from typing import Any from IPython.terminal.embed import KillEmbedded from manimlib.window import Window class ReloadManager: """ Manages the loading and running of scenes and is called directly from the main entry point of ManimGL. The name "reload" comes from the fact that this class handles the reinitialization of scenes when requested by the user via the `reload()` command in the IPython shell. """ args: Any = None scenes: list[Any] = [] window = None # The line number to load the scene from when reloading start_at_line = None is_reload = False def set_new_start_at_line(self, start_at_line): """ Sets/Updates the line number to load the scene from when reloading. """ self.start_at_line = start_at_line def run(self): """ Runs the scenes in a loop and detects when a scene reload is requested. """ while True: try: # blocking call since a scene will init an IPython shell() self.retrieve_scenes_and_run(self.start_at_line) return except KillEmbedded: # Requested via the `exit_raise` IPython runline magic # by means of our scene.reload() command for scene in self.scenes: scene.tear_down() self.scenes = [] self.is_reload = True except KeyboardInterrupt: break def retrieve_scenes_and_run(self, overwrite_start_at_line: int | None = None): """ Creates a new configuration based on the CLI args and runs the scenes. """ import manimlib.config import manimlib.extract_scene # Args if self.args is None: raise RuntimeError("Fatal error: No args were passed to the ReloadManager") if overwrite_start_at_line is not None: self.args.embed = str(overwrite_start_at_line) # Args to Config scene_config = manimlib.config.get_scene_config(self.args) scene_config.update(reload_manager=self) run_config = manimlib.config.get_run_config(self.args) run_config.update(is_reload=self.is_reload) # Create or reuse window if run_config["show_in_window"] and not self.window: self.window = Window(**run_config["window_config"]) scene_config.update(window=self.window) # Scenes self.scenes = manimlib.extract_scene.main(scene_config, run_config) if len(self.scenes) == 0: print("No scenes found to run") return for scene in self.scenes: if self.args.embed and self.is_reload: print(" ".join([ "Reloading interactive session for", f"\033[96m{self.args.scene_names[0]}\033[0m", f"in \033[96m{self.args.file}\033[0m", f"at line \033[96m{self.args.embed}\033[0m" ])) scene.run()