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d08a16a5fb
3b1b-manim
/
manimlib
/
shaders
/
quadratic_bezier_fill
History
Grant Sanderson
fe7dc3c459
Tiny cleanup
2023-01-20 10:07:28 -08:00
..
frag.glsl
Tiny cleanup
2023-01-20 10:07:28 -08:00
geom.glsl
Only compute xyz-to-uv matrix in non-linear case
2023-01-19 20:24:32 -08:00
vert.glsl
Package reflectiveness, gloss and shadow into a single uniform "shading"
2023-01-16 19:33:57 -08:00