linux/drivers/gpu/drm/msm/Makefile

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 15:07:57 +01:00
# SPDX-License-Identifier: GPL-2.0
ccflags-y := -I $(src)
ccflags-y += -I $(obj)/generated
ccflags-y += -I $(src)/disp/dpu1
ccflags-$(CONFIG_DRM_MSM_DSI) += -I $(src)/dsi
ccflags-$(CONFIG_DRM_MSM_DP) += -I $(src)/dp
adreno-y := \
adreno/adreno_device.o \
adreno/adreno_gpu.o \
adreno/a2xx_catalog.o \
adreno/a2xx_gpu.o \
adreno/a2xx_gpummu.o \
adreno/a3xx_catalog.o \
adreno/a3xx_gpu.o \
adreno/a4xx_catalog.o \
adreno/a4xx_gpu.o \
adreno/a5xx_catalog.o \
adreno/a5xx_gpu.o \
adreno/a5xx_power.o \
adreno/a5xx_preempt.o \
adreno/a6xx_catalog.o \
adreno/a6xx_gpu.o \
adreno/a6xx_gmu.o \
adreno/a6xx_hfi.o \
adreno/a6xx_preempt.o \
adreno-$(CONFIG_DEBUG_FS) += adreno/a5xx_debugfs.o \
adreno-$(CONFIG_DRM_MSM_GPU_STATE) += adreno/a6xx_gpu_state.o
msm-display-$(CONFIG_DRM_MSM_HDMI) += \
hdmi/hdmi.o \
hdmi/hdmi_audio.o \
hdmi/hdmi_bridge.o \
hdmi/hdmi_hpd.o \
hdmi/hdmi_i2c.o \
hdmi/hdmi_phy.o \
hdmi/hdmi_phy_8960.o \
hdmi/hdmi_phy_8996.o \
hdmi/hdmi_phy_8998.o \
hdmi/hdmi_phy_8x60.o \
hdmi/hdmi_phy_8x74.o \
hdmi/hdmi_pll_8960.o \
msm-display-$(CONFIG_DRM_MSM_MDP4) += \
disp/mdp4/mdp4_crtc.o \
disp/mdp4/mdp4_dsi_encoder.o \
disp/mdp4/mdp4_dtv_encoder.o \
disp/mdp4/mdp4_lcdc_encoder.o \
disp/mdp4/mdp4_lvds_pll.o \
disp/mdp4/mdp4_irq.o \
disp/mdp4/mdp4_kms.o \
disp/mdp4/mdp4_plane.o \
msm-display-$(CONFIG_DRM_MSM_MDP5) += \
disp/mdp5/mdp5_cfg.o \
disp/mdp5/mdp5_cmd_encoder.o \
disp/mdp5/mdp5_ctl.o \
disp/mdp5/mdp5_crtc.o \
disp/mdp5/mdp5_encoder.o \
disp/mdp5/mdp5_irq.o \
disp/mdp5/mdp5_kms.o \
disp/mdp5/mdp5_pipe.o \
disp/mdp5/mdp5_mixer.o \
disp/mdp5/mdp5_plane.o \
disp/mdp5/mdp5_smp.o \
msm-display-$(CONFIG_DRM_MSM_DPU) += \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_core_perf.o \
disp/dpu1/dpu_crtc.o \
disp/dpu1/dpu_encoder.o \
disp/dpu1/dpu_encoder_phys_cmd.o \
disp/dpu1/dpu_encoder_phys_vid.o \
disp/dpu1/dpu_encoder_phys_wb.o \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_formats.o \
disp/dpu1/dpu_hw_catalog.o \
drm/msm/dpu: add dpu_hw_cdm abstraction for CDM block CDM block comes with its own set of registers and operations which can be done. In-line with other hardware blocks, this change adds the dpu_hw_cdm abstraction for the CDM block. changes in v4: - used FIELD_PREP() for dpu_hw_cdm_setup_cdwn() operations - change to lowercase hex in dpu_hw_cdm_bind_pingpong_blk() - move disable assignment inside else in dpu_hw_cdm_bind_pingpong_blk() changes in v3: - fix commit text from sub-blk to blk for CDM - fix kbot issue for missing static for dpu_hw_cdm_enable() - fix kbot issue for incorrect documentation style - add more documentation for enums and struct in dpu_hw_cdm.h - drop "enable" parameter from bind_pingpong_blk() as we can just use PINGPONG_NONE for disable cases - drop unnecessary bit operation for zero value of cdm_cfg changes in v2: - replace bit magic with relevant defines - use drmm_kzalloc instead of kzalloc/free - some formatting fixes - inline _setup_cdm_ops() - protect bind_pingpong_blk with core_rev check - drop setup_csc_data() and setup_cdwn() ops as they are merged into enable() Reported-by: kernel test robot <lkp@intel.com> Closes: https://lore.kernel.org/oe-kbuild-all/202312101815.B3ZH7Pfy-lkp@intel.com/ Signed-off-by: Abhinav Kumar <quic_abhinavk@quicinc.com> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Patchwork: https://patchwork.freedesktop.org/patch/571824/ Link: https://lore.kernel.org/r/20231212205254.12422-8-quic_abhinavk@quicinc.com [DB: Added linux/bitfield.h inclusion] Signed-off-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
2023-12-12 12:52:45 -08:00
disp/dpu1/dpu_hw_cdm.o \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_hw_ctl.o \
disp/dpu1/dpu_hw_cwb.o \
disp/dpu1/dpu_hw_dsc.o \
disp/dpu1/dpu_hw_dsc_1_2.o \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_hw_interrupts.o \
disp/dpu1/dpu_hw_intf.o \
disp/dpu1/dpu_hw_lm.o \
disp/dpu1/dpu_hw_pingpong.o \
disp/dpu1/dpu_hw_sspp.o \
disp/dpu1/dpu_hw_dspp.o \
disp/dpu1/dpu_hw_merge3d.o \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_hw_top.o \
disp/dpu1/dpu_hw_util.o \
disp/dpu1/dpu_hw_vbif.o \
disp/dpu1/dpu_hw_wb.o \
drm/msm: Add SDM845 DPU support SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a top level wrapper consisting of Display Processing Unit (DPU) and display peripheral modules such as Display Serial Interface (DSI) and DisplayPort (DP). MDSS functions essentially as a back-end composition engine. It blends video and graphic images stored in the frame buffers and scans out the composed image to a display sink (over DSI/DP). The following diagram represents hardware blocks for a simple pipeline (two planes are present on a given crtc which is connected to a DSI connector): MDSS +---------------------------------+ | +-----------------------------+ | | | DPU | | | | +--------+ +--------+ | | | | | SSPP | | SSPP | | | | | +----+---+ +----+---+ | | | | | | | | | | +----v-----------v---+ | | | | | Layer Mixer (LM) | | | | | +--------------------+ | | | | +--------------------+ | | | | | PingPong (PP) | | | | | +--------------------+ | | | | +--------------------+ | | | | | INTERFACE (VIDEO) | | | | | +---+----------------+ | | | +------|----------------------+ | | | | | +------|---------------------+ | | | | DISPLAY PERIPHERALS | | | | +---v-+ +-----+ | | | | | DSI | | DP | | | | | +-----+ +-----+ | | | +----------------------------+ | +---------------------------------+ The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs) depends on SoC capabilities. Overview of DPU sub-blocks: --------------------------- * Source Surface Processor (SSPP): Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are capable of performing format conversion, scaling and quality improvement for source surfaces. * Layer Mixer (LM): Blend source surfaces together (in requested zorder) * PingPong (PP): This block controls frame done interrupt output, EOL and EOF generation, overflow/underflow control. * Display interface (INTF): Timing generator and interface connecting the display peripherals. DRM components mapping to DPU architecture: ------------------------------------------ PLANEs maps to SSPPs CRTC maps to LMs Encoder maps to PPs, INTFs Data flow setup: --------------- MDSS hardware can support various data flows (e.g.): - Dual pipe: Output from two LMs combined to single display. - Split display: Output from two LMs connected to two separate interfaces. The hardware capabilities determine the number of concurrent data paths possible. Any control path (i.e. pipeline w/i DPU) can be routed to any of the hardware data paths. A given control path can be triggered, flushed and controlled independently. Changes in v3: - Move msm_media_info.h from uapi to dpu/ subdir - Remove preclose callback dpu (it's handled in core) - Fix kbuild warnings with parent_ops - Remove unused functions from dpu_core_irq - Rename mdss_phys to mdss - Rename mdp_phys address space to mdp - Drop _phys from vbif and regdma binding names Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Archit Taneja <architt@codeaurora.org> Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org> Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org> Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org> Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> [robclark minor rebase] Signed-off-by: Rob Clark <robdclark@gmail.com>
2018-06-27 15:26:09 -04:00
disp/dpu1/dpu_kms.o \
disp/dpu1/dpu_plane.o \
disp/dpu1/dpu_rm.o \
disp/dpu1/dpu_vbif.o \
disp/dpu1/dpu_writeback.o
msm-display-$(CONFIG_DRM_MSM_MDSS) += \
msm_mdss.o \
msm-display-$(CONFIG_DRM_MSM_KMS) += \
disp/mdp_format.o \
disp/mdp_kms.o \
disp/msm_disp_snapshot.o \
disp/msm_disp_snapshot_util.o \
msm-y += \
msm_debugfs.o \
msm_drv.o \
msm_fence.o \
msm_gem.o \
msm_gem_prime.o \
msm_gem_shrinker.o \
msm_gem_submit.o \
msm_gem_vma.o \
msm_gpu.o \
msm_gpu_devfreq.o \
msm_io_utils.o \
msm_iommu.o \
msm_perf.o \
msm_rd.o \
msm_ringbuffer.o \
msm_submitqueue.o \
msm_syncobj.o \
msm_gpu_tracepoints.o \
msm-$(CONFIG_DRM_MSM_KMS) += \
msm_atomic.o \
msm_atomic_tracepoints.o \
msm_fb.o \
msm_kms.o \
msm-$(CONFIG_DRM_MSM_KMS_FBDEV) += msm_fbdev.o
msm-display-$(CONFIG_DRM_MSM_DP)+= dp/dp_aux.o \
dp/dp_ctrl.o \
dp/dp_debug.o \
dp/dp_display.o \
dp/dp_drm.o \
dp/dp_link.o \
dp/dp_panel.o \
dp/dp_audio.o \
dp/dp_utils.o
msm-display-$(CONFIG_DRM_MSM_HDMI_HDCP) += hdmi/hdmi_hdcp.o
msm-display-$(CONFIG_DRM_MSM_DSI) += dsi/dsi.o \
dsi/dsi_cfg.o \
dsi/dsi_host.o \
dsi/dsi_manager.o \
dsi/phy/dsi_phy.o
msm-display-$(CONFIG_DRM_MSM_DSI_28NM_PHY) += dsi/phy/dsi_phy_28nm.o
msm-display-$(CONFIG_DRM_MSM_DSI_20NM_PHY) += dsi/phy/dsi_phy_20nm.o
msm-display-$(CONFIG_DRM_MSM_DSI_28NM_8960_PHY) += dsi/phy/dsi_phy_28nm_8960.o
msm-display-$(CONFIG_DRM_MSM_DSI_14NM_PHY) += dsi/phy/dsi_phy_14nm.o
msm-display-$(CONFIG_DRM_MSM_DSI_10NM_PHY) += dsi/phy/dsi_phy_10nm.o
msm-display-$(CONFIG_DRM_MSM_DSI_7NM_PHY) += dsi/phy/dsi_phy_7nm.o
msm-y += $(adreno-y)
msm-$(CONFIG_DRM_MSM_KMS) += $(msm-display-y)
obj-$(CONFIG_DRM_MSM) += msm.o
ifeq (y,$(CONFIG_DRM_MSM_VALIDATE_XML))
headergen-opts += --validate
else
headergen-opts += --no-validate
endif
quiet_cmd_headergen = GENHDR $@
Kbuild updates for v6.10 - Avoid 'constexpr', which is a keyword in C23 - Allow 'dtbs_check' and 'dt_compatible_check' run independently of 'dt_binding_check' - Fix weak references to avoid GOT entries in position-independent code generation - Convert the last use of 'optional' property in arch/sh/Kconfig - Remove support for the 'optional' property in Kconfig - Remove support for Clang's ThinLTO caching, which does not work with the .incbin directive - Change the semantics of $(src) so it always points to the source directory, which fixes Makefile inconsistencies between upstream and downstream - Fix 'make tar-pkg' for RISC-V to produce a consistent package - Provide reasonable default coverage for objtool, sanitizers, and profilers - Remove redundant OBJECT_FILES_NON_STANDARD, KASAN_SANITIZE, etc. - Remove the last use of tristate choice in drivers/rapidio/Kconfig - Various cleanups and fixes in Kconfig -----BEGIN PGP SIGNATURE----- iQJJBAABCgAzFiEEbmPs18K1szRHjPqEPYsBB53g2wYFAmZFlGcVHG1hc2FoaXJv eUBrZXJuZWwub3JnAAoJED2LAQed4NsG8voQALC8NtFpduWVfLRj2Qg6Ll/xf1vX 2igcTJEOFHkeqXLGoT8dTDKLEipUBUvKyguPq66CGwVTe2g6zy/nUSXeVtFrUsIa msLTi8FqhqUo5lodNvGMRf8qqmuqcvnXoiQwIocF92jtsFy14bhiFY+n4HfcFNjj GOKwqBZYQUwY/VVb090efc7RfS9c7uwABJSBelSoxg3AGZriwjGy7Pw5aSKGgVYi inqL1eR6qwPP6z7CgQWM99soP+zwybFZmnQrsD9SniRBI4rtAat8Ih5jQFaSUFUQ lk2w0NQBRFN88/uR2IJ2GWuIlQ74WeJ+QnCqVuQ59tV5zw90wqSmLzngfPD057Dv JjNuhk0UyXVtpIg3lRtd4810ppNSTe33b9OM4O2H846W/crju5oDRNDHcflUXcwm Rmn5ho1rb5QVzDVejJbgwidnUInSgJ9PZcvXQ/RJVZPhpgsBzAY9pQexG1G3hviw y9UDrt6KP6bF9tHjmolmtdIes9Pj0c4dN6/Rdj4HS4hIQ/GDar0tnwvOvtfUctNL orJlBsA6GeMmDVXKkR0ytOCWRYqWWbyt8g70RVKQJfuHX7/hGyAQPaQ2/u4mQhC2 aevYfbNJMj0VDfGz81HDBKFtkc5n+Ite8l157dHEl2LEabkOkRdNVcn7SNbOvZmd ZCSnZ31h7woGfNho =D5B/ -----END PGP SIGNATURE----- Merge tag 'kbuild-v6.10' of git://git.kernel.org/pub/scm/linux/kernel/git/masahiroy/linux-kbuild Pull Kbuild updates from Masahiro Yamada: - Avoid 'constexpr', which is a keyword in C23 - Allow 'dtbs_check' and 'dt_compatible_check' run independently of 'dt_binding_check' - Fix weak references to avoid GOT entries in position-independent code generation - Convert the last use of 'optional' property in arch/sh/Kconfig - Remove support for the 'optional' property in Kconfig - Remove support for Clang's ThinLTO caching, which does not work with the .incbin directive - Change the semantics of $(src) so it always points to the source directory, which fixes Makefile inconsistencies between upstream and downstream - Fix 'make tar-pkg' for RISC-V to produce a consistent package - Provide reasonable default coverage for objtool, sanitizers, and profilers - Remove redundant OBJECT_FILES_NON_STANDARD, KASAN_SANITIZE, etc. - Remove the last use of tristate choice in drivers/rapidio/Kconfig - Various cleanups and fixes in Kconfig * tag 'kbuild-v6.10' of git://git.kernel.org/pub/scm/linux/kernel/git/masahiroy/linux-kbuild: (46 commits) kconfig: use sym_get_choice_menu() in sym_check_prop() rapidio: remove choice for enumeration kconfig: lxdialog: remove initialization with A_NORMAL kconfig: m/nconf: merge two item_add_str() calls kconfig: m/nconf: remove dead code to display value of bool choice kconfig: m/nconf: remove dead code to display children of choice members kconfig: gconf: show checkbox for choice correctly kbuild: use GCOV_PROFILE and KCSAN_SANITIZE in scripts/Makefile.modfinal Makefile: remove redundant tool coverage variables kbuild: provide reasonable defaults for tool coverage modules: Drop the .export_symbol section from the final modules kconfig: use menu_list_for_each_sym() in sym_check_choice_deps() kconfig: use sym_get_choice_menu() in conf_write_defconfig() kconfig: add sym_get_choice_menu() helper kconfig: turn defaults and additional prompt for choice members into error kconfig: turn missing prompt for choice members into error kconfig: turn conf_choice() into void function kconfig: use linked list in sym_set_changed() kconfig: gconf: use MENU_CHANGED instead of SYMBOL_CHANGED kconfig: gconf: remove debug code ...
2024-05-18 12:39:20 -07:00
cmd_headergen = mkdir -p $(obj)/generated && $(PYTHON3) $(src)/registers/gen_header.py \
$(headergen-opts) --rnn $(src)/registers --xml $< c-defines > $@
$(obj)/generated/%.xml.h: $(src)/registers/adreno/%.xml \
$(src)/registers/adreno/adreno_common.xml \
$(src)/registers/adreno/adreno_pm4.xml \
$(src)/registers/freedreno_copyright.xml \
$(src)/registers/gen_header.py \
$(src)/registers/rules-fd.xsd \
FORCE
$(call if_changed,headergen)
$(obj)/generated/%.xml.h: $(src)/registers/display/%.xml \
$(src)/registers/freedreno_copyright.xml \
$(src)/registers/gen_header.py \
$(src)/registers/rules-fd.xsd \
FORCE
$(call if_changed,headergen)
ADRENO_HEADERS = \
generated/a2xx.xml.h \
generated/a3xx.xml.h \
generated/a4xx.xml.h \
generated/a5xx.xml.h \
generated/a6xx.xml.h \
generated/a6xx_descriptors.xml.h \
generated/a6xx_enums.xml.h \
generated/a6xx_perfcntrs.xml.h \
generated/a7xx_enums.xml.h \
generated/a7xx_perfcntrs.xml.h \
generated/a6xx_gmu.xml.h \
generated/adreno_common.xml.h \
generated/adreno_pm4.xml.h \
DISPLAY_HEADERS = \
generated/dsi_phy_7nm.xml.h \
generated/dsi_phy_10nm.xml.h \
generated/dsi_phy_14nm.xml.h \
generated/dsi_phy_20nm.xml.h \
generated/dsi_phy_28nm_8960.xml.h \
generated/dsi_phy_28nm.xml.h \
generated/dsi.xml.h \
generated/hdmi.xml.h \
generated/mdp4.xml.h \
generated/mdp5.xml.h \
generated/mdp_common.xml.h \
generated/mdss.xml.h \
generated/sfpb.xml.h
$(addprefix $(obj)/,$(adreno-y)): $(addprefix $(obj)/,$(ADRENO_HEADERS))
$(addprefix $(obj)/,$(msm-display-y)): $(addprefix $(obj)/,$(DISPLAY_HEADERS))
targets += $(ADRENO_HEADERS) $(DISPLAY_HEADERS)