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156 lines
5.5 KiB
Python
156 lines
5.5 KiB
Python
from manimlib.animation.animation import Animation
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from manimlib.animation.movement import ComplexHomotopy
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from manimlib.animation.transform import MoveToTarget
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from manimlib.constants import *
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from manimlib.mobject.coordinate_systems import ComplexPlane
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from manimlib.mobject.types.vectorized_mobject import VGroup
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from manimlib.scene.scene import Scene
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# TODO, refactor this full scene
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class ComplexTransformationScene(Scene):
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CONFIG = {
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"plane_config": {},
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"background_fade_factor": 0.5,
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"use_multicolored_plane": False,
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"vert_start_color": BLUE, # TODO
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"vert_end_color": BLUE,
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"horiz_start_color": BLUE,
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"horiz_end_color": BLUE,
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"num_anchors_to_add_per_line": 50,
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"post_transformation_stroke_width": None,
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"default_apply_complex_function_kwargs": {
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"run_time": 5,
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},
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"background_label_scale_val": 0.5,
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"include_coordinate_labels": True,
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}
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def setup(self):
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self.foreground_mobjects = []
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self.transformable_mobjects = []
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self.add_background_plane()
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if self.include_coordinate_labels:
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self.add_coordinate_labels()
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def add_foreground_mobject(self, mobject):
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self.add_foreground_mobjects(mobject)
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def add_transformable_mobjects(self, *mobjects):
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self.transformable_mobjects += list(mobjects)
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self.add(*mobjects)
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def add_foreground_mobjects(self, *mobjects):
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self.foreground_mobjects += list(mobjects)
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Scene.add(self, *mobjects)
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def add(self, *mobjects):
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Scene.add(self, *list(mobjects) + self.foreground_mobjects)
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def play(self, *animations, **kwargs):
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Scene.play(
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self,
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*list(animations) + list(map(Animation, self.foreground_mobjects)),
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**kwargs
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)
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def add_background_plane(self):
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background = ComplexPlane(**self.plane_config)
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background.fade(self.background_fade_factor)
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self.add(background)
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self.background = background
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def add_coordinate_labels(self):
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self.background.add_coordinates()
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self.add(self.background)
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def add_transformable_plane(self, **kwargs):
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self.plane = self.get_transformable_plane()
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self.add(self.plane)
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def get_transformable_plane(self, x_range=None, y_range=None):
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"""
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x_range and y_range would be tuples (min, max)
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"""
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plane_config = dict(self.plane_config)
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shift_val = ORIGIN
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if x_range is not None:
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x_min, x_max = x_range
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plane_config["x_radius"] = x_max - x_min
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shift_val += (x_max + x_min) * RIGHT / 2.
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if y_range is not None:
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y_min, y_max = y_range
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plane_config["y_radius"] = y_max - y_min
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shift_val += (y_max + y_min) * UP / 2.
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plane = ComplexPlane(**plane_config)
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plane.shift(shift_val)
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if self.use_multicolored_plane:
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self.paint_plane(plane)
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return plane
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def prepare_for_transformation(self, mob):
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if hasattr(mob, "prepare_for_nonlinear_transform"):
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mob.prepare_for_nonlinear_transform(
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self.num_anchors_to_add_per_line
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)
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# TODO...
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def paint_plane(self, plane):
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for lines in plane.main_lines, plane.secondary_lines:
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lines.set_color_by_gradient(
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self.vert_start_color,
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self.vert_end_color,
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self.horiz_start_color,
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self.horiz_end_color,
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)
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# plane.axes.set_color_by_gradient(
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# self.horiz_start_color,
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# self.vert_start_color
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# )
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def z_to_point(self, z):
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return self.background.number_to_point(z)
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def get_transformer(self, **kwargs):
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transform_kwargs = dict(self.default_apply_complex_function_kwargs)
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transform_kwargs.update(kwargs)
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transformer = VGroup()
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if hasattr(self, "plane"):
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self.prepare_for_transformation(self.plane)
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transformer.add(self.plane)
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transformer.add(*self.transformable_mobjects)
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return transformer, transform_kwargs
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def apply_complex_function(self, func, added_anims=[], **kwargs):
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transformer, transform_kwargs = self.get_transformer(**kwargs)
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transformer.generate_target()
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# Rescale, apply function, scale back
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transformer.target.shift(-self.background.get_center_point())
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transformer.target.scale(1. / self.background.unit_size)
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transformer.target.apply_complex_function(func)
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transformer.target.scale(self.background.unit_size)
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transformer.target.shift(self.background.get_center_point())
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#
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for mob in transformer.target[0].family_members_with_points():
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mob.make_smooth()
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if self.post_transformation_stroke_width is not None:
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transformer.target.set_stroke(
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width=self.post_transformation_stroke_width)
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self.play(
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MoveToTarget(transformer, **transform_kwargs),
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*added_anims
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)
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def apply_complex_homotopy(self, complex_homotopy, added_anims=[], **kwargs):
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transformer, transform_kwargs = self.get_transformer(**kwargs)
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# def homotopy(x, y, z, t):
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# output = complex_homotopy(complex(x, y), t)
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# rescaled_output = self.z_to_point(output)
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# return (rescaled_output.real, rescaled_output.imag, z)
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self.play(
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ComplexHomotopy(complex_homotopy, transformer, **transform_kwargs),
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*added_anims
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)
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