linux/drivers/gpu/drm/vkms/vkms_formats.c

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drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
// SPDX-License-Identifier: GPL-2.0+
#include <linux/kernel.h>
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
#include <linux/minmax.h>
#include <drm/drm_blend.h>
#include <drm/drm_rect.h>
#include <drm/drm_fixed.h>
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
#include <kunit/visibility.h>
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
#include "vkms_formats.h"
/**
* packed_pixels_offset() - Get the offset of the block containing the pixel at coordinates x/y
*
* @frame_info: Buffer metadata
* @x: The x coordinate of the wanted pixel in the buffer
* @y: The y coordinate of the wanted pixel in the buffer
* @plane_index: The index of the plane to use
* @offset: The returned offset inside the buffer of the block
* @rem_x: The returned X coordinate of the requested pixel in the block
* @rem_y: The returned Y coordinate of the requested pixel in the block
*
* As some pixel formats store multiple pixels in a block (DRM_FORMAT_R* for example), some
* pixels are not individually addressable. This function return 3 values: the offset of the
* whole block, and the coordinate of the requested pixel inside this block.
* For example, if the format is DRM_FORMAT_R1 and the requested coordinate is 13,5, the offset
* will point to the byte 5*pitches + 13/8 (second byte of the 5th line), and the rem_x/rem_y
* coordinates will be (13 % 8, 5 % 1) = (5, 0)
*
* With this function, the caller just have to extract the correct pixel from the block.
*/
static void packed_pixels_offset(const struct vkms_frame_info *frame_info, int x, int y,
int plane_index, int *offset, int *rem_x, int *rem_y)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
struct drm_framebuffer *fb = frame_info->fb;
const struct drm_format_info *format = frame_info->fb->format;
/* Directly using x and y to multiply pitches and format->ccp is not sufficient because
* in some formats a block can represent multiple pixels.
*
* Dividing x and y by the block size allows to extract the correct offset of the block
* containing the pixel.
*/
int block_x = x / drm_format_info_block_width(format, plane_index);
int block_y = y / drm_format_info_block_height(format, plane_index);
int block_pitch = fb->pitches[plane_index] * drm_format_info_block_height(format,
plane_index);
*rem_x = x % drm_format_info_block_width(format, plane_index);
*rem_y = y % drm_format_info_block_height(format, plane_index);
*offset = fb->offsets[plane_index] +
block_y * block_pitch +
block_x * format->char_per_block[plane_index];
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
/**
* packed_pixels_addr() - Get the pointer to the block containing the pixel at the given
* coordinates
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
*
* @frame_info: Buffer metadata
* @x: The x (width) coordinate inside the plane
* @y: The y (height) coordinate inside the plane
* @plane_index: The index of the plane
* @addr: The returned pointer
* @rem_x: The returned X coordinate of the requested pixel in the block
* @rem_y: The returned Y coordinate of the requested pixel in the block
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
*
* Takes the information stored in the frame_info, a pair of coordinates, and returns the address
* of the block containing this pixel and the pixel position inside this block.
*
* See @packed_pixels_offset for details about rem_x/rem_y behavior.
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
*/
static void packed_pixels_addr(const struct vkms_frame_info *frame_info,
int x, int y, int plane_index, u8 **addr, int *rem_x,
int *rem_y)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
int offset;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
packed_pixels_offset(frame_info, x, y, plane_index, &offset, rem_x, rem_y);
*addr = (u8 *)frame_info->map[0].vaddr + offset;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
/**
* get_block_step_bytes() - Common helper to compute the correct step value between each pixel block
* to read in a certain direction.
*
* @fb: Framebuffer to iter on
* @direction: Direction of the reading
* @plane_index: Plane to get the step from
*
* As the returned count is the number of bytes between two consecutive blocks in a direction,
* the caller may have to read multiple pixels before using the next one (for example, to read from
* left to right in a DRM_FORMAT_R1 plane, each block contains 8 pixels, so the step must be used
* only every 8 pixels).
*/
static int get_block_step_bytes(struct drm_framebuffer *fb, enum pixel_read_direction direction,
int plane_index)
{
switch (direction) {
case READ_LEFT_TO_RIGHT:
return fb->format->char_per_block[plane_index];
case READ_RIGHT_TO_LEFT:
return -fb->format->char_per_block[plane_index];
case READ_TOP_TO_BOTTOM:
return (int)fb->pitches[plane_index] * drm_format_info_block_width(fb->format,
plane_index);
case READ_BOTTOM_TO_TOP:
return -(int)fb->pitches[plane_index] * drm_format_info_block_width(fb->format,
plane_index);
}
return 0;
}
/**
* packed_pixels_addr_1x1() - Get the pointer to the block containing the pixel at the given
* coordinates
*
* @frame_info: Buffer metadata
* @x: The x (width) coordinate inside the plane
* @y: The y (height) coordinate inside the plane
* @plane_index: The index of the plane
* @addr: The returned pointer
*
* This function can only be used with format where block_h == block_w == 1.
*/
static void packed_pixels_addr_1x1(const struct vkms_frame_info *frame_info,
int x, int y, int plane_index, u8 **addr)
{
int offset, rem_x, rem_y;
WARN_ONCE(drm_format_info_block_width(frame_info->fb->format,
plane_index) != 1,
"%s() only support formats with block_w == 1", __func__);
WARN_ONCE(drm_format_info_block_height(frame_info->fb->format,
plane_index) != 1,
"%s() only support formats with block_h == 1", __func__);
packed_pixels_offset(frame_info, x, y, plane_index, &offset, &rem_x,
&rem_y);
*addr = (u8 *)frame_info->map[0].vaddr + offset;
}
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
/**
* get_subsampling() - Get the subsampling divisor value on a specific direction
*
* @format: format to extarct the subsampling from
* @direction: direction of the subsampling requested
*/
static int get_subsampling(const struct drm_format_info *format,
enum pixel_read_direction direction)
{
switch (direction) {
case READ_BOTTOM_TO_TOP:
case READ_TOP_TO_BOTTOM:
return format->vsub;
case READ_RIGHT_TO_LEFT:
case READ_LEFT_TO_RIGHT:
return format->hsub;
}
WARN_ONCE(true, "Invalid direction for pixel reading: %d\n", direction);
return 1;
}
/**
* get_subsampling_offset() - An offset for keeping the chroma siting consistent regardless of
* x_start and y_start values
*
* @direction: direction of the reading to properly compute this offset
* @x_start: x coordinate of the starting point of the readed line
* @y_start: y coordinate of the starting point of the readed line
*/
static int get_subsampling_offset(enum pixel_read_direction direction, int x_start, int y_start)
{
switch (direction) {
case READ_BOTTOM_TO_TOP:
return -y_start - 1;
case READ_TOP_TO_BOTTOM:
return y_start;
case READ_RIGHT_TO_LEFT:
return -x_start - 1;
case READ_LEFT_TO_RIGHT:
return x_start;
}
WARN_ONCE(true, "Invalid direction for pixel reading: %d\n", direction);
return 0;
}
/*
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
* The following functions take pixel data (a, r, g, b, pixel, ...) and convert them to
* &struct pixel_argb_u16
*
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
* They are used in the `read_line`s functions to avoid duplicate work for some pixel formats.
*/
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static struct pixel_argb_u16 argb_u16_from_u8888(u8 a, u8 r, u8 g, u8 b)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
struct pixel_argb_u16 out_pixel;
/*
* The 257 is the "conversion ratio". This number is obtained by the
* (2^16 - 1) / (2^8 - 1) division. Which, in this case, tries to get
* the best color value in a pixel format with more possibilities.
* A similar idea applies to others RGB color conversions.
*/
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
out_pixel.a = (u16)a * 257;
out_pixel.r = (u16)r * 257;
out_pixel.g = (u16)g * 257;
out_pixel.b = (u16)b * 257;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return out_pixel;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static struct pixel_argb_u16 argb_u16_from_u16161616(u16 a, u16 r, u16 g, u16 b)
{
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
struct pixel_argb_u16 out_pixel;
out_pixel.a = a;
out_pixel.r = r;
out_pixel.g = g;
out_pixel.b = b;
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return out_pixel;
}
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static struct pixel_argb_u16 argb_u16_from_le16161616(__le16 a, __le16 r, __le16 g, __le16 b)
{
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return argb_u16_from_u16161616(le16_to_cpu(a), le16_to_cpu(r), le16_to_cpu(g),
le16_to_cpu(b));
}
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static struct pixel_argb_u16 argb_u16_from_RGB565(const __le16 *pixel)
{
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
struct pixel_argb_u16 out_pixel;
s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31));
s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63));
u16 rgb_565 = le16_to_cpu(*pixel);
s64 fp_r = drm_int2fixp((rgb_565 >> 11) & 0x1f);
s64 fp_g = drm_int2fixp((rgb_565 >> 5) & 0x3f);
s64 fp_b = drm_int2fixp(rgb_565 & 0x1f);
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
out_pixel.a = (u16)0xffff;
out_pixel.r = drm_fixp2int_round(drm_fixp_mul(fp_r, fp_rb_ratio));
out_pixel.g = drm_fixp2int_round(drm_fixp_mul(fp_g, fp_g_ratio));
out_pixel.b = drm_fixp2int_round(drm_fixp_mul(fp_b, fp_rb_ratio));
return out_pixel;
}
static struct pixel_argb_u16 argb_u16_from_gray8(u8 gray)
{
return argb_u16_from_u8888(255, gray, gray, gray);
}
static struct pixel_argb_u16 argb_u16_from_grayu16(u16 gray)
{
return argb_u16_from_u16161616(0xFFFF, gray, gray, gray);
}
VISIBLE_IF_KUNIT struct pixel_argb_u16 argb_u16_from_yuv888(u8 y, u8 channel_1, u8 channel_2,
const struct conversion_matrix *matrix)
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
{
u16 r, g, b;
s64 fp_y, fp_channel_1, fp_channel_2;
s64 fp_r, fp_g, fp_b;
fp_y = drm_int2fixp(((int)y - matrix->y_offset) * 257);
fp_channel_1 = drm_int2fixp(((int)channel_1 - 128) * 257);
fp_channel_2 = drm_int2fixp(((int)channel_2 - 128) * 257);
fp_r = drm_fixp_mul(matrix->matrix[0][0], fp_y) +
drm_fixp_mul(matrix->matrix[0][1], fp_channel_1) +
drm_fixp_mul(matrix->matrix[0][2], fp_channel_2);
fp_g = drm_fixp_mul(matrix->matrix[1][0], fp_y) +
drm_fixp_mul(matrix->matrix[1][1], fp_channel_1) +
drm_fixp_mul(matrix->matrix[1][2], fp_channel_2);
fp_b = drm_fixp_mul(matrix->matrix[2][0], fp_y) +
drm_fixp_mul(matrix->matrix[2][1], fp_channel_1) +
drm_fixp_mul(matrix->matrix[2][2], fp_channel_2);
fp_r = drm_fixp2int_round(fp_r);
fp_g = drm_fixp2int_round(fp_g);
fp_b = drm_fixp2int_round(fp_b);
r = clamp(fp_r, 0, 0xffff);
g = clamp(fp_g, 0, 0xffff);
b = clamp(fp_b, 0, 0xffff);
return argb_u16_from_u16161616(0xffff, r, g, b);
}
EXPORT_SYMBOL_IF_KUNIT(argb_u16_from_yuv888);
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
/*
* The following functions are read_line function for each pixel format supported by VKMS.
*
* They read a line starting at the point @x_start,@y_start following the @direction. The result
* is stored in @out_pixel and in a 64 bits format, see struct pixel_argb_u16.
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
*
* These functions are very repetitive, but the innermost pixel loops must be kept inside these
* functions for performance reasons. Some benchmarking was done in [1] where having the innermost
* loop factored out of these functions showed a slowdown by a factor of three.
*
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
* [1]: https://lore.kernel.org/dri-devel/d258c8dc-78e9-4509-9037-a98f7f33b3a3@riseup.net/
*/
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static void Rx_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
int bits_per_pixel = drm_format_info_bpp(plane->frame_info->fb->format, 0);
u8 *src_pixels;
int rem_x, rem_y;
WARN_ONCE(drm_format_info_block_height(plane->frame_info->fb->format, 0) != 1,
"%s() only support formats with block_h == 1", __func__);
packed_pixels_addr(plane->frame_info, x_start, y_start, 0, &src_pixels, &rem_x, &rem_y);
int bit_offset = (8 - bits_per_pixel) - rem_x * bits_per_pixel;
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
int mask = (0x1 << bits_per_pixel) - 1;
int lum_per_level = 0xFFFF / mask;
if (direction == READ_LEFT_TO_RIGHT || direction == READ_RIGHT_TO_LEFT) {
int restart_bit_offset;
int step_bit_offset;
if (direction == READ_LEFT_TO_RIGHT) {
restart_bit_offset = 8 - bits_per_pixel;
step_bit_offset = -bits_per_pixel;
} else {
restart_bit_offset = 0;
step_bit_offset = bits_per_pixel;
}
while (out_pixel < end) {
u8 val = ((*src_pixels) >> bit_offset) & mask;
*out_pixel = argb_u16_from_grayu16((int)val * lum_per_level);
bit_offset += step_bit_offset;
if (bit_offset < 0 || 8 <= bit_offset) {
bit_offset = restart_bit_offset;
src_pixels += step;
}
out_pixel += 1;
}
} else if (direction == READ_TOP_TO_BOTTOM || direction == READ_BOTTOM_TO_TOP) {
while (out_pixel < end) {
u8 val = (*src_pixels >> bit_offset) & mask;
*out_pixel = argb_u16_from_grayu16((int)val * lum_per_level);
src_pixels += step;
out_pixel += 1;
}
}
}
static void R1_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
Rx_read_line(plane, x_start, y_start, direction, count, out_pixel);
}
static void R2_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
Rx_read_line(plane, x_start, y_start, direction, count, out_pixel);
}
static void R4_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
Rx_read_line(plane, x_start, y_start, direction, count, out_pixel);
}
static void R8_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
while (out_pixel < end) {
*out_pixel = argb_u16_from_gray8(*src_pixels);
src_pixels += step;
out_pixel += 1;
}
}
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static void ARGB8888_read_line(const struct vkms_plane_state *plane, int x_start, int y_start,
enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
while (out_pixel < end) {
u8 *px = (u8 *)src_pixels;
*out_pixel = argb_u16_from_u8888(px[3], px[2], px[1], px[0]);
out_pixel += 1;
src_pixels += step;
}
}
static void XRGB8888_read_line(const struct vkms_plane_state *plane, int x_start, int y_start,
enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
while (out_pixel < end) {
u8 *px = (u8 *)src_pixels;
*out_pixel = argb_u16_from_u8888(255, px[2], px[1], px[0]);
out_pixel += 1;
src_pixels += step;
}
}
static void ABGR8888_read_line(const struct vkms_plane_state *plane, int x_start, int y_start,
enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
while (out_pixel < end) {
u8 *px = (u8 *)src_pixels;
/* Switch blue and red pixels. */
*out_pixel = argb_u16_from_u8888(px[3], px[0], px[1], px[2]);
out_pixel += 1;
src_pixels += step;
}
}
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
static void ARGB16161616_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
while (out_pixel < end) {
u16 *px = (u16 *)src_pixels;
*out_pixel = argb_u16_from_u16161616(px[3], px[2], px[1], px[0]);
out_pixel += 1;
src_pixels += step;
}
}
static void XRGB16161616_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
while (out_pixel < end) {
__le16 *px = (__le16 *)src_pixels;
*out_pixel = argb_u16_from_le16161616(cpu_to_le16(0xFFFF), px[2], px[1], px[0]);
out_pixel += 1;
src_pixels += step;
}
}
static void RGB565_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
struct pixel_argb_u16 *end = out_pixel + count;
u8 *src_pixels;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0, &src_pixels);
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
int step = get_block_step_bytes(plane->frame_info->fb, direction, 0);
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
while (out_pixel < end) {
__le16 *px = (__le16 *)src_pixels;
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
*out_pixel = argb_u16_from_RGB565(px);
out_pixel += 1;
src_pixels += step;
}
}
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
/*
* This callback can be used for YUV formats where U and V values are
* stored in the same plane (often called semi-planar formats). It will
* correctly handle subsampling as described in the drm_format_info of the plane.
*
* The conversion matrix stored in the @plane is used to:
* - Apply the correct color range and encoding
* - Convert YUV and YVU with the same function (a column swap is needed when setting up
* plane->conversion_matrix)
*/
static void semi_planar_yuv_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
u8 *y_plane;
u8 *uv_plane;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0,
&y_plane);
packed_pixels_addr_1x1(plane->frame_info,
x_start / plane->frame_info->fb->format->hsub,
y_start / plane->frame_info->fb->format->vsub, 1,
&uv_plane);
int step_y = get_block_step_bytes(plane->frame_info->fb, direction, 0);
int step_uv = get_block_step_bytes(plane->frame_info->fb, direction, 1);
int subsampling = get_subsampling(plane->frame_info->fb->format, direction);
int subsampling_offset = get_subsampling_offset(direction, x_start, y_start);
const struct conversion_matrix *conversion_matrix = &plane->conversion_matrix;
for (int i = 0; i < count; i++) {
*out_pixel = argb_u16_from_yuv888(y_plane[0], uv_plane[0], uv_plane[1],
conversion_matrix);
out_pixel += 1;
y_plane += step_y;
if ((i + subsampling_offset + 1) % subsampling == 0)
uv_plane += step_uv;
}
}
/*
* This callback can be used for YUV format where each color component is
* stored in a different plane (often called planar formats). It will
* correctly handle subsampling as described in the drm_format_info of the plane.
*
* The conversion matrix stored in the @plane is used to:
* - Apply the correct color range and encoding
* - Convert YUV and YVU with the same function (a column swap is needed when setting up
* plane->conversion_matrix)
*/
static void planar_yuv_read_line(const struct vkms_plane_state *plane, int x_start,
int y_start, enum pixel_read_direction direction, int count,
struct pixel_argb_u16 out_pixel[])
{
u8 *y_plane;
u8 *channel_1_plane;
u8 *channel_2_plane;
packed_pixels_addr_1x1(plane->frame_info, x_start, y_start, 0,
&y_plane);
packed_pixels_addr_1x1(plane->frame_info,
x_start / plane->frame_info->fb->format->hsub,
y_start / plane->frame_info->fb->format->vsub, 1,
&channel_1_plane);
packed_pixels_addr_1x1(plane->frame_info,
x_start / plane->frame_info->fb->format->hsub,
y_start / plane->frame_info->fb->format->vsub, 2,
&channel_2_plane);
int step_y = get_block_step_bytes(plane->frame_info->fb, direction, 0);
int step_channel_1 = get_block_step_bytes(plane->frame_info->fb, direction, 1);
int step_channel_2 = get_block_step_bytes(plane->frame_info->fb, direction, 2);
int subsampling = get_subsampling(plane->frame_info->fb->format, direction);
int subsampling_offset = get_subsampling_offset(direction, x_start, y_start);
const struct conversion_matrix *conversion_matrix = &plane->conversion_matrix;
for (int i = 0; i < count; i++) {
*out_pixel = argb_u16_from_yuv888(*y_plane, *channel_1_plane, *channel_2_plane,
conversion_matrix);
out_pixel += 1;
y_plane += step_y;
if ((i + subsampling_offset + 1) % subsampling == 0) {
channel_1_plane += step_channel_1;
channel_2_plane += step_channel_2;
}
}
}
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
/*
* The following functions take one &struct pixel_argb_u16 and convert it to a specific format.
* The result is stored in @out_pixel.
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
*
* They are used in vkms_writeback_row() to convert and store a pixel from the src_buffer to
* the writeback buffer.
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
*/
static void argb_u16_to_ARGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
/*
* This sequence below is important because the format's byte order is
* in little-endian. In the case of the ARGB8888 the memory is
* organized this way:
*
* | Addr | = blue channel
* | Addr + 1 | = green channel
* | Addr + 2 | = Red channel
* | Addr + 3 | = Alpha channel
*/
out_pixel[3] = DIV_ROUND_CLOSEST(in_pixel->a, 257);
out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
out_pixel[1] = DIV_ROUND_CLOSEST(in_pixel->g, 257);
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
static void argb_u16_to_XRGB8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
out_pixel[3] = 0xff;
out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
out_pixel[1] = DIV_ROUND_CLOSEST(in_pixel->g, 257);
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
static void argb_u16_to_ABGR8888(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
out_pixel[3] = DIV_ROUND_CLOSEST(in_pixel->a, 257);
out_pixel[2] = DIV_ROUND_CLOSEST(in_pixel->b, 257);
out_pixel[1] = DIV_ROUND_CLOSEST(in_pixel->g, 257);
out_pixel[0] = DIV_ROUND_CLOSEST(in_pixel->r, 257);
}
static void argb_u16_to_ARGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
pixel[3] = cpu_to_le16(in_pixel->a);
pixel[2] = cpu_to_le16(in_pixel->r);
pixel[1] = cpu_to_le16(in_pixel->g);
pixel[0] = cpu_to_le16(in_pixel->b);
}
static void argb_u16_to_XRGB16161616(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
pixel[3] = cpu_to_le16(0xffff);
pixel[2] = cpu_to_le16(in_pixel->r);
pixel[1] = cpu_to_le16(in_pixel->g);
pixel[0] = cpu_to_le16(in_pixel->b);
}
static void argb_u16_to_RGB565(u8 *out_pixel, const struct pixel_argb_u16 *in_pixel)
{
__le16 *pixel = (__le16 *)out_pixel;
s64 fp_rb_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(31));
s64 fp_g_ratio = drm_fixp_div(drm_int2fixp(65535), drm_int2fixp(63));
s64 fp_r = drm_int2fixp(in_pixel->r);
s64 fp_g = drm_int2fixp(in_pixel->g);
s64 fp_b = drm_int2fixp(in_pixel->b);
u16 r = drm_fixp2int(drm_fixp_div(fp_r, fp_rb_ratio));
u16 g = drm_fixp2int(drm_fixp_div(fp_g, fp_g_ratio));
u16 b = drm_fixp2int(drm_fixp_div(fp_b, fp_rb_ratio));
*pixel = cpu_to_le16(r << 11 | g << 5 | b);
}
/**
* vkms_writeback_row() - Generic loop for all supported writeback format. It is executed just
* after the blending to write a line in the writeback buffer.
*
* @wb: Job where to insert the final image
* @src_buffer: Line to write
* @y: Row to write in the writeback buffer
*/
void vkms_writeback_row(struct vkms_writeback_job *wb,
const struct line_buffer *src_buffer, int y)
{
struct vkms_frame_info *frame_info = &wb->wb_frame_info;
int x_dst = frame_info->dst.x1;
u8 *dst_pixels;
int rem_x, rem_y;
packed_pixels_addr(frame_info, x_dst, y, 0, &dst_pixels, &rem_x, &rem_y);
struct pixel_argb_u16 *in_pixels = src_buffer->pixels;
int x_limit = min_t(size_t, drm_rect_width(&frame_info->dst), src_buffer->n_pixels);
for (size_t x = 0; x < x_limit; x++, dst_pixels += frame_info->fb->format->cpp[0])
wb->pixel_write(dst_pixels, &in_pixels[x]);
}
/**
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
* get_pixel_read_line_function() - Retrieve the correct read_line function for a specific
* format. The returned pointer is NULL for unsupported pixel formats. The caller must ensure that
* the pointer is valid before using it in a vkms_plane_state.
*
* @format: DRM_FORMAT_* value for which to obtain a conversion function (see [drm_fourcc.h])
*/
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
pixel_read_line_t get_pixel_read_line_function(u32 format)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
switch (format) {
case DRM_FORMAT_ARGB8888:
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return &ARGB8888_read_line;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
case DRM_FORMAT_XRGB8888:
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return &XRGB8888_read_line;
case DRM_FORMAT_ABGR8888:
return &ABGR8888_read_line;
case DRM_FORMAT_ARGB16161616:
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return &ARGB16161616_read_line;
case DRM_FORMAT_XRGB16161616:
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return &XRGB16161616_read_line;
case DRM_FORMAT_RGB565:
drm/vkms: Re-introduce line-per-line composition algorithm Re-introduce a line-by-line composition algorithm for each pixel format. This allows more performance by not requiring an indirection per pixel read. This patch is focused on readability of the code. Line-by-line composition was introduced by [1] but rewritten back to pixel-by-pixel algorithm in [2]. At this time, nobody noticed the impact on performance, and it was merged. This patch is almost a revert of [2], but in addition efforts have been made to increase readability and maintainability of the rotation handling. The blend function is now divided in two parts: - Transformation of coordinates from the output referential to the source referential - Line conversion and blending Most of the complexity of the rotation management is avoided by using drm_rect_* helpers. The remaining complexity is around the clipping, to avoid reading/writing outside source/destination buffers. The pixel conversion is now done line-by-line, so the read_pixel_t was replaced with read_pixel_line_t callback. This way the indirection is only required once per line and per plane, instead of once per pixel and per plane. The read_line_t callbacks are very similar for most pixel format, but it is required to avoid performance impact. Some helpers for color conversion were introduced to avoid code repetition: - *_to_argb_u16: perform colors conversion. They should be inlined by the compiler, and they are used to avoid repetition between multiple variants of the same format (argb/xrgb and maybe in the future for formats like bgr formats). This new algorithm was tested with: - kms_plane (for color conversions) - kms_rotation_crc (for rotations of planes) - kms_cursor_crc (for translations of planes) - kms_rotation (for all rotations and formats combinations) [3] The performance gain was mesured with kms_fb_stress [4] with some modification to fix the writeback format. The performance improvement is around 5 to 10%. [1]: commit 8ba1648567e2 ("drm: vkms: Refactor the plane composer to accept new formats") https://lore.kernel.org/all/20220905190811.25024-7-igormtorrente@gmail.com/ [2]: commit 322d716a3e8a ("drm/vkms: isolate pixel conversion functionality") https://lore.kernel.org/all/20230418130525.128733-2-mcanal@igalia.com/ [3]: https://lore.kernel.org/igt-dev/20240313-new_rotation-v2-0-6230fd5cae59@bootlin.com/ [4]: https://lore.kernel.org/all/20240422-kms_fb_stress-dev-v5-0-0c577163dc88@riseup.net/ Reviewed-by: José Expósito <jose.exposito89@gmail.com> Acked-by: Pekka Paalanen <pekka.paalanen@collabora.com> Link: https://patchwork.freedesktop.org/patch/msgid/20241118-yuv-v14-8-2dbc2f1e222c@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2024-11-18 19:28:23 +01:00
return &RGB565_read_line;
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
case DRM_FORMAT_NV12:
case DRM_FORMAT_NV16:
case DRM_FORMAT_NV24:
case DRM_FORMAT_NV21:
case DRM_FORMAT_NV61:
case DRM_FORMAT_NV42:
return &semi_planar_yuv_read_line;
case DRM_FORMAT_YUV420:
case DRM_FORMAT_YUV422:
case DRM_FORMAT_YUV444:
case DRM_FORMAT_YVU420:
case DRM_FORMAT_YVU422:
case DRM_FORMAT_YVU444:
return &planar_yuv_read_line;
case DRM_FORMAT_R1:
return &R1_read_line;
case DRM_FORMAT_R2:
return &R2_read_line;
case DRM_FORMAT_R4:
return &R4_read_line;
case DRM_FORMAT_R8:
return &R8_read_line;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
default:
/*
* This is a bug in vkms_plane_atomic_check(). All the supported
* format must:
* - Be listed in vkms_formats in vkms_plane.c
* - Have a pixel_read callback defined here
*/
pr_err("Pixel format %p4cc is not supported by VKMS planes. This is a kernel bug, atomic check must forbid this configuration.\n",
&format);
BUG();
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
}
drm/vkms: Add YUV support Add support to the YUV formats bellow: - NV12/NV16/NV24 - NV21/NV61/NV42 - YUV420/YUV422/YUV444 - YVU420/YVU422/YVU444 The conversion from yuv to rgb is done with fixed-point arithmetic, using 32.32 fixed-point numbers and the drm_fixed helpers. To do the conversion, a specific matrix must be used for each color range (DRM_COLOR_*_RANGE) and encoding (DRM_COLOR_*). This matrix is stored in the `conversion_matrix` struct, along with the specific y_offset needed. This matrix is queried only once, in `vkms_plane_atomic_update` and stored in a `vkms_plane_state`. Those conversion matrices of each encoding and range were obtained by rounding the values of the original conversion matrices multiplied by 2^32. This is done to avoid the use of floating point operations. The same reading function is used for YUV and YVU formats. As the only difference between those two category of formats is the order of field, a simple swap in conversion matrix columns allows using the same function. [Louis Chauvet: - Adapted Arthur's work - Implemented the read_line_t callbacks for yuv - add struct conversion_matrix - store the whole conversion_matrix in the plane state - remove struct pixel_yuv_u8 - update the commit message - Merge the modifications from Arthur] Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net> Acked-by: Maxime Ripard <mripard@kernel.org> Link: https://lore.kernel.org/r/20250415-yuv-v18-2-f2918f71ec4b@bootlin.com Signed-off-by: Louis Chauvet <louis.chauvet@bootlin.com>
2025-04-15 15:55:33 +02:00
/*
* Those matrices were generated using the colour python framework
*
* Below are the function calls used to generate each matrix, go to
* https://colour.readthedocs.io/en/develop/generated/colour.matrix_YCbCr.html
* for more info:
*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.601"],
* is_legal = False,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix no_operation = {
.matrix = {
{ 4294967296, 0, 0, },
{ 0, 4294967296, 0, },
{ 0, 0, 4294967296, },
},
.y_offset = 0,
};
static const struct conversion_matrix yuv_bt601_full = {
.matrix = {
{ 4294967296, 0, 6021544149 },
{ 4294967296, -1478054095, -3067191994 },
{ 4294967296, 7610682049, 0 },
},
.y_offset = 0,
};
/*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.601"],
* is_legal = True,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix yuv_bt601_limited = {
.matrix = {
{ 5020601039, 0, 6881764740 },
{ 5020601039, -1689204679, -3505362278 },
{ 5020601039, 8697922339, 0 },
},
.y_offset = 16,
};
/*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.709"],
* is_legal = False,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix yuv_bt709_full = {
.matrix = {
{ 4294967296, 0, 6763714498 },
{ 4294967296, -804551626, -2010578443 },
{ 4294967296, 7969741314, 0 },
},
.y_offset = 0,
};
/*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.709"],
* is_legal = True,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix yuv_bt709_limited = {
.matrix = {
{ 5020601039, 0, 7729959424 },
{ 5020601039, -919487572, -2297803934 },
{ 5020601039, 9108275786, 0 },
},
.y_offset = 16,
};
/*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.2020"],
* is_legal = False,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix yuv_bt2020_full = {
.matrix = {
{ 4294967296, 0, 6333358775 },
{ 4294967296, -706750298, -2453942994 },
{ 4294967296, 8080551471, 0 },
},
.y_offset = 0,
};
/*
* numpy.around(colour.matrix_YCbCr(K=colour.WEIGHTS_YCBCR["ITU-R BT.2020"],
* is_legal = True,
* bits = 8) * 2**32).astype(int)
*/
static const struct conversion_matrix yuv_bt2020_limited = {
.matrix = {
{ 5020601039, 0, 7238124312 },
{ 5020601039, -807714626, -2804506279 },
{ 5020601039, 9234915964, 0 },
},
.y_offset = 16,
};
/**
* swap_uv_columns() - Swap u and v column of a given matrix
*
* @matrix: Matrix in which column are swapped
*/
static void swap_uv_columns(struct conversion_matrix *matrix)
{
swap(matrix->matrix[0][2], matrix->matrix[0][1]);
swap(matrix->matrix[1][2], matrix->matrix[1][1]);
swap(matrix->matrix[2][2], matrix->matrix[2][1]);
}
/**
* get_conversion_matrix_to_argb_u16() - Retrieve the correct yuv to rgb conversion matrix for a
* given encoding and range.
*
* @format: DRM_FORMAT_* value for which to obtain a conversion function (see [drm_fourcc.h])
* @encoding: DRM_COLOR_* value for which to obtain a conversion matrix
* @range: DRM_COLOR_*_RANGE value for which to obtain a conversion matrix
* @matrix: Pointer to store the value into
*/
void get_conversion_matrix_to_argb_u16(u32 format,
enum drm_color_encoding encoding,
enum drm_color_range range,
struct conversion_matrix *matrix)
{
const struct conversion_matrix *matrix_to_copy;
bool limited_range;
switch (range) {
case DRM_COLOR_YCBCR_LIMITED_RANGE:
limited_range = true;
break;
case DRM_COLOR_YCBCR_FULL_RANGE:
limited_range = false;
break;
case DRM_COLOR_RANGE_MAX:
limited_range = false;
WARN_ONCE(true, "The requested range is not supported.");
break;
}
switch (encoding) {
case DRM_COLOR_YCBCR_BT601:
matrix_to_copy = limited_range ? &yuv_bt601_limited :
&yuv_bt601_full;
break;
case DRM_COLOR_YCBCR_BT709:
matrix_to_copy = limited_range ? &yuv_bt709_limited :
&yuv_bt709_full;
break;
case DRM_COLOR_YCBCR_BT2020:
matrix_to_copy = limited_range ? &yuv_bt2020_limited :
&yuv_bt2020_full;
break;
case DRM_COLOR_ENCODING_MAX:
matrix_to_copy = &no_operation;
WARN_ONCE(true, "The requested encoding is not supported.");
break;
}
memcpy(matrix, matrix_to_copy, sizeof(*matrix_to_copy));
switch (format) {
case DRM_FORMAT_YVU420:
case DRM_FORMAT_YVU422:
case DRM_FORMAT_YVU444:
case DRM_FORMAT_NV21:
case DRM_FORMAT_NV61:
case DRM_FORMAT_NV42:
swap_uv_columns(matrix);
break;
default:
break;
}
}
EXPORT_SYMBOL(get_conversion_matrix_to_argb_u16);
/**
* get_pixel_write_function() - Retrieve the correct write_pixel function for a specific format.
* The returned pointer is NULL for unsupported pixel formats. The caller must ensure that the
* pointer is valid before using it in a vkms_writeback_job.
*
* @format: DRM_FORMAT_* value for which to obtain a conversion function (see [drm_fourcc.h])
*/
pixel_write_t get_pixel_write_function(u32 format)
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
{
switch (format) {
case DRM_FORMAT_ARGB8888:
return &argb_u16_to_ARGB8888;
case DRM_FORMAT_XRGB8888:
return &argb_u16_to_XRGB8888;
case DRM_FORMAT_ABGR8888:
return &argb_u16_to_ABGR8888;
case DRM_FORMAT_ARGB16161616:
return &argb_u16_to_ARGB16161616;
case DRM_FORMAT_XRGB16161616:
return &argb_u16_to_XRGB16161616;
case DRM_FORMAT_RGB565:
return &argb_u16_to_RGB565;
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
default:
/*
* This is a bug in vkms_writeback_atomic_check. All the supported
* format must:
* - Be listed in vkms_wb_formats in vkms_writeback.c
* - Have a pixel_write callback defined here
*/
pr_err("Pixel format %p4cc is not supported by VKMS writeback. This is a kernel bug, atomic check must forbid this configuration.\n",
&format);
BUG();
drm: vkms: Refactor the plane composer to accept new formats Currently the blend function only accepts XRGB_8888 and ARGB_8888 as a color input. This patch refactors all the functions related to the plane composition to overcome this limitation. The pixels blend is done using the new internal format. And new handlers are being added to convert a specific format to/from this internal format. So the blend operation depends on these handlers to convert to this common format. The blended result, if necessary, is converted to the writeback buffer format. This patch introduces three major differences to the blend function. 1 - All the planes are blended at once. 2 - The blend calculus is done as per line instead of per pixel. 3 - It is responsible to calculates the CRC and writing the writeback buffer(if necessary). These changes allow us to allocate way less memory in the intermediate buffer to compute these operations. Because now we don't need to have the entire intermediate image lines at once, just one line is enough. | Memory consumption (output dimensions) | |:--------------------------------------:| | Current | This patch | |:------------------:|:-----------------:| | Width * Heigth | 2 * Width | Beyond memory, we also have a minor performance benefit from all these changes. Results running the IGT[1] test `igt@kms_cursor_crc@pipe-a-cursor-512x512-onscreen` ten times: | Frametime | |:------------------------------------------:| | Implementation | Current | This commit | |:---------------:|:---------:|:------------:| | frametime range | 9~22 ms | 5~17 ms | | Average | 11.4 ms | 7.8 ms | [1] IGT commit id: bc3f6833a12221a46659535dac06ebb312490eb4 V2: Improves the performance drastically, by performing the operations per-line and not per-pixel(Pekka Paalanen). Minor improvements(Pekka Paalanen). V3: Changes the code to blend the planes all at once. This improves performance, memory consumption, and removes much of the weirdness of the V2(Pekka Paalanen and me). Minor improvements(Pekka Paalanen and me). V4: Rebase the code and adapt it to the new NUM_OVERLAY_PLANES constant. V5: Minor checkpatch fixes and the removal of TO-DO item(Melissa Wen). Several security/robustness improvents(Pekka Paalanen). Removes check_planes_x_bounds function and allows partial partly off-screen(Pekka Paalanen). V6: Fix a mismatch of some variable sizes (Pekka Paalanen). Several minor improvements (Pekka Paalanen). Reviewed-by: Melissa Wen <mwen@igalia.com> Reported-by: kernel test robot <lkp@intel.com> Signed-off-by: Igor Torrente <igormtorrente@gmail.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20220905190811.25024-7-igormtorrente@gmail.com
2022-09-05 16:08:08 -03:00
}
}