3b1b-manim/manimlib/shaders
Grant Sanderson fbce0b132c Temporary band-aide for degenerate normal vector calculations
This solution is a bit too specific to the case of spheres.
2024-11-25 12:39:32 -07:00
..
image Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
inserts Push clip plane functionality up to all Mobjects 2024-09-17 17:20:19 -05:00
mandelbrot_fractal Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
newton_fractal Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00
quadratic_bezier Only apply non-flat-stroke correction in non-zero joint angle vertices 2024-11-25 12:35:32 -07:00
surface Temporary band-aide for degenerate normal vector calculations 2024-11-25 12:39:32 -07:00
textured_surface Discard transparent parts of textured surfaces 2024-10-17 12:31:53 -05:00
true_dot Make TrueDot shading in 3d work 2023-02-16 16:47:59 -08:00
simple_vert.glsl Replace get_gl_Position -> emit_gl_Position 2023-01-30 18:43:28 -08:00