3b1b-manim/manimlib/__init__.py
Grant Sanderson 94f6f0aa96
Cleaner local caching of Tex/Text data, and partially cleaned up configuration (#2259)
* Remove print("Reloading...")

* Change where exception mode is set, to be quieter

* Add default fallback monitor for when no monitors are detected

* Have StringMobject work with svg strings rather than necessarily writing to file

Change SVGMobject to allow taking in a string of svg code as an input

* Add caching functionality, and have Tex and Text both use it for saved svg strings

* Clean up tex_file_writing

* Get rid of get_tex_dir and get_text_dir

* Allow for a configurable cache location

* Make caching on disk a decorator, and update implementations for Tex and Text mobjects

* Remove stray prints

* Clean up how configuration is handled

In principle, all we need here is that manim looks to the default_config.yaml file, and updates it based on any local configuration files, whether in the current working directory or as specified by a CLI argument.

* Make the default size for hash_string an option

* Remove utils/customization.py

* Remove stray prints

* Consolidate camera configuration

This is still not optimal, but at least makes clearer the way that importing from constants.py kicks off some of the configuration code.

* Factor out configuration to be passed into a scene vs. that used to run a scene

* Use newer extract_scene.main interface

* Add clarifying message to note what exactly is being reloaded

* Minor clean up

* Minor clean up

* If it's worth caching to disk, then might as well do so in memory too during development

* No longer any need for custom hash_seeds in Tex and Text

* Remove display_during_execution

* Get rid of (no longer used) mobject_data directory reference

* Remove get_downloads_dir reference from register_font

* Update where downloads go

* Easier use of subdirectories in configuration

* Add new pip requirements
2024-12-05 14:51:14 -08:00

78 lines
2.8 KiB
Python

import pkg_resources
__version__ = pkg_resources.get_distribution("manimgl").version
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from manimlib.typing import *
from manimlib.constants import *
from manimlib.window import *
from manimlib.animation.animation import *
from manimlib.animation.composition import *
from manimlib.animation.creation import *
from manimlib.animation.fading import *
from manimlib.animation.growing import *
from manimlib.animation.indication import *
from manimlib.animation.movement import *
from manimlib.animation.numbers import *
from manimlib.animation.rotation import *
from manimlib.animation.specialized import *
from manimlib.animation.transform import *
from manimlib.animation.transform_matching_parts import *
from manimlib.animation.update import *
from manimlib.camera.camera import *
from manimlib.mobject.boolean_ops import *
from manimlib.mobject.changing import *
from manimlib.mobject.coordinate_systems import *
from manimlib.mobject.frame import *
from manimlib.mobject.functions import *
from manimlib.mobject.geometry import *
from manimlib.mobject.interactive import *
from manimlib.mobject.matrix import *
from manimlib.mobject.mobject import *
from manimlib.mobject.mobject_update_utils import *
from manimlib.mobject.number_line import *
from manimlib.mobject.numbers import *
from manimlib.mobject.probability import *
from manimlib.mobject.shape_matchers import *
from manimlib.mobject.svg.brace import *
from manimlib.mobject.svg.drawings import *
from manimlib.mobject.svg.string_mobject import *
from manimlib.mobject.svg.svg_mobject import *
from manimlib.mobject.svg.special_tex import *
from manimlib.mobject.svg.tex_mobject import *
from manimlib.mobject.svg.text_mobject import *
from manimlib.mobject.three_dimensions import *
from manimlib.mobject.types.dot_cloud import *
from manimlib.mobject.types.image_mobject import *
from manimlib.mobject.types.point_cloud_mobject import *
from manimlib.mobject.types.surface import *
from manimlib.mobject.types.vectorized_mobject import *
from manimlib.mobject.value_tracker import *
from manimlib.mobject.vector_field import *
from manimlib.scene.interactive_scene import *
from manimlib.scene.scene import *
from manimlib.utils.bezier import *
from manimlib.utils.cache import *
from manimlib.utils.color import *
from manimlib.utils.dict_ops import *
from manimlib.utils.debug import *
from manimlib.utils.directories import *
from manimlib.utils.file_ops import *
from manimlib.utils.images import *
from manimlib.utils.iterables import *
from manimlib.utils.paths import *
from manimlib.utils.rate_functions import *
from manimlib.utils.simple_functions import *
from manimlib.utils.shaders import *
from manimlib.utils.sounds import *
from manimlib.utils.space_ops import *
from manimlib.utils.tex import *