Grant Sanderson
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14cda7e908
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Don't show progress bar in embed by default
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2023-01-26 15:28:10 -08:00 |
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Grant Sanderson
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37f0bf8c11
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Fix winding fill blending
(Using somewhat of a hack)
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2023-01-26 15:27:48 -08:00 |
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Grant Sanderson
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3f5df432ce
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Consider winding_fill alphas pre-multiplied
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2023-01-26 12:17:21 -08:00 |
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Grant Sanderson
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a33b24310e
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Fix non-winding-fill orientation
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2023-01-26 12:15:30 -08:00 |
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Grant Sanderson
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c6c23a1fe7
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Unnecessary refresh_bounding_box
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2023-01-26 12:06:13 -08:00 |
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Grant Sanderson
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f5cb2bfa52
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Check for mismatched keys in uniform interpolation
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2023-01-26 12:06:05 -08:00 |
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Grant Sanderson
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05dd399270
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Ensure svgs have positive orientation by default
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2023-01-26 12:04:58 -08:00 |
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Grant Sanderson
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72590a8fef
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Note that using winding fill changes data
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2023-01-26 12:04:34 -08:00 |
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Grant Sanderson
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a1595a9e2f
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Use separate fbo for writing to file when window is active
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2023-01-25 22:34:11 -08:00 |
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Grant Sanderson
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a68bc1271b
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Have FillShaders all share the same texture used for intermediary rendering
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2023-01-25 19:43:16 -08:00 |
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Grant Sanderson
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cb36fda6d7
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In interpolate, only update data status if some keys are unlocked
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2023-01-25 19:24:19 -08:00 |
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Grant Sanderson
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88590e5a05
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Remove serializing deepcopy
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2023-01-25 19:23:55 -08:00 |
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Grant Sanderson
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a601384211
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Remove stray imports
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2023-01-25 19:23:22 -08:00 |
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Grant Sanderson
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f96a697ee3
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Use become for interpolating at 0 or 1
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2023-01-25 19:21:24 -08:00 |
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Grant Sanderson
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3c8e3792e7
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Remove references to refresh_static_mobjects
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2023-01-25 19:20:11 -08:00 |
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Grant Sanderson
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2beb55727f
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Change naming logic for recorded inserts
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2023-01-25 17:30:12 -08:00 |
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Grant Sanderson
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7609b1db78
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Set up by-hand anti-aliasing for FillShaderWrapper
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2023-01-25 17:19:44 -08:00 |
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Grant Sanderson
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018b07212f
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Change how joint_products are updated in pointwise_become_partial
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2023-01-25 16:50:52 -08:00 |
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Grant Sanderson
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d2af6a5f4b
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Keep track of when Mobject data has changed, and used that to determine when ShaderWrapper generates new buffers
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2023-01-25 16:43:47 -08:00 |
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Grant Sanderson
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4dfabc1c28
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Make sure FillShaderWrapper works without a window
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2023-01-25 14:20:36 -08:00 |
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Grant Sanderson
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424707d035
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Move rendering more fully away from Camera to Mobject and ShaderWrapper
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2023-01-25 14:13:56 -08:00 |
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Grant Sanderson
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2c737ed540
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Move most of rendering logic to ShaderWrapper
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2023-01-25 13:45:18 -08:00 |
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Grant Sanderson
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c94d8fd3b0
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Move Texture handling and vao creation outside of Camera
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2023-01-25 12:10:39 -08:00 |
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Grant Sanderson
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3299741359
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Move program code to ShaderWrapper, away from Camera
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2023-01-25 11:23:31 -08:00 |
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Grant Sanderson
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10047773f7
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Have ShaderWrapper track OpenGL context
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2023-01-25 10:49:30 -08:00 |
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Grant Sanderson
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16d773f1b3
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Remove refresh_shader_data
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2023-01-25 10:48:59 -08:00 |
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Grant Sanderson
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80729c0cb8
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Only initialize ShaderWrappers as needed
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2023-01-25 10:37:12 -08:00 |
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Grant Sanderson
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8c1e5f3b42
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Change use_clip_plane to be a function
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2023-01-25 10:31:05 -08:00 |
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Grant Sanderson
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3339aad29e
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Separate CameraFrame into its own file
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2023-01-25 10:19:44 -08:00 |
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Grant Sanderson
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a9a3ca08cd
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Merge pull request #1972 from 3b1b/winding-fill
Winding fill
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2023-01-25 10:01:31 -08:00 |
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Grant Sanderson
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bc5c78de83
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Add winding fill to VMobject args
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2023-01-25 09:56:07 -08:00 |
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Grant Sanderson
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0ea91f22b2
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Merge pull request #1971 from 3b1b/video-work
Video work
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2023-01-25 09:54:55 -08:00 |
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Grant Sanderson
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7deaf4cb11
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Small clean up
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2023-01-25 09:51:27 -08:00 |
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Grant Sanderson
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93dd9f687b
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Ensure align_family works well with VMobject fill
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2023-01-25 09:50:16 -08:00 |
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Grant Sanderson
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4cb9c9c2fc
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Remove unnecessary normalize
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2023-01-25 08:18:10 -08:00 |
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Grant Sanderson
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6cf8c8d2e8
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Do refresh in pointwise_become_partial
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2023-01-24 21:47:12 -08:00 |
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Grant Sanderson
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272925fa19
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Change winding fill blend_func
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2023-01-24 21:46:52 -08:00 |
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Grant Sanderson
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0e2d21bed3
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Don't necessarily use VGroup with FadeTransform
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2023-01-24 21:46:34 -08:00 |
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Grant Sanderson
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346d252451
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Don't save triangulation, but do orient svg paths positively
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2023-01-24 21:33:00 -08:00 |
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Grant Sanderson
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088a2f65a3
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Misc. clean up
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2023-01-24 21:10:57 -08:00 |
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Grant Sanderson
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307487e087
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Don't pre-normalize joint_products
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2023-01-24 21:10:26 -08:00 |
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Grant Sanderson
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98eccab977
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Ensure background rectangle matches orientation
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2023-01-24 20:03:33 -08:00 |
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Grant Sanderson
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f0df5c759d
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Make winding fill optional, and make winding additive rather than toggling
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2023-01-24 20:03:23 -08:00 |
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Grant Sanderson
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e9c70dbfd9
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Ensure vert_indices are always of type int
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2023-01-24 16:58:47 -08:00 |
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Grant Sanderson
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72da9786a3
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Use null array for vert indices in place of None
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2023-01-24 15:53:43 -08:00 |
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Grant Sanderson
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516fe9155e
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Small tweaks
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2023-01-24 15:29:35 -08:00 |
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Grant Sanderson
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b93e284695
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In aligning families, scale inserted submobjects to 0
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2023-01-24 15:29:09 -08:00 |
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Grant Sanderson
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88ed1a2fdb
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Have init_fill_fbo take in ctx as an argument
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2023-01-24 15:28:09 -08:00 |
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Grant Sanderson
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945aa9713f
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Fix aligned subpaths bug
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2023-01-24 15:02:06 -08:00 |
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Grant Sanderson
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aa6c321a0a
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Change InteractiveScene dot config
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2023-01-24 14:25:02 -08:00 |
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