3b1b-manim/manimlib/shaders/quadratic_bezier/stroke
2024-08-21 11:59:48 -05:00
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frag.glsl Have border width pre-multiply by alpha, and don't use a separate texture for that border width 2024-08-20 22:03:45 -05:00
geom.glsl Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00
vert.glsl Instead of passing in joint_products to stroke shader, just track joint_angles and pass in global unit normal 2024-08-21 11:59:48 -05:00