from __future__ import annotations from manimlib.animation.animation import Animation from manimlib.constants import OUT from manimlib.constants import PI from manimlib.constants import TAU from manimlib.constants import ORIGIN from manimlib.utils.rate_functions import linear from manimlib.utils.rate_functions import smooth from typing import TYPE_CHECKING if TYPE_CHECKING: import numpy as np from manimlib.mobject.mobject import Mobject class Rotating(Animation): CONFIG = { # "axis": OUT, # "radians": TAU, "run_time": 5, "rate_func": linear, "about_point": None, "about_edge": None, "suspend_mobject_updating": False, } def __init__( self, mobject: Mobject, angle: float = TAU, axis: np.ndarray = OUT, **kwargs ): self.angle = angle self.axis = axis super().__init__(mobject, **kwargs) def interpolate_mobject(self, alpha: float) -> None: for sm1, sm2 in self.get_all_families_zipped(): sm1.set_points(sm2.get_points()) self.mobject.rotate( alpha * self.angle, axis=self.axis, about_point=self.about_point, about_edge=self.about_edge, ) class Rotate(Rotating): CONFIG = { "run_time": 1, "rate_func": smooth, "about_edge": ORIGIN, } def __init__( self, mobject: Mobject, angle: float = PI, axis: np.ndarray = OUT, **kwargs ): super().__init__(mobject, angle, axis, **kwargs)