3b1b-manim/manimlib/once_useful_constructs/complex_transformation_scene.py
2019-02-06 21:16:26 -08:00

156 lines
5.5 KiB
Python

from manimlib.animation.animation import Animation
from manimlib.animation.movement import ComplexHomotopy
from manimlib.animation.transform import MoveToTarget
from manimlib.constants import *
from manimlib.mobject.coordinate_systems import ComplexPlane
from manimlib.mobject.types.vectorized_mobject import VGroup
from manimlib.scene.scene import Scene
# TODO, refactor this full scene
class ComplexTransformationScene(Scene):
CONFIG = {
"plane_config": {},
"background_fade_factor": 0.5,
"use_multicolored_plane": False,
"vert_start_color": BLUE, # TODO
"vert_end_color": BLUE,
"horiz_start_color": BLUE,
"horiz_end_color": BLUE,
"num_anchors_to_add_per_line": 50,
"post_transformation_stroke_width": None,
"default_apply_complex_function_kwargs": {
"run_time": 5,
},
"background_label_scale_val": 0.5,
"include_coordinate_labels": True,
}
def setup(self):
self.foreground_mobjects = []
self.transformable_mobjects = []
self.add_background_plane()
if self.include_coordinate_labels:
self.add_coordinate_labels()
def add_foreground_mobject(self, mobject):
self.add_foreground_mobjects(mobject)
def add_transformable_mobjects(self, *mobjects):
self.transformable_mobjects += list(mobjects)
self.add(*mobjects)
def add_foreground_mobjects(self, *mobjects):
self.foreground_mobjects += list(mobjects)
Scene.add(self, *mobjects)
def add(self, *mobjects):
Scene.add(self, *list(mobjects) + self.foreground_mobjects)
def play(self, *animations, **kwargs):
Scene.play(
self,
*list(animations) + list(map(Animation, self.foreground_mobjects)),
**kwargs
)
def add_background_plane(self):
background = ComplexPlane(**self.plane_config)
background.fade(self.background_fade_factor)
self.add(background)
self.background = background
def add_coordinate_labels(self):
self.background.add_coordinates()
self.add(self.background)
def add_transformable_plane(self, **kwargs):
self.plane = self.get_transformable_plane()
self.add(self.plane)
def get_transformable_plane(self, x_range=None, y_range=None):
"""
x_range and y_range would be tuples (min, max)
"""
plane_config = dict(self.plane_config)
shift_val = ORIGIN
if x_range is not None:
x_min, x_max = x_range
plane_config["x_radius"] = x_max - x_min
shift_val += (x_max + x_min) * RIGHT / 2.
if y_range is not None:
y_min, y_max = y_range
plane_config["y_radius"] = y_max - y_min
shift_val += (y_max + y_min) * UP / 2.
plane = ComplexPlane(**plane_config)
plane.shift(shift_val)
if self.use_multicolored_plane:
self.paint_plane(plane)
return plane
def prepare_for_transformation(self, mob):
if hasattr(mob, "prepare_for_nonlinear_transform"):
mob.prepare_for_nonlinear_transform(
self.num_anchors_to_add_per_line
)
# TODO...
def paint_plane(self, plane):
for lines in planes, plane.secondary_lines:
lines.set_color_by_gradient(
self.vert_start_color,
self.vert_end_color,
self.horiz_start_color,
self.horiz_end_color,
)
# plane.axes.set_color_by_gradient(
# self.horiz_start_color,
# self.vert_start_color
# )
def z_to_point(self, z):
return self.background.number_to_point(z)
def get_transformer(self, **kwargs):
transform_kwargs = dict(self.default_apply_complex_function_kwargs)
transform_kwargs.update(kwargs)
transformer = VGroup()
if hasattr(self, "plane"):
self.prepare_for_transformation(self.plane)
transformer.add(self.plane)
transformer.add(*self.transformable_mobjects)
return transformer, transform_kwargs
def apply_complex_function(self, func, added_anims=[], **kwargs):
transformer, transform_kwargs = self.get_transformer(**kwargs)
transformer.generate_target()
# Rescale, apply function, scale back
transformer.target.shift(-self.background.get_center_point())
transformer.target.scale(1. / self.background.unit_size)
transformer.target.apply_complex_function(func)
transformer.target.scale(self.background.unit_size)
transformer.target.shift(self.background.get_center_point())
#
for mob in transformer.target[0].family_members_with_points():
mob.make_smooth()
if self.post_transformation_stroke_width is not None:
transformer.target.set_stroke(
width=self.post_transformation_stroke_width)
self.play(
MoveToTarget(transformer, **transform_kwargs),
*added_anims
)
def apply_complex_homotopy(self, complex_homotopy, added_anims=[], **kwargs):
transformer, transform_kwargs = self.get_transformer(**kwargs)
# def homotopy(x, y, z, t):
# output = complex_homotopy(complex(x, y), t)
# rescaled_output = self.z_to_point(output)
# return (rescaled_output.real, rescaled_output.imag, z)
self.play(
ComplexHomotopy(complex_homotopy, transformer, **transform_kwargs),
*added_anims
)