Grant Sanderson
e7c540f415
Move texture id tracking to ShaderWrapper
...
Rather than having a globally unique id for each texture, dynamically allocate new texure ids within each ShaderWrapper, so that there is no upper bound on how many textures can be used.
2024-09-06 11:07:38 -05:00
Grant Sanderson
76fdd02db0
Go back to default fill border width of 0, except for String
2024-09-06 09:17:28 -05:00
Grant Sanderson
a713868f3d
Add Mobject.get_opacities
2024-09-06 09:12:23 -05:00
Grant Sanderson
2836acc3c7
Have Write default stroke color match that of the mobject
2024-09-06 09:12:14 -05:00
Grant Sanderson
f378d33d01
Use doubled fill canvas so antialiasing doesn't depend on border width
2024-08-30 14:09:38 -05:00
Grant Sanderson
054261d86f
Add zero point edge case for point_from_proportion
2024-08-29 14:10:37 -05:00
Grant Sanderson
04d77f2bec
Fix joint angle for lines
2024-08-28 11:57:23 -05:00
Grant Sanderson
1e996dcd27
Fix Arrow.set_perpendicular_to_camera
2024-08-28 11:56:25 -05:00
Grant Sanderson
e85a1ce1b7
Add Arrow.set_perpendicular_to_camera
2024-08-28 10:50:51 -05:00
Grant Sanderson
22a6b47ec9
Always recompute unit normals on rotate
2024-08-26 11:46:43 -05:00
Grant Sanderson
55a798676a
Always stop skipping after checkpoint_paste
2024-08-26 11:41:50 -05:00
Grant Sanderson
5cf5e497e7
Don't have joint_angles, unit_normal and path_end_indices get refreshed for shift/scale/rotate
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Change unit_normal directly in rotate
In general, don't trigger refresh on apply_points_function
2024-08-26 11:41:32 -05:00
Grant Sanderson
7519ce15da
Merge branch 'master' of github.com:3b1b/manim into unify-vbo
2024-08-26 10:20:44 -05:00
Grant Sanderson
f86245517d
Merge pull request #2147 from osMrPigHead/fix-animation-time_span
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fix(animation): `time_span` doesn't work for mobjects with submobjects
2024-08-26 08:20:11 -07:00
Grant Sanderson
36ea70d990
Remove whitespace
2024-08-26 09:14:53 -05:00
Grant Sanderson
cd5c436ce4
Tighter (albeit arbitrary) constraint on path end detection
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This is really not great
2024-08-26 09:14:42 -05:00
Grant Sanderson
827f4db5e2
Clarify where normal is being inverted
2024-08-26 09:13:39 -05:00
Grant Sanderson
441ac77eae
Change Euler axis limits for xz flat plane
2024-08-26 08:22:29 -05:00
Grant Sanderson
51de1fb650
For some reason RenderGroups must be groups for camera reorientation to function
2024-08-23 14:56:35 -05:00
Grant Sanderson
8785eb1844
Don't have quiet default changes to stroke_behind
2024-08-23 14:46:34 -05:00
Grant Sanderson
a823901b98
Only form render groups from Mobjects of the same type
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I.e. bias against forming such groups
2024-08-23 14:45:27 -05:00
Grant Sanderson
513de19657
Clarify that ShaderWrapper id is an int
2024-08-23 14:44:00 -05:00
Grant Sanderson
fcc5dc00f9
Treat objects fixed in frame as having flat stroke
2024-08-23 14:17:26 -05:00
Grant Sanderson
566fc87a60
Don't keep an outer_vert_indices attribute
2024-08-23 14:11:05 -05:00
Grant Sanderson
499803159c
Remove methods and tracking associated with triangulation and non-winding fill
2024-08-23 14:08:56 -05:00
Grant Sanderson
487c714d9b
Remove stray new line
2024-08-23 13:56:16 -05:00
Grant Sanderson
e939e1de09
Tweak the correction for angle_diffs in get_joint_angles
2024-08-23 13:56:08 -05:00
Grant Sanderson
c26ebfc10f
Have is_closed use the last path
2024-08-23 13:55:42 -05:00
Grant Sanderson
5d6a1f30c4
Count joints near 180 degrees as straight
2024-08-23 13:55:10 -05:00
Grant Sanderson
a08523d746
Fix get_subpath_end_indices_from_points
2024-08-23 13:29:31 -05:00
Grant Sanderson
bcafcbf490
Don't have VMobject refresh joint angles on shift, scale and rotate
2024-08-23 12:32:17 -05:00
Grant Sanderson
ada66ee8fb
Remove stray comment
2024-08-22 15:31:10 -05:00
Grant Sanderson
bd2947be28
Use preferred group type for FadeTransform
2024-08-22 15:31:03 -05:00
Grant Sanderson
9a7bfdd1c9
For Surface, calculate normals with neighboring points
2024-08-22 15:21:40 -05:00
Grant Sanderson
c8d5e91422
Rename shader_dtype -> data_dtype
2024-08-22 14:52:35 -05:00
Grant Sanderson
09bed1f8f4
Allow more file_writer configuration in default_config.yml
2024-08-22 14:24:26 -05:00
Grant Sanderson
eda7f81fb9
Update VMobject.is_smooth
2024-08-21 17:22:34 -05:00
Grant Sanderson
d5575cf1ef
Change how joint_angles are computed
2024-08-21 17:19:42 -05:00
Grant Sanderson
11df256369
Fix error rect
2024-08-21 16:49:08 -05:00
Grant Sanderson
cfe70ca869
Don't let Write override stroke_behind default
2024-08-21 16:47:51 -05:00
Grant Sanderson
bda894959b
Keeps stroke width as a function of pixels, independent of zoom level
2024-08-21 16:12:56 -05:00
Grant Sanderson
d870bb29de
Fix the non-flat stroke edge case for tangents near line of sight
2024-08-21 16:12:13 -05:00
Grant Sanderson
442206faad
Go back to non-flat-stroke as the default
2024-08-21 16:05:02 -05:00
Grant Sanderson
ceac4fbe1a
Fix up FillArrow
2024-08-21 15:58:57 -05:00
Grant Sanderson
22ee13a884
Have FillArrow take the place of StrokeArrow as the main Arrow
2024-08-21 14:52:54 -05:00
Grant Sanderson
eea8416d57
Default to allowing null lines, except for SVGPaths
2024-08-21 14:44:33 -05:00
Grant Sanderson
b3386ad7a7
Add an option for VMobject.add_line to add a null line
2024-08-21 14:29:40 -05:00
Grant Sanderson
c83d03aeb7
Simplify get_subpath_end_indices_from_points
2024-08-21 14:29:16 -05:00
Grant Sanderson
0a89725090
Tweaking what triggers refreshes
2024-08-21 13:57:54 -05:00
Grant Sanderson
0cb7a8f691
Only recompute subpath_end_indices as needed
2024-08-21 13:44:24 -05:00