from __future__ import annotations import itertools as it import numpy as np from manimlib.animation.composition import AnimationGroup from manimlib.animation.fading import FadeInFromPoint from manimlib.animation.fading import FadeOutToPoint from manimlib.animation.fading import FadeTransformPieces from manimlib.animation.transform import ReplacementTransform from manimlib.animation.transform import Transform from manimlib.mobject.mobject import Mobject from manimlib.mobject.mobject import Group from manimlib.mobject.svg.labelled_string import LabelledString from manimlib.mobject.types.vectorized_mobject import VGroup from manimlib.mobject.types.vectorized_mobject import VMobject from manimlib.utils.config_ops import digest_config from typing import TYPE_CHECKING if TYPE_CHECKING: from manimlib.mobject.svg.tex_mobject import SingleStringTex from manimlib.mobject.svg.tex_mobject import Tex from manimlib.scene.scene import Scene class TransformMatchingParts(AnimationGroup): CONFIG = { "mobject_type": Mobject, "group_type": Group, "transform_mismatches": False, "fade_transform_mismatches": False, "key_map": dict(), } def __init__(self, mobject: Mobject, target_mobject: Mobject, **kwargs): digest_config(self, kwargs) assert(isinstance(mobject, self.mobject_type)) assert(isinstance(target_mobject, self.mobject_type)) source_map = self.get_shape_map(mobject) target_map = self.get_shape_map(target_mobject) # Create two mobjects whose submobjects all match each other # according to whatever keys are used for source_map and # target_map transform_source = self.group_type() transform_target = self.group_type() kwargs["final_alpha_value"] = 0 for key in set(source_map).intersection(target_map): transform_source.add(source_map[key]) transform_target.add(target_map[key]) anims = [Transform(transform_source, transform_target, **kwargs)] # User can manually specify when one part should transform # into another despite not matching by using key_map key_mapped_source = self.group_type() key_mapped_target = self.group_type() for key1, key2 in self.key_map.items(): if key1 in source_map and key2 in target_map: key_mapped_source.add(source_map[key1]) key_mapped_target.add(target_map[key2]) source_map.pop(key1, None) target_map.pop(key2, None) if len(key_mapped_source) > 0: anims.append(FadeTransformPieces( key_mapped_source, key_mapped_target, )) fade_source = self.group_type() fade_target = self.group_type() for key in set(source_map).difference(target_map): fade_source.add(source_map[key]) for key in set(target_map).difference(source_map): fade_target.add(target_map[key]) if self.transform_mismatches: anims.append(Transform(fade_source.copy(), fade_target, **kwargs)) if self.fade_transform_mismatches: anims.append(FadeTransformPieces(fade_source, fade_target, **kwargs)) else: anims.append(FadeOutToPoint( fade_source, target_mobject.get_center(), **kwargs )) anims.append(FadeInFromPoint( fade_target.copy(), mobject.get_center(), **kwargs )) super().__init__(*anims) self.to_remove = mobject self.to_add = target_mobject def get_shape_map(self, mobject: Mobject) -> dict[int, VGroup]: shape_map: dict[int, VGroup] = {} for sm in self.get_mobject_parts(mobject): key = self.get_mobject_key(sm) if key not in shape_map: shape_map[key] = VGroup() shape_map[key].add(sm) return shape_map def clean_up_from_scene(self, scene: Scene) -> None: for anim in self.animations: anim.update(0) scene.remove(self.mobject) scene.remove(self.to_remove) scene.add(self.to_add) @staticmethod def get_mobject_parts(mobject: Mobject) -> Mobject: # To be implemented in subclass return mobject @staticmethod def get_mobject_key(mobject: Mobject) -> int: # To be implemented in subclass return hash(mobject) class TransformMatchingShapes(TransformMatchingParts): CONFIG = { "mobject_type": VMobject, "group_type": VGroup, } @staticmethod def get_mobject_parts(mobject: VMobject) -> list[VMobject]: return mobject.family_members_with_points() @staticmethod def get_mobject_key(mobject: VMobject) -> int: mobject.save_state() mobject.center() mobject.set_height(1) result = hash(np.round(mobject.get_points(), 3).tobytes()) mobject.restore() return result class TransformMatchingTex(TransformMatchingParts): CONFIG = { "mobject_type": VMobject, "group_type": VGroup, } @staticmethod def get_mobject_parts(mobject: Tex) -> list[SingleStringTex]: return mobject.submobjects @staticmethod def get_mobject_key(mobject: Tex) -> str: return mobject.get_tex() class TransformMatchingStrings(AnimationGroup): CONFIG = { "key_map": dict(), "transform_mismatches": False, } def __init__(self, source: LabelledString, target: LabelledString, **kwargs ): digest_config(self, kwargs) assert isinstance(source, LabelledString) assert isinstance(target, LabelledString) anims = [] source_submobs = [ submob for _, submob in source.labelled_submobject_items ] target_submobs = [ submob for _, submob in target.labelled_submobject_items ] source_indices = list(range(len(source_submobs))) target_indices = list(range(len(target_submobs))) def get_filtered_indices_lists(parts, submobs, rest_indices): return list(filter( lambda indices_list: all([ index in rest_indices for index in indices_list ]), [ [submobs.index(submob) for submob in part] for part in parts ] )) def add_anims(anim_class, parts_pairs): for source_parts, target_parts in parts_pairs: source_indices_lists = get_filtered_indices_lists( source_parts, source_submobs, source_indices ) target_indices_lists = get_filtered_indices_lists( target_parts, target_submobs, target_indices ) if not source_indices_lists or not target_indices_lists: continue anims.append(anim_class(source_parts, target_parts, **kwargs)) for index in it.chain(*source_indices_lists): source_indices.remove(index) for index in it.chain(*target_indices_lists): target_indices.remove(index) def get_substr_to_parts_map(part_items): result = {} for substr, part in part_items: if substr not in result: result[substr] = [] result[substr].append(part) return result def add_anims_from(anim_class, func): source_substr_to_parts_map = get_substr_to_parts_map(func(source)) target_substr_to_parts_map = get_substr_to_parts_map(func(target)) add_anims( anim_class, [ ( VGroup(*source_substr_to_parts_map[substr]), VGroup(*target_substr_to_parts_map[substr]) ) for substr in sorted([ s for s in source_substr_to_parts_map.keys() if s and s in target_substr_to_parts_map.keys() ], key=len, reverse=True) ] ) add_anims( ReplacementTransform, [ (source.select_parts(k), target.select_parts(v)) for k, v in self.key_map.items() ] ) add_anims_from( FadeTransformPieces, LabelledString.get_specified_part_items ) add_anims_from( FadeTransformPieces, LabelledString.get_group_part_items ) rest_source = VGroup(*[source[index] for index in source_indices]) rest_target = VGroup(*[target[index] for index in target_indices]) if self.transform_mismatches: anims.append( ReplacementTransform(rest_source, rest_target, **kwargs) ) else: anims.append( FadeOutToPoint(rest_source, target.get_center(), **kwargs) ) anims.append( FadeInFromPoint(rest_target, source.get_center(), **kwargs) ) super().__init__(*anims)