3b1b-manim/manimlib/shaders/inserts
2021-06-05 17:43:32 +08:00
..
add_light.glsl
camera_uniform_declarations.glsl
finalize_color.glsl Use focal_distance as camera_distance in shaders. 2021-06-05 17:43:32 +08:00
get_gl_Position.glsl
get_rotated_surface_unit_normal_vector.glsl
get_unit_normal.glsl
NOTE.md
position_point_into_frame.glsl
quadratic_bezier_distance.glsl
quadratic_bezier_geometry_functions.glsl Change threshold for treating quadratic bezier curves as lines 2021-02-07 17:29:45 -08:00