3b1b-manim/manimlib/mobject/matrix.py
2022-12-16 20:19:18 -08:00

234 lines
7.2 KiB
Python

from __future__ import annotations
import itertools as it
import numpy as np
from manimlib.constants import DEFAULT_MOBJECT_TO_MOBJECT_BUFFER
from manimlib.constants import DOWN, LEFT, RIGHT, UP
from manimlib.constants import WHITE
from manimlib.mobject.numbers import DecimalNumber
from manimlib.mobject.numbers import Integer
from manimlib.mobject.shape_matchers import BackgroundRectangle
from manimlib.mobject.svg.tex_mobject import Tex
from manimlib.mobject.svg.tex_mobject import TexText
from manimlib.mobject.types.vectorized_mobject import VGroup
from manimlib.mobject.types.vectorized_mobject import VMobject
from typing import TYPE_CHECKING
if TYPE_CHECKING:
from typing import Sequence
import numpy.typing as npt
from manimlib.mobject.mobject import Mobject
from manimlib.typing import ManimColor, np_vector
VECTOR_LABEL_SCALE_FACTOR = 0.8
def matrix_to_tex_string(matrix: npt.ArrayLike) -> str:
matrix = np.array(matrix).astype("str")
if matrix.ndim == 1:
matrix = matrix.reshape((matrix.size, 1))
n_rows, n_cols = matrix.shape
prefix = R"\left[ \begin{array}{%s}" % ("c" * n_cols)
suffix = R"\end{array} \right]"
rows = [
" & ".join(row)
for row in matrix
]
return prefix + R" \\ ".join(rows) + suffix
def matrix_to_mobject(matrix: npt.ArrayLike) -> Tex:
return Tex(matrix_to_tex_string(matrix))
def vector_coordinate_label(
vector_mob: VMobject,
integer_labels: bool = True,
n_dim: int = 2,
color: ManimColor = WHITE
) -> Matrix:
vect = np.array(vector_mob.get_end())
if integer_labels:
vect = np.round(vect).astype(int)
vect = vect[:n_dim]
vect = vect.reshape((n_dim, 1))
label = Matrix(vect, add_background_rectangles_to_entries=True)
label.scale(VECTOR_LABEL_SCALE_FACTOR)
shift_dir = np.array(vector_mob.get_end())
if shift_dir[0] >= 0: # Pointing right
shift_dir -= label.get_left() + DEFAULT_MOBJECT_TO_MOBJECT_BUFFER * LEFT
else: # Pointing left
shift_dir -= label.get_right() + DEFAULT_MOBJECT_TO_MOBJECT_BUFFER * RIGHT
label.shift(shift_dir)
label.set_color(color)
label.rect = BackgroundRectangle(label)
label.add_to_back(label.rect)
return label
class Matrix(VMobject):
def __init__(
self,
matrix: Sequence[Sequence[str | float | VMobject]],
v_buff: float = 0.8,
h_buff: float = 1.3,
bracket_h_buff: float = 0.2,
bracket_v_buff: float = 0.25,
add_background_rectangles_to_entries: bool = False,
include_background_rectangle: bool = False,
element_config: dict = dict(),
element_alignment_corner: np_vector = DOWN,
**kwargs
):
"""
Matrix can either include numbers, tex_strings,
or mobjects
"""
super().__init__(**kwargs)
mob_matrix = self.matrix_to_mob_matrix(matrix, **element_config)
self.mob_matrix = mob_matrix
self.organize_mob_matrix(mob_matrix, v_buff, h_buff, element_alignment_corner)
self.elements = VGroup(*it.chain(*mob_matrix))
self.add(self.elements)
self.add_brackets(bracket_v_buff, bracket_h_buff)
self.center()
if add_background_rectangles_to_entries:
for mob in self.elements:
mob.add_background_rectangle()
if include_background_rectangle:
self.add_background_rectangle()
def element_to_mobject(self, element: str | float, **config) -> Tex:
return Tex(str(element), **config)
def matrix_to_mob_matrix(self, matrix: npt.ArrayLike, **config) -> list[list[VMobject]]:
return [
[
self.element_to_mobject(item, **config)
for item in row
]
for row in matrix
]
def organize_mob_matrix(
self,
matrix: list[list[Mobject]],
v_buff: float,
h_buff: float,
aligned_corner: np_vector,
):
for i, row in enumerate(matrix):
for j, elem in enumerate(row):
mob = matrix[i][j]
mob.move_to(
i * v_buff * DOWN + j * h_buff * RIGHT,
aligned_corner
)
return self
def add_brackets(self, v_buff: float, h_buff: float):
height = len(self.mob_matrix)
brackets = Tex("".join((
R"\left[\begin{array}{c}",
*height * [R"\quad \\"],
R"\end{array}\right]",
)))[0]
brackets.set_height(self.get_height() + v_buff)
l_bracket = brackets[:len(brackets) // 2]
r_bracket = brackets[len(brackets) // 2:]
l_bracket.next_to(self, LEFT, h_buff)
r_bracket.next_to(self, RIGHT, h_buff)
brackets.set_submobjects([l_bracket, r_bracket])
self.brackets = brackets
self.add(*brackets)
return self
def get_columns(self) -> VGroup:
return VGroup(*[
VGroup(*[row[i] for row in self.mob_matrix])
for i in range(len(self.mob_matrix[0]))
])
def get_rows(self) -> VGroup:
return VGroup(*[
VGroup(*row)
for row in self.mob_matrix
])
def set_column_colors(self, *colors: ManimColor):
columns = self.get_columns()
for color, column in zip(colors, columns):
column.set_color(color)
return self
def add_background_to_entries(self):
for mob in self.get_entries():
mob.add_background_rectangle()
return self
def get_mob_matrix(self) -> list[list[Mobject]]:
return self.mob_matrix
def get_entries(self) -> VGroup:
return self.elements
def get_brackets(self) -> VGroup:
return self.brackets
class DecimalMatrix(Matrix):
def element_to_mobject(self, element: float, num_decimal_places: int = 1, **config) -> DecimalNumber:
return DecimalNumber(element, num_decimal_places=num_decimal_places, **config)
class IntegerMatrix(Matrix):
def __init__(
self,
matrix: npt.ArrayLike,
element_alignment_corner: np_vector = UP,
**kwargs
):
super().__init__(matrix, element_alignment_corner=element_alignment_corner, **kwargs)
def element_to_mobject(self, element: int, **config) -> Integer:
return Integer(element, **config)
class MobjectMatrix(Matrix):
def element_to_mobject(self, element: VMobject, **config) -> VMobject:
return element
def get_det_text(
matrix: Matrix,
determinant: int | str | None = None,
background_rect: bool = False,
initial_scale_factor: int = 2
) -> VGroup:
parens = Tex("(", ")")
parens.scale(initial_scale_factor)
parens.stretch_to_fit_height(matrix.get_height())
l_paren, r_paren = parens.split()
l_paren.next_to(matrix, LEFT, buff=0.1)
r_paren.next_to(matrix, RIGHT, buff=0.1)
det = TexText("det")
det.scale(initial_scale_factor)
det.next_to(l_paren, LEFT, buff=0.1)
if background_rect:
det.add_background_rectangle()
det_text = VGroup(det, l_paren, r_paren)
if determinant is not None:
eq = Tex("=")
eq.next_to(r_paren, RIGHT, buff=0.1)
result = Tex(str(determinant))
result.next_to(eq, RIGHT, buff=0.2)
det_text.add(eq, result)
return det_text