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68 lines
2.1 KiB
Objective-C
Executable file
68 lines
2.1 KiB
Objective-C
Executable file
//
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// IASKSettingsStore.m
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// http://www.inappsettingskit.com
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//
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// Copyright (c) 2010:
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// Luc Vandal, Edovia Inc., http://www.edovia.com
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// Ortwin Gentz, FutureTap GmbH, http://www.futuretap.com
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// Marc-Etienne M.Léveillé, Edovia Inc., http://www.edovia.com
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// All rights reserved.
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//
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// It is appreciated but not required that you give credit to Luc Vandal and Ortwin Gentz,
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// as the original authors of this code. You can give credit in a blog post, a tweet or on
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// a info page of your app. Also, the original authors appreciate letting them know if you use this code.
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//
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// This code is licensed under the BSD license that is available at: http://www.opensource.org/licenses/bsd-license.php
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//
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#import "IASKSettingsStore.h"
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@implementation IASKAbstractSettingsStore
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- (void)setObject:(id)value forKey:(NSString*)key {
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[NSException raise:@"Unimplemented"
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format:@"setObject:forKey: must be implemented in subclasses of IASKAbstractSettingsStore"];
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}
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- (id)objectForKey:(NSString*)key {
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[NSException raise:@"Unimplemented"
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format:@"objectForKey: must be implemented in subclasses of IASKAbstractSettingsStore"];
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return nil;
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}
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- (void)setBool:(BOOL)value forKey:(NSString*)key {
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[self setObject:[NSNumber numberWithBool:value] forKey:key];
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}
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- (void)setFloat:(float)value forKey:(NSString*)key {
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[self setObject:[NSNumber numberWithFloat:value] forKey:key];
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}
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- (void)setInteger:(NSInteger)value forKey:(NSString*)key {
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[self setObject:[NSNumber numberWithInteger:value] forKey:key];
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}
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- (void)setDouble:(double)value forKey:(NSString*)key {
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[self setObject:[NSNumber numberWithDouble:value] forKey:key];
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}
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- (BOOL)boolForKey:(NSString*)key {
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return [[self objectForKey:key] boolValue];
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}
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- (float)floatForKey:(NSString*)key {
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return [[self objectForKey:key] floatValue];
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}
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- (NSInteger)integerForKey:(NSString*)key {
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return [[self objectForKey:key] integerValue];
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}
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- (double)doubleForKey:(NSString*)key {
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return [[self objectForKey:key] doubleValue];
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}
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- (BOOL)synchronize {
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return NO;
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}
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@end
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