3b1b-manim/animation/simple_animations.py

336 lines
11 KiB
Python

import numpy as np
import itertools as it
from constants import *
import warnings
from mobject.mobject import Mobject, Group
from mobject.vectorized_mobject import VMobject
from mobject.tex_mobject import TextMobject
from .animation import Animation
from transform import Transform
from utils.bezier import interpolate
from utils.config_ops import digest_config
from utils.rate_functions import smooth, double_smooth, there_and_back, wiggle
class Rotating(Animation):
CONFIG = {
"axis" : OUT,
"radians" : 2*np.pi,
"run_time" : 5,
"rate_func" : None,
"in_place" : True,
"about_point" : None,
"about_edge" : None,
}
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.points = np.array(starting_submobject.points)
def update_mobject(self, alpha):
Animation.update_mobject(self, alpha)
about_point = None
if self.about_point is not None:
about_point = self.about_point
elif self.in_place: #This is superseeded
self.about_point = self.mobject.get_center()
self.mobject.rotate(
alpha*self.radians,
axis = self.axis,
about_point = self.about_point,
about_edge = self.about_edge,
)
class ShowPartial(Animation):
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.pointwise_become_partial(
starting_submobject, *self.get_bounds(alpha)
)
def get_bounds(self, alpha):
raise Exception("Not Implemented")
class ShowCreation(ShowPartial):
CONFIG = {
"submobject_mode" : "one_at_a_time",
}
def get_bounds(self, alpha):
return (0, alpha)
class Uncreate(ShowCreation):
CONFIG = {
"rate_func" : lambda t : smooth(1-t),
"remover" : True
}
class Write(ShowCreation):
CONFIG = {
"rate_func" : None,
"submobject_mode" : "lagged_start",
}
def __init__(self, mob_or_text, **kwargs):
digest_config(self, kwargs)
if isinstance(mob_or_text, str):
mobject = TextMobject(mob_or_text)
else:
mobject = mob_or_text
if "run_time" not in kwargs:
self.establish_run_time(mobject)
if "lag_factor" not in kwargs:
if len(mobject.family_members_with_points()) < 4:
min_lag_factor = 1
else:
min_lag_factor = 2
self.lag_factor = max(self.run_time - 1, min_lag_factor)
ShowCreation.__init__(self, mobject, **kwargs)
def establish_run_time(self, mobject):
num_subs = len(mobject.family_members_with_points())
if num_subs < 15:
self.run_time = 1
else:
self.run_time = 2
class DrawBorderThenFill(Animation):
CONFIG = {
"run_time" : 2,
"stroke_width" : 2,
"stroke_color" : None,
"rate_func" : double_smooth,
}
def __init__(self, vmobject, **kwargs):
if not isinstance(vmobject, VMobject):
raise Exception("DrawBorderThenFill only works for VMobjects")
self.reached_halfway_point_before = False
Animation.__init__(self, vmobject, **kwargs)
def update_submobject(self, submobject, starting_submobject, alpha):
submobject.pointwise_become_partial(
starting_submobject, 0, min(2*alpha, 1)
)
if alpha < 0.5:
if self.stroke_color:
color = self.stroke_color
elif starting_submobject.stroke_width > 0:
color = starting_submobject.get_stroke_color()
else:
color = starting_submobject.get_color()
submobject.set_stroke(color, width = self.stroke_width)
submobject.set_fill(opacity = 0)
else:
if not self.reached_halfway_point_before:
self.reached_halfway_point_before = True
submobject.points = np.array(starting_submobject.points)
width, opacity = [
interpolate(start, end, 2*alpha - 1)
for start, end in [
(self.stroke_width, starting_submobject.get_stroke_width()),
(0, starting_submobject.get_fill_opacity())
]
]
submobject.set_stroke(width = width)
submobject.set_fill(opacity = opacity)
class ShowPassingFlash(ShowPartial):
CONFIG = {
"time_width" : 0.1,
"remover" : True,
}
def get_bounds(self, alpha):
alpha *= (1+self.time_width)
alpha -= self.time_width/2.0
lower = max(0, alpha - self.time_width/2.0)
upper = min(1, alpha + self.time_width/2.0)
return (lower, upper)
def clean_up(self, *args, **kwargs):
ShowPartial.clean_up(self, *args, **kwargs)
for submob, start_submob in self.get_all_families_zipped():
submob.pointwise_become_partial(start_submob, 0, 1)
class ShowCreationThenDestruction(ShowPassingFlash):
CONFIG = {
"time_width" : 2.0,
"run_time" : 1,
}
class Homotopy(Animation):
CONFIG = {
"run_time" : 3,
"apply_function_kwargs" : {},
}
def __init__(self, homotopy, mobject, **kwargs):
"""
Homotopy a function from (x, y, z, t) to (x', y', z')
"""
def function_at_time_t(t):
return lambda p : homotopy(p[0], p[1], p[2], t)
self.function_at_time_t = function_at_time_t
digest_config(self, kwargs)
Animation.__init__(self, mobject, **kwargs)
def update_submobject(self, submob, start, alpha):
submob.points = start.points
submob.apply_function(
self.function_at_time_t(alpha),
**self.apply_function_kwargs
)
class SmoothedVectorizedHomotopy(Homotopy):
def update_submobject(self, submob, start, alpha):
Homotopy.update_submobject(self, submob, start, alpha)
submob.make_smooth()
class ApplyWave(Homotopy):
CONFIG = {
"direction" : DOWN,
"amplitude" : 0.2,
"run_time" : 1,
"apply_function_kwargs" : {
"maintain_smoothness" : False,
},
}
def __init__(self, mobject, **kwargs):
digest_config(self, kwargs, locals())
left_x = mobject.get_left()[0]
right_x = mobject.get_right()[0]
vect = self.amplitude*self.direction
def homotopy(x, y, z, t):
start_point = np.array([x, y, z])
alpha = (x-left_x)/(right_x-left_x)
power = np.exp(2*(alpha-0.5))
nudge = there_and_back(t**power)
return np.array([x, y, z]) + nudge*vect
Homotopy.__init__(self, homotopy, mobject, **kwargs)
class PhaseFlow(Animation):
CONFIG = {
"virtual_time" : 1,
"rate_func" : None,
}
def __init__(self, function, mobject, **kwargs):
digest_config(self, kwargs, locals())
Animation.__init__(self, mobject, **kwargs)
def update_mobject(self, alpha):
if hasattr(self, "last_alpha"):
dt = self.virtual_time*(alpha-self.last_alpha)
self.mobject.apply_function(
lambda p : p + dt*self.function(p)
)
self.last_alpha = alpha
class MoveAlongPath(Animation):
def __init__(self, mobject, path, **kwargs):
digest_config(self, kwargs, locals())
Animation.__init__(self, mobject, **kwargs)
def update_mobject(self, alpha):
point = self.path.point_from_proportion(alpha)
self.mobject.move_to(point)
class UpdateFromFunc(Animation):
"""
update_function of the form func(mobject), presumably
to be used when the state of one mobject is dependent
on another simultaneously animated mobject
"""
def __init__(self, mobject, update_function, **kwargs):
digest_config(self, kwargs, locals())
Animation.__init__(self, mobject, **kwargs)
def update_mobject(self, alpha):
self.update_function(self.mobject)
class UpdateFromAlphaFunc(UpdateFromFunc):
def update_mobject(self, alpha):
self.update_function(self.mobject, alpha)
class MaintainPositionRelativeTo(Animation):
CONFIG = {
"tracked_critical_point" : ORIGIN
}
def __init__(self, mobject, tracked_mobject, **kwargs):
digest_config(self, kwargs, locals())
tcp = self.tracked_critical_point
self.diff = mobject.get_critical_point(tcp) - \
tracked_mobject.get_critical_point(tcp)
Animation.__init__(self, mobject, **kwargs)
def update_mobject(self, alpha):
self.mobject.shift(
self.tracked_mobject.get_critical_point(self.tracked_critical_point) - \
self.mobject.get_critical_point(self.tracked_critical_point) + \
self.diff
)
class WiggleOutThenIn(Animation):
CONFIG = {
"scale_value" : 1.1,
"rotation_angle" : 0.01*TAU,
"n_wiggles" : 6,
"run_time" : 2,
"scale_about_point" : None,
"rotate_about_point" : None,
}
def __init__(self, mobject, **kwargs):
digest_config(self, kwargs)
if self.scale_about_point is None:
self.scale_about_point = mobject.get_center()
if self.rotate_about_point is None:
self.rotate_about_point = mobject.get_center()
Animation.__init__(self, mobject, **kwargs)
def update_submobject(self, submobject, starting_sumobject, alpha):
submobject.points[:,:] = starting_sumobject.points
submobject.scale(
interpolate(1, self.scale_value, there_and_back(alpha)),
about_point = self.scale_about_point
)
submobject.rotate(
wiggle(alpha, self.n_wiggles)*self.rotation_angle,
about_point = self.rotate_about_point
)
class ApplyToCenters(Animation):
def __init__(self, AnimationClass, mobjects, **kwargs):
full_kwargs = AnimationClass.CONFIG
full_kwargs.update(kwargs)
full_kwargs["mobject"] = Mobject(*[
mob.get_point_mobject()
for mob in mobjects
])
self.centers_container = AnimationClass(**full_kwargs)
full_kwargs.pop("mobject")
Animation.__init__(self, Mobject(*mobjects), **full_kwargs)
self.name = str(self) + AnimationClass.__name__
def update_mobject(self, alpha):
self.centers_container.update_mobject(alpha)
center_mobs = self.centers_container.mobject.split()
mobjects = self.mobject.split()
for center_mob, mobject in zip(center_mobs, mobjects):
mobject.shift(
center_mob.get_center()-mobject.get_center()
)
class FadeInAndShiftFromDirection(Transform):
CONFIG = {
"direction" : DOWN,
}
def __init__(self, mobject, **kwargs):
digest_config(self, kwargs)
target = mobject.copy()
mobject.shift(self.direction)
mobject.fade(1)
Transform.__init__(self, mobject, target, **kwargs)
# Essentially just a more convenient name for the above animation
class FadeInFromDown(FadeInAndShiftFromDirection):
CONFIG = {
"direction" : DOWN,
}