Grant Sanderson
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0255627922
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Allow scene extraction from a special file which contains an ALL_SCENE_CLASSES list and an OUTPUT_DIRECTORY. This is part of a move to make the output file organization independent from the sourcecode organization
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2019-01-25 11:03:14 -08:00 |
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Grant Sanderson
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900e6ac837
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Use frame_rate, instead of frame_duration, and make that part of the camera rather than the scene
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2019-01-25 10:13:17 -08:00 |
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Grant Sanderson
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8ae0556394
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First pass at SceneFileWriter refactor
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2019-01-24 21:47:40 -08:00 |
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Grant Sanderson
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214ba5979b
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Added --leave_progress_bars option, with the deault being to remove them
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2019-01-16 11:08:14 -08:00 |
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Grant Sanderson
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199a3b82c6
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Make it possible to render multiple scenes
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2019-01-12 12:31:29 -08:00 |
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Grant Sanderson
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d98d1ec610
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Changed default behavior to have no finishing sound, and instead of passing in --no-sound to prevent the sound, one would pass in --sound to activate it
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2019-01-07 13:24:16 -08:00 |
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Grant Sanderson
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b7cb66fe5d
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Tiny PEP fix
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2019-01-04 12:46:52 -08:00 |
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Devin Neal
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4d069db15c
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add option to suppress success/failure sound (#385)
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2018-12-30 12:53:38 -08:00 |
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F.W
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11781a5baa
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Use os.openfile() on Windows and gitignore media folder (#384)
* Gitignored media and .vscode
* Switched to os.startfile for Windows
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2018-12-29 17:37:28 -08:00 |
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Devin Neal
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54d43313be
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print to stderr for scene not found
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2018-12-28 23:06:14 -08:00 |
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Devin Neal
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afdf907abc
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fix imports, remove __init__.py files, some pep8 linting
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2018-12-27 09:41:41 -08:00 |
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Devin Neal
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e294c67801
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add error codes to exits
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2018-12-26 20:57:01 -08:00 |
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Devin Neal
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9366accf59
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support for inline scenes
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2018-12-26 20:57:01 -08:00 |
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Devin Neal
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3543a750ba
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move library code into manimlib, replace relative imports with absolute imports
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2018-12-26 20:57:01 -08:00 |
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