Grant Sanderson
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1279f040da
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Temporarily adding input_file_path to SceneFileWrite config. Not sure why this isn't there already, or if there are problems with setting a default, but it fixed a weird bug that had arisen
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2020-01-11 17:14:02 -08:00 |
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Devin Neal
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bcb8824e2c
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Merge pull request #698 from Elteoremadebeethoven/master_3b1b
Solve issue add sound in Windows 10
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2019-11-06 16:21:58 -08:00 |
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Grant Sanderson
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c79474a57c
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Small changes to the ffmpeg args when writing video files
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2019-10-28 14:40:46 -07:00 |
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Alexander Vázquez
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32abbb9371
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Change way to remove sound_file_path
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2019-08-20 01:34:13 -05:00 |
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Grant Sanderson
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61bb4944fa
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Remove borken save_as_gif lines
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2019-07-24 20:36:44 -07:00 |
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Devin Neal
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3ec231f0ca
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add video_output_dir flag
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2019-06-21 22:52:16 -07:00 |
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Grant Sanderson
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2ccf83c0aa
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Change output folder heirarchy back to grouping files of similar types, rather grouping them as parts of the same scene
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2019-06-13 16:15:02 -07:00 |
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Devin Neal
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f81c275631
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make media, tex, and video directories configurable via flags
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2019-06-04 20:51:18 -07:00 |
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Devin Neal
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caa4577cd1
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reorganize media file tree
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2019-06-03 23:41:05 -07:00 |
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Charly
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c42ae8a55b
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add option -i to save as gif (#529)
* add option -i to save as gif
* re-add -c command
* No longer needs to save mp4 first
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2019-06-02 12:13:22 -07:00 |
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Grant Sanderson
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6e6dd260da
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Merge branch 'master' of github.com:3b1b/manim into diffyq
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2019-05-24 15:06:59 -07:00 |
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Grant Sanderson
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bf8f517b49
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Changed SceneFileWriter.get_default_file_name
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2019-05-24 15:05:20 -07:00 |
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Devin Neal
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19a98ea6bd
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fix mishandled relative paths
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2019-05-01 01:16:56 -07:00 |
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Grant Sanderson
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bbf7cac78c
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Small renaming save_image -> save_final_image, which is more honest
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2019-03-16 22:11:19 -07:00 |
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Rodrigo Castellon
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55c442f8fd
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Fixed temp_file_path to be more specific in adding the "_temp." string to file name (#458)
fixed for paths with periods in it
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2019-02-26 16:52:30 -08:00 |
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Grant Sanderson
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47555652e8
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Fixed no animations bug
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2019-02-04 14:15:41 -08:00 |
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Grant Sanderson
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7a5c419297
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Changed what the gain argument of Scene.play means to instead actually apply gain to the passed in sound, not the background
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2019-01-29 23:52:56 -08:00 |
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Grant Sanderson
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eb355fc7a1
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Added gain to Scene.add_sound
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2019-01-28 10:22:08 -08:00 |
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Grant Sanderson
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900e6ac837
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Use frame_rate, instead of frame_duration, and make that part of the camera rather than the scene
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2019-01-25 10:13:17 -08:00 |
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Grant Sanderson
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eca8d77f83
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Small bug fix for starting_animation_number
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2019-01-24 22:32:43 -08:00 |
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Grant Sanderson
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14cd017cc4
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partial_movie_directory -> partial_movie_files
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2019-01-24 22:26:18 -08:00 |
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Grant Sanderson
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e5e1fa908b
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Finished SceneFileWriter refactor
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2019-01-24 22:24:01 -08:00 |
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Grant Sanderson
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8ae0556394
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First pass at SceneFileWriter refactor
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2019-01-24 21:47:40 -08:00 |
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