffer_chunk->va = lima_vm_get_va(task->vm, bo);
if (bo->heap_size) {
buffer_chunk->size = bo->heap_size;
data = vmap(bo->base.pages, bo->heap_size >> PAGE_SHIFT,
VM_MAP, pgprot_writecombine(PAGE_KERNEL));
if (!data) {
kvfree(et);
goto out;
}
memcpy(buffer_chunk + 1, data, buffer_chunk->size);
vunmap(data);
} else {
buffer_chunk->size = lima_bo_size(bo);
ret = drm_gem_shmem_vmap(&bo->base, &map);
if (ret) {
kvfree(et);
goto out;
}
memcpy(buffer_chunk + 1, map.vaddr, buffer_chunk->size);
drm_gem_shmem_vunmap(&bo->base, &map);
}
buffer_chunk = (void *)(buffer_chunk + 1) + buffer_chunk->size;
dt->num_chunks++;
}
list_add(&et->list, &dev->error_task_list);
dev->dump.size += et->size;
dev->dump.num_tasks++;
dev_info(dev->dev, "save error task state success\n");
out:
mutex_unlock(&dev->error_task_list_lock);
}
drm/scheduler: Job timeout handler returns status (v3) This patch does not change current behaviour. The driver's job timeout handler now returns status indicating back to the DRM layer whether the device (GPU) is no longer available, such as after it's been unplugged, or whether all is normal, i.e. current behaviour. All drivers which make use of the drm_sched_backend_ops' .timedout_job() callback have been accordingly renamed and return the would've-been default value of DRM_GPU_SCHED_STAT_NOMINAL to restart the task's timeout timer--this is the old behaviour, and is preserved by this patch. v2: Use enum as the status of a driver's job timeout callback method. v3: Return scheduler/device information, rather than task information. Cc: Alexander Deucher <Alexander.Deucher@amd.com> Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com> Cc: Christian König <christian.koenig@amd.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: Qiang Yu <yuq825@gmail.com> Cc: Rob Herring <robh@kernel.org> Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Cc: Steven Price <steven.price@arm.com> Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Cc: Eric Anholt <eric@anholt.net> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Luben Tuikov <luben.tuikov@amd.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Steven Price <steven.price@arm.com> Signed-off-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/415095/
2021-01-20 15:09:59 -05:00
static enum drm_gpu_sched_stat lima_sched_timedout_job(struct drm_sched_job *job)
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
{
struct lima_sched_pipe *pipe = to_lima_pipe(job->sched);
struct lima_sched_task *task = to_lima_task(job);
struct lima_device *ldev = pipe->ldev;
if (!pipe->error)
DRM_ERROR("lima job timeout\n");
drm_sched_stop(&pipe->base, &task->base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
drm_sched_increase_karma(&task->base);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
if (lima_max_error_tasks)
lima_sched_build_error_task_list(task);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->task_error(pipe);
if (pipe->bcast_mmu)
lima_mmu_page_fault_resume(pipe->bcast_mmu);
else {
int i;
for (i = 0; i < pipe->num_mmu; i++)
lima_mmu_page_fault_resume(pipe->mmu[i]);
}
lima_vm_put(pipe->current_vm);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->current_vm = NULL;
pipe->current_task = NULL;
lima_pm_idle(ldev);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
drm_sched_resubmit_jobs(&pipe->base);
drm_sched_start(&pipe->base, true);
drm/scheduler: Job timeout handler returns status (v3) This patch does not change current behaviour. The driver's job timeout handler now returns status indicating back to the DRM layer whether the device (GPU) is no longer available, such as after it's been unplugged, or whether all is normal, i.e. current behaviour. All drivers which make use of the drm_sched_backend_ops' .timedout_job() callback have been accordingly renamed and return the would've-been default value of DRM_GPU_SCHED_STAT_NOMINAL to restart the task's timeout timer--this is the old behaviour, and is preserved by this patch. v2: Use enum as the status of a driver's job timeout callback method. v3: Return scheduler/device information, rather than task information. Cc: Alexander Deucher <Alexander.Deucher@amd.com> Cc: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com> Cc: Christian König <christian.koenig@amd.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Lucas Stach <l.stach@pengutronix.de> Cc: Russell King <linux+etnaviv@armlinux.org.uk> Cc: Christian Gmeiner <christian.gmeiner@gmail.com> Cc: Qiang Yu <yuq825@gmail.com> Cc: Rob Herring <robh@kernel.org> Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com> Cc: Steven Price <steven.price@arm.com> Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Cc: Eric Anholt <eric@anholt.net> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Luben Tuikov <luben.tuikov@amd.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Acked-by: Christian König <christian.koenig@amd.com> Acked-by: Steven Price <steven.price@arm.com> Signed-off-by: Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/415095/
2021-01-20 15:09:59 -05:00
return DRM_GPU_SCHED_STAT_NOMINAL;
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
}
static void lima_sched_free_job(struct drm_sched_job *job)
{
struct lima_sched_task *task = to_lima_task(job);
struct lima_sched_pipe *pipe = to_lima_pipe(job->sched);
struct lima_vm *vm = task->vm;
struct lima_bo **bos = task->bos;
int i;
dma_fence_put(task->fence);
for (i = 0; i < task->num_bos; i++)
lima_vm_bo_del(vm, bos[i]);
lima_sched_task_fini(task);
kmem_cache_free(pipe->task_slab, task);
}
static const struct drm_sched_backend_ops lima_sched_ops = {
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
.run_job = lima_sched_run_job,
.timedout_job = lima_sched_timedout_job,
.free_job = lima_sched_free_job,
};
static void lima_sched_recover_work(struct work_struct *work)
{
struct lima_sched_pipe *pipe =
container_of(work, struct lima_sched_pipe, recover_work);
int i;
for (i = 0; i < pipe->num_l2_cache; i++)
lima_l2_cache_flush(pipe->l2_cache[i]);
if (pipe->bcast_mmu) {
lima_mmu_flush_tlb(pipe->bcast_mmu);
} else {
for (i = 0; i < pipe->num_mmu; i++)
lima_mmu_flush_tlb(pipe->mmu[i]);
}
if (pipe->task_recover(pipe))
drm_sched_fault(&pipe->base);
}
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
int lima_sched_pipe_init(struct lima_sched_pipe *pipe, const char *name)
{
unsigned int timeout = lima_sched_timeout_ms > 0 ?
lima_sched_timeout_ms : 500;
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->fence_context = dma_fence_context_alloc(1);
spin_lock_init(&pipe->fence_lock);
INIT_WORK(&pipe->recover_work, lima_sched_recover_work);
return drm_sched_init(&pipe->base, &lima_sched_ops, 1,
lima_job_hang_limit,
msecs_to_jiffies(timeout), NULL,
NULL, name, pipe->ldev->dev);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
}
void lima_sched_pipe_fini(struct lima_sched_pipe *pipe)
{
drm_sched_fini(&pipe->base);
}
void lima_sched_pipe_task_done(struct lima_sched_pipe *pipe)
{
struct lima_sched_task *task = pipe->current_task;
struct lima_device *ldev = pipe->ldev;
if (pipe->error) {
if (task && task->recoverable)
schedule_work(&pipe->recover_work);
else
drm_sched_fault(&pipe->base);
} else {
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
pipe->task_fini(pipe);
dma_fence_signal(task->fence);
lima_pm_idle(ldev);
drm/lima: driver for ARM Mali4xx GPUs - Mali 4xx GPUs have two kinds of processors GP and PP. GP is for OpenGL vertex shader processing and PP is for fragment shader processing. Each processor has its own MMU so prcessors work in virtual address space. - There's only one GP but multiple PP (max 4 for mali 400 and 8 for mali 450) in the same mali 4xx GPU. All PPs are grouped togather to handle a single fragment shader task divided by FB output tiled pixels. Mali 400 user space driver is responsible for assign target tiled pixels to each PP, but mali 450 has a HW module called DLBU to dynamically balance each PP's load. - User space driver allocate buffer object and map into GPU virtual address space, upload command stream and draw data with CPU mmap of the buffer object, then submit task to GP/PP with a register frame indicating where is the command stream and misc settings. - There's no command stream validation/relocation due to each user process has its own GPU virtual address space. GP/PP's MMU switch virtual address space before running two tasks from different user process. Error or evil user space code just get MMU fault or GP/PP error IRQ, then the HW/SW will be recovered. - Use GEM+shmem for MM. Currently just alloc and pin memory when gem object creation. GPU vm map of the buffer is also done in the alloc stage in kernel space. We may delay the memory allocation and real GPU vm map to command submission stage in the furture as improvement. - Use drm_sched for GPU task schedule. Each OpenGL context should have a lima context object in the kernel to distinguish tasks from different user. drm_sched gets task from each lima context in a fair way. mesa driver can be found here before upstreamed: https://gitlab.freedesktop.org/lima/mesa v8: - add comments for in_sync - fix ctx free miss mutex unlock v7: - remove lima_fence_ops with default value - move fence slab create to device probe - check pad ioctl args to be zero - add comments for user/kernel interface v6: - fix comments by checkpatch.pl v5: - export gp/pp version to userspace - rebase on drm-misc-next v4: - use get param interface to get info - separate context create/free ioctl - remove unused max sched task param - update copyright time - use xarray instead of idr - stop using drmP.h v3: - fix comments from kbuild robot - restrict supported arch to tested ones v2: - fix syscall argument check - fix job finish fence leak since kernel 5.0 - use drm syncobj to replace native fence - move buffer object GPU va map into kernel - reserve syscall argument space for future info - remove kernel gem modifier - switch TTM back to GEM+shmem MM - use time based io poll - use whole register name - adopt gem reservation obj integration - use drm_timeout_abs_to_jiffies Cc: Eric Anholt <eric@anholt.net> Cc: Rob Herring <robh@kernel.org> Cc: Christian König <ckoenig.leichtzumerken@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Sam Ravnborg <sam@ravnborg.org> Cc: Rob Clark <robdclark@gmail.com> Cc: Dave Airlie <airlied@gmail.com> Signed-off-by: Andreas Baierl <ichgeh@imkreisrum.de> Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Signed-off-by: Heiko Stuebner <heiko@sntech.de> Signed-off-by: Marek Vasut <marex@denx.de> Signed-off-by: Neil Armstrong <narmstrong@baylibre.com> Signed-off-by: Simon Shields <simon@lineageos.org> Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Rob Herring <robh@kerrnel.org> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/291200/
2019-03-09 20:20:12 +08:00
}
}