3b1b-manim/manimlib/shaders/inserts
2021-08-26 11:42:32 -07:00
..
camera_uniform_declarations.glsl Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
finalize_color.glsl Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
get_gl_Position.glsl Clamp perspective_scale_factor 2021-01-09 10:29:45 -08:00
get_rotated_surface_unit_normal_vector.glsl Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
get_unit_normal.glsl
NOTE.md
position_point_into_frame.glsl Reorganize the interaction between CameraFrame and shader perspective transforms, along with some keyboard interactions for panning 2021-01-18 16:39:29 -08:00
quadratic_bezier_distance.glsl
quadratic_bezier_geometry_functions.glsl Change threshold for treating quadratic bezier curves as lines 2021-02-07 17:29:45 -08:00