mirror of
https://github.com/3b1b/manim.git
synced 2025-08-05 16:49:03 +00:00
27 lines
No EOL
540 B
GLSL
27 lines
No EOL
540 B
GLSL
#version 330
|
|
|
|
uniform vec2 frame_shape;
|
|
|
|
in vec3 point;
|
|
in vec4 stroke_rgba;
|
|
in float stroke_width;
|
|
in vec3 joint_normal;
|
|
in vec4 joint_product;
|
|
|
|
// Bezier control point
|
|
out vec3 verts;
|
|
|
|
out vec4 v_joint_product;
|
|
out float v_stroke_width;
|
|
out vec4 v_color;
|
|
out float v_vert_index;
|
|
|
|
const float STROKE_WIDTH_CONVERSION = 0.01;
|
|
|
|
void main(){
|
|
verts = point;
|
|
v_stroke_width = STROKE_WIDTH_CONVERSION * stroke_width * frame_shape[1] / 8.0;
|
|
v_joint_product = joint_product;
|
|
v_color = stroke_rgba;
|
|
v_vert_index = gl_VertexID;
|
|
} |