3b1b-manim/manimlib/shaders/simple_vert.glsl
2020-02-13 10:39:26 -08:00

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246 B
GLSL

#version 330
uniform float scale;
uniform float aspect_ratio;
uniform float anti_alias_width;
uniform vec3 frame_center;
in vec3 point;
// Analog of import for manim only
#INSERT set_gl_Position.glsl
void main(){
set_gl_Position(point);
}