3b1b-manim/manimlib/shaders/quadratic_bezier/stroke
2024-08-21 16:12:56 -05:00
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frag.glsl Have border width pre-multiply by alpha, and don't use a separate texture for that border width 2024-08-20 22:03:45 -05:00
geom.glsl Fix the non-flat stroke edge case for tangents near line of sight 2024-08-21 16:12:13 -05:00
vert.glsl Keeps stroke width as a function of pixels, independent of zoom level 2024-08-21 16:12:56 -05:00