linux/drivers/hid/bpf/progs/hid_bpf_async.h

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/* SPDX-License-Identifier: GPL-2.0-only
* Copyright (c) 2024 Benjamin Tissoires
*/
#ifndef __HID_BPF_ASYNC_H__
#define __HID_BPF_ASYNC_H__
#ifndef HID_BPF_ASYNC_MAX_CTX
#error "HID_BPF_ASYNC_MAX_CTX should be set to the maximum number of concurrent async functions"
#endif /* HID_BPF_ASYNC_MAX_CTX */
#define CLOCK_MONOTONIC 1
typedef int (*hid_bpf_async_callback_t)(void *map, int *key, void *value);
enum hid_bpf_async_state {
HID_BPF_ASYNC_STATE_UNSET = 0,
HID_BPF_ASYNC_STATE_INITIALIZING,
HID_BPF_ASYNC_STATE_INITIALIZED,
HID_BPF_ASYNC_STATE_STARTING,
HID_BPF_ASYNC_STATE_RUNNING,
};
struct hid_bpf_async_map_elem {
struct bpf_spin_lock lock;
enum hid_bpf_async_state state;
struct bpf_timer t;
struct bpf_wq wq;
u32 hid;
};
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(max_entries, HID_BPF_ASYNC_MAX_CTX);
__type(key, u32);
__type(value, struct hid_bpf_async_map_elem);
} hid_bpf_async_ctx_map SEC(".maps");
/**
* HID_BPF_ASYNC_CB: macro to define an async callback used in a bpf_wq
*
* The caller is responsible for allocating a key in the async map
* with hid_bpf_async_get_ctx().
*/
#define HID_BPF_ASYNC_CB(cb) \
cb(void *map, int *key, void *value); \
static __always_inline int \
____##cb(struct hid_bpf_ctx *ctx); \
typeof(cb(0, 0, 0)) cb(void *map, int *key, void *value) \
{ \
struct hid_bpf_async_map_elem *e; \
struct hid_bpf_ctx *ctx; \
\
e = (struct hid_bpf_async_map_elem *)value; \
ctx = hid_bpf_allocate_context(e->hid); \
if (!ctx) \
return 0; /* EPERM check */ \
\
e->state = HID_BPF_ASYNC_STATE_RUNNING; \
\
____##cb(ctx); \
\
e->state = HID_BPF_ASYNC_STATE_INITIALIZED; \
hid_bpf_release_context(ctx); \
return 0; \
} \
static __always_inline int \
____##cb
/**
* ASYNC: macro to automatically handle async callbacks contexts
*
* Needs to be used in conjunction with HID_BPF_ASYNC_INIT and HID_BPF_ASYNC_DELAYED_CALL
*/
#define HID_BPF_ASYNC_FUN(fun) \
fun(struct hid_bpf_ctx *ctx); \
int ____key__##fun; \
static int ____async_init_##fun(void) \
{ \
____key__##fun = hid_bpf_async_get_ctx(); \
if (____key__##fun < 0) \
return ____key__##fun; \
return 0; \
} \
static int HID_BPF_ASYNC_CB(____##fun##_cb)(struct hid_bpf_ctx *hctx) \
{ \
return fun(hctx); \
} \
typeof(fun(0)) fun
#define HID_BPF_ASYNC_INIT(fun) ____async_init_##fun()
#define HID_BPF_ASYNC_DELAYED_CALL(fun, ctx, delay) \
hid_bpf_async_delayed_call(ctx, delay, ____key__##fun, ____##fun##_cb)
/*
* internal cb for starting the delayed work callback in a workqueue.
*/
static int __start_wq_timer_cb(void *map, int *key, void *value)
{
struct hid_bpf_async_map_elem *e = (struct hid_bpf_async_map_elem *)value;
bpf_wq_start(&e->wq, 0);
return 0;
}
static int hid_bpf_async_find_empty_key(void)
{
int i;
bpf_for(i, 0, HID_BPF_ASYNC_MAX_CTX) {
struct hid_bpf_async_map_elem *elem;
int key = i;
elem = bpf_map_lookup_elem(&hid_bpf_async_ctx_map, &key);
if (!elem)
return -ENOMEM; /* should never happen */
bpf_spin_lock(&elem->lock);
if (elem->state == HID_BPF_ASYNC_STATE_UNSET) {
elem->state = HID_BPF_ASYNC_STATE_INITIALIZING;
bpf_spin_unlock(&elem->lock);
return i;
}
bpf_spin_unlock(&elem->lock);
}
return -EINVAL;
}
static int hid_bpf_async_get_ctx(void)
{
int key = hid_bpf_async_find_empty_key();
struct hid_bpf_async_map_elem *elem;
int err;
if (key < 0)
return key;
elem = bpf_map_lookup_elem(&hid_bpf_async_ctx_map, &key);
if (!elem)
return -EINVAL;
err = bpf_timer_init(&elem->t, &hid_bpf_async_ctx_map, CLOCK_MONOTONIC);
if (err)
return err;
err = bpf_timer_set_callback(&elem->t, __start_wq_timer_cb);
if (err)
return err;
err = bpf_wq_init(&elem->wq, &hid_bpf_async_ctx_map, 0);
if (err)
return err;
elem->state = HID_BPF_ASYNC_STATE_INITIALIZED;
return key;
}
static inline u64 ms_to_ns(u64 milliseconds)
{
return (u64)milliseconds * 1000UL * 1000UL;
}
static int hid_bpf_async_delayed_call(struct hid_bpf_ctx *hctx, u64 milliseconds, int key,
hid_bpf_async_callback_t wq_cb)
{
struct hid_bpf_async_map_elem *elem;
int err;
elem = bpf_map_lookup_elem(&hid_bpf_async_ctx_map, &key);
if (!elem)
return -EINVAL;
bpf_spin_lock(&elem->lock);
/* The wq must be:
* - HID_BPF_ASYNC_STATE_INITIALIZED -> it's been initialized and ready to be called
* - HID_BPF_ASYNC_STATE_RUNNING -> possible re-entry from the wq itself
*/
if (elem->state != HID_BPF_ASYNC_STATE_INITIALIZED &&
elem->state != HID_BPF_ASYNC_STATE_RUNNING) {
bpf_spin_unlock(&elem->lock);
return -EINVAL;
}
elem->state = HID_BPF_ASYNC_STATE_STARTING;
bpf_spin_unlock(&elem->lock);
elem->hid = hctx->hid->id;
err = bpf_wq_set_callback(&elem->wq, wq_cb, 0);
if (err)
return err;
if (milliseconds) {
/* needed for every call because a cancel might unset this */
err = bpf_timer_set_callback(&elem->t, __start_wq_timer_cb);
if (err)
return err;
err = bpf_timer_start(&elem->t, ms_to_ns(milliseconds), 0);
if (err)
return err;
return 0;
}
return bpf_wq_start(&elem->wq, 0);
}
static inline int hid_bpf_async_call(struct hid_bpf_ctx *ctx, int key,
hid_bpf_async_callback_t wq_cb)
{
return hid_bpf_async_delayed_call(ctx, 0, key, wq_cb);
}
#endif /* __HID_BPF_ASYNC_H__ */