3b1b-manim/constants.py
mirefek 6b39ba0502 Feature: argument coor_mask for move_to / next_to:
setting coor_mask = X_AXIS or Y_AXIS makes the alignment in just one coordinate
2018-02-12 22:41:34 +01:00

179 lines
4.8 KiB
Python

import os
import numpy as np
DEFAULT_HEIGHT = 1080
DEFAULT_WIDTH = 1920
LOW_QUALITY_FRAME_DURATION = 1./15
MEDIUM_QUALITY_FRAME_DURATION = 1./30
PRODUCTION_QUALITY_FRAME_DURATION = 1./60
#There might be other configuration than pixel_shape later...
PRODUCTION_QUALITY_CAMERA_CONFIG = {
"pixel_shape" : (DEFAULT_HEIGHT, DEFAULT_WIDTH),
}
MEDIUM_QUALITY_CAMERA_CONFIG = {
"pixel_shape" : (720, 1280),
}
LOW_QUALITY_CAMERA_CONFIG = {
"pixel_shape" : (480, 854),
}
DEFAULT_POINT_DENSITY_2D = 25
DEFAULT_POINT_DENSITY_1D = 250
DEFAULT_POINT_THICKNESS = 4
#TODO, Make sure these are not needed
SPACE_HEIGHT = 4.0
SPACE_WIDTH = SPACE_HEIGHT * DEFAULT_WIDTH / DEFAULT_HEIGHT
SMALL_BUFF = 0.1
MED_SMALL_BUFF = 0.25
MED_LARGE_BUFF = 0.5
LARGE_BUFF = 1
DEFAULT_MOBJECT_TO_EDGE_BUFFER = MED_LARGE_BUFF
DEFAULT_MOBJECT_TO_MOBJECT_BUFFER = MED_SMALL_BUFF
#All in seconds
DEFAULT_ANIMATION_RUN_TIME = 1.0
DEFAULT_POINTWISE_FUNCTION_RUN_TIME = 3.0
DEFAULT_WAIT_TIME = 1.0
ORIGIN = np.array(( 0., 0., 0.))
UP = np.array(( 0., 1., 0.))
DOWN = np.array(( 0.,-1., 0.))
RIGHT = np.array(( 1., 0., 0.))
LEFT = np.array((-1., 0., 0.))
IN = np.array(( 0., 0.,-1.))
OUT = np.array(( 0., 0., 1.))
X_AXIS = np.array(( 1., 0., 0.))
Y_AXIS = np.array(( 0., 1., 0.))
Z_AXIS = np.array(( 0., 0., 1.))
TOP = SPACE_HEIGHT*UP
BOTTOM = SPACE_HEIGHT*DOWN
LEFT_SIDE = SPACE_WIDTH*LEFT
RIGHT_SIDE = SPACE_WIDTH*RIGHT
TAU = 2*np.pi
DEGREES = TAU/360
# Change this to point to where you want
# animation files to output
MEDIA_DIR = os.path.join(os.path.expanduser('~'), "Dropbox (3Blue1Brown)/3Blue1Brown Team Folder")
ANIMATIONS_DIR = os.path.join(MEDIA_DIR, "animations")
RASTER_IMAGE_DIR = os.path.join(MEDIA_DIR, "designs", "raster_images")
SVG_IMAGE_DIR = os.path.join(MEDIA_DIR, "designs", "svg_images")
#TODO, staged scenes should really go into a subdirectory of a given scenes directory
STAGED_SCENES_DIR = os.path.join(ANIMATIONS_DIR, "staged_scenes")
###
THIS_DIR = os.path.dirname(os.path.realpath(__file__))
FILE_DIR = os.path.join(THIS_DIR, "files")
TEX_DIR = os.path.join(FILE_DIR, "Tex")
TEX_IMAGE_DIR = TEX_DIR #TODO, What is this doing?
#These two may be depricated now.
MOBJECT_DIR = os.path.join(FILE_DIR, "mobjects")
IMAGE_MOBJECT_DIR = os.path.join(MOBJECT_DIR, "image")
if not os.path.exists(MEDIA_DIR):
raise Exception("""
Redefine MEDIA_DIR in constants.py to point to
a valid directory where movies and images will
be written
""")
for folder in [FILE_DIR, RASTER_IMAGE_DIR, SVG_IMAGE_DIR, ANIMATIONS_DIR, TEX_DIR,
TEX_IMAGE_DIR, MOBJECT_DIR, IMAGE_MOBJECT_DIR,
STAGED_SCENES_DIR]:
if not os.path.exists(folder):
os.makedirs(folder)
TEX_TEXT_TO_REPLACE = "YourTextHere"
TEMPLATE_TEX_FILE = os.path.join(THIS_DIR, "template.tex")
TEMPLATE_TEXT_FILE = os.path.join(THIS_DIR, "text_template.tex")
FFMPEG_BIN = "ffmpeg"
### Colors ###
COLOR_MAP = {
"DARK_BLUE" : "#236B8E",
"DARK_BROWN" : "#8B4513",
"LIGHT_BROWN" : "#CD853F",
"BLUE_E" : "#1C758A",
"BLUE_D" : "#29ABCA",
"BLUE_C" : "#58C4DD",
"BLUE_B" : "#9CDCEB",
"BLUE_A" : "#C7E9F1",
"TEAL_E" : "#49A88F",
"TEAL_D" : "#55C1A7",
"TEAL_C" : "#5CD0B3",
"TEAL_B" : "#76DDC0",
"TEAL_A" : "#ACEAD7",
"GREEN_E" : "#699C52",
"GREEN_D" : "#77B05D",
"GREEN_C" : "#83C167",
"GREEN_B" : "#A6CF8C",
"GREEN_A" : "#C9E2AE",
"YELLOW_E" : "#E8C11C",
"YELLOW_D" : "#F4D345",
"YELLOW_C" : "#FFFF00",
"YELLOW_B" : "#FFEA94",
"YELLOW_A" : "#FFF1B6",
"GOLD_E" : "#C78D46",
"GOLD_D" : "#E1A158",
"GOLD_C" : "#F0AC5F",
"GOLD_B" : "#F9B775",
"GOLD_A" : "#F7C797",
"RED_E" : "#CF5044",
"RED_D" : "#E65A4C",
"RED_C" : "#FC6255",
"RED_B" : "#FF8080",
"RED_A" : "#F7A1A3",
"MAROON_E" : "#94424F",
"MAROON_D" : "#A24D61",
"MAROON_C" : "#C55F73",
"MAROON_B" : "#EC92AB",
"MAROON_A" : "#ECABC1",
"PURPLE_E" : "#644172",
"PURPLE_D" : "#715582",
"PURPLE_C" : "#9A72AC",
"PURPLE_B" : "#B189C6",
"PURPLE_A" : "#CAA3E8",
"WHITE" : "#FFFFFF",
"BLACK" : "#000000",
"LIGHT_GRAY" : "#BBBBBB",
"LIGHT_GREY" : "#BBBBBB",
"GRAY" : "#888888",
"GREY" : "#888888",
"DARK_GREY" : "#444444",
"DARK_GRAY" : "#444444",
"GREY_BROWN" : "#736357",
"PINK" : "#D147BD",
"GREEN_SCREEN": "#00FF00",
"ORANGE" : "#FF862F",
}
PALETTE = COLOR_MAP.values()
locals().update(COLOR_MAP)
for name in filter(lambda s : s.endswith("_C"), COLOR_MAP.keys()):
locals()[name.replace("_C", "")] = locals()[name]