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* fix: remove the last M tag in svg files to make Text run in shaders branch * fix: close the svg path manually to fix the bug of wrong stroke * fix: remove Space mobjects in Text to fix the bug of TransformText * feat: make Text and TextMobject equal in size * this will lead to more bugs of setting color, so I delete it |
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| .. | ||
| svg | ||
| types | ||
| changing.py | ||
| coordinate_systems.py | ||
| frame.py | ||
| functions.py | ||
| geometry.py | ||
| matrix.py | ||
| mobject.py | ||
| mobject_update_utils.py | ||
| number_line.py | ||
| numbers.py | ||
| probability.py | ||
| shape_matchers.py | ||
| three_d_shading_utils.py | ||
| three_d_utils.py | ||
| three_dimensions.py | ||
| value_tracker.py | ||
| vector_field.py | ||