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9a7bfdd1c9
3b1b-manim
/
manimlib
/
shaders
/
quadratic_bezier
/
stroke
History
Grant Sanderson
bda894959b
Keeps stroke width as a function of pixels, independent of zoom level
2024-08-21 16:12:56 -05:00
..
frag.glsl
Have border width pre-multiply by alpha, and don't use a separate texture for that border width
2024-08-20 22:03:45 -05:00
geom.glsl
Fix the non-flat stroke edge case for tangents near line of sight
2024-08-21 16:12:13 -05:00
vert.glsl
Keeps stroke width as a function of pixels, independent of zoom level
2024-08-21 16:12:56 -05:00