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Upgrading to Underscore.js 1.1.3.
This commit is contained in:
parent
cc36baeb18
commit
549baed775
1 changed files with 207 additions and 172 deletions
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@ -1,37 +1,36 @@
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// Underscore.js
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// (c) 2010 Jeremy Ashkenas, DocumentCloud Inc.
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// Underscore is freely distributable under the terms of the MIT license.
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// Portions of Underscore are inspired by or borrowed from Prototype.js,
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// Oliver Steele's Functional, and John Resig's Micro-Templating.
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// For all details and documentation:
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// http://documentcloud.github.com/underscore
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// Underscore.js 1.1.3
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// (c) 2010 Jeremy Ashkenas, DocumentCloud Inc.
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// Underscore is freely distributable under the MIT license.
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// Portions of Underscore are inspired or borrowed from Prototype,
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// Oliver Steele's Functional, and John Resig's Micro-Templating.
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// For all details and documentation:
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// http://documentcloud.github.com/underscore
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(function() {
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// ------------------------- Baseline setup ---------------------------------
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// Establish the root object, "window" in the browser, or "global" on the server.
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// Baseline setup
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// --------------
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// Establish the root object, `window` in the browser, or `global` on the server.
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var root = this;
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// Save the previous value of the "_" variable.
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// Save the previous value of the `_` variable.
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var previousUnderscore = root._;
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// Establish the object that gets thrown to break out of a loop iteration.
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var breaker = typeof StopIteration !== 'undefined' ? StopIteration : '__break__';
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// Quick regexp-escaping function, because JS doesn't have RegExp.escape().
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var escapeRegExp = function(s) { return s.replace(/([.*+?^${}()|[\]\/\\])/g, '\\$1'); };
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// Establish the object that gets returned to break out of a loop iteration.
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var breaker = {};
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// Save bytes in the minified (but not gzipped) version:
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var ArrayProto = Array.prototype, ObjProto = Object.prototype;
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// Create quick reference variables for speed access to core prototypes.
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var slice = ArrayProto.slice,
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unshift = ArrayProto.unshift,
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toString = ObjProto.toString,
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hasOwnProperty = ObjProto.hasOwnProperty,
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propertyIsEnumerable = ObjProto.propertyIsEnumerable;
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var slice = ArrayProto.slice,
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unshift = ArrayProto.unshift,
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toString = ObjProto.toString,
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hasOwnProperty = ObjProto.hasOwnProperty;
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// All ECMA5 native implementations we hope to use are declared here.
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// All **ECMAScript 5** native function implementations that we hope to use
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// are declared here.
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var
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nativeForEach = ArrayProto.forEach,
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nativeMap = ArrayProto.map,
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@ -48,39 +47,44 @@
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// Create a safe reference to the Underscore object for use below.
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var _ = function(obj) { return new wrapper(obj); };
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// Export the Underscore object for CommonJS.
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if (typeof exports !== 'undefined') exports._ = _;
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// Export underscore to global scope.
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root._ = _;
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// Export the Underscore object for **CommonJS**, with backwards-compatibility
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// for the old `require()` API. If we're not in CommonJS, add `_` to the
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// global object.
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if (typeof module !== 'undefined' && module.exports) {
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module.exports = _;
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_._ = _;
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} else {
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root._ = _;
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}
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// Current version.
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_.VERSION = '1.1.0';
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_.VERSION = '1.1.3';
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// ------------------------ Collection Functions: ---------------------------
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// Collection Functions
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// --------------------
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// The cornerstone, an each implementation.
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// Handles objects implementing forEach, arrays, and raw objects.
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// Delegates to JavaScript 1.6's native forEach if available.
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var each = _.forEach = function(obj, iterator, context) {
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try {
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if (nativeForEach && obj.forEach === nativeForEach) {
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obj.forEach(iterator, context);
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} else if (_.isNumber(obj.length)) {
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for (var i = 0, l = obj.length; i < l; i++) iterator.call(context, obj[i], i, obj);
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} else {
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for (var key in obj) {
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if (hasOwnProperty.call(obj, key)) iterator.call(context, obj[key], key, obj);
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// The cornerstone, an `each` implementation, aka `forEach`.
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// Handles objects implementing `forEach`, arrays, and raw objects.
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// Delegates to **ECMAScript 5**'s native `forEach` if available.
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var each = _.each = _.forEach = function(obj, iterator, context) {
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var value;
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if (nativeForEach && obj.forEach === nativeForEach) {
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obj.forEach(iterator, context);
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} else if (_.isNumber(obj.length)) {
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for (var i = 0, l = obj.length; i < l; i++) {
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if (iterator.call(context, obj[i], i, obj) === breaker) return;
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}
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} else {
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for (var key in obj) {
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if (hasOwnProperty.call(obj, key)) {
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if (iterator.call(context, obj[key], key, obj) === breaker) return;
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}
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}
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} catch(e) {
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if (e != breaker) throw e;
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}
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return obj;
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};
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// Return the results of applying the iterator to each element.
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// Delegates to JavaScript 1.6's native map if available.
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// Delegates to **ECMAScript 5**'s native `map` if available.
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_.map = function(obj, iterator, context) {
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if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
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var results = [];
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return results;
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};
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// Reduce builds up a single result from a list of values, aka inject, or foldl.
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// Delegates to JavaScript 1.8's native reduce if available.
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_.reduce = function(obj, iterator, memo, context) {
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// **Reduce** builds up a single result from a list of values, aka `inject`,
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// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
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_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
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var initial = memo !== void 0;
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if (nativeReduce && obj.reduce === nativeReduce) {
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if (context) iterator = _.bind(iterator, context);
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return obj.reduce(iterator, memo);
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return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
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}
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each(obj, function(value, index, list) {
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memo = iterator.call(context, memo, value, index, list);
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if (!initial && index === 0) {
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memo = value;
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} else {
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memo = iterator.call(context, memo, value, index, list);
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}
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});
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return memo;
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};
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// The right-associative version of reduce, also known as foldr. Uses
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// Delegates to JavaScript 1.8's native reduceRight if available.
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_.reduceRight = function(obj, iterator, memo, context) {
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// The right-associative version of reduce, also known as `foldr`.
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// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
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_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
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if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
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if (context) iterator = _.bind(iterator, context);
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return obj.reduceRight(iterator, memo);
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return memo !== void 0 ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
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}
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var reversed = _.clone(_.toArray(obj)).reverse();
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var reversed = (_.isArray(obj) ? obj.slice() : _.toArray(obj)).reverse();
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return _.reduce(reversed, iterator, memo, context);
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};
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// Return the first value which passes a truth test.
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_.detect = function(obj, iterator, context) {
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// Return the first value which passes a truth test. Aliased as `detect`.
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_.find = _.detect = function(obj, iterator, context) {
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var result;
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each(obj, function(value, index, list) {
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any(obj, function(value, index, list) {
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if (iterator.call(context, value, index, list)) {
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result = value;
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_.breakLoop();
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return true;
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}
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});
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return result;
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};
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// Return all the elements that pass a truth test.
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// Delegates to JavaScript 1.6's native filter if available.
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_.filter = function(obj, iterator, context) {
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// Delegates to **ECMAScript 5**'s native `filter` if available.
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// Aliased as `select`.
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_.filter = _.select = function(obj, iterator, context) {
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if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
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var results = [];
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each(obj, function(value, index, list) {
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};
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// Determine whether all of the elements match a truth test.
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// Delegates to JavaScript 1.6's native every if available.
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_.every = function(obj, iterator, context) {
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// Delegates to **ECMAScript 5**'s native `every` if available.
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// Aliased as `all`.
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_.every = _.all = function(obj, iterator, context) {
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iterator = iterator || _.identity;
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if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
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var result = true;
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each(obj, function(value, index, list) {
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if (!(result = result && iterator.call(context, value, index, list))) _.breakLoop();
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if (!(result = result && iterator.call(context, value, index, list))) return breaker;
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});
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return result;
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};
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// Determine if at least one element in the object matches a truth test.
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// Delegates to JavaScript 1.6's native some if available.
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_.some = function(obj, iterator, context) {
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// Delegates to **ECMAScript 5**'s native `some` if available.
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// Aliased as `any`.
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var any = _.some = _.any = function(obj, iterator, context) {
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iterator = iterator || _.identity;
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if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
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var result = false;
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each(obj, function(value, index, list) {
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if (result = iterator.call(context, value, index, list)) _.breakLoop();
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if (result = iterator.call(context, value, index, list)) return breaker;
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});
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return result;
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};
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// Determine if a given value is included in the array or object using '==='.
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_.include = function(obj, target) {
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// Determine if a given value is included in the array or object using `===`.
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// Aliased as `contains`.
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_.include = _.contains = function(obj, target) {
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if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
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var found = false;
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each(obj, function(value) {
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if (found = value === target) _.breakLoop();
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any(obj, function(value) {
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if (found = value === target) return true;
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});
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return found;
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};
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// Invoke a method with arguments on every item in a collection.
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// Invoke a method (with arguments) on every item in a collection.
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_.invoke = function(obj, method) {
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var args = _.rest(arguments, 2);
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var args = slice.call(arguments, 2);
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return _.map(obj, function(value) {
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return (method ? value[method] : value).apply(value, args);
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});
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};
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// Convenience version of a common use case of map: fetching a property.
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// Convenience version of a common use case of `map`: fetching a property.
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_.pluck = function(obj, key) {
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return _.map(obj, function(value){ return value[key]; });
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};
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// Return the maximum item or (item-based computation).
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// Return the maximum element or (element-based computation).
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_.max = function(obj, iterator, context) {
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if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
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var result = {computed : -Infinity};
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return low;
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};
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// Convert anything iterable into a real, live array.
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// Safely convert anything iterable into a real, live array.
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_.toArray = function(iterable) {
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if (!iterable) return [];
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if (iterable.toArray) return iterable.toArray();
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return _.toArray(obj).length;
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};
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// -------------------------- Array Functions: ------------------------------
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// Array Functions
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// ---------------
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// Get the first element of an array. Passing "n" will return the first N
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// values in the array. Aliased as "head". The "guard" check allows it to work
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// with _.map.
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_.first = function(array, n, guard) {
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// Get the first element of an array. Passing **n** will return the first N
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// values in the array. Aliased as `head`. The **guard** check allows it to work
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// with `_.map`.
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_.first = _.head = function(array, n, guard) {
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return n && !guard ? slice.call(array, 0, n) : array[0];
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};
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// Returns everything but the first entry of the array. Aliased as "tail".
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// Especially useful on the arguments object. Passing an "index" will return
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// the rest of the values in the array from that index onward. The "guard"
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//check allows it to work with _.map.
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_.rest = function(array, index, guard) {
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// Returns everything but the first entry of the array. Aliased as `tail`.
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// Especially useful on the arguments object. Passing an **index** will return
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// the rest of the values in the array from that index onward. The **guard**
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// check allows it to work with `_.map`.
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_.rest = _.tail = function(array, index, guard) {
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return slice.call(array, _.isUndefined(index) || guard ? 1 : index);
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};
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// Return a version of the array that does not contain the specified value(s).
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_.without = function(array) {
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var values = _.rest(arguments);
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var values = slice.call(arguments, 1);
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return _.filter(array, function(value){ return !_.include(values, value); });
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};
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// Produce a duplicate-free version of the array. If the array has already
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// been sorted, you have the option of using a faster algorithm.
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_.uniq = function(array, isSorted) {
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// Aliased as `unique`.
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_.uniq = _.unique = function(array, isSorted) {
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return _.reduce(array, function(memo, el, i) {
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if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) memo[memo.length] = el;
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return memo;
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// Produce an array that contains every item shared between all the
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// passed-in arrays.
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_.intersect = function(array) {
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var rest = _.rest(arguments);
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var rest = slice.call(arguments, 1);
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return _.filter(_.uniq(array), function(item) {
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return _.every(rest, function(other) {
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return _.indexOf(other, item) >= 0;
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// Zip together multiple lists into a single array -- elements that share
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// an index go together.
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_.zip = function() {
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var args = _.toArray(arguments);
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var args = slice.call(arguments);
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var length = _.max(_.pluck(args, 'length'));
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var results = new Array(length);
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for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
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return results;
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};
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// If the browser doesn't supply us with indexOf (I'm looking at you, MSIE),
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// we need this function. Return the position of the first occurence of an
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// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
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// we need this function. Return the position of the first occurrence of an
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// item in an array, or -1 if the item is not included in the array.
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// Delegates to JavaScript 1.8's native indexOf if available.
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// Delegates to **ECMAScript 5**'s native `indexOf` if available.
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_.indexOf = function(array, item) {
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if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
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for (var i = 0, l = array.length; i < l; i++) if (array[i] === item) return i;
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};
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// Delegates to JavaScript 1.6's native lastIndexOf if available.
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// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
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_.lastIndexOf = function(array, item) {
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if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
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var i = array.length;
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@ -346,36 +361,40 @@
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};
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// Generate an integer Array containing an arithmetic progression. A port of
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// the native Python range() function. See:
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// http://docs.python.org/library/functions.html#range
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// the native Python `range()` function. See
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// [the Python documentation](http://docs.python.org/library/functions.html#range).
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_.range = function(start, stop, step) {
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var a = _.toArray(arguments);
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var solo = a.length <= 1;
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var start = solo ? 0 : a[0], stop = solo ? a[0] : a[1], step = a[2] || 1;
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var len = Math.ceil((stop - start) / step);
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if (len <= 0) return [];
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var range = new Array(len);
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for (var i = start, idx = 0; true; i += step) {
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if ((step > 0 ? i - stop : stop - i) >= 0) return range;
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range[idx++] = i;
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var args = slice.call(arguments),
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solo = args.length <= 1,
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start = solo ? 0 : args[0],
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stop = solo ? args[0] : args[1],
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step = args[2] || 1,
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len = Math.max(Math.ceil((stop - start) / step), 0),
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idx = 0,
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range = new Array(len);
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while (idx < len) {
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range[idx++] = start;
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start += step;
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}
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return range;
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};
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// ----------------------- Function Functions: ------------------------------
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// Function (ahem) Functions
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// ------------------
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// Create a function bound to a given object (assigning 'this', and arguments,
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// optionally). Binding with arguments is also known as 'curry'.
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// Create a function bound to a given object (assigning `this`, and arguments,
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// optionally). Binding with arguments is also known as `curry`.
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_.bind = function(func, obj) {
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var args = _.rest(arguments, 2);
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var args = slice.call(arguments, 2);
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return function() {
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return func.apply(obj || {}, args.concat(_.toArray(arguments)));
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return func.apply(obj || {}, args.concat(slice.call(arguments)));
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};
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};
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// Bind all of an object's methods to that object. Useful for ensuring that
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// all callbacks defined on an object belong to it.
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_.bindAll = function(obj) {
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var funcs = _.rest(arguments);
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var funcs = slice.call(arguments, 1);
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if (funcs.length == 0) funcs = _.functions(obj);
|
||||
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
|
||||
return obj;
|
||||
|
@ -394,14 +413,41 @@
|
|||
// Delays a function for the given number of milliseconds, and then calls
|
||||
// it with the arguments supplied.
|
||||
_.delay = function(func, wait) {
|
||||
var args = _.rest(arguments, 2);
|
||||
var args = slice.call(arguments, 2);
|
||||
return setTimeout(function(){ return func.apply(func, args); }, wait);
|
||||
};
|
||||
|
||||
// Defers a function, scheduling it to run after the current call stack has
|
||||
// cleared.
|
||||
_.defer = function(func) {
|
||||
return _.delay.apply(_, [func, 1].concat(_.rest(arguments)));
|
||||
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
|
||||
};
|
||||
|
||||
// Internal function used to implement `_.throttle` and `_.debounce`.
|
||||
var limit = function(func, wait, debounce) {
|
||||
var timeout;
|
||||
return function() {
|
||||
var context = this, args = arguments;
|
||||
var throttler = function() {
|
||||
timeout = null;
|
||||
func.apply(context, args);
|
||||
};
|
||||
if (debounce) clearTimeout(timeout);
|
||||
if (debounce || !timeout) timeout = setTimeout(throttler, wait);
|
||||
};
|
||||
};
|
||||
|
||||
// Returns a function, that, when invoked, will only be triggered at most once
|
||||
// during a given window of time.
|
||||
_.throttle = function(func, wait) {
|
||||
return limit(func, wait, false);
|
||||
};
|
||||
|
||||
// Returns a function, that, as long as it continues to be invoked, will not
|
||||
// be triggered. The function will be called after it stops being called for
|
||||
// N milliseconds.
|
||||
_.debounce = function(func, wait) {
|
||||
return limit(func, wait, true);
|
||||
};
|
||||
|
||||
// Returns the first function passed as an argument to the second,
|
||||
|
@ -409,7 +455,7 @@
|
|||
// conditionally execute the original function.
|
||||
_.wrap = function(func, wrapper) {
|
||||
return function() {
|
||||
var args = [func].concat(_.toArray(arguments));
|
||||
var args = [func].concat(slice.call(arguments));
|
||||
return wrapper.apply(wrapper, args);
|
||||
};
|
||||
};
|
||||
|
@ -417,9 +463,9 @@
|
|||
// Returns a function that is the composition of a list of functions, each
|
||||
// consuming the return value of the function that follows.
|
||||
_.compose = function() {
|
||||
var funcs = _.toArray(arguments);
|
||||
var funcs = slice.call(arguments);
|
||||
return function() {
|
||||
var args = _.toArray(arguments);
|
||||
var args = slice.call(arguments);
|
||||
for (var i=funcs.length-1; i >= 0; i--) {
|
||||
args = [funcs[i].apply(this, args)];
|
||||
}
|
||||
|
@ -427,10 +473,11 @@
|
|||
};
|
||||
};
|
||||
|
||||
// ------------------------- Object Functions: ------------------------------
|
||||
// Object Functions
|
||||
// ----------------
|
||||
|
||||
// Retrieve the names of an object's properties.
|
||||
// Delegates to ECMA5's native Object.keys
|
||||
// Delegates to **ECMAScript 5**'s native `Object.keys`
|
||||
_.keys = nativeKeys || function(obj) {
|
||||
if (_.isArray(obj)) return _.range(0, obj.length);
|
||||
var keys = [];
|
||||
|
@ -444,13 +491,14 @@
|
|||
};
|
||||
|
||||
// Return a sorted list of the function names available on the object.
|
||||
_.functions = function(obj) {
|
||||
// Aliased as `methods`
|
||||
_.functions = _.methods = function(obj) {
|
||||
return _.filter(_.keys(obj), function(key){ return _.isFunction(obj[key]); }).sort();
|
||||
};
|
||||
|
||||
// Extend a given object with all the properties in passed-in object(s).
|
||||
_.extend = function(obj) {
|
||||
each(_.rest(arguments), function(source) {
|
||||
each(slice.call(arguments, 1), function(source) {
|
||||
for (var prop in source) obj[prop] = source[prop];
|
||||
});
|
||||
return obj;
|
||||
|
@ -458,12 +506,12 @@
|
|||
|
||||
// Create a (shallow-cloned) duplicate of an object.
|
||||
_.clone = function(obj) {
|
||||
if (_.isArray(obj)) return obj.slice(0);
|
||||
return _.extend({}, obj);
|
||||
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
|
||||
};
|
||||
|
||||
// Invokes interceptor with the obj, and then returns obj.
|
||||
// The primary purpose of this method is to "tap into" a method chain, in order to perform operations on intermediate results within the chain.
|
||||
// The primary purpose of this method is to "tap into" a method chain, in
|
||||
// order to perform operations on intermediate results within the chain.
|
||||
_.tap = function(obj, interceptor) {
|
||||
interceptor(obj);
|
||||
return obj;
|
||||
|
@ -540,7 +588,13 @@
|
|||
|
||||
// Is a given value a number?
|
||||
_.isNumber = function(obj) {
|
||||
return (obj === +obj) || (toString.call(obj) === '[object Number]');
|
||||
return !!(obj === 0 || (obj && obj.toExponential && obj.toFixed));
|
||||
};
|
||||
|
||||
// Is the given value NaN -- this one is interesting. NaN != NaN, and
|
||||
// isNaN(undefined) == true, so we make sure it's a number first.
|
||||
_.isNaN = function(obj) {
|
||||
return toString.call(obj) === '[object Number]' && isNaN(obj);
|
||||
};
|
||||
|
||||
// Is a given value a boolean?
|
||||
|
@ -558,12 +612,6 @@
|
|||
return !!(obj && obj.test && obj.exec && (obj.ignoreCase || obj.ignoreCase === false));
|
||||
};
|
||||
|
||||
// Is the given value NaN -- this one is interesting. NaN != NaN, and
|
||||
// isNaN(undefined) == true, so we make sure it's a number first.
|
||||
_.isNaN = function(obj) {
|
||||
return _.isNumber(obj) && isNaN(obj);
|
||||
};
|
||||
|
||||
// Is a given value equal to null?
|
||||
_.isNull = function(obj) {
|
||||
return obj === null;
|
||||
|
@ -571,12 +619,13 @@
|
|||
|
||||
// Is a given variable undefined?
|
||||
_.isUndefined = function(obj) {
|
||||
return typeof obj == 'undefined';
|
||||
return obj === void 0;
|
||||
};
|
||||
|
||||
// -------------------------- Utility Functions: ----------------------------
|
||||
// Utility Functions
|
||||
// -----------------
|
||||
|
||||
// Run Underscore.js in noConflict mode, returning the '_' variable to its
|
||||
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
|
||||
// previous owner. Returns a reference to the Underscore object.
|
||||
_.noConflict = function() {
|
||||
root._ = previousUnderscore;
|
||||
|
@ -588,16 +637,11 @@
|
|||
return value;
|
||||
};
|
||||
|
||||
// Run a function n times.
|
||||
// Run a function **n** times.
|
||||
_.times = function (n, iterator, context) {
|
||||
for (var i = 0; i < n; i++) iterator.call(context, i);
|
||||
};
|
||||
|
||||
// Break out of the middle of an iteration.
|
||||
_.breakLoop = function() {
|
||||
throw breaker;
|
||||
};
|
||||
|
||||
// Add your own custom functions to the Underscore object, ensuring that
|
||||
// they're correctly added to the OOP wrapper as well.
|
||||
_.mixin = function(obj) {
|
||||
|
@ -617,54 +661,45 @@
|
|||
// By default, Underscore uses ERB-style template delimiters, change the
|
||||
// following template settings to use alternative delimiters.
|
||||
_.templateSettings = {
|
||||
start : '<%',
|
||||
end : '%>',
|
||||
interpolate : /<%=(.+?)%>/g
|
||||
evaluate : /<%([\s\S]+?)%>/g,
|
||||
interpolate : /<%=([\s\S]+?)%>/g
|
||||
};
|
||||
|
||||
// JavaScript templating a-la ERB, pilfered from John Resig's
|
||||
// "Secrets of the JavaScript Ninja", page 83.
|
||||
// Single-quote fix from Rick Strahl's version.
|
||||
// With alterations for arbitrary delimiters, and to preserve whitespace.
|
||||
// JavaScript micro-templating, similar to John Resig's implementation.
|
||||
// Underscore templating handles arbitrary delimiters, preserves whitespace,
|
||||
// and correctly escapes quotes within interpolated code.
|
||||
_.template = function(str, data) {
|
||||
var c = _.templateSettings;
|
||||
var endMatch = new RegExp("'(?=[^"+c.end.substr(0, 1)+"]*"+escapeRegExp(c.end)+")","g");
|
||||
var fn = new Function('obj',
|
||||
'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
|
||||
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
|
||||
'with(obj||{}){__p.push(\'' +
|
||||
str.replace(/\r/g, '\\r')
|
||||
str.replace(/\\/g, '\\\\')
|
||||
.replace(/'/g, "\\'")
|
||||
.replace(c.interpolate, function(match, code) {
|
||||
return "'," + code.replace(/\\'/g, "'") + ",'";
|
||||
})
|
||||
.replace(c.evaluate || null, function(match, code) {
|
||||
return "');" + code.replace(/\\'/g, "'")
|
||||
.replace(/[\r\n\t]/g, ' ') + "__p.push('";
|
||||
})
|
||||
.replace(/\r/g, '\\r')
|
||||
.replace(/\n/g, '\\n')
|
||||
.replace(/\t/g, '\\t')
|
||||
.replace(endMatch,"✄")
|
||||
.split("'").join("\\'")
|
||||
.split("✄").join("'")
|
||||
.replace(c.interpolate, "',$1,'")
|
||||
.split(c.start).join("');")
|
||||
.split(c.end).join("__p.push('")
|
||||
+ "');}return __p.join('');");
|
||||
return data ? fn(data) : fn;
|
||||
+ "');}return __p.join('');";
|
||||
var func = new Function('obj', tmpl);
|
||||
return data ? func(data) : func;
|
||||
};
|
||||
|
||||
// ------------------------------- Aliases ----------------------------------
|
||||
|
||||
_.each = _.forEach;
|
||||
_.foldl = _.inject = _.reduce;
|
||||
_.foldr = _.reduceRight;
|
||||
_.select = _.filter;
|
||||
_.all = _.every;
|
||||
_.any = _.some;
|
||||
_.contains = _.include;
|
||||
_.head = _.first;
|
||||
_.tail = _.rest;
|
||||
_.methods = _.functions;
|
||||
|
||||
// ------------------------ Setup the OOP Wrapper: --------------------------
|
||||
// The OOP Wrapper
|
||||
// ---------------
|
||||
|
||||
// If Underscore is called as a function, it returns a wrapped object that
|
||||
// can be used OO-style. This wrapper holds altered versions of all the
|
||||
// underscore functions. Wrapped objects may be chained.
|
||||
var wrapper = function(obj) { this._wrapped = obj; };
|
||||
|
||||
// Expose `wrapper.prototype` as `_.prototype`
|
||||
_.prototype = wrapper.prototype;
|
||||
|
||||
// Helper function to continue chaining intermediate results.
|
||||
var result = function(obj, chain) {
|
||||
return chain ? _(obj).chain() : obj;
|
||||
|
@ -673,7 +708,7 @@
|
|||
// A method to easily add functions to the OOP wrapper.
|
||||
var addToWrapper = function(name, func) {
|
||||
wrapper.prototype[name] = function() {
|
||||
var args = _.toArray(arguments);
|
||||
var args = slice.call(arguments);
|
||||
unshift.call(args, this._wrapped);
|
||||
return result(func.apply(_, args), this._chain);
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue